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Old 04/18/07, 12:50 PM   #26
Tiiki
Rogue About Town
 
Troll Rogue
 
<Moo>
The Venture Co (EU)
Originally Posted by Kalman View Post
Idle curiosity - what's air go for? E->W is a 31g expected profit for you; air would need to be:

P + .2*A = 31
P = A - W
1.2A - W = 31
1.2A = 61
A = 50.833g

~51g for the W->A to be more profitable.
Not enough

Plus the fact that the transmute for E->W is considerably harder to get is obviously a factor in the prices too.

Essentially on my server, prices fluctuate something like:

Earth: 5-10 (I recently bought 12 @ 4g90 to set me up for the next fortnight)
Water: ~30
Air: 30-40
Fire: 30-40
Mana: 20-25

Might is usually about 5-10g less than whatever the combined mats are going for at the time

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Old 04/18/07, 12:58 PM   #27
Latham
Von Kaiser
 
Human Warrior
 
Tichondrius
I've been doing an earth --> water transmute everyday and have done 50 transmutes. I've had 1 extra proc 4 times. I was also doing might transmutes or other random transmutes with no procs before getting earth to water, but can't include them since I didn't keep track until I was revered with sporegar. I'd say for me it's been more like a 6-7% chance since the beginning of bc.

1x - 90%
2x - 10%
3x - 0%
4x - 0%
5x - 0%

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Old 04/18/07, 1:06 PM   #28
Davidson
Don Flamenco
 
Human Death Knight
 
Stormrage
Originally Posted by Tiiki View Post
Not enough

Plus the fact that the transmute for E->W is considerably harder to get is obviously a factor in the prices too.

Essentially on my server, prices fluctuate something like:

Earth: 5-10 (I recently bought 12 @ 4g90 to set me up for the next fortnight)
Water: ~30
Air: 30-40
Fire: 30-40
Mana: 20-25

Might is usually about 5-10g less than whatever the combined mats are going for at the time
Wow, the prices on your realm are about 33% higher than mine almost all around (mana is about the same price on ours however). I wonder what causes such a vast difference in pricing.

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Old 04/18/07, 1:21 PM   #29
Tiiki
Rogue About Town
 
Troll Rogue
 
<Moo>
The Venture Co (EU)
Originally Posted by Davidson View Post
Wow, the prices on your realm are about 33% higher than mine almost all around (mana is about the same price on ours however). I wonder what causes such a vast difference in pricing.
Amount of farmers? And also that we're not very high pop = more volatile market.

My Mongoose enchant cost me over 1100g too.

Then again, mine is also the type of server where you can easily still turn a profit buying greens, DEing them and selling the results. Ditto for prospecting ore. It's a bit weird really.

My most recent moneymaking scheme was Netherweb, which is insanely easy to farm outside Shattrath in between BGs / Arenas. I've probably sold at least 30 at 8g each in the last 2 weeks. Though the price is now slipping towards 5g at last (all the tailors are finished, maybe?)

Apologies for the de-rail.

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Old 04/18/07, 1:24 PM   #30
Cel
Great Tiger
 
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Night Elf Rogue
 
Ysera
Originally Posted by Davidson View Post
Wow, the prices on your realm are about 33% higher than mine almost all around (mana is about the same price on ours however). I wonder what causes such a vast difference in pricing.
More often than not, it's the number of raiding guilds on the server. Raiders consume more materials such as craftables and pots and such as they're more interested in maximizing their character than a typical casual, and they want it sooner rather than later... and with sooner comes the willingness to pay more. How many raiders have their tailoring sets compared to your nonraider? That's a lot of primals needed if you have 15 mages after the massive amounts primal fire etc. rather than 5.

"There is much pleasure to be gained from useless knowledge." - Bertrand Russell

Alpha is recruiting... go go.

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Old 04/18/07, 1:29 PM   #31
Archaleus
Glass Joe
 
Draenei Shaman
 
Hellscream
Transmute Master
22 Transmutes
0 Procs

Dropping it come patch time.

