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Old 04/09/07, 5:57 PM   #51
 Ren
Candied Tangerines
 
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Blood Elf Death Knight
 
Mal'Ganis
Originally Posted by Bliss View Post
Unless you really need the 200 hp, Fel Strength Elixir is going to add more AP.
Fel Strength is better than Major Strength for sure, but the former takes more mats. I would use Major Strength on farm fights for example, and save Fel Strength for new encounters.
 
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Old 04/09/07, 6:05 PM   #52
Quasar
Don Flamenco
 
Draenei Shaman
 
Dragonmaw
Elixir of Major Agility is going to be by far the most used Elixir when this goes through. Screw Onslaught and Major Strength.

JUICE! Aww I'm sorry. Did... did anyone want some juice?
 
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Old 04/09/07, 6:09 PM   #53
Gaspode
Von Kaiser
 
Orc Hunter
 
Kil'Jaeden
Originally Posted by Ren View Post
Fel Strength is better than Major Strength for sure, but the former takes more mats. I would use Major Strength on farm fights for example, and save Fel Strength for new encounters.
This could also be the start of a new problem. Everyone is going to obviously want to best elixir possible, and for all melee, this probably means Fel Strength and lots of competition for the mats for Fel Strength. I don't want to be 'forced' into taking a less powerful elixir because its impossible to get the herbs for the best one, and im sure neither does anyone else. On the other hand, lesser is better then nothing and im sure the difference isn't THAT huge, I could potentially use Moongoose Elixirs.

Last edited by Gaspode : 04/09/07 at 6:12 PM. Reason: Typo, and an addition
 
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Old 04/09/07, 6:12 PM   #54
Monsanto
Don Flamenco
 
Tauren Druid
 
Mug'thol
To be honest, I'd consider the fel strength easier to make than major strength, just because I don't want to go back to the old world to farm mountain silversage. With an epic flying mount, herbing in The Outlands is a breeze.

 
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Old 04/09/07, 6:27 PM   #55
snape
Great Tiger
 
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Human Mage
 
Destromath
There is Mountain Silversage in Outland.
 
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Old 04/09/07, 6:41 PM   #56
Murasame
Von Kaiser
 
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Night Elf Hunter
 
Stormscale
I think I almost teared up a little when I read this. I already knew that blizz basically gave up on skinning, but to not even list the one change under skinning put the nail in the coffin. Skinning isn't leather working ver of disenchanting. Its a stand alone proff. Glad to see that now instead of 1 leather scrap for a 72elite I'll get 2. That totally solves the problem. /end sarcasm

 
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Old 04/09/07, 6:49 PM   #57
Ochiba
Oatmeal Enthusiast
 
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Night Elf Druid
 
Skywall
Originally Posted by Murasame View Post
I think I almost teared up a little when I read this. I already knew that blizz basically gave up on skinning, but to not even list the one change under skinning put the nail in the coffin. Skinning isn't leather working ver of disenchanting. Its a stand alone proff. Glad to see that now instead of 1 leather scrap for a 72elite I'll get 2. That totally solves the problem. /end sarcasm
Talk about emo, I'm sure it was just an oversight that they put this change under leatherworking and not skinning. I'm not sure what your beef is over the change either, the lack of increased leather at higher levels was a significant issue from my experience skinning in beta.
 
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Old 04/09/07, 6:53 PM   #58
Ziggurat
oop dat me
 
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Tauren Warrior
 
Executus
At this point, they should either add in something useful to skinning or simply fold it into leatherworking.

Mining raw materials feeds into both smithing and jewelcrafting, as well as providing rare materials for both.
 
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Old 04/09/07, 6:53 PM   #59
Murasame
Von Kaiser
 
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Night Elf Hunter
 
Stormscale
Originally Posted by Ochiba View Post
Talk about emo, I'm sure it was just an oversight that they put this change under leatherworking and not skinning. I'm not sure what your beef is over the change either, the lack of increased leather at higher levels was a significant issue from my experience skinning in beta.
I personally don't have a problem with 1leather per high lvl mob. Its when its 1leather SCRAP per high lvl mob that annoys me. Why am I still getting scraps from 72 elites? I hope they have something worthwhile that they didn't note in that thread for skinning. For example there was a thread in the general forums on ideas to enhance skinning. One of the ideas was to let mots also drop when you skinn certain mobs.

 
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Old 04/09/07, 6:55 PM   #60
Necrotoid
WoW Forums Refugee
 
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Undead Warlock
 
Lightning's Blade
What an interesting idea .... how much would it affect the game if skinning was a leatherworking skill, and not a standalone?

EDIT: Ziggurat beat me.

DOT and rot.
Travian: Phased Weasel, -144 | 61, Damascus.
 
