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Old 04/19/07, 10:33 PM   #1
Tierce
Von Kaiser
 
Draenei Shaman
 
Thunderlord
Who gets cut slack on DPS meters?

For the first time in my guild's history, not having enough DPS is proving to be more of a problem than not having enough healing/tanking. Because of this I'm having to make a greater effort to watch DPS meters and identify weak links so that I can get them to make improvements. However, since we typically only take 1 of each class in a 10 man raid, I can't use the best of each class as a benchmark like I used to for 40 man content. So now comes my question. What classes/roles should get cut slack on the DPS meters and how much slack? I know that on any given raid, you will see someone from any class take the top spot or perform better than expected because they are really good at their class, but I'd like some input from the rest of you on what classes are typically accepted as being the low guy on the meter. Healers and Tanks excluded of course.

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Old 04/19/07, 10:39 PM   #2
Hate Monkey
Don Flamenco
 
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Troll Mage
 
Arthas
Well not only is this so far open for: what fight, what level of gear, and what are you basing "bad" off of.

Give an SS of a fight and we shall point out the scrubs, and why they are scrubs.

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Old 04/19/07, 10:44 PM   #3
 sadris
Period Queef.
 
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Tauren Druid
 
Mal'Ganis
Sustained DPS

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Old 04/19/07, 10:51 PM   #4
RK
Such a Cassandra
 
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Tauren Shaman
 
Shu'halo
Tips:

1. "Overall run" dps meters aren't much use to you for this exercise since some trash/bosses favour different classes extremely. For example, if you're working on Aran and you clear the library a couple of times between attempts, between the magic-immune fish and Aran himself your physical DPS will be >> the magic DPS.

2. Use simpler fights (where nothing is immune to stuff and there's no AOE to pad mage/warlock DPS) to benchmark. On a fight like Attumen or Moroes or even Curator, and the ordinary single/double pull trash, keep an eye on the DPS meters for those specific fights. There's no reason why any DPS class should be hugely above another DPS class in those, gear and consumable usage aside.

Obviously cut slack for DPS who are doing other things; a shadow priest having to shackle stuff on Moroes, a DPS shaman who's doing some spot healing and spending time keeping totems up and giving buffs to the rest of his group, a warlock banishing or fearing something, etc. This is why I recommend "benchmarking" on a fight like Attumen.

Oh, and also allow for group setup. A rogue with a warrior and an enhancement shaman should comfortably beat a hunter who's jammed into a caster group with not even a grace of air totem or shadow priest mana regen, for example.


Edit: Sadris, giving the guy a 36 page thread which starts with about 20 pages of Patchwerk damagemeters and then about 15 pages of Gruul DMs interspersed with consumables bitching helps the poor guy not very much :/

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Old 04/19/07, 10:53 PM   #5
Tierce
Von Kaiser
 
Draenei Shaman
 
Thunderlord
Originally Posted by Hate Monkey View Post
Well not only is this so far open for: what fight, what level of gear, and what are you basing "bad" off of.

Give an SS of a fight and we shall point out the scrubs, and why they are scrubs.
I run an extra karazhan with these people that can only get through Curator. Basically it's my effort to get more people into our pool of possibilities for 25 man content. A lot of these people have quest blues, some lvl 70 instance blues, maybe an epic or two. We filter some alts into this group that are equally geared and they tend to blow the other people away. They are more experienced players of course and usually rogue or mage, but the difference in damage is substantial.

My problem is I just don't know how to compare a rogue or mage to say a warlock or hunter. And I'm really not sure where a shadow priest should show up in the list. I will try to get some actual print outs though.

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Old 04/19/07, 10:55 PM   #6
Renew
Team Healbot
 
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Human Paladin
 
Tichondrius
It depends on the fight really.

Edit:

- Fights where melee is forced to stop DPS'ing, ranged DPS should be tops.
- Fights that are melee friendly you should see Rogues up top.
- Fights that have adds etc, classes who can tackle multiple mobs should be up top.

Look to make sure your classes are at least all bunched up.

Last edited by Renew : 04/19/07 at 11:14 PM.

Confidence is not Arrogance.

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Old 04/19/07, 11:22 PM   #7
thebuddha
Piston Honda
 
Human Warlock
 
Shattered Hand
Damage among classes is much more evenly spread I've found in TBC.

If you see a large discrepancy look and see why that could be. Is it spec? Is it gear? Is it class knowledge? etc.

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Old 04/20/07, 12:41 AM   #8
Boevis
Bald Bull
 
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Tauren Druid
 
Lightbringer
Lets not forget group composition.

The other night I had a bit of a conundrum, Feral Druid, Resto Druid, Shadow Priest, Holy Priest, Elem Shaman, Resto Shaman, Mage, Warlock, Warrior, Rogue. The groups here are pretty obvious at first glance (3 melee/resto shaman/warlock, other casters) Until you consider that both the Resto Shaman and Druid were undergeared, on a Boss Fight mana becomes an big issue, as does their very low health (important on Aran, Netherspite, Nightbane).

