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Old 04/10/07, 2:41 PM   #181
thebuddha
Piston Honda
 
Human Warlock
 
Shattered Hand
Originally Posted by Quigon View Post
Yes, of course it is realistic.
The simplest solution is often the best one, and easiest to code too incidently.

Take all the flasks, put them in a tiny lockbox, and nuke those fuckers from orbit, its the only way to be sure.
Well I mean that in Naxx people were already complaining about Flasks. Blizzards response? Add more flasks! It just doesn't seem to me that they see the problem.

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Old 04/10/07, 2:49 PM   #182
Grogzor
Huntard Extraordinaire
 
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Orc Hunter
 
Draenor
Originally Posted by thebuddha View Post
Well I mean that in Naxx people were already complaining about Flasks. Blizzards response? Add more flasks! It just doesn't seem to me that they see the problem.
No, they understood full well, that is why they reduced the requirements by 10 reagents each and made each new Flask subject to a random discovery system.

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Old 04/10/07, 2:52 PM   #183
thebuddha
Piston Honda
 
Human Warlock
 
Shattered Hand
Originally Posted by Grogzor View Post
No, they understood full well, that is why they reduced the requirements by 10 reagents each and made each new Flask subject to a random discovery system.
Oh they did? Last I checked Flask of Supreme power still took 30 dreamfoil and a Black Lotus which doesn't even spawn in Outlands.

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Old 04/10/07, 2:56 PM   #184
Quigon
Bald Bull
 
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Tauren Warrior
 
Kil'Jaeden
Consumable usage wasn't as bad in Naxx though. Outside of the Loatheb, Sapphiron, and Kel'Thuzad, consumable and world buff usage was minimal.

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Old 04/10/07, 2:56 PM   #185
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
Originally Posted by Snowy View Post
We dont even know the full extent of the changes, so it's a bit early to be jumping off a cliff. That's one of the big problem with Blizzard just giving a teaser into some changes, and explains why they're usually silent. Quite a few of the upcoming changes probably haven't been finalized.
Changes are finalized hence why you see Blizzard posting several "parts" of the patch notes (PTR was apparently supposed to be up yesterday but delayed for some reason). Anyways should see the full notes here shortly as soon as they get the PTR's public.

Blizzard hates releasing things unless things are finalized.

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Old 04/10/07, 3:07 PM   #186
ETBrick
Glass Joe
 
Troll Rogue
 
Eldre'Thalas
Originally Posted by Altima View Post
Here's to wishful thinking:

Make Flasks work like Everlasting Underspore Frond. On use, give the 2 hour buff that persists through death. 12 hour shared cooldown on all Flask items.

The name "Flask" has always suggested "container" to me, and to me it always seemed more fitting that a Flask is something you keep in your inventory instead of something you consume.

Of course, the cost of these reuseable flasks would have to increase accordingly.

I can't say how much I like this idea, paying 10-20 times the original cost and having a flask for life would be such a better system simply because it alleviates the system of endless farming. You simply farm your flask mats once and are done with it forever, much like other crafting professions like tailoring and blacksmithing.

As for the cost, it would not have to be completely in herbs either, you could have an engineer create a Khorium vial, then have an enchanter enchant said vial, and then create the flask with say 100 Terocone/40 Mana Thistle/5 Lotus and create an Everlasting Flask of Assault or something to that effect.

The only problem I could foresee with this would be that it would pretty much be required for everyone in a raiding guild to have one of these made, but at this point people are pretty much required to have flasks for most encounters anyway so what is the difference.

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Old 04/10/07, 3:07 PM   #187
 Maestroquark
What Would You Have Me Do?
 
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Ramala
Orc Rogue
 
No WoW Account
Originally Posted by Altima View Post
Now, if you look at the merits of Jewelcrafting trinkets versus Enchanter-only enchants, you'll find Jewelcrafters much betteer off.
Did you ever even think about this? Or was it some knee-jerk reaction? I'm interested in exactly zero JC trinkets now. By the time I was two weeks into 70 I had no interest in them. Meanwhile, if I was Enchanting, any time I get a new ring, I'd be interested in the Enchanting perk.

Taking the very best of BoP JC gear, I'd lose DPS.
Taking the very best of Enchanting, I'd gain +10 weapon damage over my current gear, with the chance to keep the perk as my gear upgrades even further.

