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08/25/07, 5:35 PM
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#2301
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Von Kaiser
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Originally Posted by Asgorath
I'm looking for some help in understanding the WWS data for Shadow Priests. We regularly run with 2, but they're having some trouble breaking the 800 DPS barrier. I've been forwarding information from this thread and these forums in general, but I'm worried that I'm missing something.
Here's a recent Hydross kill: Wow Web Stats
And Lurker: Wow Web Stats
In general, Penella seems to have solid DoT uptime, gets plenty of MB/Death in, but has what looks like a low number of MF ticks. Coldness had decent DoT uptime, perhaps not as good with VT, but many more ticks of MF. In general, they're usually neck and neck and put out a respectable performance, but I'm looking for advice to help them improve and get up to the 8-900 DPS mark.
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Dot uptime needs to be worked on, within the ten minute and 20 second fight of yours, coldness had 101 SWP ticks, vs my 7.5 minute 90 ticks, and had 89 VT ticks to my 83. Penella is a bit better with 113 SWP ticks but still only had 89 VT ticks. Both need to try and pull his VT ticks up to come close with SWP ticks, if he is casting VT just as soon as he sees the debuff drop off hes doing something wrong. He needs to account for lag and cast it 1.5seconds plus latency before it ends. 500ms latency and he needs to cast it 2 seconds before it ends. Get DOT timers and make sure each dot is applied less than a quarter of a second after the each dot ends.
Coldness. Using Inner Focus once every three minutes for a 595 mana SWP is 16.5 mana per 5 seconds. Get it. I also see you that youre undead and you used devouring plague 3 times in that fight. Scrap using Inner Focus on SWP, macro inner focus to cast devouring plague after it. Doing that, Inner focus becomes 32 mana per five seconds. Drop 2/2 imp vampiric embrace and drop one point out of shadow weaving to put one point in inner focus and 2 more into improved mind blast. Use mind blast on cooldown for maximum dps, as well as shadow word: death. You can do double the dps of mind flay by using Mind Blast-->SWD in that 3 seconds rather than just mind flaying for 3 seconds, and if either crit youre getting more than that. Get an icon of the silver crescent as well as the heroic shadow offhand. Put 6 mana per 5 seconds on your chest and put sublety to your cloak, with curse of shadow on the mob, youre not getting anything from the cloak enchant.
Penella seems to have Inner Focus, but never used it once during the whole lurker kill and used Devouring Plague 3 times? Again, macro it so that you hit the macro twice, once to activate inner focus and once to cast Devouring plague. They are on the same cooldown, no reason not to use it and save yourself almost 3600 mana. Same thing here though, lose 2/2 imp vampiric embrace and one point of shadow weaving to put into mind blast, and start using both mind blast/swd on cooldown and youll see your dps rocket.
Good luck!
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08/25/07, 5:57 PM
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#2302
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Von Kaiser
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Originally Posted by Muneyus
Greetings All,
Our guild has been one of those who never really knew that DPS was an issue. We pushed KTM as hard as we could, and told everyone to back down instead of pushing the tank forward. People who couldn't control aggro were seen as the problem, instead of realizing that you could create a TPS/DPS gap to increase raid efficiency. We built groups around how easy it was to heal and buff them instead of the dynamics that one class leads to another.
Gruul has been a turning point for us. Sure, we have seen enrage timers before with bosses like Hakkar, Prince, and Moroes, but we never knew how bad our problem was. After discovering EJ, WWS, and a few other eye openers, I found that our guild DPS was on average about 350. Which consequently was the same as our tank's TPS. We were building habits of low dmg.
Through some research, I have found 21 factors that can increase a person's DPS, and we have been working on everyone of them in a furious manner across all classes. Last night we did Gruul getting him down to 15% before a wipe (as our current best attempt) We have figured out the shatter mechanic, but I know that our DPS is still low.
Here is a WWS report of the encounter.
And a VIDEO of the 15% marker .
The video shows group makeup and any other details that might lend insight into what the WWS report shows.
