With the approach of the next content patch, we thought we would share a few more new additions with you.
Trinkets: New Darkmoon cards
You will now have the chance to find additional Darkmoon cards (Lunacy, Storms, Furies and Blessings) on high level creatures in Outlands, which you can turn in to the Darkmoon Faire to make powerful new Darkmoon card trinkets.
Two new graveyards have been added to Blade's Edge Mountains.
New flight points:
Felwood, Emerald Sanctuary (Both)
Ashenvale, Forest Song (Alliance)
New flight paths:
Stormwind <-> Thorium Point
Grom'gol Base Camp <-> Flame Crest
Ratchet <-> Gadgetzan, Astranaar, Brackenwall Village
Brackenwall Village <-> Ratchet, Camp Taurajo, Freewind Post
Thunderbluff <-> Zoram'gar Outpost
Evergrove <-> Toshley's Station
Honor Hold <-> Shattrath
In addition, many flight paths have been adjusted to be shorter, faster flights.
Those notes are probably real after seeing a lot of these recently announced 2.1 changes/additions. It wouldn't surprise me either; if you read the FoH forums there's a lot of disregard for respecting privacy between developers and players that they communicate with.
Nice notes, I am glad their are new Darkmoon Trinkets, trinkets in general are lacking in general so it is nice to have other options. Plus it gives the causal player something else to do in between the new quest zones.
Decreasing flight path time is always something I wanted put in, that is great, especially with the auto-unstuck fix.
That nerf would be extremly stupid, all it would do is make us chain mana potions (like everyone else). It would do nothing about our healing ability, it would just drive us to consumables.
I don't even get it - why NOW? Now that our crit rating is actually down to <25% unbuffed - and that's with insane gear
When 2.0 came out and Nax paladins sported 45% HL crit with the new it would have made more sense.
There was obviously a problem with Paladin Healing in relation to Holy/Disc Priests. Is this the correct answer? I dunno, my highest pally alt is 24. But I think Holy/Disc Priests should be the better straight up healer whereas pallies would bring more utility and stuff.
So three Warrior nerfs inc. All of them probably based on the Arena. How long do you think the MS debuff is going to last in its current state? Why are there not separate rulesets again?
*IF* those heaped notes are correct - the change to commanding shout is clearly on the "bugfix" side of things. I wonder if the DW/Enrage change just means that if both are active, you only receive the benefit of the stronger effect? Not a big deal to me, personally, but it is interesting since this is the first instance I recall where a buff and a debuff don't stack.