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Old 07/09/07, 11:21 AM   #1276
Docjowles
Bald Bull
 
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Gnome Mage
 
Cenarion Circle
Like Chicken said, there is ample time for her to fit in six or seven fireballs even if she is being very very conservative. Also, there is a semi-common misunderstanding about how the scorch debuff works. Landing one scorch every 30 seconds is enough to refresh the entire stack. You don't need to refresh each "charge" individually. Your mages seem to play well enough to know this, but I just wanted to put it out there. I know I was unaware of it when I first switched to fire at 70.

I'd say having one mage's personal DPS go up by 100 vs the rest dropping a little bit is worth it, provided they are diligent about squeezing that one scorch in every 20 seconds or so. If they find that it is dropping off, then I guess it makes sense to stick one poor sap with scorch spam duty.

NECB and Debuff Filter both have a nice facility for showing you how much time is left on the scorch debuff.

Last edited by Docjowles : 07/09/07 at 11:24 AM. Reason: Department of Redundancy Department
 
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Old 07/09/07, 11:24 AM   #1277
Fässchen
Glass Joe
 
Dwarf Hunter
 
Mal'Ganis (EU)
These are the WWStats from a Karazhan Alt Run last Saturday (up to Curator/Chess including a single Aran try) :

http://www.lossendil.com/wws/?report=uqfayfm15op1s

Nearly everyone in the log is an alt (Nepomuk and Kazhrina are mains who logged in to help at the Curator when 2 of our attendants had to leave), so you will probably detect a lot of suboptimal moves.

My alt Briseis was the Main Tank in this run - Karazhan is the first raid instance I am tanking with her (tanking Ossirian/Hakkar/Domo Adds back in 1.0 does not really count I suppose).
I would like to get some comments about how my performance and how to improve.

Last edited by Fässchen : 07/09/07 at 11:26 AM. Reason: grammar
 
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Old 07/09/07, 11:29 AM   #1278
Goggles
does nothing
 
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Troll Shaman
 
Earthen Ring (EU)
Originally Posted by Harem View Post
It does make it easier, but the reason you give away this responsibility to one person so only one person has to scorch rather than everyone tossing scorches once and awhile. The reason you make it so only one person is scorching is because scorch is bad DPS, and you want to use as few of them as possible raid wide and still keep up the debuff. Get him to use fireballs to scorches in a 5 or 8 to 1 ratio and he'll keep it up just fine without gimping himself too much.
As a further note on this I'd tell your mages to let the 1 who owns the debuff stack (whoever got the 1st scorch off - you might as well all scorch at the beginning to get it up faster) to be the 1 to ensure it never drops off as, if they've got the right addons, they will be able to see exactly how long is left before it drops off. I really hate not having ownership of the debuff especially when I don't trust the other mages to think ahead and refresh before a Gruul shatter or other event that might stop it from being refreshed for a little while.

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Old 07/09/07, 11:39 AM   #1279
tedv
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Mal'Ganis
Originally Posted by Ariose View Post
Tonight we killed Gruul after being stuck on him for about 6 weeks. The input I have received from this thread helped us greatly in overcoming this obstacle. Thanks to everyone who contributed. Here's our kill:

WWS Link.
Just for fun, I checked out an earlier attempt from your guild: http://www.lossendil.com/wws/?report...va&s=1710-1983

Of the people present on both attempts, here's a list of their DPS improvements. Note that there weren't a ton of sources so there might be data integrity issues. But it's better than nothing.

Rogues: Large benefit from windfury, need to control aggro

Daelyg: 676 -> 815 (+20%)
Lysine: 728 -> 948 (+30%)

Shadow Priests: Better DoT uptime, still room for improvement

Yunalesc: 503 -> 674 (+34%)
Ehrin: 512 -> 582 (+14%)

Warlocks: No real improvement in DoT uptime or DPS

Shard: 533 -> 525 (-2%)
Desole: 692 -> 607 (-12%)

Mages: Even though the mages lost their shaman, the low DPS mages still improved:

Eve: 623 -> 723 (+16%)
Ahdril: 524 -> 712 (+36%)
Losaria: 790 -> 720 (-9%)
Shyyane: 679 -> 623 (-8%)

Hunters: Much better shot rotation (far more autoshots per minute in later parse)

Mzlunna: 606 -> 710 (+18%)

Warriors: Still improved from windfury; needs to use extra rage on more efficient moves

Felixi: 536 -> 576 (+7%)

I think the moral here is that many players are improving and almost everyone has room for more improvement.
 