I really value the feedback and insight of this community and would appreciate any suggestions you can share as to what we are missing. At this point, I'm building the raid with everything I know to do, and we still can't peak 700. Rogues are bringing drums, we put SPriest in w/ Mages for mana, keep up wisdom, all classes are focused on making the Hit Cap etc...
Some of us are hitting 700 (barely) while most are in the 500 range. Anyone below 500 has to go to training on Dr. Boom before they can raid again as that's our current floor. As we know more, we will ratchet it up to 600, 700, and possibly 800.
Any insight?
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Luckylady-needs to seriously check her talent trees. Shadow Affinity is a must for ANY raiding/grouping shadow priest, no questions asked. Period. Meditation is also needed as well. Id take points out of Imp Psychic Scream, Silence, Imp Vampiric Embrace and a point out of Shadow Weaving to put 3 points into Shadow Affinity and 3 points into Meditation. I can only guess that at only 820 spell damage hes having HUGE mana issues. Meditation will help some.
She seriously needs to do about 100 heroics as well as Karazhan. There is no reason that if youre doing Gruul, you cant do those. Do Heroic Slave Pens for the starlight dagger or at least grind to exalted for Lower City mace.
Needs a lot of work on gear, then we can really critique on her spell rotation, as im guessing mana was a huge issue. Work on DOT uptime.
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08/25/07, 7:17 PM
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#2303
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Soda Popinski
Orc Death Knight
Mal'Ganis
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Originally Posted by Masaren
Dot uptime needs to be worked on, within the ten minute and 20 second fight of yours, coldness had 101 SWP ticks, vs my 7.5 minute 90 ticks, and had 89 VT ticks to my 83. Penella is a bit better with 113 SWP ticks but still only had 89 VT ticks. Both need to try and pull his VT ticks up to come close with SWP ticks, if he is casting VT just as soon as he sees the debuff drop off hes doing something wrong. He needs to account for lag and cast it 1.5seconds plus latency before it ends. 500ms latency and he needs to cast it 2 seconds before it ends. Get DOT timers and make sure each dot is applied less than a quarter of a second after the each dot ends.
Coldness. Using Inner Focus once every three minutes for a 595 mana SWP is 16.5 mana per 5 seconds. Get it. I also see you that youre undead and you used devouring plague 3 times in that fight. Scrap using Inner Focus on SWP, macro inner focus to cast devouring plague after it. Doing that, Inner focus becomes 32 mana per five seconds. Drop 2/2 imp vampiric embrace and drop one point out of shadow weaving to put one point in inner focus and 2 more into improved mind blast. Use mind blast on cooldown for maximum dps, as well as shadow word: death. You can do double the dps of mind flay by using Mind Blast-->SWD in that 3 seconds rather than just mind flaying for 3 seconds, and if either crit youre getting more than that. Get an icon of the silver crescent as well as the heroic shadow offhand. Put 6 mana per 5 seconds on your chest and put sublety to your cloak, with curse of shadow on the mob, youre not getting anything from the cloak enchant.
Penella seems to have Inner Focus, but never used it once during the whole lurker kill and used Devouring Plague 3 times? Again, macro it so that you hit the macro twice, once to activate inner focus and once to cast Devouring plague. They are on the same cooldown, no reason not to use it and save yourself almost 3600 mana. Same thing here though, lose 2/2 imp vampiric embrace and one point of shadow weaving to put into mind blast, and start using both mind blast/swd on cooldown and youll see your dps rocket.
Good luck!
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The positioning on that kill wasn't optimal, I believe Coldness was on the North island and wasn't in range of 2 of the Guardians. Seems like DoT uptime on the short-lived adds would be harder to manage, but the point is a valid one. Both are using DoTimer to track things. Are you suggesting you should interrupt Mind Flay to re-apply VT or SW:P a fraction of a second after the last tick, for example? As far as I know, they've been making sure the last tick happens and applying the DoT as soon as possible, usually the next cast, but not interrupting MF to cast VT and so on. I'd have to check with them on the specifics, but the golden rule I've seen on these boards is to make sure you get the last tick of the DoT.
