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Old 06/06/07, 2:19 AM   #351
Namaste
Von Kaiser
 
Undead Priest
 
Tichondrius
http://www.nooblar.com/wws/alar_05062007/

WWS from our Al'ar kill tonight.

Some things to note:
Both of our hunters had pets with the same name (both changed after seeing WWS being a little messed up) so I think only Cragb was given dmg from pets.

I died at 14-15% when Al'ar did meteor on the player next to me and I was highest in range on threat. Fade was still on cd from an add that spawned and ran for me not long before Al'ar went up so not much I could've done I think.

A second shadowpriest (Tekari) died about 15 seconds after me, so perhaps 12-13%. The rest of the raid should've been up the entire fight (besides Saabik, who died almost immediately off the pull from a crazy string of crits but was there almost the entire fight).

Not perfect, the kill was a tad sloppy but was a 1shot with what players we had online and available.

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Old 06/06/07, 2:33 AM   #352
DeeNogger
Red Coat
 
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Undead Priest
 
Mal'Ganis
Guilds 3rd Magtheridon Kill (Mouse over 'split' and go to 'Magtheridon Death'):
http://www.lossendil.com/wws/?report=aroxrd4kmsonw
Top 5 Dps Armorys:
1)Utaki - Rogue
2)Deluded - Rogue
3)Zohm - Enhancment Shaman
4)Elrood - Hunter
5)Drastik - Rogue

Fairly heavy buffing all around, most people with a flask on, but some with both elixirs, food and an oil. Nothing too special to make a note of. Chiefn died to a cleave early in phase 2, Hellrell and drastik died the same way with mag at ~10% life. Tagdoodle (me) was raid leader and probably lost a sliver of dps due to talking, watching ktm, double checking clickers, etc.

Any tips, people that are doing... weird things, gear suggestions would be super appreciated.

Last edited by DeeNogger : 06/06/07 at 2:44 AM.

I write things The word of DeeNogger -- New Blog Post APRIL 2010!!

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Old 06/06/07, 4:05 AM   #353
Mulva
Von Kaiser
 
Human Warrior
 
Arthas
Figured I'd post my guild's History.

As for magtheridon kills and cubes, it's typically excess warriors + ranged DPS. And for the low DPS on lurker - it was our first kill =). Guess I dont really have too much to add other than putting up the History link. I will say though that our top DPS'ers are the dangerous types where you never know if they're gonna rip it from the tank.

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Old 06/06/07, 6:04 AM   #354
Daefuin
Glass Joe
 
Blood Elf Paladin
 
Rivendare
We got our first Mag kill tonight!

Here's the WWS if any of you guys have just a moment to browse it and let me know if you see anything good/bad that stands out to you.

http://www.lossendil.com/wws/?report=ualiale3oy4ou&a=7

This is the last 3 attempts including the kill. Agnai was calling out cube clicking and Syrax was doing alot of CoT, fearing, etc which is why appear to be underperforming a bit. Any issues with raid makeup or people making fundamental mistakes? Everyone was fully raid buffed using food, elixirs, etc. Thanks

Also - how do I assign water elementals as pets? I think my actor list got messed up recording Karazahn and it heaped the WE as mobs because of Aran.

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Old 06/06/07, 10:35 AM   #355
Leica
Von Kaiser
 
Night Elf Hunter
 
Bonechewer
Yesterday's SSC Clear for your consumption.

http://www.lossendil.com/wws/?report=smbkqdf3rcrgm

Hover over 'Full Report' for individual encounters.

Last edited by Leica : 06/06/07 at 10:56 AM. Reason: Fixed Link.

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Old 06/06/07, 10:54 AM   #356
Erongg
Great Tiger
 
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Lorentz
Troll Shaman
 
No WoW Account
Originally Posted by Leica View Post
Yesterday's SSC Clear for your consumption.

Edit: Link Broke. Will reupdate tonight.

Hover over 'Full Report' for individual encounters.
The link worked for me, I was just about to reply! WWS gets slow sometimes though, so it's best to host them yourself if you can.

