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07/26/07, 11:27 AM
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#551
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Don Flamenco
Tauren Druid
Al'Akir (EU)
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Originally Posted by Zerix
I assume it could be anyone in melee range.
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Looking at the WWS from our last kill it got applied 5 times, twice to me, twice to a dps warrior and once to a feral.
I'm not sure what I did differently to the rogues/arms warriors that were in the the raid who didnt get it. I was using cow range to avoid the war stomp?
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07/26/07, 11:29 AM
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#552
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Mike Tyson
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Originally Posted by Stigmata
Looking at the WWS from our last kill it got applied 5 times, twice to me, twice to a dps warrior and once to a feral.
I'm not sure what I did differently to the rogues/arms warriors that were in the the raid who didnt get it. I was using cow range to avoid the war stomp?
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Probably. 20yd range: Thottbot World of Warcraft: Cripple
Given the size of his hitbox odds are you are standing >20yd from its center.
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07/26/07, 12:01 PM
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#553
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Don Flamenco
Tauren Druid
Al'Akir (EU)
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I guess that maens I should take the war stomps in future.
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07/26/07, 12:10 PM
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#554
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Don Flamenco
Tauren Warrior
Dentarg (EU)
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Originally Posted by Plea
EJ says they have absolutely no problems related to tank deaths. Isn't that exactly the place you surely want to use curse of recklessness, regardless of other elements?
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Actually, no. I doubt EJ's tank healing is absolutely trivial, so CoR is still a trade-off which should be looked at based on raid composition.
Originally Posted by Praetorian
Oops, right. Well, looking at Shahraz's damage out lets you isolate melee hits only. Average melee hit last night was 5857, max 8120. Average last week (no CoR) was 5724, max 7932. Very minimal difference when it boosts raid DPS by so much, no?
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Well, at least +180 sounds a lot less dangerous than +300-400. With these numbers, it seems like it can be a decent trade, depending on the tanks stats and the raid composition. Not like your 2nd warlock had much of an option for curses with your setup.
Personally, I just don't mind doing the fight a bit longer while the risk of MT death due to ported healers or a random spike is still out there. We don't really have raid setups that are heavy on physical DPS though.
Originally Posted by Praetorian
We do only use one ranged camp, but so do most guilds I think(?). It seems to me that you're just trading off the severity of a bad port for the frequency. We could use 3 ranged camps, but then by definition you'd have an FA port into a camp 3x as often.
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That is true, it might even be the easiest strategy for now. I'm just saying that you can't really blame this on randomness. With one ranged camp, you will certainly wipe due to ports on the raid because all healers have to move at once.
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07/26/07, 12:10 PM
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#555
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Get off my lawn.
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Originally Posted by Dots
Sure you can die to bad luck, but there is almost always room to improve. Better use of consumables and cooldowns, better healing, faster reaction and so on. All I see is that guilds who have been killing her for a while are getting better at it. Most likely because someone improved a bit from the previous week.
Going by your WWS, CoR is about an 8% damage increase, resulting in ~20 seconds saved with a raid that was already somewhat heavy on physical DPS to begin with. I occasionally see myself at 1k health, adding another 800 damage to her burst potential (or even 1k+ on a parry streak) just doesn't sound like a good idea to me.
Either way it's just a minor difference. Guilds kill her without cow tanks or without gearing up their MT first, all those little things, it's just not that big a deal.
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Well it's a matter of opinion -- at this point I am extremely confident with our MT healing on this encounter. I would not think twice about using CoR in the future, at least with our setup.
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07/26/07, 12:16 PM
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#556
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Mr. Sandman
Blood Elf Priest
Mal'Ganis
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Originally Posted by Dots
Actually, no. I doubt EJ's tank healing is absolutely trivial, so CoR is still a trade-off which should be looked at based on raid composition.
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In fact, I would not be shy about using the word "trivial" at to how our tank healing is. I can't remember the last time a wipe was caused by Paches dying. When he does die, it's because we've already lost several healers, or a FA port was in the raid and raped it with a bad beam after, etc etc.
It works wonderfully for us. But it does have to be analyzed for each particular guild, and it depends on how stable your tank healing is. My first initial reaction was that Gurg was out of his mind but it made perfect sense thinking about it for a minute.
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07/26/07, 1:18 PM
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#557
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Glass Joe
Human Warlock
Frostmourne
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Originally Posted by Praetorian
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so theoretically to avoid this, have your rogues/melee closer to Kaz'rogal than the Tank who is standing as far away as the hitbox lets him?
