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03/29/07, 9:10 AM
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#16
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Don Flamenco
Tauren Death Knight
Malfurion
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I've found Drakefang Talisman harder to replace. Due to the fact that it sports 1.27% to hit at level 70 and I've been hurting on +hit.
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Last night was pessimistic skydive in a foolish narcotic shell
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03/29/07, 9:18 AM
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#17
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Wine 'em, Dine 'em, Sixty-nine 'em
Ceremony
Human Rogue
No WoW Account
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I've found Drakefang Talisman harder to replace. Due to the fact that it sports 1.27% to hit at level 70 and I've been hurting on +hit.
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I agree with this 100%.
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03/29/07, 9:37 AM
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#18
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Von Kaiser
Human Paladin
Silvermoon (EU)
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On use trinkets are mostly useless for healers, we need stable stats over time like mp5.
I can't really think of any situation where 15 seconds of a bit extra healing can be of any big use. If I use such trinkets I lower the rank of my healing spells to save mana rather. But it doesn't do much, and as a healer it's easy to forget to use them.
There's still not a trinket in TBC that beats Rejuvenating Gem imo. It has a bit less healing than the +healing trinkets in TBC but the 9mp5 weighs up for that.
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03/29/07, 9:41 AM
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#19
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Mike Tyson
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Lower City Prayerbook used every time the (1min) cooldown is up beats Rejuv Gem in almost all cases.
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03/29/07, 9:41 AM
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#20
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Von Kaiser
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Ring of the Fallen God for me.
Sure it's lacking in the stat department, but 37 damage (49 since I'm an enchanter) and 8 spell hit still makes it one of the best DPS caster rings.
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03/29/07, 9:51 AM
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#21
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Banned
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I think this may hold true for any of the tougher to obtain trinkets in old WoW. Im personally still using Styleens, and while I can see where you would get to the point of just simply outgearing it, this trinket still is by far the best all around trinket for a prot spec'd warrior. Some of the old staples like Earthstrike are so quickly upgraded its mind bottling that I spent all that time for it.
As for flask of supreme power, perhaps they were just simply scared about putting in a crappy upgrade. While flask of fortification is nice, its no where near the boost that a titans pot was.
old tank 6800 life + 1200 = 17.5%
New tank 12,700 + 1500 = 11.8%
and Supreme Power is old 600 + 150 = 25%
new 800 + 150 = 18.75%
Not to mention since neither is multiplicative, the value diminishes faster for the new tank pot. A ton of caster talents take dmg and multiply it somehow, so its still more applicable I guess. That is still no excuse to not provide an easier time, how much do you lose as a 70 farming an old pot when I am mining\farming in outland and killing mobs that drop 10x or 20x the money\sellable mats. I guess this could be part of the "plan" since the only AHs exist in the old world, but I just have an AH alt that has a ton of money for anything I need.
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03/29/07, 9:52 AM
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#22
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Von Kaiser
Human Paladin
Silvermoon (EU)
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Originally Posted by Praetorian
Lower City Prayerbook used every time the (1min) cooldown is up beats Rejuv Gem in almost all cases.
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You might be right, I haven't really calculated the manaregeneration this would be equal to. But at least in my experience, activating trinkets as a healer is easy to forget cause you're often very busy watching a whole lot of other things.
They could give the book a longer use and increase the cooldown, that would be better imo.
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03/29/07, 9:52 AM
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#23
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King Hippo
Orc Shaman
Blackrock (EU)
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Originally Posted by Parappa
think the problem as such isnt the farming of old world mats, but the danger of some items or enchants simply not being replaceable by new stuff. enchants like subtelty or 15 agi on gloves are still in high demand, and with people rerolling, quitting or transferring off, chances are that soon there might be no one left on your server who can actually do it.
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Of course, this is a problem indeed. What I said refered mainly to the complains about farming mat for flasks of supreme power and the like. On my rogue I more than once complained about the gap between 15 agility and mongoose enchants on weapons, especially since essences of air are still a pain to farm compared to the rest of the mats (which can be solo farmed with a potent level 70 character).
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03/29/07, 9:53 AM
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#24
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Piston Honda
Undead Priest
Archimonde (EU)
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I like the idea that some old epics are still the best (even if I don't have Neltha Tear on my shadow priest, since I was holy before BC :'(), it gives a small edge to "old school" people, nothing really dramatic but still a little advantage which shows your character is an exeprienced raider ect...