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Old 04/09/07, 7:00 PM   #61
Murasame
Von Kaiser
 
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Night Elf Hunter
 
Stormscale
Originally Posted by Necrotoid View Post
What an interesting idea .... how much would it affect the game if skinning was a leatherworking skill, and not a standalone?

EDIT: Ziggurat beat me.
If they joined them together then I guess skinning sucking the way it does wouldn't really matter as much anymore. Though I'd have to find a new proff to go with my enchanting. Not sure I would actually keep skinning unless there are some other good things they didn't show.

 
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Old 04/09/07, 7:00 PM   #62
lyquid
Von Kaiser
 
Human Priest
 
Warsong
I think if they left the changes at this and said nothing else was coming we could be rightfully upset. With that said I think we can hold off our judgment a bit until we see everything as it is intended in the next several weeks (lol =/).
 
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Old 04/09/07, 7:13 PM   #63
Ghando
Bald Bull
 
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Tauren Shaman
 
Mal'Ganis
The LWing changes make me want to strangle a kitten. The change to skinning is nice but doesn't address the main problem with gathering materials for LWing...the goddamn primals. You have to farm SO MANY primals and spend so much time to get your LWing to 375...and then all you get is poorly-itemized sets that will be obsolete in a few months with absolutely NO prospects for further advancement. Just a one-shot deal. The Dragonscale LWing sets are okay on their own (let's ignore the fact that there is exactly ONE kind of dragonscale that you can possibly get in Outland). But they're still underbudget and there's some totally asinine mistakes that suggest Blizzard didn't even double-check the itemization. +Agi for the socket bonuses on the ELEMENTAL SHAMAN set? You kidding? The only 2 items I regularly craft are Drums of Battle (recipe requires exalted Sha'tar) and Drums of Restoration...AMAZING consumable, really shows the potential of the profession, but as mentioned not farmable. I was just lucky enough to have a guildmate's alt stumble upon the recipe in HFP.
 
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Old 04/09/07, 7:20 PM   #64
 Maestroquark
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Orc Rogue
 
Mal'Ganis
Originally Posted by Ochiba View Post
Talk about emo, I'm sure it was just an oversight that they put this change under leatherworking and not skinning. I'm not sure what your beef is over the change either, the lack of increased leather at higher levels was a significant issue from my experience skinning in beta.
It's the worst issue, but even after fixing that Skinning is still by far the worst gathering profession. You can't just fly, drop, skin, mount, and fly away. There's no motes to speak of. There's probably more mobs to herb than to skin in all the instances. There's no little bonus like gems, or quirks like herb gathering buffs.

Also, unlike Herbalism or Mining, Skinning cannot stand on its own. The tiers of Knothide force you into at least having a friend in Leatherworking to make it so that one stack is actually worth anything.

Actually bringing Skinning into Leatherworking is the first idea I've heard that would make me not think it's strictly inferior to the other gathering skills. It might need tweaking to balance the extra profession space people would gain, but, hell, tailoring is incredibly powerful right now without requiring any gathering profession/ability whatsoever.
 
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Old 04/09/07, 7:23 PM   #65
Exewut
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Blood Elf Paladin
 
Al'Akir (EU)
Originally Posted by Maestroquark View Post
Actually bringing Skinning into Leatherworking is the first idea
It would be a great idea, Doing that would make LW at least a bit attractive right now. They did it with tailoring (you need to kill mobs for cloth, just like you need to kill mobs for skins), it wouldn't be such a bad gesture to lw, which is undoubtedly the second worst profession.
I'd rather have them implement upgradable armour though, or at the very least decent 375 skill sets.
 
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Old 04/09/07, 7:27 PM   #66
GoG
Purple Idiot
 
Tauren Shaman
 
Maelstrom
Master skinners should be able to proc primals off of a skinning? perhaps?

 
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Old 04/09/07, 7:28 PM   #67
Northerner
Great Tiger
 
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Troll Mage
 
Mal'Ganis
Well, the alchemy changes so far are indeed pretty underwhelming. I presently use Adept's + Major Firepower (which I hate farming with a passion) + Flask of Supreme Power (don't get me started) and the occasional Major Mageblood and the very occasional Greater Arcane and Mastery. Oh and an oil; Brilliant if I've been farming LBSs lately. Under the changes so far, that goes to MFP + FoSP and that frankly doesn't change my farming routine very much at all. The net effect is only that I can't run the Mageblood for when I'm stuck without a shadow priest.

I guess now we wait for the other shoe to drop but the alchemy changes are smaller is scope than I expected. At least they are so far.
 
