The new trinkets say - Dispels all movement impairing effects and all effects which cause loss of control of your character. There are a ton of scripted events or spells in PvE fights that can freeze a character, some of which a Paladin can Divine Shield out of (Illhoof's Sacrifices, Morogrim's Watery Graves) others which just happen (Gruul's Stoned, Maexxna's Web Spray, Blackheart the Inciter's mass mind control).
Has anyone tested the trinkets to see if they can break anything special in PvE, and if so which abilities or bosses?
I trinketed out of deathcoil from Magtheridon trash on Tuesday. I don't know if that counts as "something special" though.
I picked it up with PvE in mind on patch day, so I'm very interested in what other people have been able to do thus far.
Granted these aren't the hardest fights ever but it would be good to test:
Watery Graves on Morogrim
After failing to kill an inner demon on Leotheras
The second seems particularly useful, because it means healers could just use one trinket slot to handle demons instead of a partial caster set. Again, not that the fight is that hard but still, less potential for error.
Confirmed it doesnt work on Watery Graves.
Does work on the melee aoe Karathres' priest does.
We might be going after Leo tonight, will keep it in mind.
Watery Graves is the limit of what a player can break out of, with Divine Shield being one of the few things to counter it. I guess if those can't be broken, they aren't going to do anything too surprising.