As for the meter itself...there are hunters on top of basically every fight, even Hydross. It looks like they have a shaman for Mana Tide (though I don't see Grace of Air), they get a Bloodlust or two, and sometimes get a shadow priest too. So they're treated nicely, and their damage reflects it.


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Old 06/06/07, 11:03 AM   #357
Leica
Von Kaiser
 
Night Elf Hunter
 
Bonechewer
Originally Posted by Erongg View Post
The link worked for me, I was just about to reply! WWS gets slow sometimes though, so it's best to host them yourself if you can.

As for the meter itself...there are hunters on top of basically every fight, even Hydross. It looks like they have a shaman for Mana Tide (though I don't see Grace of Air), they get a Bloodlust or two, and sometimes get a shadow priest too. So they're treated nicely, and their damage reflects it.
For Hydross I believe my group composition was:

Me - BM Hunter
Shaman
Warlock
Warlock
Shadow Priest

So, I had double mana regen, heroism, spellsurge from my shaman but WoA was up instead of GoA. That's just fine by me, because the most important buff for me is mana regen anyway.

Pretty much the most difficult fight for me last night was Lurker, but I just couldn't keep my pet up through the spout. I was running with a new ravager who's passives were specced a bit differently than my wind serpent. That's something I'll adjust before next week's clear.

For those who check my armory to compare the DPS, the bow dropped off Vashj last night, so the numbers you see in this clear are the gear on Armory + Sunfury with crit scope.

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Old 06/06/07, 11:36 AM   #358
 Lrigatonmai
owns a cowbell irl
 
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Tauren Druid
 
Mal'Ganis
Last night's kills:

Magtheridon
Buggy Gruul

The low warlock has low DoT uptime (as evidenced by tics). It looks like the lower rogue was using eviscerate more than the others. The shadow priest is undergeared but appears to be holding her own considering she's in blues and most of the other DPS is in epics.

My question is, what's up with hunter DPS? I don't know enough about their skills to look at this and see what's right/wrong. It looks like the pets may not have attributed properly (I'll try to reparse when I get home tonight to double-check) but that's about all I know to look for.

I'm pretty sure the warriors were in tank gear due to tanking adds on Mag and the bugged HS on Gruul. Is there anything else that pops out there?

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Old 06/06/07, 12:12 PM   #359
Pleun
Von Kaiser
 
Night Elf Druid
 
Nordrassil (EU)
Gruul last lockout.
Gruul 2 weeks ago.

Been killing Gruul for a few weeks now (2nd Magth, 1st Hydross this week - fairly casual), every time around 11-12 growths (12 growths on first kill too) and about 8-8.5K raid DPS. We have about ~30 active raiders, 0 active & reliable locks (awful lock activity on server). Usually we don't have much choice what to bring so we just get what we got online, mostly resulting in a really strange raidbalance/grouplayout (6 rogues on first Gruul kill for example) - but we manage ok.

Last week's kill I was grouped with 2 rogues, a feral & a resto shammy giving me GoA - last one died early in the fight, ankhed, and died again soon after, so close to useless for me. I'd rather have BS + WF, but we usually don't have spare warriors available and using WF slightly pisses off the druid and the occasional hunter/enh shammy I get. The kill 2 weeks ago I had an enh shammy (that died twice again, 2nd time at 50%, whats up with our shammies) and BS.

I usually end up on top together with another rogue at about 800-850 DPS (somehow I can't get higher, no matter what I try, and i suppose my druid & shammy dying every time isnt helping either), #3 & #4 also taken by rogues sitting at ~700, then under them the mages/hunters, then druids/shammies (that are both having major problems staying alive on caveins for some reason) and then the occasional lock we manage to drag in our raid. As mentioned earlier, we can be lucky already having 1 lock in the raid, so CoR/CoS isn't available. We didn't have a shadowpriest either until a few days ago, so hopefully that'll increase or mage & hunter dps slightly. Over the past few weeks our kills got easier, but our raid dps barely changed, oddly enough.

We always have _alot_ of melee, so caveins are a pretty big issue. On slams I usually end up having to CloS and sprint/run all the way to the gate because the middle is camped by druid/warriors and other rogues - resulting in (too) much downtime.

Last edited by Pleun : 06/06/07 at 12:22 PM.