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Old 04/09/07, 7:30 PM   #68
Murasame
Von Kaiser
 
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Night Elf Hunter
 
Stormscale
Originally Posted by GoG View Post
Master skinners should be able to proc primals off of a skinning? perhaps?
You are a genius. That would really help solve the problem with all the primals needed by LW. I just with there was a use for having 400skinning. I the +skinn enchant, UBRS dagger, and ZG sword and in BC they have no use what so ever.

 
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Old 04/09/07, 7:37 PM   #69
Mencius
Von Kaiser
 
Night Elf Druid
 
Dunemaul
As a LWer and a Skinner I've been personally ticked off to get that one damn scrap so many times I can't even remember. However, some people have been pointing out that skinning is unlike all other gathering professions in that you actually have to kill stuff to farm it. This, in and of itself, makes skinning a much more time intensive gathering profession and, as has been mentioned, doesn't grant any of the other perks like gems, motes, random buffs, etc. However, the one thing that I've comfortmed myself with is the other random crap that drops of mobs that I skin. Especially in outland the stacks of teeth, tufts of fur, ocassional random drops, etc all have a fairly good vendor price per stack. The other thing I like is the fact that I've coupled Cooking nicely with Skinning so that I can pretty much bring a stack of stat food per person to any given raid.

While this is in no way an arguement to keep skinning as it is, perhaps these are the "balancing factors" that Blizzard uses to rationalize the skinning profession. I mean, at least there is SOME exterior benefit to actually having to kill mobs in order to gather from them.

Not withstanding, I'd love to see skinning incorporated into LWing and thus freeing up a second profession slot for something else.
 
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Old 04/09/07, 7:39 PM   #70
Shallistra
Piston Honda
 
Blood Elf Paladin
 
Doomhammer
Unless these new defensive recipes are both useful and use materials that would otherwise no longer be harvested due to the changes, I'd say the price for Nightmare Vine and Terocone will be shooting up...

On another note, was clicking off Flask of Petrification really that big of an issue?
 
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Old 04/09/07, 7:44 PM   #71
Grub
Banned
 
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Tauren Druid
 
Spinebreaker
Skinning was also the only profession to be ignored on the pre-TBC "profession upgrades" preview page. Go figure. I think rolling it into leatherworking would be a really good move at this point, unless they plan on going back and fleshing it out a *lot* more.
 
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Old 04/09/07, 7:47 PM   #72
 Playered
Debitum Naturae
 
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Night Elf Druid
 
Ravencrest (EU)
You cant really skin primals in theory though, perhaps motes... but anyway forcing skinning in with LW would probly be the only way to 'fix' skinning, its just too poor by itself.
It would be like needing a seperate profession slot for 'Disenchanting', granted they are not completly equal comparisons but I feel its not that far off.
Theres just never really been much justification to be a skinner unless you were a LW'er, herbing or mining is alot more useful & profitable, heck even fishing is more valuable imo.
 
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Old 04/09/07, 7:50 PM   #73
Buiden
I want results, not excuses!
 
Human Warrior
 
Dragonblight
Regarding flasks vs elixirs, I would definitely take Tigole's post into consideration. He deliberately states flasks and elixirs as two separate entities and goes on to state that BOTH will be changed. The listed changes really only change elixirs and have no mention of flasks, therefore I think we can logically conclude that there are upcoming changes for flasks, we just don't know about them yet.

2 Elixirs max is a nice change, although I do see many elixirs never being used again. Still, it will be much better than carrying around 20 stacks of elixirs to a raid and chain chugging them all night. Granted I wouldn't use this amount of consumables on anything but first kill fights, there were just so many different elixirs you could use it was ridiculous... defense, mastery, strength, onslaught, fortitude, agility...

So now that the relative power, dps, survivability , etc of a raider has decreased with the elixir change, flasks would become even more powerful and desireable than before. I think this really has to lead to a pretty significant change to flasks. Seems to me that they will have to lower the bonuses that flasks give if they want to ballance things out properly, but we'll see how things play out.
 
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Old 04/09/07, 7:53 PM   #74
draghkar
Piston Honda
 
Tauren Shaman
 
Aggramar (EU)
Originally Posted by Ghando View Post
The only 2 items I regularly craft are Drums of Battle (recipe requires exalted Sha'tar) and Drums of Restoration...AMAZING consumable, really shows the potential of the profession, but as mentioned not farmable.
A pity that all drums have a very short range, like 5 yards or so. I hope they will increase the range of drums at least to the totems one
 
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Old 04/09/07, 7:54 PM   #75
draghkar
Piston Honda
 
Tauren Shaman
 
Aggramar (EU)
Originally Posted by Murasame View Post
You are a genius. That would really help solve the problem with all the primals needed by LW. I just with there was a use for having 400skinning. I the +skinn enchant, UBRS dagger, and ZG sword and in BC they have no use what so ever.
Sure so if you are not DW your are doomed
 
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