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Old 07/09/07, 12:02 PM   #1280
Mem
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Frostwolf (EU)
Originally Posted by Fässchen View Post

My alt Briseis was the Main Tank in this run - Karazhan is the first raid instance I am tanking with her (tanking Ossirian/Hakkar/Domo Adds back in 1.0 does not really count I suppose).
I would like to get some comments about how my performance and how to improve.
It seems you got crushed pretty often so keep your Shieldblock pattern tighter. Also you seem to dump more rage than necessary with Heroic Strike. Only use HS if you really need to dump it, not as a part of your normal cycle if your primary threat moves are enough to drain the incoming rage. I'm saying this because every autoattack hit was converted into a HS. Of course your alt might swim in rage even while tanking the trash but at least check this yourself and ask yourself whether you had to delay Revenge or Shieldslam due to having not enough rage. If this is true, your rage management can be improved.

But overall it doesn't look that bad for me.
 
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Old 07/09/07, 6:29 PM   #1281
dogy
Von Kaiser
 
Tauren Druid
 
Archimonde
http://www.lossendil.com/wws/?report...ze&s=7427-8047

Our first kill of Hydross and second attempt at Lurker. We AoE both phases with the OT picking up an add along with Dogy, Jietoh and Rattlebone.

From quick glances I see that Vicarthe did not cast enough spells (way fewer SoC than rest of locks).

I see our spacing was a little bad because some SoC were only hitting 3 targets.

Feel free to rip it apart as much as you want...knowing what you did wrong is the only way to improve.
 
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Old 07/09/07, 7:02 PM   #1282
 Chicken
Co-starring: The Egg
 
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Blood Elf Paladin
 
Azjol-Nerub (EU)
First of all... Wow, that's a lot of AoE. We usually manage Hydross easily with 5 people AoEing, I can't imagine how fast the adds die with 4 mages and 5 warlocks!

Anyway, first of all I'm kinda curious why Emkayy stayed dead the entire fight; while I guess you weren't lacking on AoE, that's still some valuable DPS you're missing out on. The shorter you can make the Hydross fight, the less chance of stuff going wrong for some reason there is.

Raka died as well I note, though I'm surprised how little AoE damage he did compared to his fellow mages, seems he preferred to simply keep fireballing Hydross himself.

I'd comment on the Warlocks but you appear to have noticed that yourself already.

I'm curious as to why Gungona appears to be primarily healing through Lesser Healing Wave; I'm quite certain either Healing Wave or Chain Heal would both be superior heals for him to use in most situations, Chain Heal in particular is very good for healing the add tanks with an AoE tactic. Your Holy Priest Sarrs also seems to have this somewhat, his most used heal is Flash Heal, which is hurting his performance since that's really not possible to keep up as well as the slower heals.
 
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Old 07/09/07, 8:10 PM   #1283
Daeus
Glass Joe
 
Undead Priest
 
<Tys>
Runetotem
i believe this is the logs from our last SSC does anyone see anything that we can improve on i see alot of the other logs in here and it's substantially more dps then our raids. I've looked through there is there something i'm missing? We usually set up our mages with Elem Sham/Spriest/mage/mage/mage Dps warrior with totems/feral druids etc

http://www.lossendil.com/wws/?report...w5&s=2133-2743
 
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Old 07/09/07, 8:14 PM   #1284
 Cadfael
Playing Nelf until Tauren Priests
 
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Night Elf Priest
 
Perenolde (EU)
So after a long time here's a current WWS from me (I posted about a strange event at Gruul once, where it totally fell apart after we downed him for uh quite some time). This is our second Karathress fight (I was there the first time) and for the first time in ages I could go all out with no threat cap or anything really in the way. I had full VE going to help healers, too.

Two things make me rather happy. I am nearing my personal goal of reaching 1000 WWS DPS (still got to pick up the Icon of the Silver Crescent, 4 tokens to go, as well as waiting for some two vortex drops for my Belt of Blasting). The second, more important one is, that my raid is slowly shaping up, raid DPS is going up. Granted, it was quite stacked, but with more than 1 minute to the enrage, while losing a good DPS hunter midway in the fight is rather comforting now. Not much longer and we reach 10'000 Raiddps in non-aoe fights.