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Old 06/06/07, 1:05 PM   #360
Leica
Von Kaiser
 
Night Elf Hunter
 
Bonechewer
Originally Posted by Lrigatonmai View Post
Last night's kills:

Magtheridon
Buggy Gruul

The low warlock has low DoT uptime (as evidenced by tics). It looks like the lower rogue was using eviscerate more than the others. The shadow priest is undergeared but appears to be holding her own considering she's in blues and most of the other DPS is in epics.

My question is, what's up with hunter DPS? I don't know enough about their skills to look at this and see what's right/wrong. It looks like the pets may not have attributed properly (I'll try to reparse when I get home tonight to double-check) but that's about all I know to look for.

I'm pretty sure the warriors were in tank gear due to tanking adds on Mag and the bugged HS on Gruul. Is there anything else that pops out there?
Magtheridon:

Darinnia: Spec appears to be a PvP/PvE hybrid spec of sorts, certainly not optimized for raid dps. I would recommend he consider giving BM a shot if he's looking for PvE dps. Additionally, 2 of the 3 points in Surfooted are essentially wasted as his hit rating puts him so near the cap as it is. Mechanically, the main thing I notice is the damage ratio of Auto Shot to Steady Shot. 40% auto and 20% steady makes me think he's missing a lot of steady shots. If he's going to stay marks I'd recommend he work on becoming more efficient with his shot weaving. He's also using mana inefficiently with his serpent sting. His 1h weapons are in desperate need of an upgrade. The Honor Hold revered spear, Sonic Spear, or Crystalforged War Axe would all outperform that combo of lvl 60 items.

Nagasakki: Again, Marks Spec, but his skill usage tells the real story. 2% of his damage comes from Steady Shot, 1% of his damage comes from Silencing Shot, 11% of his damage comes from Aimed Shot. This player has a LOT to learn about hunter mechanics. Honestly, I'm suprised he beat your tanks.

Chilibean: No pet. Marks Spec again. Auto/Steady Ratio is off again. With his gear he should be performing much better.

Looking at just the information from Magtheridon it would seem all of your hunters need to educate themselves on mechanics. None of them are using efficient shot weaving, none are using solid pve specs, they're just a mess in general. While they aren't all geared out, they can all be performing much higher.

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Old 06/06/07, 1:29 PM   #361
 Lrigatonmai
owns a cowbell irl
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Leica View Post
Magtheridon:

Darinnia: Spec appears to be a PvP/PvE hybrid spec of sorts, certainly not optimized for raid dps. I would recommend he consider giving BM a shot if he's looking for PvE dps. Additionally, 2 of the 3 points in Surfooted are essentially wasted as his hit rating puts him so near the cap as it is. Mechanically, the main thing I notice is the damage ratio of Auto Shot to Steady Shot. 40% auto and 20% steady makes me think he's missing a lot of steady shots. If he's going to stay marks I'd recommend he work on becoming more efficient with his shot weaving. He's also using mana inefficiently with his serpent sting. His 1h weapons are in desperate need of an upgrade. The Honor Hold revered spear, Sonic Spear, or Crystalforged War Axe would all outperform that combo of lvl 60 items.

Nagasakki: Again, Marks Spec, but his skill usage tells the real story. 2% of his damage comes from Steady Shot, 1% of his damage comes from Silencing Shot, 11% of his damage comes from Aimed Shot. This player has a LOT to learn about hunter mechanics. Honestly, I'm suprised he beat your tanks.

Chilibean: No pet. Marks Spec again. Auto/Steady Ratio is off again. With his gear he should be performing much better.

Looking at just the information from Magtheridon it would seem all of your hunters need to educate themselves on mechanics. None of them are using efficient shot weaving, none are using solid pve specs, they're just a mess in general. While they aren't all geared out, they can all be performing much higher.
Thank you, I'm passing this info along.

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Old 06/06/07, 1:51 PM   #362
Lex
Glass Joe
 
Human Priest
 
Elune
http://www.lossendil.com/wws/?report=v6xmksmze6tzy

Our second kill, with Gruul not playing nice with our melee.


Had a bit of discussion on our guild forums, and I can tell some people improved quite a bit, but we still have some poor performance. Is it gear, or some other issue?

