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03/28/07, 5:14 AM
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#1
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Glass Joe
Night Elf Rogue
Mal'Ganis
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Tsunami Talisman
http://www.wowhead.com/?item=30627
Picked this up tonight from Leotheras the Blind in SSC. After about an hour of running ProcWatch while spamming an SS(to 5cp)>SnD>SS(to 5cp)>Evis cycle on mobs in the Blasted Lands, I failed to get a proc more than once every 45 seconds. The average time between procs was around 52 seconds =(.
Just an FYI for anyone who might be working on Leo or considering picking this up, its a nice item at first glance, but, it falls victim to the same hidden cooldown that Hourglass of the Unraveller does. I'm hoping they buff it because, currently, my 2piece T3 invigorate bonus very easily out heals it.
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03/28/07, 5:19 AM
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#2
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Piston Honda
Blood Elf Paladin
Al'Akir (EU)
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Sorry; but what hidden cooldown is that?
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03/28/07, 5:25 AM
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#3
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Von Kaiser
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Originally Posted by Pane
Sorry; but what hidden cooldown is that?
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It has been speculated that many proc items have cooldowns that are about 2-3x the proc duration. There is no way to really tell an exact number without doing enormous data sampling but people certainly aren't getting back to back procs with many items.
P.S. Hey Tidise, I think we were guild mates once back in <DB> in SWG. It's been a long time but I remember the name and know a few people from the server joined Ret when WoW came out.
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03/28/07, 5:26 AM
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#4
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Glass Joe
Night Elf Rogue
Mal'Ganis
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Theres a hidden 45 second cooldown on Hourglass. Its been thoroughly tested.
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03/28/07, 5:28 AM
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#5
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Glass Joe
Night Elf Rogue
Mal'Ganis
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Lol yeah Donjo, we were. =o
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03/28/07, 11:50 AM
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#6
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Rogue About Town
Troll Rogue
The Venture Co (EU)
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Originally Posted by Tidise
Theres a hidden 45 second cooldown on Hourglass. Its been thoroughly tested.
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What's the proc chance?
How badly does this ultimately make it compare to activated trinkets such as Bladefists or the Core?
It's annoyingly typical that two quest rewards may end up better than a boss drop (that seems initially better on the surface).
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03/28/07, 12:04 PM
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#7
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Master Wizard
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Anyone mind C/P the stats? I don't feel like waiting till I get home. 
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Originally Posted by Sebudai
Addons aren't a crutch, they're tools to be abused by skilled players to increase performance. Like a carpenter using a hammer, a fisherman using a lure, or Xi using curse words.
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03/28/07, 12:07 PM
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#8
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μ
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Tsunami Talisman
Binds when picked up
Unique
Trinket
Requires Level 70
Equip: Improves critical strike rating by 37.
Equip: Your melee and ranged critical strikes have a chance to heal you for 270 to 330.
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03/28/07, 12:28 PM
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#9
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Mass Teleport
Lorentz
Troll Shaman
No WoW Account
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Proc chance is 15%.
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03/28/07, 7:30 PM
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#10
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Glass Joe
Night Elf Rogue
Mal'Ganis
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Yeah it has a great proc chance. It procs right away as soon as the hidden CD is up =x.
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03/28/07, 7:35 PM
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#11
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Don Flamenco
Blood Elf Paladin
Shattered Hand
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Originally Posted by Tidise
http://www.wowhead.com/?item=30627
Picked this up tonight from Leotheras the Blind in SSC. After about an hour of running ProcWatch while spamming an SS(to 5cp)>SnD>SS(to 5cp)>Evis cycle on mobs in the Blasted Lands, I failed to get a proc more than once every 45 seconds. The average time between procs was around 52 seconds =(.
Just an FYI for anyone who might be working on Leo or considering picking this up, its a nice item at first glance, but, it falls victim to the same hidden cooldown that Hourglass of the Unraveller does. I'm hoping they buff it because, currently, my 2piece T3 invigorate bonus very easily out heals it.
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Who cares, its 37 fucking crit.
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03/28/07, 8:10 PM
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#12
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Bald Bull
Tauren Druid
Lightbringer
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Originally Posted by Mist
Who cares, its 37 fucking crit.
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A heal that small that's on a 45 second 'cooldown' is practically worthless. Bloodlust Brooch, Hourglass, and Dragonspine Trophy are clearly better choices even when farming.
