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Old 07/04/07, 2:51 AM   #101
Titan48
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Retired
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My guild "Virtue" isn't listed on the Scilla progression. I also noticed that when I tried to search for "Virtue" on the armory, and click the guilds tab, it isn't listed on the first page. When I try to click page 2 or 3, it reverts to the list of players with the name of Virtue. I'm not sure if the problems are related, just thought I'd report it.

I sent an email to the web admin, but has anyone else come across the problem?

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Old 07/04/07, 2:55 AM   #102
songster
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Earthen Ring (EU)
Originally Posted by Gryzemuis View Post
10000+ guilds.
222 US servers.
I assume there are not 50 guilds per server who have killed bosses in Karazhan.
So I assume that the list shown here is a list with percentages of guilds that you consider "raiding guilds". Guilds that have killed at least 1 boss that requires 10 or more people.
From the FAQ on the site, it says that to be listed you need at least 20 points, which equates to being about half way through Karazhan. Given Curator's placing, I guess this will be similar to the number of guilds with access to Tier 4 loot.

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Old 07/04/07, 3:06 AM   #103
Arentios
Hunting down survivors
 
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Tauren Druid
 
Lightning's Blade
A small, but somewhat amusing (and embarrassing) problem arises with our guild. We've killed Kaz'rogal, but have yet to get any loot that anyone in the guild would actually wear. Specifically we've gotten the BM hunter shoulders and the Moonkin belt, neither of which anyone is using. Thus, the data mine misses it. This has been somewhat addressed previously as the sidegrade problem, but it's something of its own class.

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Old 07/04/07, 4:47 AM   #104
Youngblood
Glass Joe
 
Human Paladin
 
Dunemaul (EU)
I'll chime in with the choir here. Very well done, thank you for the time and effort you must have put into this Aspir.

Hmm... there have been quite a few suggestions on how to increase the accuracy and eliminate problems with /gquitting and realm transfers. If I'm not mistaken, the suggestions so far can be summed up as follows.

1. Add "must have at least x number of loots in guild (and perhaps not all on the same character)" variable.

2. Add "logical check", i.e. if a character has loot from Prince, but noone else in the guild has loot from the previous (linear) bosses, then that guild could not be said to have killed Prince.

3. Manual correction/reporting.

I couldn't see that anyone has suggested it yet, but how about also making an ingame WoWjutsu addon which collects and reports data much like the Thottbot/Wowhead/Allakazham-addons? I realize that an addon could be abused by false reports, but still, the more sources the better. This also helps with the paranoid "log out clothes"-wearers.

To eliminate abuse, the addon reports could be made subsidiary to the armory reports. I.e. if an addon reports loot on a character which the armory doesn't show yet, the update could take place when the armory has been updated or when a large enough number of addon reports have been submitted.

An addon would not help eliminate the problems with /gquitting and realm transfers in itself, but it would increase the available data (making cross checking possible) and perhaps be a little faster than the armory at times.

Last edited by Youngblood : 07/04/07 at 4:55 AM.

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Old 07/04/07, 5:24 AM   #105
Quigon
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Tauren Warrior
 
Kil'Jaeden
Originally Posted by Arentios View Post
A small, but somewhat amusing (and embarrassing) problem arises with our guild. We've killed Kaz'rogal, but have yet to get any loot that anyone in the guild would actually wear. Specifically we've gotten the BM hunter shoulders and the Moonkin belt, neither of which anyone is using. Thus, the data mine misses it. This has been somewhat addressed previously as the sidegrade problem, but it's something of its own class.
We got those loots as well. I wanted to shout angelista's grasp into the microphone for some reason.

Still, this system beats the one over at Bosskillers.
Submit a picture, submit a dkp page showing the date you kill it (bit ridiculous). Make sure you got that guild first kill shot of prince and curator.

Don't get me wrong though - bosskillers is doing a good job.. its just a bit tedious.

World of raids really missed the boat big time in keeping their website relevant as well. I mean I hate to be a critic and an ass, but they were the website to go to for rankings and even sometimes news. Now they're a convoluted forum or something (I can't even tell whats going on when I'm at that website).

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Old 07/04/07, 5:27 AM   #106
Rethan
Glass Joe
 
Undead Rogue
 
Medivh
My only question is, is that this system would appear to award guilds with healthy alt kara farming operations in full swing (potentially more than it should). I realize its not a mountain of points, and very few if any guilds run multiple 25man ID's, however it is not uncommon for 2-3 kara id's per week. My guild is a 4 night a week guild, we ran 3 kara's up until a couple months ago, now we maybe run one per week if people are bored enough on alts on a friday night. My alt Warrior is in probably 7 or 8 kara epics at least and he shows up in my guilds ranking, I was wondering if you didn't care how much continued kara clears per week would slowly skew guild rankings relative to eachother or not, but that is one thing that is mildly inaccurate.