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Old 06/06/07, 1:58 PM   #363
 GokieKS
OH NOES!
 
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Citania
Undead Warlock
 
No WoW Account
We did SSC last night and killed all the bosses which we've done before. Hydross/Lurker are considered to be on farm, Karathress is our second kill (the first kill was the night before). I forgot to do the logging myself until Karathress, so the Hydross/Lurker parses are from someone else, and he didn't wait until the log was completely written before copying/editing it, so Lurker kill is missing the very last part.

Hydross the Unstable:
http://www.lossendil.com/wws/?report=64z545shl36zw

The Lurker Below (Incomplete):
http://www.lossendil.com/wws/?report=vyhjc5qqpxq41

Fathom-Lord Karathress:
http://www.lossendil.com/wws/?report=mlibmc34xgwbs

Personally speaking, this was my first night of serious raiding as a Destruction spec, and I'm nowhere near satisfied with how I performed on these fights, but that's another issue altogether (which I posted in this thread).

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Old 06/06/07, 8:08 PM   #364
Osse
King Hippo
 
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Orc Hunter
 
Stormscale (EU)
Our Gruul.

http://www.chillend.nl/epeen/Gruul%207.6/

Scorpid is pretty bad for that fight, pet did only 393 dps as the poison keeps dropping off after shatter.

Whats strange to me is that the mages have 100% presence, I have 200 yard combat log but can mages really be that low in the list or are they doing something wrong?

I know Saklig is arcane for Al'Ar but looking at the total spells casted on mages looks like combat log isnt parsing them for that fight or then they just arent casting much. :|

Fight lasted 343 seconds and after adding up the spell cast times together for the mages the uptimes are just awful. :/

Last edited by Osse : 06/07/07 at 12:41 PM.

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Old 06/06/07, 8:26 PM   #365
manly
Soda Popinski
 
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Troll Mage
 
Mal'Ganis
Thats because the 'presence%' as shown in the Global Charts relates to whether or not the player died mid-fight (ie: 100% = no deaths), whereas when you click on the player name it gives you DPS time 'presence%', which is calculated based on the % of the fight where the player was, in fact, dpsing. Generally you want to look pretty much exclusively at that DPS time presence% to 'evaluate player skill'.

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Old 06/06/07, 8:50 PM   #366
zeidrich
Square Tires; Frozen to the Ground.
 
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Goblin Warrior
 
Mal'Ganis
Originally Posted by Osse View Post
Our Gruul.

http://www.chillend.nl/epeen/Gruul7.6/

Scorpid is pretty bad for that fight, pet did only 393 dps as the poison keeps dropping off after shatter.

Whats strange to me is that the mages have 100% presence, I have 200 yard combat log but can mages really be that low in the list or are they doing something wrong?

I know Saklig is arcane for Al'Ar but looking at the total spells casted on mages looks like combat log isnt parsing them for that fight or then they just arent casting much. :|

Fight lasted 343 seconds and after adding up the spell cast times together for the mages the uptimes are just awful. :/
I would say that it's accurate.

Vanyon cast 52 fireballs recorded, and 5 scorches. That costs 25,000 mana. He gained ~13,000 mana from VT and Master of Elements. He did not use any potions or mana gems. He didn't evocate. I can't see his armory because the server doesn't want to respond, but I would venture that having 12,000 mana from gear + spirit regen sounds about right.

My guess is he just went OOM and didn't do anything about it.

Take Urzula, assume the same 12,000 mana from gear + spirit regen. He used 3 mana gems and used evocation. Total mana gains are 10k + evocation (which doesn't show up in the log). His spells cost ~30,300 mana, but he gained clearcasting 6 times. Assuming the clearcasting came on fireballs/fireblasts instead of scorches that brings it down to 27,000 mana. Now going by the original assumption of 12,000 mana from gear + spirit regen, and 10k from mana gains from gems/MoE, that means that evocation would have to return ~5000 mana, which I don't think is unreasonable, though correct me if I'm wrong.

Again reason for being low in terms of % of time spent casting would be OOM.

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Old 06/06/07, 9:10 PM   #367
Osse
King Hippo
 
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Orc Hunter
 
Stormscale (EU)
Cheers Zeidrich.