Still, there's bound to be lots of stuff we could do better, so shoot ahead:

http://www.lossendil.com/wws/?report...4a&s=1450-1987

To forestall the upcoming question: Yes, Aeneas is a Prot Paladin, he tanks the Hunter together with Meruko (who does the Hunter's Pet). We do Hunter, Shaman, Priest, Karathress. Went to Karathress with about 4 minute 45 or so left on the timer.
 
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Old 07/09/07, 8:17 PM   #1285
Malan
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Malan
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Daeus - Your shaman "irshaman" needs to do some serious reading up on enhance shaman theorycrafting. http://www.lossendil.com/wws/?report...s=trash&ab=236
Rockbiter is NOT considered an acceptable weapon imbue.
He's speced elemental right now I can't tell what his gear was.

Shitting up every single thread on EJ since '06
 
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Old 07/09/07, 8:27 PM   #1286
Eury
Von Kaiser
 
Draenei Shaman
 
Eonar (EU)
http://www.lossendil.com/wws/?report...rbco4e&s=0-656

Our first Kael kill from earlier tonight.
We used aoe and had all weapons down ~15-20 seconds before p3 and last add got killed just when Kael got released.
It made p4 very short, think we had 2 pyroblasts and in p5 the second phoenix spawned just as he died.
 
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Old 07/09/07, 8:29 PM   #1287
Daeus
Glass Joe
 
Undead Priest
 
<Tys>
Runetotem
Originally Posted by Malan View Post
Daeus - Your shaman "irshaman" needs to do some serious reading up on enhance shaman theorycrafting. http://www.lossendil.com/wws/?report...s=trash&ab=236
Rockbiter is NOT considered an acceptable weapon imbue.
He's speced elemental right now I can't tell what his gear was.
hmm i checked it over i think he only used it on trash once or twice should be wf the rest of the time. He's usually our Resto shaman just happened to be missing our Enh shaman that day he had some gear to fill in
 
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Old 07/09/07, 9:22 PM   #1288
Malan
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Malan
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13 refreshes of the weapon says it was more than once or twice.
His windfury ratio to white dmg was very low on a couple of the bosses so I'd suspect pretty strongly that he was using Rockbiter on several of the bosses you did that night. Some of his parses show him at 60% or higher for white dmg and only 15-20% from Windfury. On your Morogrim kill however he had a much higher ratio of Windfury - which indicates that he put it on his offhand finally. Why in the world he thought rockbiter would be acceptable though is beyond me.

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Old 07/10/07, 5:33 AM   #1289
r3d3
Glass Joe
 
Undead Priest
 
Sargeras
We have a shadowpriest who continually underperforms in our raids and I (being a rogue) don't really know what she's doing wrong. Perhaps it's just the fights we're looking at, but even when other priests are in the raid her performance is sub-par. Her name is Etienne in the following:

Last night's Maulgar where she did ok: http://www.lossendil.com/wws/?report=n25vdt2xmpizu

Gruul: http://www.lossendil.com/wws/?report=vx4kn1ffivmjm

Mag (she was clicking): http://www.lossendil.com/wws/?report=xpg65q52re53g

Void Reaver (her boyfriend Volderiddle was also in the raid): http://www.lossendil.com/wws/?report=rnjk1mlcc5jqc

Any advice would be appreciated.
 
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Old 07/10/07, 5:34 AM   #1290
archkiller
Glass Joe
 
Tauren Warrior
 
Khaz'goroth
On our third day on hydross, we manage to get hydross to 16% before he enrage at 10min. This is our best attempt.
http://www.lossendil.com/wws/?report...&m&s=6045-6706

Any idea on how to improve on our raid dps, esp mages and rogues. We use 4 tanks on 4 adds, with mages single target dps.

Last edited by archkiller : 07/10/07 at 5:55 AM.
 
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Old 07/10/07, 5:40 AM   #1291
Goggles
does nothing
 
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Troll Shaman
 
Earthen Ring (EU)
Originally Posted by archkiller View Post
On our third day on hydross, we manage to get hydross to 16% before he enrage at 10min. This is our best attempt.
http://www.lossendil.com/wws/?report...&m&s=6045-6706

Any idea on how to improve on our raid dps, esp mages and rogues. We use 4 tanks on 4 adds, with mages single target dps.
The link doesn't work

Not actually a member of Refusion on Burning Blade.
 