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07/26/07, 2:25 PM
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#559
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Don Flamenco
Tauren Warrior
Dentarg (EU)
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07/26/07, 3:15 PM
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#560
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Von Kaiser
Tauren Druid
Draenor (EU)
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Originally Posted by frmorrison
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When i transfered my character to the test server my flasks of shadow fortification were still flasks of shadow fortification. So at least from what i have seen flasks that are already crafted will not be changed.
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07/26/07, 4:17 PM
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#561
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Bald Bull
Blood Elf Warlock
Turalyon
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Are any guilds deep into BT and Hyjal still doing SSC and TK at all? We killed Reliquary last week and we've been trying to come up with a good solution. There's a lot of things people want that are irreplaceable with gear from BT/Hyjal and 50% or more drops are still going to good use. Thus we haven't been able to justify dropping it. We pushed to power clear SSC and TK this week and were able to clear them both on Tuesday in 5 hours so we'll probably keep them in the rotation for a while longer if we can continue doing one night clears.
I'm mainly curious on what other guilds are doing at this point, and wondering if SSC/TK clears are common at this level of progression.
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07/26/07, 4:22 PM
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#562
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Bald Bull
Tauren Warrior
Kil'Jaeden
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We've been still clearing SSC and TK25 off and on while progressing for keys. I think its been a real waste of time though outside of that though - our first reliquary kill was almost a week later than it could have been due to this farming. Once keys are done, you'll probably make much better time just putting your head down and finishing the game up, and then going back to farm once all is said and done. But you're certainly going to see people argue that you need Tier 5 to kill the later bosses I guess. Also, SSC is just a terrible instance (and BT is an excellent instance) - and a lot of guilds have some bad memories of the place. Not doing it so that you don't do something dumb like wipe on trash is good for morale 
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07/26/07, 4:28 PM
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#563
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Inebriated
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Originally Posted by Quigon
There were definitely some early anti-melee friendly fights; but more or less I'd agree. Melee are exceptional on most fights (especially bt/Hyjal). You pay a price for what they offer sometimes though.
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It has gotten infinitely better. BT/Hyjal bosses don't have the ludicrous armor values that SSC bosses did, and the change to the glancing formula helped a truckload.
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07/26/07, 4:31 PM
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#564
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Bald Bull
Orc Death Knight
Mal'Ganis
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Originally Posted by Onox
When i transfered my character to the test server my flasks of shadow fortification were still flasks of shadow fortification. So at least from what i have seen flasks that are already crafted will not be changed.
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I created a FoSF and transferred to the PTR yesterday in order to test this, and it had become a Flask of Pure Death as expected. How long ago did you transfer?
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07/26/07, 4:36 PM
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#565
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Mr. Sandman
Blood Elf Priest
Mal'Ganis
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We've only done Hyjal+BT the last 2 weeks. Despite the fact that there are still good drops to be had in both, you don't need them at all to progress to Illidan and kill him. (speaking as someone who has yet to loot one item from SSC or TK) But we didn't drop them until we had reached Mother, and made it our goal to farm up the hearts necessary to kill her. From that point onward the focus has been squarely on getting to and killing Illidan. Council and Illidan aren't major gear checks, they are execution checks.
The way I look at it is, an average guild could spend 2 days clearing out SSC/TK, lets call it 8 total hours invested. That's 4 flask timers or a lot of learning and probable kills on later BT bosses. And despite the bitching about Mother, she's definitely a repeatable kill, and once you master Council that's a reliable 1 shot.
Personally I'd say once you're ready to focus on Mother, you should be focusing on finishing the game -- and you don't really need any more T5 at that point. Hyjal + BT will give you plenty of loots each week.
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07/26/07, 4:52 PM
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#566
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Von Kaiser
Tauren Druid
Draenor (EU)
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Originally Posted by Asgorath
I created a FoSF and transferred to the PTR yesterday in order to test this, and it had become a Flask of Pure Death as expected. How long ago did you transfer?
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I transfered not long after the PTR came up, so i guess i was to early. Good to know.
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07/26/07, 4:53 PM
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#567
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Don Flamenco
Undead Warlock
Dentarg (EU)
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Even when you are done, farming old stuff does not make THAT much sense. We took some alts + casuals to fill out the raid to T5 instances and not waste all loot and ofc some classes actually want T5. But still overall you will get plenty of time to farm the shit out of Hyjal + BT, I mean they did not even announce more 25 men raid content as of now.