Every clear of kara with no rot OR where people looted everything and logged out until it showed up on their loot history(like a plate DE'er!), would be worth a miniscule .135 points, however, 10 clears is a free point, the more alts the more points over time. Maybe that doesn't mean much in the grand scheme but when you are comparing a pair of guilds side by side at near same progress, what kind of farming of kara they have done will probably upset the order. I think Kara drops should probably be rated as nothing due to the nature of multiple ID's of 10man's vs 25's. IF you are going for the most accuracy. I guess Kara only clearing guilds would want this detail, but as a 25man raiding guild Kara doesn't matter at all to me.

Yes I realise this is trivial, I also found the idea of having a plate class enchanter loot all the rot and log out for points in bizzare gear.

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Old 07/04/07, 5:44 AM   #107
Ukerric
Don Flamenco
 
Dwarf Priest
 
Dalaran (EU)
Originally Posted by Aspir View Post
Hi, I'm the author of the above-mentioned tool. Thank you Edghar for starting off the post here. I didn't have quite enough posts yet to do it on my own.
Any possibility of running the tool on the EU realms? Or getting the scripts so someone (me?) can host the euro version?

(edit: I see in the FAQ that it's planned. ETA?)

Last edited by Ukerric : 07/04/07 at 5:58 AM.

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Old 07/04/07, 5:51 AM   #108
Goggles
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Selggog
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Originally Posted by Ukerric View Post
Any possibility of running the tool on the EU realms? Or getting the scripts so someone (me?) can host the euro version?
This has been mentioned many times before and is in the FAQ.

" I don't currently have the European guilds indexed, but it is in the works and will be made available soon."

Not actually a member of Refusion on Burning Blade.

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Old 07/04/07, 5:58 AM   #109
Ukerric
Don Flamenco
 
Dwarf Priest
 
Dalaran (EU)
Originally Posted by Goggles View Post
This has been mentioned many times before and is in the FAQ.

" I don't currently have the European guilds indexed, but it is in the works and will be made available soon."
That'll teach me to jump on the post button (my brain "occulted" the 2nd and 3rd page of the thread).

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Old 07/04/07, 6:01 AM   #110
Jo_
Don Flamenco
 
Draenei Paladin
 
Twisting Nether (EU)
Originally Posted by Titan48 View Post
My guild "Virtue" isn't listed on the Scilla progression. I also noticed that when I tried to search for "Virtue" on the armory, and click the guilds tab, it isn't listed on the first page. When I try to click page 2 or 3, it reverts to the list of players with the name of Virtue. I'm not sure if the problems are related, just thought I'd report it.

I sent an email to the web admin, but has anyone else come across the problem?
So from now on you allways make sure one item from a new boss isn't sharded if the ranking page is important to you. Sure beats any other alternative.

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Old 07/04/07, 6:40 AM   #111
Crowl
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Crowl
Night Elf Warrior
 
No WoW Account (EU)
Originally Posted by Maczor View Post
A Guild has Kael loot but hasn't killed Vashj. (I don't think any guild has killed Kael before Vashj).
One of the top two guilds on my server killed Kael first, I think due to missing out on the first vashj kill to the other leading guild, so it can happen.

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Old 07/04/07, 7:53 AM   #112
songster
Chief Passenger
 
Gnome Rogue
 
Earthen Ring (EU)
Originally Posted by Rethan View Post
My only question is, is that this system would appear to award guilds with healthy alt kara farming operations in full swing (potentially more than it should). I realize its not a mountain of points, and very few if any guilds run multiple 25man ID's, however it is not uncommon for 2-3 kara id's per week.
How much work would it be to separate out the "Progress" chart into T4/T5/T6/Combined lists? Then you could look at what you're interested in. Frankly, someone looking for a group may *want* to focus on groups with a healthy alt/newbie Kara farming status, as it indicates a different type of group from a solely progression-focussed group.

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Old 07/04/07, 7:59 AM   #113
Greybone
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Tauren Warrior
 
Mal'Ganis
Originally Posted by Ukerric View Post
Any possibility of running the tool on the EU realms? Or getting the scripts so someone (me?) can host the euro version?
Read the fucking thread.

This is quite the fun tool, it's obviously not perfect because that can't be done, but it's obvious that a lot of effort went into this.

