Being in a guild that has struggled on Magtheridon (we've killed the first four adds, but by the time we get to the fifth he casts Blast Nova), I am interested in how Mag has been reworked for 2.1, in the case that any of you have killed him on the PTR. We run with three or four warlocks, so infernals aren't of significance; the problem is our DPS on the adds (our tanks and healers are consistently good, as are 6-7 DPSers; the rest just hold back the rest of the raid). So, noting our problems, I hope that Mag has been reworked to not focus so much on the skills of a guild's DPSers. Clicking the cubes won't be a problem, I am fairly sure. Have the channelers been reworked (i.e., less health)? Other details would be nice as well.