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Old 06/11/07, 10:22 AM   #26
heel
Great Tiger
 
Dwarf Priest
 
Mannoroth
You need eight healers and two Shadow priests to even have a shot, I think. Each of your healers has to output 1500-2000 hp/s for the entire fight, potentially with spikes much higher than that. You can talk all you want about gear and progression and strategy modification, but the fact of the matter is, the damage being thrown is just too great to be remedied by any method other than stacking healers. On one of our earlier attempts, we had a priest overtake the main tank thirty seconds into the fight. A Holy priest. Bad precedent.

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Old 06/11/07, 10:43 AM   #27
DecimusGarona
Piston Honda
 
Tauren Druid
 
Garona
While I can't speak from experience, from a pure theorycraft perspective a single tree druid should be able to heal through 4 bloodboil victims by stacking lifebloom on them, and if you toss them a shadow priest and a stack of super mana potions, mana would most likely be a non issue. Get 2 trees and they would be able to heal through bloodboils while stacking their HoTs on the tank as well. Restoration druids excel at efficiently healing through predictable damage, this seems like "their fight" in BT.

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Old 06/11/07, 10:43 AM   #28
Schneeb
Don Flamenco
 
Night Elf Warrior
 
<SIN>
Neptulon (EU)
Whats the enrage timer at the moment ?! Bringing it down too far would make a threat sensitive fight a nightmare :/
I do think gear will help, its not going to stop prayer of healing being one of the most powerful tools for the encounter though.

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Old 06/11/07, 11:04 AM   #29
Failure
Von Kaiser
 
Troll Hunter
 
Velen
Originally Posted by Schneeb View Post
Whats the enrage timer at the moment ?! Bringing it down too far would make a threat sensitive fight a nightmare :/
I do think gear will help, its not going to stop prayer of healing being one of the most powerful tools for the encounter though.
10minutes.


Also, I don't see how people can call this fight not random. One poster said it wasn't random, but sometimes they kept a mage up and sometimes they didn't...you know why, right?

When he enteres Fel Rage, he has a 25% (this number could be off) change per melee attack to gain a 10% stacking speed increase. If this proc stacks quickly at the start, it's unhealable on cloth.

Also, once I took 2 13k crushings back to back, with an arcing smash between them for good measure. I don't see how that is healable (the MS debuff on top of the 35k dmg I took in ~1 sec is very nice).

Also, for the record, hunters are more healable than paladins. (30% dodge > paladin armor + shield when you are given 15k armor when he attacks you).

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Old 06/11/07, 11:25 AM   #30
Stigmata
Don Flamenco
 
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Tauren Druid
 
Al'Akir (EU)
We didn't get to see it pre buff, but the debuff change from 1 per 3 seconds for 18 seconds to 1 every second for 24 seconds is insane, this to me is tweaking with a sledgehammer.

My biggest grumble with it, is watching our lower hp classes die to the 5k per second dot after the hp buff from fel rage has worn off. That is just broken.

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Old 06/11/07, 11:54 AM   #31
Pixels4hire
Glass Joe
 
Blood Elf Paladin
 
Magtheridon (EU)
It's a 100% strategy fight, no questions asked, there's not a single shred of luck involved.

If you're having problems with the new version of Bloodboil, then you never had the correct tactic to begin with.
We killed him yesterday, with only 2 tries, and the reason we wiped the first one was because people didn't pay attention.

We haven't changed a single thing in our tactic, nothing.

Healer setup was 3 Paladins, 3 Shamans, 1 Holy Priest, and a Restoration Druid. Usually we don't bring a restoration druid, but our main feral was online.

You don't need a excessive healer setup to beat this guy, you can run with your normal raid composition.

Where's the beef? WHERE IS IT?

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Old 06/11/07, 12:46 PM   #32
Gozu
Glass Joe
 
Blood Elf Priest
 
Jaedenar (EU)
As Failure said, you could take 35k damage + adding the MS debuff onto the target within a second at the start of Fel Rage. Most likely that target will die.
How is there no luck involved?

