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Old 06/20/07, 1:04 AM   #51
vorda
Bald Bull
 
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Blood Elf Paladin
 
Jaedenar (EU)
Originally Posted by sadris View Post
They are trying to entice people who only PVP to go complete their content. Everyone says "PVE armor is worthless in PVP," and is correct, so no PVPers have a reason to do PVE content. Adding items such as these, *in addition to removing attunements* makes PVE content desirable and accessible to PVPers.
But is it justified to at the same time punish people who are not interested in doing PvP? (I consider the spell hit rating on the PvP weapons to be part of this 'punshiment' aswell, since its part of making them unchallenged for certain classes till Hyjal)

edit: as shown a few posts after this one, the spellblades are obviously by far the only example.

Last edited by vorda : 06/20/07 at 1:22 AM.

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Old 06/20/07, 1:04 AM   #52
Yaltus
Bald Bull
 
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Blood Elf Priest
 
Mal'Ganis
Just killed Lurker. After he is dead, the water doesn't scald anymore, nor are there fishies. Guess you don't have to skip him before going to Morogrim now.

Mon centre cède, ma droite recule, situation excellente, j'attaque.

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Old 06/20/07, 1:15 AM   #53
Russta
King Hippo
 
Human Paladin
 
Argent Dawn (EU)
Originally Posted by Yaltus View Post
Just killed Lurker. After he is dead, the water doesn't scald anymore, nor are there fishies. Guess you don't have to skip him before going to Morogrim now.
Can confirm this, was about to post it myself.

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Old 06/20/07, 1:19 AM   #54
Painful
Glass Joe
 
Human Rogue
 
Azjol-Nerub (EU)
Originally Posted by vorda View Post
But is it justified to at the same time punish people who are not interested in doing PvP? (I consider the spell hit rating on the PvP weapons to be part of this 'punshiment' aswell, since its part of making them unchallenged for certain classes till Hyjal)
Similarly feeling compelled to find an Arena team to plug PvE itemization gaps.From Latro's Shifting sword to Gladiator's Quickblade?

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Old 06/20/07, 1:26 AM   #55
Emeraude
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Night Elf Warrior
 
Sargeras
Apparently a lot of the mobs over at Netherwing Ledge don't drop cloth or silver anymore. >_>

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Old 06/20/07, 1:28 AM   #56
sovelis41
Bald Bull
 
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Draenei Shaman
 
Zul'Jin
Originally Posted by Emeraude View Post
Apparently a lot of the mobs over at Netherwing Ledge don't drop cloth or silver anymore. >_>
Can confirm this one. There goes my alt imbued netherweave bag fun...I guess I'll switch to the ethereals or ogres....but it was nice to kill many birds with stone at NW ledge.

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Old 06/20/07, 2:21 AM   #57
xani
Glass Joe
 
Undead Mage
 
Cho'gall
Seethe in reliquary of souls phase 3 have been changed.

You also drop combat between phases now.

Stealth nerfs!

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Old 06/20/07, 2:59 AM   #58
Kyth
Professional Windmill Tilter
 
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Kythra
Orc Warlock
 
No WoW Account
Originally Posted by Veng View Post
Undocumented changes that we've seen so far include the fact that Warlock's can no longer recast Banish to get it to break
Yes, confirming this.

Shame too-- I absolutely hate banish, it's bad enough that I can't refresh it early like poly, and even more annoying that I can't choose to break it anymore. Ahhhh those brief few weeks of bliss....

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Old 06/20/07, 3:36 AM   #59
Shalcker
Von Kaiser
 
Human Paladin
 
Wildhammer (EU)
Originally Posted by Oggie View Post
Pally tank ring!

Because I sure know a lot of pallies who aren't 490 defense...

Honestly, I have no idea. Maybe it was supposed to be defense? That would make it a very sexy ring for a stunningly narrow subset of people...and the AP one just baffles me because I can't quite come up for a valid reason for it.
Well, it might be possible with a few such items to skip Anticipation (for Paladins and Warriors) or Survival of the Fittest (for Druids), allowing a bit more diverse builds. Not that it makes that much difference... but every bit helps.

