Originally Posted by Nibinay
there has to be some obscure Quest item/ Random drop item that could be used to help that I have overlooked.
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I think these are all of them:
Light of Elune (Alliance only and 1 charge but essentialy a divine shield usable by anyone)
Tea with Sugar (3 charges)
Fishliver Oil (Alliance only, 5 charges)
Pure Energy (5 charges)
With a unlimited supply:
Chipped Power Core (common drop from the BE starting zone, might seem silly but compare them to
Drums of War for example, best thing is they don't share the same cd)
Crystal Basilisk Spine (common drop from basilisks in STV)
Razorlash Root (uncommon drop from Razorlash in Maraudon)
Crystal Restore (you can use these on other people but it won't stack with Renew)
Frozen Rune (uncommon drop from most Naxx mobs)
These aren't really consumables per se but might still be useful:
Crystal Charge (my personal favorite, instant cast)
Flash Bomb
Stratholme Holy Water
Discombobulator Ray
Bag of Marbles (Alliance only)
Wail of the Banshee
Clutch of Foresight
Magic Dust
Slumber Sand (Horde only)
Really Sticky Glue (Horde only)
Netherweave Net
Cinder Bracers
Mechanical Greench
Mechanical Yeti
Glowing Cat Figurine
Dog Whistle
I know, what possible use could a lvl 30 pet have in a lvl 70 encounter? Well i *think* that as long as they just poke the boss once and end up on their threat list there is a chance it will be targeted by "random" abilities, like Illhoofs sacrifice for example. I've seen the boss in DiM:East sacrifice my Arcanite Dragonling pet more than once. Seems totems work in the same way, I'm sure you've seen Nightbane fear the tank and then proceed to smack a totem next to him and after that go right back to the tank like nothing happened.