Originally Posted by Xunwael
For reasons oblivious to me, Magic Absorption has a 1 second cooldown (which is stated in the talent tooltip very clearly).
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The cooldown is there so that if a mage is AEing 10 mobs, he doesn't suddenly get a massive mana boost, instead only gets the mana from a single kill.
I have killed illhoof with mages and locks AEing (different raids). With the lock it is simple, just Spam SoC. Destruct locks with the interrupt talents can get a concentration aura and spam hellfire (doubt this is needed now with the reduced hp though). With the mage we had a pally healing with RF and when imps got a bit crazy we just sent the mage in to splat them all.