Rulers make the rules

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Old 04/18/07, 1:32 PM   #32
Tiiki
Rogue About Town
 
Troll Rogue
 
<Moo>
The Venture Co (EU)
Originally Posted by Cel View Post
More often than not, it's the number of raiding guilds on the server. Raiders consume more materials such as craftables and pots and such as they're more interested in maximizing their character than a typical casual, and they want it sooner rather than later... and with sooner comes the willingness to pay more. How many raiders have their tailoring sets compared to your nonraider? That's a lot of primals needed if you have 15 mages after the massive amounts primal fire etc. rather than 5.
You're possibly right (though I guess it ties directly into the whole 'medium' population thing).

Only about 2 guilds have Mag down (both Alliance) and we only got Gruul down about 3 weeks ago - and we're in the top 1-3 Horde raiding guilds on our server.

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Old 04/18/07, 1:34 PM   #33
Cowbell
Bald Bull
 
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Orc Shaman
 
Uldum
Originally Posted by Archaleus View Post
Transmute Master
22 Transmutes
0 Procs

Dropping it come patch time.
Dropping xmute mastery or alchemy? I'm considering switching masteries to potion come patch and I'm wondering if that's a wise decision.

Originally Posted by Bekah View Post
Then go put your dick in a car door and slam it a couple of times to finish proving how awesome you are and report back to the IMANG thread.

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Old 04/18/07, 1:43 PM   #34
Archaleus
Glass Joe
 
Draenei Shaman
 
Hellscream
Originally Posted by Cowbell View Post
Dropping xmute mastery or alchemy? I'm considering switching masteries to potion come patch and I'm wondering if that's a wise decision.
Dropping transmute, more than likely going Potions myself since SMP's and Resto Flasks will be all I need to worry about.

Rulers make the rules

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Old 04/18/07, 1:56 PM   #35
Latham
Von Kaiser
 
Human Warrior
 
Tichondrius
We can switch our mastery in the 2.1 patch?

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Old 04/18/07, 1:57 PM   #36
vorda
Bald Bull
 
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Blood Elf Paladin
 
Jaedenar (EU)
Originally Posted by Latham View Post
We can switch our mastery in the 2.1 patch?
Yes, 100g fee and you dont have to do a quest when you pick your new mastery.

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Old 04/18/07, 2:08 PM   #37
Areus
Von Kaiser
 
Tauren Shaman
 
Dunemaul
I have been keeping track of my proc rate since I obtained my Specialty (Elixir) and while I do not have the x1,x2... and stuff tracked, I think the overall amount of extra's created is what matters. So from a sample size of 1722 elixirs created, I have had 297 procs for a 17.247% proc rate as an elixir specialist.

I still have not discovered any of the TBC flasks however, and hope with 2.1 coming out the discovery rate increase will help me with my chances. Elixir mastery has been very profitiable even without the new flask recipies however.

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Old 04/18/07, 2:59 PM   #38
Monsanto
Don Flamenco
 
Tauren Druid
 
Mug'thol
I have an Excel spreadsheet at home where I've been tracking every single transmute I've done. I went Transmute Specialization probably 7 days after TBC came out, so I have a very good sample size.

The spreadsheet is at home, but I do know that the overall increase in throughput (things made / number of xmutes) is very stable and just a smidge over 10% exactly.


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Old 04/18/07, 3:31 PM   #39
kingkaos
Von Kaiser
 
Tauren Shaman
 
Ysera
Ive been 'Mute specd since two or three weeks into the expansion. I havent recorded all of my data, but I can say this. Its just as susceptible to the worthless streaky RNG as is the rest of this game. I know the longest Ive gone without a proc is 38 transmutes. Ive had a single x4 proc(3 extra), a handful of x3's but by and large its the x2's. Havent seen a x5 yet. The best streak ive gotten is 3 procs in three transmutes. As much as speculation is frowned upon without raw evidence, from my own eye's I average a proc every 4 transmutes.