However, no upgrades for flask of supreme power and especially for repair bots is really dumb. I hope they'll add one in the engineering revamp patch and that they'll remove the unique tag since well... you don't have so much engineers in a 25 men raid (well, at least we don't have more than 2).
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03/29/07, 9:56 AM
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#25
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Mike Tyson
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Originally Posted by Lila
You might be right, I haven't really calculated the manaregeneration this would be equal to. But at least in my experience, activating trinkets as a healer is easy to forget cause you're often very busy watching a whole lot of other things.
They could give the book a longer use and increase the cooldown, that would be better imo.
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If you want, really, you can just macro the activation in with your commonly-used heals so that it'll get used whenever it's up if you're casting spells. You can obviously optimize it a bit better than that, but that'll make sure that you never waste the cooldowns.
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03/29/07, 10:00 AM
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#26
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Piston Honda
Night Elf Druid
Black Dragonflight
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Originally Posted by Morsexy
As for flask of supreme power, perhaps they were just simply scared about putting in a crappy upgrade. While flask of fortification is nice, its no where near the boost that a titans pot was.
old tank 6800 life + 1200 = 17.5%
New tank 12,700 + 1500 = 11.8%
and Supreme Power is old 600 + 150 = 25%
new 800 + 150 = 18.75%
Not to mention since neither is multiplicative, the value diminishes faster for the new tank pot. A ton of caster talents take dmg and multiply it somehow, so its still more applicable I guess. That is still no excuse to not provide an easier time, how much do you lose as a 70 farming an old pot when I am mining\farming in outland and killing mobs that drop 10x or 20x the money\sellable mats. I guess this could be part of the "plan" since the only AHs exist in the old world, but I just have an AH alt that has a ton of money for anything I need.
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Don't forget the increased Defense on fortification - this can allow you to go lower on defense/resilience in cases of resist gear (normal gear should have no issue getting to 490), and it also adds avoidance.
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03/29/07, 10:04 AM
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#27
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professional amateur
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I have this Ragnaros Core of the Wolf that dropped two years ago...
Agree how absurd Nelth's Tear is. I'm not holding my breath for a replacement though since Blizzard isn't in a rush to create another trinket that has two powerful "always-on" abilities, especially against raid bosses. (I suppose Magtheridon's Eye could replace it if you were hit-capped, so you get a small bonus whenever you run afoul of the "1% rule" I loathe so much.)
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03/29/07, 10:05 AM
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#28
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doop doop de doooo
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Originally Posted by boomix
I've found Drakefang Talisman harder to replace. Due to the fact that it sports 1.27% to hit at level 70 and I've been hurting on +hit.
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the "problem" with the DFT is that it is so far superior to other trinkets for most raiding purposes until you can get KoTS, and most likely people (in old world) would be using them in conjunction with each other. I never got it on my rogue. So many classes wanted it, and as I took a break from wow for about 4 months when we were starting BWL, I ended up having less dkp than the
7 other rogues
3 furry warriors
3 paladins
4 hunters
that also wanted it.
That's not to say that the trinket shouldnt have been put in the game, it's just a shame that there were not any clear upgrades from a mid tier BWL boss. The combination of passive AP and hit on that trinket is exceptionally nice.
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03/29/07, 10:06 AM
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#29
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Piston Honda
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I agree that it's not so much the farmable stuff as the stuff from old world raids and/or rep rewards that's the problem. Farming is an annoyance no matter where you have to go to do it - okay, there might be varying degrees of annoyance, but I don't think it's all that much different. As someone else said it's the old enchants and patterns that were only obtainable through lots of level 60 raiding that are worrisome.
For example, as far as I have seen, there are only two Cenarion Circle revered tailors on my server, or at least only two who sell a Satchel of Cenarius on the AH occasionally. (I'm guessing there are more, but I haven't seen any evidence of them). It's nice for my finances that I'm one of them, but no one in their right minds is ever going to get that much CC rep ever again... so what if one or both of us stops playing/drops tailoring/etc? And why isn't there a 28 slot herb bag?
Sort of a silly example, since 24 slot herb bags aren't all that critical, but it's something I was wondering about recently too.
Last edited by Liryn : 03/29/07 at 10:55 AM.
Reason: typo
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03/29/07, 10:09 AM
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#30
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Don Flamenco
Undead Priest
Talnivarr (EU)
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Originally Posted by Praetorian
Lower City Prayerbook used every time the (1min) cooldown is up beats Rejuv Gem in almost all cases.
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only if i cast 5+ spells in those 15 seconds when its active and that every minute. If i dont cast any spells then it does nothing for me.
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