Thanks for pointing out that Coldness still doesn't have Inner Focus, I reminded him about that a week or two ago but I guess he never respecced. From what I've seen, this is a common talent build:
http://www.wowhead.com/?talent=rxMRzhZZVGxkMxRhtEo
Are you suggesting that more points in Imp Mind Blast are needed, or are the standard these days? Coldness is something of a reroll, he switched from his Mage and is lagging behind a bit on the Heroic badge gear front. Note that no one on our server has Enchant Cloak: Subtlety, we're patiently waiting for the next patch.
Penella has Inner Focus macroed with Devouring Plague, so I'm not sure why it's not showing up in the WWS report. Coldness has been complaining about mana problems, and this would certainly explain the difference -- it's the first time I've seen him using DP on a regular basis, and without IF it's extremely expensive. From what I've seen, Penella is pretty good at casting MB and SWD on cooldown, but her MF tick count is a lot lower than Coldness (or other Shadow Priests I've seen on WWS). It might be an issue with timing the next cast, and losing the final tick or something.
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08/25/07, 7:42 PM
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#2304
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I park my feet under my desk.
Night Elf Druid
Dragonblight
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If you have Inner Focus macro'd up in a '/cast Inner Focus /stopcasting /cast something else' macro, it quite frequently won't show up. I log for our WWS ( here's my split on our first lurker kill), I have Inner Focus macro'd to Shadow Word: Pain, and it doesn't show on my WWS, despite the fact I was logging.
(My spec runs low on points in Shadow Focus, because we have two elemental shaman and only one spriest - and I do most of the group setups.  )
As far as Imp. MB vs. Shadow Power, I think Shadow Power is better as long as you're using SW: D and MB relatively equally. If you're only using MB, then imp. MB is better.
On your priest's rotations, Penella needs more SW:P and VT uptime (as already noted) - as far as interruption goes, don't, it kills MF efficiency if you clip the third tick. Always be casting, don't clip the last tick of MF or dots, but refresh dots ASAP (bear in mind for VT you can start casting VT 1.5s before it falls off without clipping the last tick). Also, both of them could stand to use SW: D a bit more (especially since they both have full Shadow Power, see above), although obviously you don't want them killing themselves or straining your healers.
Also, one side note - if you're routinely running with two spriests, they could probably drop to 3/5 shadow weaving each (or make one of them the weaving bi^H^H .. provider and allow the other one to spec out of it). Also, imp. VE is a double-edged sword - more healing done by the priest's VE, more threat for the priest. However it's not hard to not cast VE on threat-sensitive fights.
Blackout vs. Spirit Tap is personal preference (basically depends if you PvE or PvP in off-times), but I personally think Tap is more useful for pve situations, most fights have opportunities to ninja Spirit Tap procs.
edit: fixed stupid emotes.
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DeeNogger: "No dot timer? Get your belt off, its spanking time."
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08/25/07, 7:49 PM
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#2305
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Glass Joe
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Here is a WWS from my guilds last Solarian kill...
Wow Web Stats
we killed her in 2 AoE phases.
We ripped her up pretty bad, so hearing of guilds doing this in 1 AoE phase, I would love to see a WWS of one.
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08/25/07, 8:29 PM
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#2306
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Piston Honda
Dwarf Death Knight
Kel'Thuzad
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Originally Posted by TOOL
Here is a WWS from my guilds last Solarian kill...
Wow Web Stats
we killed her in 2 AoE phases.
We ripped her up pretty bad, so hearing of guilds doing this in 1 AoE phase, I would love to see a WWS of one.
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Wow Web Stats. See that little link that says "See other WWS for this boss" in the upper right-ish of your link? That lists all other WWSs that are up sorted by top DPS on down. I'm not really sure if those were done in less than 2 AoE phases though. Thats just the top DPS WWS has up there.
EDIT: Although those parses seem to be missing some damage. Looks like #4 is the first correct one.
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08/25/07, 8:39 PM
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#2307
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Glass Joe
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LOL impressive! thx for the info
is there anyway to look up specific guilds? I tried to "Search" at the top... got 0 results from every guild I tried
Last edited by TOOL : 08/25/07 at 8:46 PM.
