Originally Posted by Tigole
--Flask powers have been GREATLY reduced.
--Reagent costs for flasks have been ****GREATLY**** reduced.
--Flasks take up both your offenseive AND defensive elixir slots. 1 Flask or 2 elixirs -- you choose.
--Raid DPS has gone up (Glancing Blow and Class Changes)
--Encounters where DPS was not a "flasking factor" (i.e. tuned around the HP flasks, elixir of mastery, defense etc). will be retuned.
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Tigole, man, if you greatly reduced the power and the *reagents* so flasks only have the benefit of lasting through death, you are really awsome.
I don't think you can blame people for freaking out though, you know, as well as any poster on this board that the problem is *that bad* right now..Giving such a small snipet without these other changes was pretty rediclous, of course people were freaking.
I know there is probably a lot of red tape, but man, how hard could it have been to get this information out with the preveiw? (thats not sarcasim btw, I know its probably something like your bosses bosses boss tells you not to, or your marketing dept ect.)
Anyway man, thanks, raiding looks like its back to the fun
