Originally Posted by Hematite
It's also missing 90 foods worth of Dryads and a giant collection of Ancient Protectors.
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There are Ancient Protectors at the Night Elf base. From the alliance base take the back path and you can ride through the horde base to the Night Elf base.
The corpse run from GY to the first base is fairly long, 3-5 minutes, I don't think you can really "zerg" the instance except for the first few deaths.
The waves definitely need some more tuning I think, it gets overwhelming very, very fast. I'm not sure how the waves are setup either (its a bit buggy so very easy to "break" the waves), do X mobs come after a certain time, or after the previous waves are dead, or ? We had at one point over 20 ghouls, 10 spiders, and 10 necro/mages around and they just owned us hard.
At one point I was in with 6 warlocks and 4 mages and we were just AOEing everything, it was absolutely nuts but fun.
Has anyone gotten to stage2 (going to horde base) yet, does Jaina call for a retreat or does she die? I don't remember my WC3 scenario