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03/28/07, 8:43 PM
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#13
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Inebriated
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It's probably using the same code as Mark of Conquest. I know I want one of those for a farming set - with proper gear(e.g. 2pc Bonescythe, Mark of Conquest, and Darkmoon Fair card) it's possible to create a fully self-healing set(much harder now that Crusader is worthless, but still possible). If you don't have that it doesn't add much, but once you crack the "never has to stop" mark it makes for a great increase in gold/hour.
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03/28/07, 8:51 PM
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#14
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Mike Tyson
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Originally Posted by Wodin
a farming set
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A fine use for t5 raid loot from the second-hardest boss in SSC. :P
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03/28/07, 9:56 PM
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#15
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Glass Joe
Night Elf Rogue
Mal'Ganis
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Originally Posted by Praetorian
A fine use for t5 raid loot from the second-hardest boss in SSC. :P
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Lol yeah, god so disappointed =(
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03/29/07, 2:36 AM
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#16
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Such a Cassandra
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Originally Posted by Praetorian
A fine use for t5 raid loot from the second-hardest boss in SSC. :P
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It's totally our fault.
The scene: Blizzard HQ
Producer: OK, so we're going to take another try at the ol' "give the customers what they want" gag, but we're only going to pay attention to the players on the EJ forums this time. We learned our lesson from that fiasco with official druid forums.
Dungeon Designer: What do they want from dungeons?
CM 1: Hard. Really hard. Nothing is too hard. Hard 5-mans, hard raids. They just want hard. Possibly overcompensating for something.
Dungeon Designer: Got it.
Item Designer: So, CMs, what are the peons saying they want from items?
CM 2: They want to get PvP gear that's good for PvP, and PvE gear that enhances their PvE progression.
CM 1: Heheh. "Enhancing".
Item Designer: Well, great. What's that mean? How do we enhance their PvE progression?
CM1: According to all these long threads I'm seeing, they all agree the key to progressing is farming lots of gold and lots of herbs. Lots of farming.
Item Designer: You know, I've got some nifty ideas for items that would help out with that.
Producer: Great! Let's do lunch. Oh, and food guy, make a phallic icon for something, they'll love that stuff!
FIN.
Last edited by RK : 03/29/07 at 4:55 AM.
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03/29/07, 4:32 AM
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#17
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Pow, right in the kisser!
Undead Rogue
Frostwhisper (EU)
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It's allmost as if there's the vague, vague remains of a very thin red line that someone once had in their heads when designing TBC.
Add lots and lots of asscleaves and melee unfriendly stuff. Then add items that can mitigate this trough self-healing.
Somewhere along the way the stamina budget changed, encounters where retuned to take that into consideration, you started to get ~200 hp per level from 60-70 instead of a few points of stamina and in the end; everyone ran around with 8000 hp. If people had 5500 or whatever hp, this heal would be quite a decent, at least percent wise, hp boost / regen.
This hidden cooldown on proc items should probably, at least in some cases, be highly reviewed as a T5 class item having it's stat budget eaten by a fairly useless proc is just sad.
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04/01/07, 1:17 PM
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#18
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Von Kaiser
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Originally Posted by Mist
Who cares, its 37 fucking crit.
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What he said. It's why I still use Nexus Horn even though they threw in a longer cooldown on it.
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04/01/07, 2:18 PM
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#19
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Maniq is awesome.
Troll Rogue
Nazjatar (EU)
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Originally Posted by Shivacode
What he said. It's why I still use Nexus Horn even though they threw in a longer cooldown on it.
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sorry to say, but hourglass of the unraveller, abacus of violent odds, dragonspine trophy ... all superior than those 37 crit.
its a flat 10dps decrease to my current gear when unbuffed.
not even talking about endgame gear....
hit and haste just scale so much better then crit and ap
edit: this is from a combat sword point of view.
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04/01/07, 3:26 PM
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#20
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Bald Bull
Night Elf Druid
Stormreaver
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Unless all you care about is PvP you sure shouldn't be going "its 37 crit who cares" since 37 crit by itself isn't very good. I know 37 crit is more valuable for rogues than druids (for druids that 37 crit is worth ~52 AP) but I seriously doubt its worth more for rogues than the bloodlust brooch which avg's out to 115 AP.
If this trinket only had a 10-15 second cooldown well then maybe we would be talking as if its good.
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04/01/07, 5:13 PM
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#21
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Maniq is awesome.
Troll Rogue
Nazjatar (EU)
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well compare tsunami talisman to hourglass of the unravellar... 32crit + ap proc vs 37 crit + a heal proc... what would you consider more valueable.
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