Originally Posted by Ochiba
Talk about emo, I'm sure it was just an oversight that they put this change under leatherworking and not skinning. I'm not sure what your beef is over the change either, the lack of increased leather at higher levels was a significant issue from my experience skinning in beta.
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It's the worst issue, but even after fixing that Skinning is still
by far the worst gathering profession. You can't just fly, drop, skin, mount, and fly away. There's no motes to speak of. There's probably more mobs to
herb than to skin in all the instances. There's no little bonus like gems, or quirks like herb gathering buffs.
Also, unlike Herbalism or Mining, Skinning cannot stand on its own. The tiers of Knothide force you into at least having a friend in Leatherworking to make it so that one stack is actually worth anything.
Actually bringing Skinning into Leatherworking is the first idea I've heard that would make me not think it's strictly inferior to the other gathering skills. It might need tweaking to balance the extra profession space people would gain, but, hell, tailoring is incredibly powerful right now without requiring any gathering profession/ability whatsoever.