We stopped doing tk/ssc after we had five kaek kills. Surely should have stopped sooner then that, we raid five days per week and the fastest clear we had was ssc empty and tk up to kael on one day, generally I'd say 1.5 raid days out of those five were used for farming epics we did not really need for BT/Hyjal progression but that will get sharded during the T6 dungeon farming.
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07/26/07, 6:20 PM
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#568
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Piston Honda
Undead Priest
Archimonde (EU)
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We did kael 3 times, vashj 4, and just went full bt/hyjal. It's honnestly useless to farm old content if your focus is progression, ssc/tk items won't win the BT fights for you. Obviously, they might help, but if your aim is to finish the game, don't waste your time farming and learn the fights, they're all doable with t4 gear np.
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07/26/07, 7:03 PM
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#569
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Bald Bull
Tauren Warrior
Kil'Jaeden
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Originally Posted by kaib
Even when you are done, farming old stuff does not make THAT much sense. We took some alts + casuals to fill out the raid to T5 instances and not waste all loot and ofc some classes actually want T5. But still overall you will get plenty of time to farm the shit out of Hyjal + BT, I mean they did not even announce more 25 men raid content as of now.
We stopped doing tk/ssc after we had five kaek kills. Surely should have stopped sooner then that, we raid five days per week and the fastest clear we had was ssc empty and tk up to kael on one day, generally I'd say 1.5 raid days out of those five were used for farming epics we did not really need for BT/Hyjal progression but that will get sharded during the T6 dungeon farming.
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I think this is a good point, but I'd like to add, that just having one more day off is sometimes worth more than any loot you could earn during that day (and for us it is basically 1.5-2 days for those two instances).
Losing players to burnout, or some worthless SSC loot? Anyway, look at the big picture. We've gone back a few times for keys, and its certainly hurt our "progression." Personally though I'll be happy to be in a farming mode and taking it easy for a while - I'm convinced there are many other folks who are in hardcore guilds who will enjoy the small break until the new content - as silly as that sounds.
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07/26/07, 7:07 PM
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#570
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kind of a big deal
Night Elf Hunter
Ner'zhul
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Our attunement raids are some of our most demoralizing and burnout inducing, especially when one person who needs a boss can't make it the night you end up going and you know you have to come back. I can't imagine doing SSC or TK regularly at this point.
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07/26/07, 7:10 PM
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#571
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Piston Honda
Blood Elf Rogue
Mal'Ganis
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We go back once in a while for attunements, and we treat it as a kind of 'take it easy' night. You can screw up a lot and still beat most of the T5 bosses (with the possible exception of Kael) so we kind of just let loose. The DPS that is. I imagine that our tankers and healers hate it with a passion.
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07/26/07, 7:19 PM
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#572
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Glass Joe
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We've cleared SSC/TK/Gruul/Mag every week since we started Hyjal/BT, missing 1 mag kill. We stopped killing DW/Kazzak just out of laziness. It most likely hurt our progression a bit but it helped our gold and materials supply. We've been taking buyers every week to each which paid for 95% of the SR gear mats, Cauldrons, Pots, and handing out gold for repairs. Theres alot of people with alot of gold that don't otherwise have access to the items and are willing to pay/outbid rediculous amounts just to get them sooner than someone else, atleast on our server.
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07/26/07, 9:52 PM
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#573
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Great Tiger
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Magtheridon kills stopped months ago. I doubt we'll ever kill him again. Gruul, SSC, and TK will probably be 1-2 times a month at most, since there are only a few sought-after items that come out of those instances (Dragonspine, Mage T5, PvP rings, Kael mount, offspec gear, etc.)
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07/26/07, 9:52 PM
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#574
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Glass Joe
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We stopped running SSC/TK as soon as we killed Reliquary.
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07/27/07, 1:45 AM
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#575
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Don Flamenco
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Originally Posted by Quigon
I think this is a good point, but I'd like to add, that just having one more day off is sometimes worth more than any loot you could earn during that day (and for us it is basically 1.5-2 days for those two instances).
Losing players to burnout, or some worthless SSC loot? Anyway, look at the big picture. We've gone back a few times for keys, and its certainly hurt our "progression." Personally though I'll be happy to be in a farming mode and taking it easy for a while - I'm convinced there are many other folks who are in hardcore guilds who will enjoy the small break until the new content - as silly as that sounds.
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Completely agree. Since they haven't even hinted at a new 25 man instance (although maybe we'll hear more at Blizzcon) it has to be several months off at least. There will be plenty of time for people to go back and farm SSC/TK if they still want items. The extra day off is more than worth passing on the loot.
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