The Murlocs on Tidewalker seemed to have *considerably* less health - our mages got a hell of a lot more DPS time on Tidewalker himself last night making his hp drop a lot faster than usual. I'm not sure about the exact amount of health they were changed to but I'll check tonight (since we kind of shortbussed last night).
For me under Vista, opening task manager, setting it to 'always on top' (rough translation, not sure what the english term is), then going back to WoW and doing something ingame (just clicking the screen will do) while the taskmanager window is still visible but 'greyed out' gives me my FPS drop back.
So what I usually do is this:
open taskmanager
play wow abit, alt tab, the usual
when fps drops to low, alt tab to taskmanager, with WoW in the background
click on the wow screen, taskmanager should stay visible and my lost FPS is back
minimise taskmanager
I have not seen this mentioned in this thread yet. The cut blue, purple, and yellow green quality gems used to vendored for 1g while the red, green, and orange only vendored for 25s. Now all of them vendor for 25s.
Also, I don't know if anyone encountered this bug where the raw gem is consumed when you cut it but the finished product never go into your bag. I lost 2 Star of Elune while trying to cut them into solid.
I have not seen this mentioned in this thread yet. The cut blue, purple, and yellow green quality gems used to vendored for 1g while the red, green, and orange only vendored for 25s. Now all of them vendor for 25s.
Also, I don't know if anyone encountered this bug where the raw gem is consumed when you cut it but the finished product never go into your bag. I lost 2 Star of Elune while trying to cut them into solid.
This has been around since atleast the previous patch im afraid.
I had a strange bug with a FramesXML warning popping up and not going away after I hit ok. After looking through every single mod, it turns out that I had a bad macro that I hadn't hotkeyed (I had a typo with the token names). So it looks like WoW is running some form of test for macros to make sure that they are viable in their scripting language.
AI changed on the Time Lost High Priests in Skettis. They mostly stick to a long cast Holy Smite, with an occasional SW:P and flash heal, instead of spamming flash heal constantly and being general pains in the ass.
I was always surprised at how resilient those buggers were. However, do they still arbitrarily decide to heal you? "Time-Lost Skettis Priest's Flash Heal heals you for 1829" was my favourite thing about Skettis, bar none.
Summoning Terokk is now repeatable, and not a once ever per character event.
What do you mean by that? I've been in a group with one person summoning Terokk 5-6 times in a night while rep grinding, as long as you mean the guy in the middle of Skettis who you summon from the 4 uncommon-quality items that drop from the 4 things you kill from skull piles.
What do you mean by that? I've been in a group with one person summoning Terokk 5-6 times in a night while rep grinding, as long as you mean the guy in the middle of Skettis who you summon from the 4 uncommon-quality items that drop from the 4 things you kill from skull piles.
I must be mistaken then; guildies tonight told me it was originally a once-off event.
I must be mistaken then; guildies tonight told me it was originally a once-off event.
He can be summoned and killed as many times as you want, however the quest (with rep reward) to kill terrok is only once. The quest to get the urn to summon him is repeatable.
Didn't they say there were fixing the incredibly annoying inability to target things through walls that popped up last patch? I'm sure I read that on blue tracker recently...
Either way, assuming I'm not crazy, it's not fixed. I'm standing here in SSC unable to target any mobs or people through the flags at the start area.
And here I was, hoping I wouldn't have to worry about Mind Vision or "camera exploits" to mark up that Crimsonhand Battle Mage in the first pack leading to Kael'thas!
I noticed the same thing. I was really looking forward to it changing back, and seeing that it didn't go live is a big letdown.
The memory leak? I agree, I still find myself having to use that task manager trick to get ~20 FPS back I lost after 2-3 alt tabs.
I usually just toggle my triple buffering setting in the in-game video options - that seems to snap it out of the low-FPS that sometimes happens after an alt+tab.
I think this was a 2.1 change but im not sure, it could be one my my mods, Players in my party while in a raid now have green names instead of the old white, I find this annoying as i like to track my party for totems/boomkin aura and such.
