The
RaidComp has been updated!
Use It
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To consolidate discussion and reduce questions regarding the availability of raid buffs and debuffs I've posted this.
Here is a
Google Docs - Raid Buffs Spreadsheet for easy viewing.
For quicker but uglier reference:
Major Raid Buffs
30% haste/40secs: Time Warp, Blood Lust, Corehound-Beast Mastery*
5% stats: Mark of the Wild, Blessing of Kings*, Shale Spider-Beast Mastery*
5% crit: Leader of the Pack-Feral, Honor among Thieves-Subtlety, Elemental Oath-elemental, Rampage-Fury Wolf/Devilsaur-Beast Mastery*
3% damage done: Arcane Tactics-Arcane, Communion-Retribution, Ferocious Inspiration-Beast Mastery
5% spell haste: Moonkin Form-Balance, Shadow Form-Shadow, Wrath of Air Totem(air*)
10% spell power: Totemic Wrath-Elemental, Demonic Pact-Demonology
6% spell power: Arcane Brilliance, Flame Tongue Totem(fire*) [both exclusive with 10%]
10% weapon speed: Improved Icy Talons-Frost, Windfury Totem(air*), Hunting Party-Survival
10% attack power: Abomination's Might-Blood, Blessing of Might*, Unleashed Rage-Enhance, Trueshot Aura-Marksmanship
+strength and agility: Horn of Winter, Strength of Earth(earth*), Battle Shout* Cat/Spirit Besat-Beast Mastery*
Major Raid Debuffs
-12% armor: Faerie Fire, Improved Expose Armor-Assassination, Sunder Armor/Devastate-Protection Raptor/Serpent*
4% physical damage: Brittle Bones-Frost, Savage Combat-Combat, Blood Frenzy-Arms Ravager/Worm-Beast Mastery*
8% spell damage: Ebon Plaguebringer(AoE)-Unholy, Earth and Moon-Balance, Master Poisoner-Assassination, Curse of Elements/Jinx(AoE)-Affliction*, Dragonhawk/Wind Serpent*
5% spell crit taken: Critical Mass-Fire, Shadow and Flame-Destruction Subspec
Minor Raid Buffs
-10% physical damage taken: Inspiriation-Holy Subspec, Ancestral Healing-Restoration
+armor: Devotion Aura*, Stoneskin Totem(earth*)
spell resistance: Resistance Aura*, [Shadow Protection], Resistance Totem/(Glyphed)Mana Spring Totem(water*), [Aspect of the Wild]
spell pushback reduction: Concentration Aura*, Totem of Tranquil(water*)
30% bleed damage debuff: Mangle-Feral, Hemorrage-Subtlety, Trauma-Arms Boar/Hyena/Rhino-Beast Mastery*
+max mana: Arcane Brilliance, Fel Hunter-Affliction
+MP5: Blessing of Might*, Mana Spring Totem(water*), Fel Hunter-Affliction
replenishment: Revitalize-Restoration, Enduring Winter-Frost, Communion-Retribution, Vampiric Touch-Shadow, Soul Leech-Destruction
+stamina: Fortitude, Imp-Destruction, Commanding Shout*, Silithid-Beast Mastery*
Mana Restoration: Innervate, Hymn of Hope, Mana Tide Totem-Restoration
Reflective damage: Thorns, Retribution Aura*
Tanking Debuffs
+20% time between attacks: Frost Fever, Infected Wounds-Bear, Judgements of the Just-Protection, Earth Shock, Thunderclap, Fox/Tallstrider
-10% physical damage caused: Scarlet Fever-Blood, Demoralizing Roar-Bear, Vindication-Protection, Curse of Weakness*, Demoralizing Shout-Protection, Bear
*Totems of same element, paladin blessings, paladin auras, warrior shouts, hunter pets, warlock curses. All such categories provide only one buff/debuff per character supplying it.
The Google Docs spreadsheet link has addition utility type buff/debuff/abilites listed.
I've added (de)buff names/spell ids to the second sheet on the google doc.