Our Hydross from tonight,
http://www.lossendil.com/wws/?report=h354tc2gyam6w
Rogues had Feral druid, Hunter (unknown spec) and Fury warrior with them, but no shaman since we used our shamans to provide +crit/hit to a castergroup and NR-totems to two tank-groups.
Definite shift upwards for rogues, who gained quite a bit DPS compared to last week. Warlocks are still scary.
We are using single target strategy, with very little reasons to change, as the DPS requirements went down / our DPS increased so much that 9min 40sec kill fully potted pre patch changed to a relaxed 8min kill with half of the raid runnin with half lights.
I for example had tremendous dificulties using my stopcasting macros with no UI-mod that'd estimate the lag in my cast-bar, ended up canceling few fireballs and losing more time to lag than usual.