Is it just me (or one of my mods) or was it a global change?
I think this was a 2.1 change but im not sure, it could be one my my mods, Players in my party while in a raid now have green names instead of the old white, I find this annoying as i like to track my party for totems/boomkin aura and such.
Is it just me (or one of my mods) or was it a global change?
I think that's a random bug. I've had that happen a few times in the past month or two, but I have no clue what triggered it. Most of the time I get the normal white-ish text for in-party players.
I think this was a 2.1 change but im not sure, it could be one my my mods, Players in my party while in a raid now have green names instead of the old white, I find this annoying as i like to track my party for totems/boomkin aura and such.
Is it just me (or one of my mods) or was it a global change?
I've had that happen every now and again myself (as have several guildies), of course on our pve server it's blue / light blue... same symptom as you're describing i believe though. At least with me it'll randomly happen some nights and not on others, with no other changes in my mods and such.
Idly, anybody willing to say what items dropped along with the new PvP items from SSC items (on the ones that drop more than one non-set epic anyway)? Would like to see where they lie in the loot groupings.
We had an odd bug with Al'ar last night. On our first pull, he came down, but never targetted anything, and just sat there and took a beating. No movement, nothing. At 1%, he did not progress to phase 2, and just sat there with seemingly infinite health. Basically, it seemed like his scripts failed to execute.
This only happened on the first attempt, didn't happen after, or on previous nights, so I'm not sure if this is a random bug that's always been there, or something new in the patch.
Idly, anybody willing to say what items dropped along with the new PvP items from SSC items (on the ones that drop more than one non-set epic anyway)? Would like to see where they lie in the loot groupings.
The one we got from Hydross, Band of Vile Aggression, dropped alongside Boots of the Shifting Nightmare.
The one we got from Hydross, Band of Vile Aggression, dropped alongside Boots of the Shifting Nightmare.
That would put the Band of Vile Aggression in the same grouping as {Robe of Hateful Echoes
Shoulderpads of the Stranger, Ranger-General's Chestguard, Scarab of Displacement, Ring of Lethality, Pauldrons of the Wardancer} going by the loot tables that were posted previously.
I'm noticing that the PvP items only seem to drop from bosses who drop two non-set items, and don't replace the only non-set item on Leotheras/Fathomlord. Still not too happy about the change, but this eases things a bit.
I have been having a couple issue's since the patch. Entering most BG's causes me to freeze up and eventually DC after 2-4 minutes. I can log back in and still enter BG though, this has happened to a few others in my guild. Also mabye its just a mod or interface lag, but everytime I demount I freeze up for 3-5 seconds because its loading my pet. Any other people experiencing these issues? or are they just my computer/mods.
I have been having a couple issue's since the patch. Entering most BG's causes me to freeze up and eventually DC after 2-4 minutes. I can log back in and still enter BG though, this has happened to a few others in my guild. Also mabye its just a mod or interface lag, but everytime I demount I freeze up for 3-5 seconds because its loading my pet. Any other people experiencing these issues? or are they just my computer/mods.
I've had this issue since the last patch. If it's mod related, it's an ACE mod causing it, as they are the only ones that I have installed currently. I really don't want to play with a vanilla interface, but the lag/freeze/DC that happens is getting entirely too annoying when zoning into a BG. One sidenote, is if I'm queued up for more than one BG and switch from one to another midway, I don't have the freezing.
I have been having a couple issue's since the patch. Entering most BG's causes me to freeze up and eventually DC after 2-4 minutes. I can log back in and still enter BG though, this has happened to a few others in my guild. Also mabye its just a mod or interface lag, but everytime I demount I freeze up for 3-5 seconds because its loading my pet. Any other people experiencing these issues? or are they just my computer/mods.
I've had the same issue since 2.1, as have many guildies. Seems to happen when loading a BG or after getting disconnected in a raid.