Edit: Beta is available now at this location -
Reforge Calculator
This was discussed briefly in the Rogue 4.0.1 faq thread and very possibly in many other threads.
How do you optimize your gear using reforging?
Most classes have a "least desirable stat" and one or more "most desirable" stats. Those stats can change based on individual gear sets, hard caps, soft caps and possibly individual play style. The core concept of reforging is very simple, you can take one stat that's less desirable and convert 40% of it to a stat this is more desirable.
Things become more complex though when you try to decide - what's the
very best variation of reforging I can select.
For example: DPS casters will be shooting for 17% hit rating which is 446 hit rating. Suppose you could reforge two items to get 445 hit rating, is that the "best" you can do? Maybe it'd be possible to reforge 3 other items and get exactly 446. Or possibly there's multiple solutions that achieve 446 hit rating, but one of the solutions also let's you achieve at least a certain benchmark haste rating that gives you enough haste for an additional tick on your dots.
I'm working with a guy now to create a
Reforge Calculator. It's in the Beta stage now (and you can PM me for access if you're interested in helping test). But we're looking for feedback on WHAT people are looking for in a reforge calculator. What do they need? What are you trying to achieve when you reforge?
The basics of the Calculator would include
1. Loading gear set from armory (which includes base stats) or possibly wowhead profile
2. A manual calculator / sandbox showing you each piece of gear, it's reforge-able stats and letting you manually click to reforge and see changes
3. A display of key stats from gear (expertise, hit rating, haste, etc.) and how each reforge changes those totals
the more Advanced features would include
4. Optimizer - you put in specific targets for ratings (say 200 expertise, or 446 hit rating) and press "go" to get a list of best options
5. Optimizer - provide EP weights for individual stats and calculator will reforge least desirable stats first to get specific targets on a rating, or maximize desirable ratings
6. Optimizer - Allow user to change gems, enchants, talents and see impact on stat ratings.
7. Optimizer - different EP weights for different levels of rating. (so like for rogue, you could set an EP for hit at below poison cap, above poison cap but below white cap, and above white hit cap)
8. Generate a link to a reforging profile so it can be accessed later.
The main point of this post is to generate a discussion on Reforging in general and the best way to reforge specfically. Most advice I've read on reforging consists of the basics: reforge your highest priority stat to a set target first, then reforge the rest to maximize your total EP on stats.
So is there a better way?
What else could a Reforge Calcuator do?
What else *must* it do?