They might also stealth-buff some boss crit rates somewhere on later stages too... then it'll make perfect sence.

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Old 06/20/07, 3:41 AM   #60
vorda
Bald Bull
 
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Blood Elf Paladin
 
Jaedenar (EU)
Originally Posted by Shalcker View Post
Well, it might be possible with a few such items to skip Anticipation (for Paladins and Warriors) or Survival of the Fittest (for Druids), allowing a bit more diverse builds. Not that it makes that much difference... but every bit helps.

They might also stealth-buff some boss crit rates somewhere on later stages too... then it'll make perfect sence.
No it wont, since you'll be trading an equal amount of defense for resilience, while defense is alot more effective in PvE than resilience. (for non druids)

Every high level tank 'could' skip anticipation to stay above 490, but that would allow for alot less gear flexibility, mainly on resist fights. (and anticipation is a pretty good avoidance talent aswell)

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Old 06/20/07, 4:09 AM   #61
constantius
Soda Popinski
 
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Dwarf Priest
 
Shadowsong
Olm "feature"

We've always tanked Olm (Maulgar, Gruul's Lair) by misdirecting him onto a sacrificial victim who eats the first death coil, and then just tanking him with a pet for 50 seconds until the second pet spawns, letting the first one die, and tanking him again, etc., etc., until the priest is dead and we can kill him.

Tonight, post-2.1.2, he decided that pets can be deathcoiled. Was a fairly nasty surprise to us, as we've been used to tanking him with the pets all the way through (the self-cleansing is handy).

Not sure if this is a "feature" or a "bug".

On a positive note, Gruul didn't hit the 3rd aggro target this patch ... yay for learning something. Baby steps!

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Old 06/20/07, 4:12 AM   #62
Russta
King Hippo
 
Human Paladin
 
Argent Dawn (EU)
Originally Posted by constantius View Post
Tonight, post-2.1.2, he decided that pets can be deathcoiled. Was a fairly nasty surprise to us, as we've been used to tanking him with the pets all the way through (the self-cleansing is handy).
I noticed tonight that pets can be Noobcoiled but I also noticed last week that it can no longer be spell reflected by Warrior's, which sucks.

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Old 06/20/07, 5:47 AM   #63
Weigraf
Von Kaiser
 
Blood Elf Paladin
 
Grim Batol (EU)
Originally Posted by Ganon View Post
Band of the Vigilant off Morogrim tonight

Unique
Finger
+33 Sta
21 spell crit
21 resilience
46 +healing

I'm trying to come up with scenarios where this would be useful in raids
This ring is somewhat amusing as paladins would be beter off with a pure "pve" ring than this thing.

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Old 06/20/07, 6:44 AM   #64
Schneeb
Don Flamenco
 
Night Elf Warrior
 
<SIN>
Neptulon (EU)
Why on earth is there a resilience item in SSC?

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Old 06/20/07, 7:32 AM   #65
Gokey
Piston Honda
 
Orc Hunter
 
Gorefiend
Some things I noticed:

Hydross is like half the size he was before, or maybe I'm retarded.

You can no longer use a script to change Master Looter to white or grey quality items. This is a pain in the ass for control freak MLs like myself. Actually, it looks like the command was removed or changed altogether.

Marks of the Illidari are now Green quality instead of White.

The zone-restricted potions from TK and SSC now stack up to 15 (instead of 5).

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Old 06/20/07, 7:33 AM   #66
Greybone
Soda Popinski
 
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Tauren Warrior
 
Mal'Ganis
Originally Posted by Schneeb View Post
Why on earth is there a resilience item in SSC?
Lets keep the whining out of this thread and instead concentrate on specific changes in 2.1.2.

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Old 06/20/07, 7:50 AM   #67
anathor
Piston Honda
 
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Tauren Druid
 
Karazhan (EU)
Originally Posted by heel View Post
-The Skettis escort daily quest now rewards Unstable Mana Potions - not Super Mana Potions. HEEL ANGRY. HEEL SMASH.
This quest reward completely killed the market for Super Mana and Super Healing potions, and those 2 are a staple for alchemists. Not nice to lvl a skill to a rather high lvl to see that anybody can get one of the nicest benefit out of a daily quest - and 3 of each per day is certainly more than enough for most players (not even counting those who don't even have a mana bar).

