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Old 04/02/07, 2:43 PM   #16
tekmatt
Glass Joe
 
Orc Death Knight
 
Executus
Originally Posted by thebuddha View Post
Even a month to have to wait for these changes will feel like an eternity.
I'm sure it will be on the test server for at least a month, let alone it actually getting to the test server.

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Old 04/02/07, 2:45 PM   #17
levk
King Hippo
 
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Byashi
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No WoW Account
His post is dated 04/02/2007 11:04:22 AM PDT so yeah, I don't think it's a joke, besides why would it be, it's not funny.

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Old 04/02/07, 2:48 PM   #18
Abaxial
Piston Honda
 
Abaxial
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I was a bit surprised to see the glancing blows change. This has made me a bit less worried about the future of things to come.


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Old 04/02/07, 2:53 PM   #19
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
Looks good besides they are holding it off till 2.1.0.

Now I only wish someone could convince blizzard to give some sort of developer notes once a week or something so their customers don't feel like they are getting completely ignored.

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Old 04/02/07, 2:53 PM   #20
Malan
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Malan
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Interesting, look at his wording at the bottom of the post about Black Temple and Hyjal.

You'll be able to test Black Temple
vs
looking into ways of making Hyjal accessible on the PTR as well to get more testing
Seems to me this means that BT does not have significant keying process, whereas Hyjal of course does since it requires Vash and Kael kills. The keying being the part they'd have to "look into" in order to put Hyjal on the PTR and allow *everyone* access to it.

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Old 04/02/07, 2:53 PM   #21
aarkh
Piston Honda
 
Undead Priest
 
Al'Akir (EU)
Yay, communication.

It's nice to see something finally, and who knows, maybe these will be the magical fixes to everything. It still doesn't change the fact that they need a whole community of players to scream at them before they get to changing something as mindbogglingly out of control as consumables. They should be seeing these problems beforehand on their own.

Maybe with 2.1 WoW the raid game will again be just as attractive as it used to be, but this whole ordeal has left me just a little distrustful of their conduct in the future.

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Old 04/02/07, 2:54 PM   #22
Playered
Soda Popinski
 
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Tauren Druid
 
Twisting Nether (EU)
Chest goes from ilvl 101~ to ilvl 109~ (unknown bonus armor ontop?)
Would of been better to see an example of an item worse for wear on budget than this, but still its an atleast a step in the right direction, add another 10sta and some bonus armor and it comes quite nicely close to budget.

Edit: doesn't seem to be any bonus armor on it (odd?), anyway so its still 10 ilvls short, but better than 20

@ Malan they need to create a dummy attunement method instead of one that currently exists is all, BT however they can start without adding it in so people can test the content. I very highly doubt there will be an ability to -leap frog- up past the old content to get there, unless ofcourse they make you unable to brute force it thanks to the consumable nerf/itemization buff.

Last edited by Playered : 04/02/07 at 3:22 PM.

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Old 04/02/07, 2:54 PM   #23
♦ Praetorian
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Mal'Ganis
Originally Posted by tekmatt View Post
I'm sure it will be on the test server for at least a month, let alone it actually getting to the test server.
Yeah, I don't see how we're going to see this on the live servers until May, even if it hits the PTR tomorrow, and the tone of his post overall doesn't suggest that the PTR is going up tomorrow. But it's sure as hell better than silence.

Originally Posted by levk
His post is dated 04/02/2007 11:04:22 AM PDT so yeah, I don't think it's a joke, besides why would it be, it's not funny.
Are you kidding me?

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Old 04/02/07, 2:56 PM   #24
groktar
Von Kaiser
 
Night Elf Warrior
 
Daggerspine
Originally Posted by Malan View Post
Seems to me this means that BT does not have significant keying process, whereas Hyjal of course does since it requires Vash and Kael kills. The keying being the part they'd have to "look into" in order to put Hyjal on the PTR and allow *everyone* access to it.
Or they could spawn Jimmy McWeaksauce in Shatt and have him sell BT keys.

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Old 04/02/07, 2:56 PM   #25
Grogzor
Huntard Extraordinaire
 
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Orc Hunter
 
Draenor
Now what they need to do is give rogues a Finishing move that is like

per combo point makes a mob more susceptible to physical damage by 2/4/6/8/10% for 20 secs, that would Cure ALL PROBLEMS IN WOW.

But anyway, nice changes to that warrior piece.

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Old 04/02/07, 2:57 PM   #26
Daeus
Glass Joe
 
Undead Priest
 
<Tys>
Runetotem
The patch will be on PTR’s in the upcoming weeks.
Sigh the Weeks at the end makes me cry

As we’ve stated before, we made a lot of improvements to endgame gear progression.
I'm trying to gauge this reponse as well the example he gave is regarding t5 Gear . Possible for a revamp of exsisting Gruul Lair/Kara? Wasn't quite clear on that part

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Old 04/02/07, 2:57 PM   #27
Mosh
Don Flamenco
 
Undead Warlock
 
Al'Akir (EU)
Allow me to make my first contentless post on EJ please: FUCKING AWESOME.

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Old 04/02/07, 2:59 PM   #28
Vontre
Mr. Sandman
 
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Vontre
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Originally Posted by Mosh View Post
Allow me to make my first contentless post on EJ please: FUCKING AWESOME.
QFT!

(we now return you to your regularly scheduled debate and banter)

Raiding is full of challenge. Sometimes there is fire. You have to not be in the fire.

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Old 04/02/07, 2:59 PM   #29
torrent495
Piston Honda
 
Undead Mage
 
Detheroc
Good to hear. Yeah, weekly or bi-weekly developer notes seem like a good idea with no downside. The reaction to Tigole's posts whenver he deigns to make them are almost always universally positive, anyway.

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Old 04/02/07, 2:59 PM   #30
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
Originally Posted by Antiarc View Post
It'll be really interesting to see how this affects melee DPS positions. I'll have to admit that I'm slightly worried about the fury warrior-rogue dynamic, just like pre-2.0. Our fury wars are already unmatchable by melee when paired with a shammy.
I'm confused how your fury warriors can put out that much DPS without pulling aggro? Are they using Tranquil Air instead of WF for this group? You're talking DPS on the order 1.1k DPS to really past rogues which is going to be very sketchy on aggro for a class with no ways to remove it besides various 2 minute cooldown items.

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