I ended up with Priestx2, Druid, Resto Shaman, Warlock in one group and then the Elem Shaman and Mage with the Melee. Understandably, the DPS of our 4 casters suffered at the benefit of 3 healers, but it worked out in our favor with healers having more mana and health.

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Old 04/20/07, 12:55 AM   #9
Thelyna
I park my feet under my desk.
 
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Night Elf Druid
 
Dragonblight
Any class *can* put out respectable dps numbers (with the exception of paladins, a really good/geared ret paladin can push some scary numbers, but that's an outlier not an expected case).

Basically, you don't *have* to cut anyone slack nowadays, but the three 'bads' come into play - bad spec, bad gear, bad player.

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Old 04/20/07, 1:02 AM   #10
Chri
Glass Joe
 
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Human Mage
 
Stormreaver
I don't really think you can base who's bad and who isn't bad off one single DM anyways. I'd keep an eye out probably over a week or two at who's consistently being awful. If, for example, a rogue who's consistently getting grouped with an enhancement shaman is just getting stomped repeatedly by a warlock who isn't getting VE/VT, the rogue is probably awful. Or if a hunter and mage are both getting grouped with a shadow priest, and one of them is consistently doing significantly more damage than the other, then someone is bad.

Edit: another thing to keep in mind is pet damage. Often, a hunter or warlock's pet's damage is overlooked. Another error I've been noticing is the combined Water Elemental damage for all of the mage's elementals in the raid being added up and attributed to each individual mage.

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Old 04/20/07, 1:04 AM   #11
Pane
Piston Honda
 
Blood Elf Paladin
 
Al'Akir (EU)
Karazhan is a weird place for checking damage, because there are so many fights that heavily favor some classes, and people get 'off-tasks' all the time. But the first fight is a nice straightforward 'beating on a dead horse' type of deal. No movement, no add control, no AOE. The only thing that could throw people off their performance is the debuff, if not dispelled.

Next time you're at attumen, get your tank to build up agro longer than usual, and tell the guildies to go all-out. Reset your meter just before the pull, and see what gives.

Now a lot also depends on how good your tank is. There are classes who can manage their agro better than others, and if your tank generates relatively low threat, they have an advantage.

Gear causing low dps is in my opinion a poor reason to cut someone slack. There is a lot of blue stuff and crafted gear out there that blows kara epics out of the water, especially early kara stuff. Lag on the other hand can't be helped, and can really hurt especially caster dps; either live with it or get rid of those people, depending on how anti-social your guild is.

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Old 04/20/07, 1:49 AM   #12
 Andeh
The Titleless
 
Andeh
Goblin Rogue
 
No WoW Account
I agree. If you're only up to the Curator, Midnight is your best DPS test. If you really want to be fair for it, have the MT give DPS calls for when people are allowed to start (initially, and after the "combine").

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Old 04/20/07, 2:18 AM   #13
Zoner
Piston Honda
 
Human Warlock
 
Kalecgos
Originally Posted by Andeh View Post
I agree. If you're only up to the Curator, Midnight is your best DPS test. If you really want to be fair for it, have the MT give DPS calls for when people are allowed to start (initially, and after the "combine").
Send the raid Dr.Boom and start gkicking

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Old 04/20/07, 2:28 AM   #14
rhyd
Gentleman of Leisure
 
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Pandaren Priest
 
Mal'Ganis
Originally Posted by Tierce View Post
I run an extra karazhan with these people that can only get through Curator. Basically it's my effort to get more people into our pool of possibilities for 25 man content. A lot of these people have quest blues, some lvl 70 instance blues, maybe an epic or two. We filter some alts into this group that are equally geared and they tend to blow the other people away. They are more experienced players of course and usually rogue or mage, but the difference in damage is substantial.

My problem is I just don't know how to compare a rogue or mage to say a warlock or hunter. And I'm really not sure where a shadow priest should show up in the list. I will try to get some actual print outs though.
It sounds like you're comparing experienced players with some fresh 70s on a fairly level playing field, and raiding experience already gives a pretty large advantage to the alts. Like everyone else is saying, check dps on Midnight because every other fight has something or another that will negatively impact performance for one class or another.

It sounds kind of silly, but take it from the basics and have an experienced member of the class check w/ the weaker dpsers on things like spec, spell/ability cycle, positioning, etc. Make sure they're using appropriate mods (dot timers, threat meters, trinket menu, and so on) and macros to wring out as much performance as they can. Also, use something like wow web stats (wws) that parses combat logs so you exactly what each individual is doing, which spells/abilities they're using and how often. Damage meters give sort of an idea of what's going on, but WWS tells how they got there and will help to ask the right questions to get a person to improve. (e.g. spriest skipping SWDeath, frost mage skipping fireblasts, hunter using a really wierd shot rotation)

You mentioned spriest in another post. If there's a lock in the group, both should be competitive for the top spots on the meters...at least until the patch. And on that note, i'm going to go QQ in the corner for my spriest.

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Old 04/20/07, 2:39 AM   #15
PsiVen
Don Flamenco
 
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Dwarf Paladin
 
Kilrogg
Originally Posted by Zoner View Post
Send the raid Dr.Boom and start gkicking
Something tells me that the rogues would object :P

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