Alchemy already suffered enough recently that this change is only fair.

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Old 06/20/07, 7:57 AM   #68
Schneeb
Don Flamenco
 
Night Elf Warrior
 
<SIN>
Neptulon (EU)
Originally Posted by Greybone View Post
Lets keep the whining out of this thread and instead concentrate on specific changes in 2.1.2.
I'd say loottables for Hydross,Lurker and Morogrim have been changed quite considerably, has anyone had loot from a boss that previously dropped elsewhere or trash for that matter?

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Old 06/20/07, 9:45 AM   #69
Docjowles
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Docjowles
Gnome Mage
 
No WoW Account
Originally Posted by anathor View Post
Alchemy already suffered enough recently that this change is only fair.
I'll keep this derail short, but anyone who spends most of their time in game raiding should really be ecstatic about the flask/elixir "nerf". Instead of blowing through several stacks of herbs each night, I just pop a flask once we're past the farm content and I'm good to go. As a side effect, I am usually overflowing with extra herbs that I can throw on the AH for profit. The amount of time I spend doing things that are "fun" vs "required" since 2.1 has been a huge relief.

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Old 06/20/07, 9:47 AM   #70
Jezele
Piston Honda
 
Draenei Shaman
 
Scarlet Crusade
Mote drop rate

I realize that it's purely anecdotal, but after a brief farming run on the elemental plateau with my hunter, I'm wondering whether they lowered the drop rate on motes. I typically put together 2-3 primals an hour in that area, but in 45m of farming this AM, I got a grand total of three motes. Anyone else experiencing a lower than usual drop rate, or was it just bad luck on my part?

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Old 06/20/07, 10:21 AM   #71
RK
Such a Cassandra
 
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Tauren Shaman
 
Shu'halo
AI changed on the Time Lost High Priests in Skettis. They mostly stick to a long cast Holy Smite, with an occasional SW:P and flash heal, instead of spamming flash heal constantly and being general pains in the ass.

It also seemed like they've fixed the Monstrous Kaliri to not attack people on the ground- at least, in an hour tonight I didn't get attacked even on little bridges, nor did I see anyone else get attacked on the ground, but I'd want a large sample size to be sure. That's a welcome change, given that they still give no rep and no loot.

The mana pot change to the Skettis daily escort quest is unwelcome and we'll leave it at that. It's not like herbalism (even after the consumables nerf) didn't already sell everything it can pick, while skinners are still waiting for the fix that makes skinning products more marketable.

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Old 06/20/07, 10:50 AM   #72
Rane
King Hippo
 
Orc Warlock
 
Mazrigos (EU)
Originally Posted by Emeraude View Post
Apparently a lot of the mobs over at Netherwing Ledge don't drop cloth or silver anymore. >_>
They also skin a lot more Knothide Scraps instead of Fel Scales (seem to be completely removed), Crystal Infused Leather (full stack yesterday, got 5 today in same clears for my Hides and Crystals) and Knothide Leather.

Also, the level 70 Ravagers still aren't tameable

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Old 06/20/07, 10:54 AM   #73
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
Alt+Tab is definitly not fixed.

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Old 06/20/07, 11:02 AM   #74
vorda
Bald Bull
 
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Blood Elf Paladin
 
Jaedenar (EU)
Originally Posted by dr_AllCOM3 View Post
Alt+Tab is definitly not fixed.
The memory leak? I agree, I still find myself having to use that task manager trick to get ~20 FPS back I lost after 2-3 alt tabs.

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Old 06/20/07, 11:04 AM   #75
constantius
Soda Popinski
 
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Dwarf Priest
 
Shadowsong
Originally Posted by vorda View Post
The memory leak? I agree, I still find myself having to use that task manager trick to get ~20 FPS back I lost after 2-3 alt tabs.
Which trick? Unless you mean "kill the process, restart the game"?

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