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08/25/07, 9:00 PM
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#2308
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Mike Tyson
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Just for the sake of curiosity here's Abom/Plague/Frostwyrm Naxx with maybe 2/3 of the raid consisting of t6-geared folks.
Wow Web Stats
Loatheb died before casting any Dooms. We did Sapphiron with no FrR at all, and while it's possible, it's still pretty nasty. Really just posted as an illustration of how much damage can scale.
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08/25/07, 9:10 PM
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#2309
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Soda Popinski
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Originally Posted by jusion
Wow Web Stats. See that little link that says "See other WWS for this boss" in the upper right-ish of your link? That lists all other WWSs that are up sorted by top DPS on down. I'm not really sure if those were done in less than 2 AoE phases though. Thats just the top DPS WWS has up there.
EDIT: Although those parses seem to be missing some damage. Looks like #4 is the first correct one.
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Wow Web Stats is done in one AE transition. You can tell by looking at the log, and limiting it to Solarian priest spawns. There was only one spawn, and it occurred about halfway through the fight.
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08/25/07, 9:37 PM
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#2310
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Von Kaiser
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Originally Posted by jusion
Wow Web Stats. See that little link that says "See other WWS for this boss" in the upper right-ish of your link? That lists all other WWSs that are up sorted by top DPS on down. I'm not really sure if those were done in less than 2 AoE phases though. Thats just the top DPS WWS has up there.
EDIT: Although those parses seem to be missing some damage. Looks like #4 is the first correct one.
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#1 and #3 are 1 AoE phase kills. #3 is incorrect. You can tell by the number of Solarium Priest deaths (2 per phase). It also explains why 'damage is missing.'
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08/26/07, 3:10 AM
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#2311
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Piston Honda
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Originally Posted by constantius
1) Denholm cannot possibly POSSIBLY build raid-level threat with a blue quest reward. He needs a new weapon. Now.
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Gromtor's Charge is a perfectly acceptable raid tanking weapon. I tank with it every week. Get the TPS spreadsheet and plug in both Grom'tor's and something like King's Defender. The TPS difference is very small. DPS differences on weapons just don't translate into much of a TPS increase.
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08/26/07, 3:48 PM
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#2312
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Bald Bull
Trouble
Blood Elf Druid
No WoW Account
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I wish all the junk reports would be removed from the top 50 lists on lossendil's site.
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08/26/07, 5:14 PM
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#2313
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D:
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Originally Posted by Trouble
I wish all the junk reports would be removed from the top 50 lists on lossendil's site.
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Agreed, I don't think it would be that difficult for the guy to do. Most of them are pretty obvious anyways.
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08/26/07, 6:42 PM
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#2314
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Soda Popinski
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He's said that he will be removing the reports after he's sure that he's fixed all of the bugs in the parser that are *causing* them.
Makes sense to me. He's busy, and removing them all *will* take time. Little point in taking them off if they're just going to go back up the next time certain people post. There's one guild in particular that has a *ton* of top-level fights, all of which are specious. Thankfully, they aren't in BT, so they aren't actually clearing all the content.
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08/26/07, 9:00 PM
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#2315
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Red Coat
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Originally Posted by Praetorian
Just for the sake of curiosity here's Abom/Plague/Frostwyrm Naxx with maybe 2/3 of the raid consisting of t6-geared folks.
Wow Web Stats
Loatheb died before casting any Dooms. We did Sapphiron with no FrR at all, and while it's possible, it's still pretty nasty. Really just posted as an illustration of how much damage can scale.
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Its interesting how Laotheb raid dps is so so much higher than patchwerk. I assume thats mostly due to raid comp. or some way that the encounters are changed when trivialized at level 70.
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08/26/07, 9:06 PM
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#2316
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Von Kaiser
Gnome Warrior
Cenarion Circle
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Originally Posted by DeeNogger
Its interesting how Laotheb raid dps is so so much higher than patchwerk. I assume thats mostly due to raid comp. or some way that the encounters are changed when trivialized at level 70.
