I have a quick question : we've been having solid progress on Mag, but we keep failing at one or two specific cube transitions (when he's usually at around 40-50 percent). It seems that a few cube calls in, his quake seems to coincide with the blast wave, first right before it (and we usually manage to interrupt it after mass chaos), and secondly, when the wave is directly cast during the quake, giving many of our clickers exhaustion and messing everything up pretty bad, causing a wipe.
One of my fellow officers suggested that we might have to eat a few ticks of the blast wave, in order that our clickers can click freely. What have other guilds done about this specific transition(s)? Are we just doing something wrong here

, or does there need to be a specific plan of action involving when to click?
Thanks in advance.