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-   -   Combat Log Logging and Parsing (http://elitistjerks.com/f15/t11779-combat_log_logging_parsing/)

Latito 05/08/07 6:34 PM

Combat Log Logging and Parsing
 
Simple question, which mod(s) do you use for recording your combat log, and which tool do you prefer to parse those logs with?

Dread 05/08/07 6:36 PM

/combatlog ingame.

Northerner 05/08/07 6:48 PM

I recently started using AutoCL (from WWS) and quite like it. It is lightweight but nicely covers my needs. For tools, I upload to WoW Web Stats and love the resulting reports.

zepi 05/08/07 6:57 PM

If you are looking something specific from your logs, you might want to use grep. It's a command-line tool and is also available to win32 platforms. Google and Wikipedia are your friends, as always.

http://en.wikipedia.org/wiki/Grep

Bahkauv 05/08/07 7:15 PM

You can use the AutoCL, which can be found on the WWS site:
http://www.lossendil.fr/serendipity/

Or you can use LoggerHead if you prefer ACE stuff. It also let's you configure in which zone you want to save you combatlog:

http://www.wowace.com/wiki/LoggerHead

Using AutoCL and /combatlog never caused any problems, even combat logs at around 50 MB never caused a drop in WoW's performance. The size was a problem for Windows' Editor though, so I started using Textpad: www.textpad.com

Dots 05/08/07 7:52 PM

EditPlus is another good text editor to manually go through combat logs.

alkis 05/09/07 5:10 PM

You can also use clsaver to toggle logging on/off on specific zones.

http://www-en.curse-gaming.com/downl...ombat/clsaver/

Very lightweight addon that does the job.

kaib 05/20/07 8:56 AM

Is there any efficient way to filter out the healing Prayer of Mending did with WWS? I'm curious as to how much that adds up, but couldn't come up with anything other then searching + adding up the whole combat log, but that's not exactly something I wanna do after each raid.

mek 05/20/07 9:12 AM

WWS breaks down all health and mana gains so yes, you'll see exactly how much Prayer of Mending did.

Teenee 05/20/07 9:46 AM

Btw, had a talk with a buddy ingame. He said combatlog range could no longer be changed, while I was pretty sure this was still possible. Anyone who has the lowdown on what range is possible with logging? I've never cared much about parses, but thinking it could be fun to try out.

Bahkauv 05/20/07 11:57 AM

LoggerHead has several options to change the recorded range for different events, and Recap can set all of them to "max range".

I am not sure how much of a difference this makes, but usually the Recap data is surprisingly consistent with SWStats (even without Recap-Synchronisation).

Apate 05/20/07 1:55 PM

2.1 is when you won't be able to change the ranges.

Ragnor 05/20/07 5:46 PM

Really, what will the default/max combat log range be in 2.1?

Apate 05/21/07 9:59 AM

http://elitistjerks.com/showthread.p...nge#post357946
Quote:

Originally Posted by Cryect (Post 357923)
BTW, one thing I noticed people haven't stated yet it seems is that the combat log range will no longer be settable in 2.1.

Its really annoying and I didn't even realize at first on the PTR but your combat log files individually are pretty worthless. So, you will need to get multiple people to log the combat and use them with WWS (it will auto merge them).

This is all the aftereffect of a really bad hack to fix people being able to see combat log messages in arena during prep time (instead of actually fixing the real server code so you can't see the messages during that time).

This will also have the result of breaking a lot of boss mods that weren't syncing.

EDIT: may as well be current since I re-happened across this post. This change did not go through.

Malrix 05/21/07 11:43 AM

This thread probably belongs on the UI Interface forum. But in the way of a response:

SW_Unilog has the potential to be the best for tracking this as long as many people are using sw_stats for damage meters already. The information sorting could use a few tweaks but there is a lot in there.


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