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Look at the dps for all the melee, or more the presence. They all died about 1/3 into the fight, from pulling agro and eating a HS I assume.
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08/26/07, 9:09 PM
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#2317
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Don Flamenco
Night Elf Druid
Dragonblight (EU)
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Or its the +50% crit rate on Loatheb.. 
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08/26/07, 10:37 PM
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#2318
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Soda Popinski
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Originally Posted by Bliss
Look at the dps for all the melee, or more the presence. They all died about 1/3 into the fight, from pulling agro and eating a HS I assume.
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How would pulling aggro have anything to do with the HS mechanic? HS strikes the highest HP target in melee range, and has nothing whatsoever to do with threat, at least, it didn't when we were doing Naxx. It also behaved the same way when we went to Naxx a month ago on a weekend. OTs ate every hateful.
23:17'00.117 Patchwerk's Hateful Strike hits Cryingrogue for 14969
23:17'01.309 Patchwerk's Hateful Strike hits Paches for 4427 (546 blocked)
23:17'03.501 Patchwerk's Melee hits Scorned for 2133
672 Patchwerk's Hateful Strike parried by Paches
23:17'04.134 Patchwerk's Melee misses Scorned
899 Patchwerk's Melee hits Scorned for 2094
914 Patchwerk's Hateful Strike hits Loderunner for 10744
23:17'06.114 Patchwerk's Hateful Strike hits Paches for 4749 (546 blocked)
and
23:17'34.216 Patchwerk's Hateful Strike dodged by Clockworks
23:17'35.462 Patchwerk's Hateful Strike hits Clockworks for 13844
23:17'38.210 Patchwerk's Hateful Strike misses Groggles
23:17'39.504 Patchwerk's Hateful Strike hits Groggles for 15302
This does seem odd behaviour, esp. since Paches has ~ 20k HP, and he should never drop down to rogue levels for HP totals.
Last edited by constantius : 08/26/07 at 10:51 PM.
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08/26/07, 11:08 PM
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#2319
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Bald Bull
Orc Warrior
Burning Blade
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Yeah, they pulled aggro but didn't eat a Hurtful. Which might not be that surprising; Hurtful causes some fixed amount of threat that's probably standardized around level 60 threat values. Then again, why wouldn't ranged also pull aggro?
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08/26/07, 11:16 PM
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#2320
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Mike Tyson
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HS strikes the highest HP target in melee range, and has nothing whatsoever to do with threat, at least, it didn't when we were doing Naxx.
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This is false. The logs you quote demonstrates that it's false. Hateful selects among the #2 through #4 aggro in melee range (#1 being the MT of course) and picks the highest HP among those 3. The last 2 melee survived. What happened was that you had ALL the melee passing the OT in threat, because when you're doing 2k melee DPS and the Hateful tank is avoiding 2/3 of the Hatefuls, you're going to pass him. As a result, you had melee DPS in the #2 through #4 aggro slots, such that the Hateful selection was occuring among 3 melee DPS. Once enough melee DPS had died, 2 enhancement shamans remained, and surely they were above the OT in terms of aggro, but because it was only two of them, the OT kept eating all the Hatefuls from that point on. Anyway, we really, really don't need another Patchwerk/HS discussion a year later. :P
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08/27/07, 9:44 AM
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#2321
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StUfF
Night Elf Druid
Jubei'Thos
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Wouldn't ranking be better if it was based on time?
DPS at the moment is not very reliable at all, with destro. lock using curse of Doom have insanely inflated DPS values while heavy dot classes have inflated dps time.
If rankings were based on time taken, this could potentially remove any problems based on buggy combat logs, but it might open up some fairly easy combat log falisfying.
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08/27/07, 11:03 AM
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#2322
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Soda Popinski
Docjowles
Gnome Mage
No WoW Account
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Originally Posted by Muneyus
Greetings All,
Here is a WWS report of the encounter.
Any insight?
