The only DPS item I use in for this fight, asides from weapons and ranged of course, is Bloodlust Brooch. Dual wield + WF totem makes Inner Demons rather easy to kill after the nerf.
I don't see a reason not to include a shaman in the MT group since Leotheras' hitpoints have been reduced. He can also help out with Bloodlust/Heroism if you get in trouble, like back to back Inner Demons and Bloodlust Brooch still being cooldown.
I tanked leotheras for two-straight weeks now in demon phase as an affliction warlock. Even with 15k HP and at the FR Cap, it was still possible, thanks to binary resists for me to get 5-6 stacks and get killed at the end of a demon phase. Usually that doesn't happen, although last night we had at least 2 attempts where I was just 'unlucky'. Typically, that doesn't happen.
I'd say even with this setup, while not as ideal, is still better than having a melee tank because my raid even with a perfectly time doomed and a searing pain spam, can come very close to catching up to me threat wise if I throw CoR on him for some extra DPS.
If I do fall down during the fight from unlucky non-resists, i can just get a B-Rez or use a SS and be good for the next demon phase, with my doom still going off in time.
Holy paladins can destroy their adds ridiculously fast with full healing gear and a +dmg weapon swap. Prot is a slightly different story though; the one time I got whispered last night I popped my wings and used exorcism, stun into avenger's shield (the new no-min-range helps a lot), and I still think the only reason I was able to kill it in time was because -everything- crit.
I tank both phases. I use the 4 badge FR pieces, 2 FR kits, a green cloth helm with 20FR and the JC neck to hit 370 FR, with 20.5k hp (buffed) and still maintain 27k armor and 1400AP (unbuffed).
It completely eliminated the need for an OT and them trying to kill demons, and also allows for more dps. Generally my snap agro from mangle/maul after every transition locks him dead on to me instantly and everyone can just go all (baring bad miss/dodge streaks).
Our best warlock would spam SP (but wasn't using CoD) and I would out agro him in the few attempts we fought for it, but I was too busy to look at numbers. The only problem was on 2/10 attempts tonight I stacked up to 9-10 debuffs (and yes I had totem the whole time, my highest hit was 18.3k...) so we decided to let him take the first 5 bolts and after that I would pick it up. Our dps had to hold off for 2s instead of going all out in the second he switches form, but it seemed much more reliable.
Given that we've had exceptionally bad luck learning bosses I think that's more of an exception then a rule, but I'm curious to know how often max FR tanks stack that high. I also got my first 5 string of crushings tonight without dodges in between. ^^ On one attempt he didn't hit me once, and I was only able to push 800ish TPS :/
If you plan to tank it on your druid, some general tips:
-shut off auto during whirlwind so you always get a maul/mangle immediately when he stops.
-same for the last few seconds before demon demon form begins and ends.
-enrage every demon phase and just spam mangle and lascerate, mauling when you go over 50 rage.
My dps is unbelievably trigger happy though, so you might not even have to bother focusing on all that if your raid is more controlled.
edit: if you are only tanking demon phase defense doesn't matter. I'm sure I am not at the cap with FR gear during humanform but he only hits for 3k anyway.
but I'm curious to know how often max FR tanks stack that high.
Can't speak for this fight (yet), but considering the fact that our Firemaw tank with at that time capped FR was still occasionally getting as high as 30 stacks of flame buffet it's not that odd.
Can't speak for this fight (yet), but considering the fact that our Firemaw tank with at that time capped FR was still occasionally getting as high as 30 stacks of flame buffet it's not that odd.
That doesn't really compare at all.
Xyruul, sounds you got quite unlucky there. I would say it hardly ever goes higher than 6-7 stacks.
I don't see a reason not to include a shaman in the MT group since Leotheras' hitpoints have been reduced. He can also help out with Bloodlust/Heroism if you get in trouble, like back to back Inner Demons and Bloodlust Brooch still being cooldown.
I find that if I cast my 2min cooldowns (Blade Flurry, Abacus of Violent Odds) a little before the inner demon is cast on the raid, I can have my cooldowns up for every demon. Bloodlust, in particular, is a 20 second buff, so you can cast it a fair bit in advance and never fail to have it up in time for the next one. Even if I don't get a Demon, it's fine because I'm using my cooldowns every time they're up which can't be a bad thing.
"There is much pleasure to be gained from useless knowledge." - Bertrand Russell
I wore enough gear to get my ap around 1k ~5% hit and around 15-20% crit unbuffed. Using a sword and shield I was able to take down my Inner Demon consistantly. One of the main things that helped was saving 25 rage for when he cast his mind blast or shadow bolt or whatever the hell it is. It takes off around 3k or so and you should have plenty of time. (I did not have any feral druids or shaman in my group... I think i had a mage, 2 shadow priests and a pally)
We also used a warlock offhand, worked fine. It took about 4 total attempts w/ 1 48% (first pull) and two 6% wipes then a kill.
Oh, and specifically for the OP... for some reason in demon form he want to beat on the warlock (in melee range) and we were able to still beat on him without taking any fire damage.
We have had an attempt here or there where the FR warlock gets 8 debuffs and sometimes get's insta-gibbed. I'd say on average you only get 4ish with 390 FR though, sometimes you go an entire phase and only take 1 or 2.
We have had an attempt here or there where the FR warlock gets 8 debuffs and sometimes get's insta-gibbed. I'd say on average you only get 4ish with 390 FR though, sometimes you go an entire phase and only take 1 or 2.
If it comes to that, you should be able to temp bop the warlock (yeah... messy!) and hopefully buy enough time to reset and cancel the bop w/o too many issues. If you have to you could even predict it if you use KTM and if melee has aggro have melee back out etc and take a few blasts or something.