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Old 04/10/07, 3:10 PM   #188
drats
Don Flamenco
 
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Tauren Shaman
 
Kel'Thuzad
Originally Posted by Cryect View Post
Blizzard hates releasing things unless things are finalized.
I'm going to politely disagree with you about this, unless I'm misunderstanding what you're talking about. The dev's are working on deadlines just like the rest of the world, and probably release info based on these deadlines. I consider everything I read in blue to be subject to change until it's in the final patch notes.

Last edited by drats : 04/10/07 at 3:15 PM. Reason: less sarcasm

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Old 04/10/07, 3:11 PM   #189
Melador
Mercurial Rapper
 
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Troll Druid
 
Mal'Ganis
And if they are going to released detailed, but incomplete info, they need to put these are only PART of the changes in giant flashing bold. It's no surprise that underwhelming (and likely partial) upcoming changes get people panicked, Blizzard should know better than to release partial patch notes without huge, glaring caveats. It's way too easy to gloss over the disclaimer in this post.

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Old 04/10/07, 3:14 PM   #190
♦ Praetorian
Mike Tyson
 
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Orc Shaman
 
Mal'Ganis
Originally Posted by drats View Post
Like SSC or TK?
Very funny.

Cryect's point, and it's true, is that when Blizzard starts posting patch note excerpts and changes on the forums, you know that official patch notes are likely days away. They don't post things like that unless they are 100% finalized, and nothing is 100% finalized until shortly before a patch hits the PTR.

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Old 04/10/07, 3:15 PM   #191
Grub
Banned
 
Tauren Druid
 
Spinebreaker
Originally Posted by Nethaera
We have some information that we plan to have up before the end of the week that should clarify a lot of things for people.
This is in response to a post about being underwhelmed by the alchemy "fix". Source here.

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Old 04/10/07, 3:15 PM   #192
Playered
Soda Popinski
 
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Tauren Druid
 
Twisting Nether (EU)
Beaten to it *edited out*, its likely to only be a list of several different types of potions and their new clarificaitions, I dont expect Blizz to pull out anything more.

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Old 04/10/07, 3:17 PM   #193
Stormheart
Piston Honda
 
Human Mage
 
Mannoroth
Originally Posted by Altima View Post
Here's to wishful thinking:

Make Flasks work like Everlasting Underspore Frond. On use, give the 2 hour buff that persists through death. 12 hour shared cooldown on all Flask items.

The name "Flask" has always suggested "container" to me, and to me it always seemed more fitting that a Flask is something you keep in your inventory instead of something you consume.

Of course, the cost of these reuseable flasks would have to increase accordingly.
This is probably the single greatest idea I have ever heard in regards to making flasks work properly while not breaking the bank. The only thing I would suggest is to make them last 4 hours so that an average raiding guild can be flasked the entire night.

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Old 04/10/07, 3:26 PM   #194
Samero
Glass Joe
 
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Gnome Warrior
 
Kel'Thuzad
Originally Posted by Quigon View Post
Consumable usage wasn't as bad in Naxx though. Outside of the Loatheb, Sapphiron, and Kel'Thuzad, consumable and world buff usage was minimal.
And people still complained, yet the developers have gone to the extreme with the consumables in TBC. They don't listen to or are significantly out of touch with their playerbase.

I think their testers need to test the "raiding experience" as opposed to simply testing the bosses. They need to Raid their 4 nights a week and 5 hours per night and farm up all their mats. They need to be limited to a window of time to do this to simulate the sleep and work required by the playerbase. This is the experience they need to report back to the developers, not just bosses with the trash despawned and unlimited consumables.

Last edited by Samero : 04/10/07 at 3:29 PM. Reason: wrong instance cited.

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Old 04/10/07, 3:27 PM   #195
snape
Great Tiger
 
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Human Mage
 
Destromath
What if you could feasibly spend enough to have 2 of these "perma-flasks"? Shouldn't you be able to do a weekend flasked-up marathon raid lasting longer than 2 (or the recently suggested 4) hours if you had the means to obtain it? I don't understand putting a cooldown on the item at all. Even someone clicking off the flask [while of course moronic] seems like harsh punishment when considering the cooldown.

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