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Old 04/18/07, 3:53 PM   #40
Evalara
Piston Honda
 
Human Mage
 
Kel'Thuzad
Kalman, the expected profit of unit 1 on the Might transmute is zero since you don't ever supply the mats yourself. Substituting numbers from my server (earth=5, water=18, air=27, might=90) that gives expected profits of 16.6 for e->w, 14.4 for w->e, and 18 for might. That is of course assuming 20% is the right number.

Cowbell, I don't think most people are that smart, but at any rate it doesn't make a difference. Trading a Might for the mats and transmuting it later is the same as actually performing the service, you just avoid the uncomfortable conversation when mastery procs.

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Old 04/18/07, 4:04 PM   #41
Kalman
Super Macho Man
 
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<>
Orc Shaman
 
No WoW Account
Originally Posted by Evalara View Post
Kalman, the expected profit of unit 1 on the Might transmute is zero since you don't ever supply the mats yourself. Substituting numbers from my server (earth=5, water=18, air=27, might=90) that gives expected profits of 16.6 for e->w, 14.4 for w->e, and 18 for might. That is of course assuming 20% is the right number.

Cowbell, I don't think most people are that smart, but at any rate it doesn't make a difference. Trading a Might for the mats and transmuting it later is the same as actually performing the service, you just avoid the uncomfortable conversation when mastery procs.
I funded my pre-TBC raiding as an enchanter; I'll pass on sitting in trade trying to find someone else's might mats to transmute. I do doubt 20% as a number, I suspect the actual rate is probably 10-15%.

I'm probably dropping alchemy post-patch, take up a gathering profession, most likely. At least once I finish abusing it to double my fire farming rate (farm fire and air, air->fire and pray for procs) so as to make all my spellcloth and spellfire mats needs.

Melador> Incidentally, these last few pages are why people hate lawyers.
Viator> I really don't want to go all Kalman here.
Bury> Just imagine what the world would be like if you used your powers for good.

Clearly law school has done wonders for me.

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Old 04/18/07, 4:41 PM   #42
Cowbell
Bald Bull
 
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Orc Shaman
 
Uldum
Originally Posted by Kalman View Post
I funded my pre-TBC raiding as an enchanter; I'll pass on sitting in trade trying to find someone else's might mats to transmute. I do doubt 20% as a number, I suspect the actual rate is probably 10-15%.
You're not really sitting in trade -- I generally see "WTB Might Xmute" at some point during the evening when I'm in a major city. If not, then I either use my mats (which I try to stockpile for just this scenario), see if anyone in guild needs an xmute, or transmute a gem (it won't hurt nearly as much to do this come 2.1).

And honestly, I'm suprised not more xmute masters do this. If I'm not burning a cooldown I also don't charge for the xmute though either, so I have repeat business I can count on as well.

Originally Posted by Bekah View Post
Then go put your dick in a car door and slam it a couple of times to finish proving how awesome you are and report back to the IMANG thread.

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Old 04/18/07, 4:42 PM   #43
Renew
Team Healbot
 
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Cleanse
Human Paladin
 
No WoW Account
I am pretty sure the proc rates I have seen would average out to around 10-15%.

Confidence is not Arrogance.

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Old 04/18/07, 4:58 PM   #44
• Belac_K
Evil Nazi Archeologist
 
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Undead Priest
 
Mal'Ganis
I've been making 7.5 gold consistently per transmute on my server. My trick is to have a stockpile of primal mights stored up, and then when you happen to see the "WTB might transmute" in trade, ask how many they need. Last Sunday I sold 6 transmutes for 7.5 gold each ( I'm not even transmute spec).

