Originally Posted by songster
OK, here's a rough and ready breakdown by bracket. I just looked at it in bins of width 25 and counted how many guilds fall into each bracket.
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Repeating the exercise a week and a half later...
Bracket Number
0 - 25 0
25 - 50 8
50 - 75 5
75 - 100 15
100 - 125 21
125 - 150 12
150 - 175 19
175 - 200 27
200 - 225 27
225 - 250 24
250 - 275 24
275 - 300 15
300 - 325 9
325 - 350 2
350 - 375 3
375 - 400 3
400 - 425 4
425 - 450 2
450 - 475 0
475 - 500 0
500 - 525 0
525 - 550 2
Comparing this to the previous curve, what do we see? Well, the front runners have moved on by around 50 points. In BT, the top end bosses are worth about 35 points each for a first kill. This would seem to indiate that on the front-ranking realms,
each of the top 10 guilds has killed about 1.5 new bosses.
The main peak is now at 200, up from ~185. At that level, first kills look to be worth about 20 - take that with a pinch of salt as that's only a guesstimate. Even so, it looks as though the rate of progression here may well be less than 1 boss per week.
We still have the big subsidiary peak at 100-125, corresponding to realms where guilds are struggling to get beyond Gruul/Magtheridon. If anything, this peak is getting more pronounced as the absolute tail-enders catch up to the "wall" around 125.
What conclusions can we draw? At this point, nothing much beyond the obvious.
1) On some servers, it's hell on a stick just getting into raiding at all.
2) The majority of servers are progressing through SSC/TK at less than one boss per week.
3) Progress in BT appears to be considerably faster.
Now, there's two possible explanations for (3). It may be that BT is flat out easier than SSC and TK. Or it may be due to guild stratification. The better guilds (and by extension the better servers) progress faster because duh, they're better.
My feeling is that there's evidence for both. If you look at the top tail, you can see there's evidence of bimodality. There's *more* servers at a 412 average than at a 340 average. That's what you'd expect from a very rapid dash through BT after getting past Kael. However it still is only the very tail end of the server distribution that's pushing through, which is what you expect from the "server stratification" scenario.
It would be a lot more informative to run this kind of analysis on the raw guild distribution, rather than just the average of the top 10 guilds on each server - however as I said, I'm not cutting and pasting 127 pages of lists unless I get very bored at work some day.
With regard to that point though, I'd say that the image of the "average" progression as SSC/TK is falsely rosy, since this is the average of the top few guilds on each server. We're only looking at 2220 guilds out of 12762 ranked guilds. Eyeballing the main lists, it looks to me like the absolutely dominant story is the block in the early hundreds, in moving past Maulgar/Gruul. It's large enough to show up as a subsidiary peak in the above analysis precisely because on some servers even the top 10 guilds are blocked right at the start of 25-man content.
Edit: Further eyeballing again shows a "No shit, Sherlock" scenario. The three big blocks are:
1) Getting into SSC and TK
2) Killing Kael
3) Essence / Mother Shahraz
The list of upcoming nerfs looks like it's addressing 2 and 3 - Blizzard presumably intend for a large proportion of the people that got into SSC to progress into BT.
From my perspective, I'm much more worried about (1), since it's by far the biggest block. Blizzard presumably believe that the majority of this is people that
don't actually want to raid 25-man. Hence ZA coming out as 10-man and being an alternative progression. And to be fair, ~40% of rated guilds (i.e. well progressed in Kara) haven't killed Maulgar, and might conceivably prefer to stay as 10-man groups.
However, I think the fact that the clear majority of ranked guilds (almost 60%) have killed Maulgar, and at least 50% have killed Gruul, is ample evidence that there's a large population who want to progress into 25-man content and (for whatever reason) are unable to get properly stuck into SSC and TK. Early days since the attunement lift, of course, so that may be part of it. But I think that unless we start to see *many* more people in SSC and TK soon, there will be another round of nerfs incoming to these instances. Perhaps even to MC levels, where you can actually enter before you hit the level cap and still kill things.