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Old 06/11/07, 12:50 PM   #33
DecimusGarona
Piston Honda
 
Tauren Druid
 
Garona
Originally Posted by Pixels4hire View Post
It's a 100% strategy fight, no questions asked, there's not a single shred of luck involved.

If you're having problems with the new version of Bloodboil, then you never had the correct tactic to begin with.
We killed him yesterday, with only 2 tries, and the reason we wiped the first one was because people didn't pay attention.

We haven't changed a single thing in our tactic, nothing.

Healer setup was 3 Paladins, 3 Shamans, 1 Holy Priest, and a Restoration Druid. Usually we don't bring a restoration druid, but our main feral was online.

You don't need a excessive healer setup to beat this guy, you can run with your normal raid composition.
I realize that this is the Elitist Jerks forum, but that doesn't mean you have to be one. Perhaps you could enlighten us all as to what this "correct tactic" is, instead of just telling people that they are wrong?

Edit: to be clear, I wasn't asking for the strategy, I just don't believe that there is a "correct tactic" except maybe to stack your raid for shadow priests and be as awesome as Nihilum is.

Last edited by DecimusGarona : 06/11/07 at 1:32 PM. Reason: Internet and sarcasm do not mix

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Old 06/11/07, 12:50 PM   #34
Demi9OD
Don Flamenco
 
Orc Warlock
 
Shadowmoon
There must be an element we're missing then, such as controlling Fel Rage targets, because with 7 healers and a mage or holy priest targeted, healing them was just not reliable. Thinking back about his target selection, I can't reasonably tie it down to agro or range. It seemed to land on Shadow Priests pretty often, and they were high on threat, but we also had it land on Paladins and Rogues who were at the complete opposite spectrum of threat and range, respectively. Gaining the Fel Rage buff makes you immune to BoP, but perhaps there is a short window before it lands, if it is on an undesirable target, to BoP or even DI/SS, the second of which is surely dicey as a "reliable" strategy.

If none of this is the case, and your raid is just capable of dealing with the damage with 7 healers, kudos, but don't expect that to be the norm, even for high end guilds attempting him right now.

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Old 06/11/07, 12:54 PM   #35
Gozu
Glass Joe
 
Blood Elf Priest
 
Jaedenar (EU)
I don't see the point in using BoP (if it was possible) on the Fel Raged target though, seeing as Gurtogg himself deals alot more damage during that phase and would gib your raid quite quick.

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Old 06/11/07, 12:55 PM   #36
♦ Praetorian
Mike Tyson
 
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Orc Shaman
 
Mal'Ganis
Originally Posted by DecimusGarona View Post
I realize that this is the Elitist Jerks forum, but that doesn't mean you have to be one. Perhaps you could enlighten us all as to what this "correct tactic" is, instead of just telling people that they are wrong?
No, he doesn't. This is pretty much a thread for people who are in BT right now working on this fight and others. I don't think most of the guilds working on the fight want to be told "ok, this is what to do to make it easier." It's a theoretical discussion. The answer may just be "bring more healers," but if there's a more elegant solution that works, then simply knowing that such a solution exists is important.

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Old 06/11/07, 1:11 PM   #37
Demi9OD
Don Flamenco
 
Orc Warlock
 
Shadowmoon
Originally Posted by Gozu View Post
I don't see the point in using BoP (if it was possible) on the Fel Raged target though, seeing as Gurtogg himself deals alot more damage during that phase and would gib your raid quite quick.
He maintains his threat if the Fel Rage target dies, going back to the tank, so I would assume the same would be true if he did not have a valid target. Tanks have far more reasonable ways of dealing with his increased damage, such as last stand, shield wall, and avoidance trinkets.

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Old 06/11/07, 1:11 PM   #38
wazzu
Glass Joe
 
Human Paladin
 
Mannoroth
Originally Posted by Pixels4hire View Post
It's a 100% strategy fight, no questions asked, there's not a single shred of luck involved.