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Old 04/18/07, 5:48 PM   #45
 sordee
Priest for Hire
 
sordee's Avatar
 
Tauren Priest
 
Dethecus
Originally Posted by kingkaos View Post
Ive been 'Mute specd since two or three weeks into the expansion. I havent recorded all of my data, but I can say this. Its just as susceptible to the worthless streaky RNG as is the rest of this game. I know the longest Ive gone without a proc is 38 transmutes. Ive had a single x4 proc(3 extra), a handful of x3's but by and large its the x2's. Havent seen a x5 yet. The best streak ive gotten is 3 procs in three transmutes. As much as speculation is frowned upon without raw evidence, from my own eye's I average a proc every 4 transmutes.
Ditto for me. I specced Transmute I believe week two of the expansion. It was painful to burn some cash on those early Mights. But over the next three weeks or so, I had 3 - 2x mights. So I'm thinking hey, almost payed off my initial investment, and soon it will be all profit.

Then the RNG turned evil on me. I went the next 20-23 transmutes without a single proc. I started to grumble like many others.

But then I hit a 3x and a 2x on back to back nights. (And finally made my Alchemist Stone from this)

Now I don't sweat it so much. I've made back my initial investment, and the mights for my Alchemist Stone. The procs will happen, and I'll take the profit as it comes.

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Old 04/18/07, 6:08 PM   #46
ErickTheRed
Glass Joe
 
Undead Priest
 
Stormscale
I can see why people are dissapointed in the transmute spec because of the large start up costs and random rewards, but I personally don't have any complaints.

Before TBC I didn't bother with arcanite transmutes and instead transmuted essence of water to air for a steady source of income I was happy with. Now I ignore primal might transmutes and instead make a steady income from earth to water or earth to air. I got a bit lucky with the transmutes for my alchemists stone, so transmute spec has already paid for itself. Now it contributes about 5g of the 15g a day I make from transmutes, and I will get this income essentially for free for over a year. When I need to make raid consumables I send the mats to guild alchemists with a different spec and they are happy with the extra chances for discoveries.

If I didn't like my alchemist's stone so much I might drop alchemy, but as it is I have an alt with the gathering professions anyway. The only odd thing is the temptation to get the epic mount for my gathering alt instead of my main.

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Old 04/18/07, 8:59 PM   #47
Monsanto
Don Flamenco
 
Tauren Druid
 
Mug'thol
Originally Posted by Belac_K View Post
I've been making 7.5 gold consistently per transmute on my server. My trick is to have a stockpile of primal mights stored up, and then when you happen to see the "WTB might transmute" in trade, ask how many they need. Last Sunday I sold 6 transmutes for 7.5 gold each ( I'm not even transmute spec).
I hate giving away secrets, but your scheme is terrible. Go buy a primal earth for 4-5g, transmute it to water and you've just made at least 15g per transmute (primal water is 20g on my server). That's double what you're getting. You can do your same "stockpile" trick and wait for a good time to dump them all on the AH.


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Old 04/18/07, 9:15 PM   #48
Spaceman
Glass Joe
 
Night Elf Druid
 
Dark Iron
Unfortunately I haven't kept track of the exact number of times I've done might transmutes, but I do remember the number of procs:

50+ primal might transmutes: 4 double mights, the rest single

3 earth -> water transmutes: 0 procs

1 skyfire diamond transmute: 1 double

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Old 04/18/07, 10:40 PM   #49
Painful
Glass Joe
 
Human Rogue
 
Azjol-Nerub (EU)
Unfortunately, like Spaceman above, I havent kept any records of my transmute master's proc rates, suffice to say that the average rate has been high enough to continue farming Primals for the daily transmute. I have seen only 1 x5 Primal Might so far, but approximately 5 of my last 6 transmutes have procced double Primal Mights.

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Old 04/18/07, 10:59 PM   #50
Monsanto
Don Flamenco
 
Tauren Druid
 
Mug'thol
Earthstorm Diamond
2 single procs
1 double proc

Skyfire Diamond
2 single procs
1 double proc

Primal Air
4 single procs

Primal Might
7 single procs
1 double proc

Primal Water
37 single procs
3 double procs

Totals
Sample Size: 58 Transmutes
Things Made: 64
Increase In Output: 10.3%


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