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You got a ridiculously good post from constantius, but I'll weigh in on the mage situation a little. Blanket tips: This is a long fight, so people should pop cooldowns right after the first shatter. Combustion will be ready for the 20% "execute range", and trinkets will be usable 3 or 4 times. A few people have +int gems which are pretty worthless; a +9 damage gem will serve much better. Likewise, as soon as someone has a decent pair of bracers, they should invest in the +damage enchant over the +int. With that many mages, there is no excuse to not have Curse of the Elements up. I also don't see Misery from the shadow priest; I really hope that is just a logging error or you're giving away a free 5% damage bump.
Tinymist is really underperforming. He obviously isn't clueless, since his spec is spot-on and he is making smart gear/gem choices. But for some reason his DPS time is just abysmal. Some of the other mages managed to get off like 15 more fireballs than he did in the same timeframe, which is why his damage total is so much lower. He didn't use any mana gems or pots, did he go OOM or something? Or is he just being way too conservative? His gear isn't amazing, but he should still be competitive if he casts the same number of spells as the other mages.
Valter should shift some of his crappy arcane talents into maxing out Arcane Concentration and Burning Soul. Particularly if threat is an issue, why would you not take the threat reduction talent?
Empire got demolished by a shatter early on, but there's still some obvious things from the armory to fix. He doesn't have the gear to support an arcane spec, so he would benefit from a respec to 10/48/3--just clone Digit's build. He has no gems in his boots and the PvP trinket is useless on Gruul (maybe I just caught him enjoying EoTS weekend?).
Digit and Icycles obviously know what they are doing, and it shows on the damage meter. Get them to advise the others on how they can squeeze in more fireballs, on gear and spec, etc.
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08/27/07, 11:11 AM
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#2323
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Observation: I am awesome
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Originally Posted by Docjowles
I also don't see Misery from the shadow priest; I really hope that is just a logging error or you're giving away a free 5% damage bump.
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I'm sure this is just a logging error. It's in her talent spec. I assume it went up early when the logger was out of range and Misery was just constantly refreshed. Her talent spec has issues, but lacking Misery isn't one of them.
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08/27/07, 11:23 AM
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#2324
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Glass Joe
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Originally Posted by Docjowles
You got a ridiculously good post from constantius, but I'll weigh in on the mage situation a little.
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Thank you for the insight. I'm trying to convert everyone over to 10/48/3 and still have a few not using quartz and /stopcasting. That's probably where the extra fireballs come into play. Some are convinced that arcane is the way to go since "top guilds use that spec", but I don't think they see the gear dependency connection yet.
I can see where you are coming from on the extra 5% from group dynamics. My main point of confusion at this point in the end-game is how can some of our best people, who do have decent gear, gems, chants etc... hit 600 to 700 dps, when I see comparable guilds hitting 1100? Thats so much more than percentages, it's close to double...and it affects all of our classes.
For now, we have much work to do based on the excellent feedback here. We did down him on Saturday night and at about 60% the MT said ("Hunters, move your pets to the back!!") - Due to some great EJ insights.
Thanks again.
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08/27/07, 6:02 PM
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#2325
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Glass Joe
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Originally Posted by Muneyus
I really value the feedback and insight of this community and would appreciate any suggestions you can share as to what we are missing. At this point, I'm building the raid with everything I know to do, and we still can't peak 700. Rogues are bringing drums, we put SPriest in w/ Mages for mana, keep up wisdom, all classes are focused on making the Hit Cap etc...
Any insight?
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Since you are trying to make changes...consider Omen/threat as a replacement for KTM. It tends to be a little easier on most systems resources, and is a little easier to use.
Most of your hunter seem to have suboptimal specs and shot rotations. Belanns spec is all over the place, kickenwings could use a little tuning, seems silly for him to not have rapid killing. Remind them that the basic shot rotation tends to be steady...auto...steady...auto with kill command thrown in. It might be easier for them to simply add kill command to their steady shot.
Talent Calculator - World of Warcraft
Is not a bad baseline, Things to note. Not all hunters are required to have 5/5 hunters mark, but efficiency is normally not required for beastmastery hunters as they are mana efficient by nature. In the beast mastery section you can have a little room for change, some hunters dislike improved hawk and rather have a little more in endurance training, then move the rest of the points into thick hide etc, but the above spec should be a great starting point.
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