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Old 07/10/07, 5:58 AM   #1292
archkiller
Glass Joe
 
Tauren Warrior
 
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Sry, the link is now working.
 
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Old 07/10/07, 6:00 AM   #1293
woo-haa
Piston Honda
 
Human Warrior
 
Ravencrest (EU)
Originally Posted by r3d3
We have a shadowpriest who continually underperforms in our raids and I (being a rogue) don't really know what she's doing wrong. Perhaps it's just the fights we're looking at, but even when other priests are in the raid her performance is sub-par. Her name is Etienne in the following:
From what I have gathered from WWS Mind Flay should should be the main contributor to total damage. It seems like Etienne doesn't use MF as much as she should. Her DOT timers are OK, but could be improved as well (73/117 VT and 87/117 SWP). You might also tell her to reevaluate her gems and enchants.

Last edited by woo-haa : 07/10/07 at 6:09 AM.
 
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Old 07/10/07, 6:11 AM   #1294
Zephro
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Originally Posted by woo-haa View Post
From what I have gathered from WWS Mind Flay should should be the main contributor to total damage. It seems like Etienne doesn't use MF as much as she should. Her DOT timers are OK, but could be improved as well (73/117 VT and 87/117 SWP). You might also tell her to reevaluate her gems and enchants.
Out of interest, how do you tell DoT uptimes? I'm possibly just being dense, but I can't see it in the logs. I guess you could multiply the number of ticks by 3 and compare it to the fight length, but it seems to round the fight length to minutes so you could potentially be 29 seconds out either way.
 
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Old 07/10/07, 6:11 AM   #1295
Utters
Totem bar is meh.
 
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Originally Posted by archkiller View Post
On our third day on hydross, we manage to get hydross to 16% before he enrage at 10min. This is our best attempt.
http://www.lossendil.com/wws/?report...&m&s=6045-6706

Any idea on how to improve on our raid dps, esp mages and rogues. We use 4 tanks on 4 adds, with mages single target dps.
From a quick glance I see that past the top 2 damage dealers DPS seems slightly low but it all should be able to be increased easily (enh sham looks quite low though) just have many of your members check the threads here and on other forums for class theorycrafting. Also only 2 warlocks seems low for learning Hydross. Bring 1 more next time and encourage your dps to check out ways to increase their dps and you should have a kill. overall it looks pretty good though.

Edit: Closer inspection tells me that along with the enh sham being really low a hunter (Niaala) and a rogue (foiil) are both also quite low on dps. Few notes from Niaala spec is good but they should consider GftT as for any spec its a huge dps gain with a focus dump pet. gear isn't bad just need to get a new chest piece and get rid of that ony neck(wtf?). Also their pet had very low dps time and they need to work harder on keeping the pet around for the full fight and they'll see much more damage. The shot rotation seems bad and they need to use steady more as that is our new bread and butter damage ability.

Foiil has great gear and spec. Only thing they are missing is the hit cap and not by too much so there is really no excuse for having such low dps. another thing I just noticed is that all 3 of the low damage members I mentioned also have very low dps time so there is where a lot of improvement will come from.

EDIT2: Oh thats not a feral druid tank... but a boomkin. Yeah you should probably drop that spec all together from your raid invite list.

Last edited by Utters : 07/10/07 at 6:34 AM. Reason: spelling
 
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Old 07/10/07, 6:25 AM   #1296
Cesar2000
Don Flamenco
 
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Dragonblight (EU)
Originally Posted by archkiller View Post
On our third day on hydross, we manage to get hydross to 16% before he enrage at 10min. This is our best attempt.
http://www.lossendil.com/wws/?report...&m&s=6045-6706

Any idea on how to improve on our raid dps, esp mages and rogues. We use 4 tanks on 4 adds, with mages single target dps.
I think your strategy is the big problem. First of all I think you're bringing too many healers- This is one of the fights that isnt very intensive, so you should be able to do it comfortably with atleast 7. (Or even 6 should be easy if all have a SP)

Secondly, if you're putting a tank on each add, by far the best strategy is to AoE them. This should increase your dps a lot. If you want to do it single-target anyway, drop an offtank and use banish.