If you're having problems with the new version of Bloodboil, then you never had the correct tactic to begin with.
We killed him yesterday, with only 2 tries, and the reason we wiped the first one was because people didn't pay attention.

We haven't changed a single thing in our tactic, nothing.

Healer setup was 3 Paladins, 3 Shamans, 1 Holy Priest, and a Restoration Druid. Usually we don't bring a restoration druid, but our main feral was online.

You don't need a excessive healer setup to beat this guy, you can run with your normal raid composition.
Why would you not also mention that you had 3 shadow priests, this basically makes your not so healer excessive raid into something entirely different. Most guilds probably raid with 1-2 spriests, but you raid with 3, and 3 shadow priests on gurtogg is HUGE.

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Old 06/11/07, 1:24 PM   #39
Bokchoy
Von Kaiser
 
Troll Priest
 
Cho'gall
Originally Posted by Failure View Post
10minutes.


Also, I don't see how people can call this fight not random. One poster said it wasn't random, but sometimes they kept a mage up and sometimes they didn't...you know why, right?
I said it was random. L2Read. However, we failed to keep up the Mage due to shoddy healing, not because we lost a coin flip. If it's possible to keep up a Mage, then there is nothing to cry about.

When he enteres Fel Rage, he has a 25% (this number could be off) change per melee attack to gain a 10% stacking speed increase. If this proc stacks quickly at the start, it's unhealable on cloth.

Also, once I took 2 13k crushings back to back, with an arcing smash between them for good measure. I don't see how that is healable (the MS debuff on top of the 35k dmg I took in ~1 sec is very nice).
Like I said, 1 in every 4-5 attempts may be a guaranteed wipe due to a nasty string of bad luck. However, the same could be said about Hydross V1.0. Sapphiron is impossible to beat if all of his Ice Blocks concentrate on one side. And remember: Once upon a time they said Patchwerk was unhealable.

Also, for the record, hunters are more healable than paladins. (30% dodge > paladin armor + shield when you are given 15k armor when he attacks you).
It's 30% dodge > paladin armor + shield + a healer who heals for 45987234. Which is better? Arguable.

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Old 06/11/07, 1:27 PM   #40
♦ Praetorian
Mike Tyson
 
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Orc Shaman
 
Mal'Ganis
Originally Posted by Bokchoy View Post
Sapphiron is impossible to beat if all of his Ice Blocks concentrate on one side.
Completely beside the point for this thread, but only if you didn't account for that in your strat.

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Old 06/11/07, 1:28 PM   #41
snape
Great Tiger
 
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Human Mage
 
Destromath
Originally Posted by Bokchoy View Post
Sapphiron is impossible to beat if all of his Ice Blocks concentrate on one side.
For the record, even this can be worked around. Strategy dictates that if you're having the above problem, perhaps you should fix something...

Edit: I hate you, Gurg...right before me...

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Old 06/11/07, 1:29 PM   #42
Bokchoy
Von Kaiser
 
Troll Priest
 
Cho'gall
As for stacking healers: I think eight is fine, especially if two of them are Priests. We normally run 1 Holy Priest and 3 Shadow Priests, but this week, I respecced Holy due to healer attendance. 8 Healers incl 2 Holy Priests and 2 Shadow Priests is nothing out of the ordinary as far as healer setup goes.

BTW, out of curiosity, how many guilds have killed him since his buff?
Celebrity, Nihilum, Forte, DnT, Risen, DW?

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Old 06/11/07, 1:34 PM   #43
Bokchoy
Von Kaiser
 
Troll Priest
 
Cho'gall
Originally Posted by Praetorian View Post
Completely beside the point for this thread, but only if you didn't account for that in your strat.
The point was: There is nothing new about the concept of the "instant win" button from bosses...something that is almost completely out of your control that can't be recovered from. Perhaps Sapphiron was a bad example because we just used a shitty strategy. Hydross V1.0 one-shots is a better example. However, a Mage getting a Fel Rage is by no means an auto-wipe.