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Old 06/07/07, 1:34 AM   #368
 Hamlet
<Druid Trainer> Emeritus
 
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Tauren Druid
 
Mal'Ganis
Something up with WWS? I'm getting 404.

Links: Moonkin Resto WoWMath Twitter YouTube
Please don't PM requests for advice on UI or specific gear choices.

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Old 06/07/07, 1:59 AM   #369
Melador
Soda Popinski
 
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Troll Druid
 
Mal'Ganis
It's reeeeealy slow for me, and I'm getting a "Invalid ID sent back by server..." error when trying to host reports.

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Old 06/07/07, 4:46 AM   #370
Schneeb
Don Flamenco
 
Night Elf Warrior
 
<SIN>
Neptulon (EU)
He seems to have added some form of throttling, when browsing reports you get put in a queue whilst it processes it - nice idea but could get tedious

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Old 06/07/07, 4:47 AM   #371
Corinthian
Von Kaiser
 
Orc Death Knight
 
Arathor
Here is my guilds most recent Gruul kill.

http://www.lossendil.com/wws/?report...&s=5380-5798&m

13 growths, which is our best to date, and we only had one really early death, so it looks like a good parse to get outside feedback on. So I welcome any advice we can get to improve our game.

Thanks in advance!

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Old 06/07/07, 5:11 AM   #372
woo-haa
Piston Honda
 
Human Warrior
 
Ravencrest (EU)
I'll comment on the warrior Nutzopalace.

Is he using dual wield with Mortal Strike spec? I see the Decapitator damage. He also use lackluster skills like Rend and Sweeping Strikes. He has 4 applications of Blood Rage in 6m42s fight. He don't use Berserker Rage (time it with inevitable damage from Shatter). He should use Heroic Strike instead of Cleave. I see Unleased Rage but no WF/SoE/GoA.

It seems to me that he is your usual tank but was specced DPS for this try.

Here are last night WWS from Lurker and Tidewalker:
http://www.axemen.org/raids/ssc/Lurker%2006.06.07
http://www.axemen.org/raids/ssc/Tidewalker%2006.06.07

Edit: It seems like I have to talk to my hunters.

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Old 06/07/07, 5:46 AM   #373
Osse
King Hippo
 
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Orc Hunter
 
Stormscale (EU)
Is there a reason why the hunters arent using their pets?

Aganemnon's damage would be alright in that fight if he just used a pet.

Mardin however.. 15 serpent stings and 7 silencing shots?

Steady shot is doing 13% of his damage and as he is using a rotation which includes arcane and multi and didnt use a single pot he went oom in about two minutes and then switched to aspect of the viper for even less dps.

MM ftl.

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Old 06/07/07, 12:52 PM   #374
deetee
Von Kaiser
 
Human Paladin
 
Ravencrest (EU)
Originally Posted by Corinthian View Post
13 growths, which is our best to date, and we only had one really early death, so it looks like a good parse to get outside feedback on. So I welcome any advice we can get to improve our game.
Thanks in advance!
Seams like your rogues could do a thing or two to max out their dps more. Boudenhagen doesnt seam to make use of any poisons - DP on offhand would certainly boost the dps quite a bit, and if he isnt in any shaman group, IP on the mainhand would be nice too.

Looks like both rogues are also slacking with keeping slice'n'dice up, specially beneficial to swordrogues, for more swordprocs.

Bonetopick is using envenom for finisher damage, which eats up the DP stacks. Imo he should rather be using rupture as a finisher, and having both rupture and DP ticking when the groundsmash comes.

In my opinion they should use evisc/envenom less often, and concentrate on having better slice'n'dice/rupture rotations - which will yeild more effective dps.

If they have Netherblade setbonus, a nice rotation would be shiv, 1pt slice, 5pt rupture, 1pt slice - and try to keep them both up at all time.

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Old 06/07/07, 1:41 PM   #375
Wixi
Glass Joe
 
Dwarf Warrior
 
Twisting Nether
Ok, got this parse from last nights gruul kill. We got him in 13 growths, with only 1 death.

Any ideas where we can pick it up some more?

Gruul Kill

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