Lastly, a lot of your dpsers are just terrible. The moonkin barely does more damage than the tanks. Your top hunter does double that of the bottom hunter. Etc.
 
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Old 07/10/07, 6:46 AM   #1297
 Cadfael
Playing Nelf until Tauren Priests
 
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Night Elf Priest
 
Perenolde (EU)
Originally Posted by r3d3 View Post
We have a shadowpriest who continually underperforms in our raids and I (being a rogue) don't really know what she's doing wrong. Perhaps it's just the fights we're looking at, but even when other priests are in the raid her performance is sub-par. Her name is Etienne in the following:
Her Hitrating is not where it should be. Get her to increase it to 76. She's Aldor so she can't pick up the Scryer's Bloodgem. She should get a Spellstrike set to pair with her Frozen Shadowweave as soon as possible though. This will be a boost in both damage and spell hit.

Gems and enchants could take a little look at, too. Basically she should put everywhere +9 spell damage in (Runed Living Ruby). Ignore gem bonus, it's just not worth it. Enchant on Bracers should be +damage as well, not some few mana points. Even though I'm the mana battery, I am constantly chain chugging potions. It's just the way it is. Increase +damage this will increase damage and raid support and slightly better self-sustainability through mana feedback.

But after equip, I think there is more work to be done in spell cast sequence. Mind flay is all too low in comparison to SW:P. I do most damage with Mind Flay, followed by SW:P, VT and the two nuker spells. Her MF should be way up. Find out why she doesn't MF as much. Could be anything from positioning, awareness of the sourrounding, general misunderstanding, etc. Of course having to click at Magtheridon does decrease the time where a mindflay is possible but the WWS you posted show a general problem here at all encounters.

Basic spell sequence when in doubt: VT, SW:P, MF(repeating until you need to refresh DoTs). MB and SW only when threat/mana/time allows. That's a basic sequence that should yield quite a DPS boost already. Once that is ok, she should find her own sequence that works best.
 
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Old 07/10/07, 6:50 AM   #1298
woo-haa
Piston Honda
 
Human Warrior
 
Ravencrest (EU)
Originally Posted by Zephro View Post
Out of interest, how do you tell DoT uptimes? I'm possibly just being dense, but I can't see it in the logs. I guess you could multiply the number of ticks by 3 and compare it to the fight length, but it seems to round the fight length to minutes so you could potentially be 29 seconds out either way.
Yes, I use a simple [number_of_ticks * 3 / time ]. To get a time details simply click on any actor. It should display time of first action to time of last action. Something like this: Present from 02:12'11 to 02:16'07 (97 %)
 
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Old 07/10/07, 7:26 AM   #1299
Zephro
Piston Honda
 
Undead Warlock
 
<xW>
Neptulon (EU)
Originally Posted by woo-haa View Post
Yes, I use a simple [number_of_ticks * 3 / time ]. To get a time details simply click on any actor. It should display time of first action to time of last action. Something like this: Present from 02:12'11 to 02:16'07 (97 %)
Ah OK, thanks.
 
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Old 07/10/07, 7:27 AM   #1300
 Chicken
Co-starring: The Egg
 
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Blood Elf Paladin
 
Azjol-Nerub (EU)
Originally Posted by archkiller View Post
On our third day on hydross, we manage to get hydross to 16% before he enrage at 10min. This is our best attempt.
http://www.lossendil.com/wws/?report...&m&s=6045-6706

Any idea on how to improve on our raid dps, esp mages and rogues. We use 4 tanks on 4 adds, with mages single target dps.
You're using a separate tank on each add, and you're expecting 2 warlocks to kill the adds in a reasonable amount of time. Seriously, get your mages to join in on the AoE and tell the rest of your DPS to perhaps help a little bit to start with on the adds, but get back on Hydross as soon as possible.

One of the big advantages of using the AoE tactic is that for the most part your non-AoE DPS can focus exclusively on Hydross. This should help your rogues as well.

Tell your other hunters to have a chat with Kahzghskull; he knows what he's doing, they apparently don't. One of your hunters didn't use a pet at all, while Hydross is a very pet friendly fight.

Last edited by Chicken : 07/10/07 at 7:28 AM. Reason: Added quote.
 
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