Question: We've never tried this before, but theoretically, can a Mage Invis or get BoP'ed, transferring aggro to a Warrior who can subsequently Shield Wall?

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Old 06/11/07, 1:44 PM   #44
Schneeb
Don Flamenco
 
Night Elf Warrior
 
<SIN>
Neptulon (EU)
Originally Posted by Pixels4hire View Post
It's a 100% strategy fight, no questions asked, there's not a single shred of luck involved.

If you're having problems with the new version of Bloodboil, then you never had the correct tactic to begin with.
We killed him yesterday, with only 2 tries, and the reason we wiped the first one was because people didn't pay attention.

We haven't changed a single thing in our tactic, nothing.

Healer setup was 3 Paladins, 3 Shamans, 1 Holy Priest, and a Restoration Druid. Usually we don't bring a restoration druid, but our main feral was online.

You don't need a excessive healer setup to beat this guy, you can run with your normal raid composition.
How many shadowpriests ?!
Im guessing you let the felrage tank die which isnt really a strategy and more of a brute force method?

Originally Posted by Bokchoy View Post
Question: We've never tried this before, but theoretically, can a Mage Invis or get BoP'ed, transferring aggro to a Warrior who can subsequently Shield Wall?
Spells that cause 'forbearance' are greyed out.

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Old 06/11/07, 1:55 PM   #45
dukes
--
 
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Dukes
Tauren Druid
 
No WoW Account (EU)
Originally Posted by Failure View Post
10minutes.
I find that quite funny - from our video we had a 9 minute-ish kill, and we didn't even know there was an enrage timer. It's all good! :>

I also wouldn't say 3 shadowpriests and 3 healing shamans is a standard raid setup.

Last edited by dukes : 06/11/07 at 2:03 PM.

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Old 06/11/07, 3:18 PM   #46
Bokchoy
Von Kaiser
 
Troll Priest
 
Cho'gall
Originally Posted by dukes View Post
I also wouldn't say 3 shadowpriests and 3 healing shamans is a standard raid setup.
I wouldn't consider it out of the ordinary either. My guild runs 3 Shadow Priests and 2 Healing Shamans in our standard group. If a healer is absent, we sometimes take a third Resto Shaman.

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Old 06/11/07, 3:22 PM   #47
 Shifft
The man is a stock car legend.
 
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Shifft
Draenei Shaman
 
No WoW Account
I'd run 2-3 skilled resto shamans if we had access to them, and we usually run 2-3 shadow priests as well.

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Old 06/11/07, 3:48 PM   #48
Renew
Team Healbot
 
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Cleanse
Human Paladin
 
No WoW Account
Haven't did the fight yet (hopefully this upcoming week we will be in BT), but has anyone tried an intervene rotation? I know we used this initially on High King Maulgar. We usually run with 3 Warriors so it would seem nice to have 3~ intervenes going off. Especially on the squishies.

Confidence is not Arrogance.

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Old 06/11/07, 4:01 PM   #49
Sweetcharlie
Glass Joe
 
Human Paladin
 
Korgath
Originally Posted by Renew View Post
Haven't did the fight yet (hopefully this upcoming week we will be in BT), but has anyone tried an intervene rotation? I know we used this initially on High King Maulgar. We usually run with 3 Warriors so it would seem nice to have 3~ intervenes going off. Especially on the squishies.
He places a debuff on everyone else in the raid called "Insignificance" or something of that sort during fel rage. Basically anything you do causes no threat so no.

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Old 06/11/07, 4:01 PM   #50
• moz
Get off my lawn.
 
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Tauren Druid
 
Mal'Ganis
I initially had the same view as Egel after watching the clip and reading some of the discussion, but if people are able to manage it with 7-8 healers (w/ shadow priests) then it's not too bad. The point is that requiring one to bring in an additional 3 healers for just one fight seems silly to me -- then again as Gurg mentioned we run fairly light on healing these days so it's not as bad. Look forward to working on him.

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