Oh also the cap should be 365FR if im not mistaken so any extra isnt needed and can be used for extra stam.
I have 2 questions about Leotheras. My guild got its first look at him tonight, and were surprised at how easy the fight is, given his pre-patch hype.
First, when Leotheras hits 15% he starts going off on some dialogue for a solid 5-10 seconds before splitting into two. Is his human form building threat during this time, as he's still attackable, or does he not start building threat until he stops running off at the mouth and starts moving again? Our biggest problem last night was people pulling aggro at the various transitions (end of whirlwind, end of demon phase, etc.) and I was very cautious about having people lay into him while he was standing their hunched over.
Second, has anyone else noticed any kind of a memory leak in leo's room? Most of our raid last night, after our second clear of his trash, started complaining about their frame rates dipping way down into the single digits, including myself. At one point, however, I died in an unrezzable spot and needed to release and be summoned back. The second I released, my frame rate went back to normal, and was fine for the rest of the night (only about 30 minutes or so). Has anyone else experienced this? It caused some wipes for us as people were unable to move and react in sufficient time.
Leo clears threat when he switches to demon form and at the end of every whirlwind. We had a hunter misdirect after the first whirlwind and the warlock time Curse of Doom to go off at the begining of demon form.
During a whirlwind he has no threat list and is just randomly going around the room. If there is any way to control the whirlwind, I'd love to hear it as that's the only annoying part of the fight.
Second, has anyone else noticed any kind of a memory leak in leo's room? Most of our raid last night, after our second clear of his trash, started complaining about their frame rates dipping way down into the single digits, including myself. At one point, however, I died in an unrezzable spot and needed to release and be summoned back. The second I released, my frame rate went back to normal, and was fine for the rest of the night (only about 30 minutes or so). Has anyone else experienced this? It caused some wipes for us as people were unable to move and react in sufficient time.
Yeah, the frame rate drop after a few Leo attempts is an issue for lots of people.
If it comes to that, you should be able to temp bop the warlock (yeah... messy!) and hopefully buy enough time to reset and cancel the bop w/o too many issues.
Will BoP force a caster mob to stop attacking its target?
We found that leaving the 5 pack patrol in the back of the room, headed toward Karathress with 3 shield bearers, added a ton of lag. Every time they would come into sight, or almost into sight my fps would drop to <10, when they were at the end of their patrol out of LOS it would go back to 30. We killed them and it was better for a lot of people, but still not perfect. At one point I was stuck at 6fps with them dead and just had to reload ui to get it back to 30. Angling your camera strait down to avoid looking towards his original platform helped a lot. Lastly, one person said he seemed to suffer permanent fps drops if we leashed him until he reloaded.
Will BoP force a caster mob to stop attacking its target?
In almost all cases, yes. I had a mob recently keep casting a spell on me through Ice Block - it was one of those 2 big dudes in the Forge Camps in western Nagrand - but it's the only notable exception I can think of.
Situation: He began the cast (probably a Shadowbolt, perhaps not), I Ice Blocked, he kept casting (which isn't normally the case), the spell went off, of course I'm immune, then he changed to my other party member(s).
But still, I've almost ALWAYS seen BoP make any mob, caster or not, stop attacking its target.
Edit: I'm going to change my statement. The mob will finish anything it's currently casting, then switch. If you can BoP before Leotheras casts again, you should have success having him switch.
As a Resto druid, I was able to kill my add in about 20 seconds by spamming wrath. It is very important to have 5 points in starlight wrath, in my opinion. For our first kill last night, I had about 500 spell damage, trinketed and buffed w/ a shaman in group. That was more than enough to kill my add. (I wore 2 pieces of my best +dmg gear, plus a trinket. When I got the whisper, I would hit a macro that would switch out my main hand, off hand, idol, and activate my +dmg trinket.)
Oh yeah, and I used a Supreme Power Flask, Wizard Oil, and +spell damage food. Hehehe.
In almost all cases, yes. I had a mob recently keep casting a spell on me through Ice Block - it was one of those 2 big dudes in the Forge Camps in western Nagrand - but it's the only notable exception I can think of.
Situation: He began the cast (probably a Shadowbolt, perhaps not), I Ice Blocked, he kept casting (which isn't normally the case), the spell went off, of course I'm immune, then he changed to my other party member(s).
But still, I've almost ALWAYS seen BoP make any mob, caster or not, stop attacking its target.
Edit: I'm going to change my statement. The mob will finish anything it's currently casting, then switch. If you can BoP before Leotheras casts again, you should have success having him switch.
Err... no, it won't.
BoP makes you PHYSICAL immune only. I just tested this just to make absolutely sure and no, a caster mob will keep spamming bolts at you all day long.
Yeah thats like saying that popping Divine Shield will not stop the mob attacking you. If you're the only one on its hate list, it doesnt have a choice as to what to attack. As soon as you put a second person on its hate list, it will go straight for them however, and I'm pretty sure its the same for BoP
Divine Intervention clears the debuff, we used it before 2.1 when we still used a warlock to tank him in demon form.
But this brings me to the reason that we decided to use a warrior over a warlock: after the second demon transition on one attempt he used the Blast Nova on the melee a few times, first to one Rogue (who vanished) then another rogue (who also vanished) and then to various people in melee range who weren't attacking him. I had put in about 50,000 threat and he had only targeted my for a brief instant (he didn't cast anything) and moved on to other people in melee range who had done less than 1,000 units of threat. Could this have just been a bugged attempt or is there some aspect to the Chaos Blast that encourages a warrior tank?