Originally Posted by Hoonboof
Ice Tank hugs the right pillar in berzerker stance, blood rage, runs and intercepts as soon as he's in range. His trip line is miles away from his starting position.
Your problems are probably caused by trying to charge, you can't charge in combat and Hydross' aggro range is larger than charge range.
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We tried this and still had a few pulls where he crossed into nature and then followed the tank back over the line to frost, spawning 8 adds.
We opted for pulling straight to nature and haven't looked back, no more arsing around with flukey pulls.