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Old 07/04/07, 8:10 AM   #114
IcedTeaIsGood
Glass Joe
 
Blood Elf Paladin
 
Thrall
Regarding the transfer issue, what if you saved guild roster histories? IE: the last four times 'BossSlayers' was crawled everything was normal. This latest time though, 'Bob' is now on the roster when he wasn't the last 4 times. 'Bob' also has Al'ar loot when the guild only seems to have downed Mag. Hey look, none of the Kara+ guilds on this server have a 'Bob' on their roster any time in recent history either. Obviously a transfer, Bob's loot is ignored. As with everything it isn't a perfect system, but I'd think it would be accurate enough.

I lack sleep... is there an obvious problem with this that I'm missing?

Anyways, great job! New community features are always great to have.

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Old 07/04/07, 8:19 AM   #115
lightstrike
Von Kaiser
 
Blood Elf Rogue
 
Outland (EU)
Very creative use of the armory! Nice one.
Now I only wish someone bored enough will take the time and write a more lightweight front-end for it (armory)!

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Old 07/04/07, 8:51 AM   #116
Gryzemuis
Von Kaiser
 
Undead Rogue
 
Deathwing (EU)
Originally Posted by Gryzemuis
Seeing the number that represents 100% would be really helpful. At least for a curious person like myself.
I should have looked better at the main page.

# Total Players: 676642
# Total Guilds:	 13545 (H+A) / 5662 (H) / 7883 (A)
# Ranked Guilds: 10538 (H+A) / 4417 (H) / 6121 (A)
I assume that 676642 players actually means 676642 characters.
So that means 50 lvl70 characters average per guild.
How many of those would be alts ?

My guess would be that at least a third of them would be alts.
I would also guess that the amount of alts is larger in smaller guilds.
In larger guild (who raid 25-man content) people have more to do, so they will be less inclined to level an alt.

My guesstimate: 500k players are playing a character in Karazhan.
This is assuming that all players with a lvl70 character in a guild that does Karazhan, are in fact invited to join a Karazhan raid once in a while.
Out of the 2 million US players, that is actually a pretty amazing high number, imho.
25%.


Next question:
Does the 100% in Karazhan mean:
a) 100% of the 13545 guilds that were investigated ?
b) 100% of the ranked guilds ?
c) somewhere in between ?

75% of the 100% have killed Prince Malchezaar.
That indicates that the 100% can not mean 100% of the 13.5k guilds investigated.
The 100% must refer to 10538 guilds who are ranked.

So let's calculate what percentage of the playerbase has killed which raidbosses ?
Assuming 2 million US players.
Assuming 40 active raiders per guild.


7970 guilds killed Prince Malchazeen. 319k players. 15.9%
5543 guilds killed Maulgar. 222k players. 11.1%
4317 guilds killed Gruul. 165k players. 8.3%
2012 guilds killed Magtheridon. 80k players. 4%

1003 guilds killed Kazzak. 40k players. 2%
770 guilds killed Doomwalker. 31k players. 1.5%

1228 guilds are in SSC. 49k players. 2.45%
254 guilds killed Lady Vashj. 10k players. 0.5%.

1398 guilds killed Void Reaver. 56k players. 2.79%
279 guilds killed more than VR in TK. 11k players. 0.56%
87 guilds killed Kael'Thas. 3500 players. 0.17%

Last edited by Gryzemuis : 07/05/07 at 8:40 AM.

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Old 07/04/07, 8:58 AM   #117
Gryzemuis
Von Kaiser
 
Undead Rogue
 
Deathwing (EU)
A suggestion that might help to weed out guild transfers.

Look at the reputation of characters with drops from instances.
Reputation with The Violet Eye indicates time spend in Karazhan.
Reputation with Ashtongue Deathsworn indicates time spend in BT.

Look at the 10 players with most reputation in Karazhan.
If one player has substantially more reputation that the rest of those 10, then that is an indication that he has transfered from another guild. Do not count his gear towards boss kills. Even if a guild decided to gear a tank first, or the drops were all plate, the reputation will still indicate that they have played together.

The same thing can be done with reputation of the top 25 players in BT.

Unfortunately there is no such indicator for SSC or TK, I think.

Hope this helps.

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Old 07/04/07, 9:02 AM   #118
Ghorthor
Glass Joe
 
Draenei Shaman
 
Zirkel des Cenarius (EU)
Originally Posted by Gryzemuis View Post
7970 guilds killed Prince Malchazeen. 319k players. 15.9%
5543 guilds killed Maulgar. 222k players. 11.1%
4317 guilds killed Gruul. 165k players. 8.3%

1003 guilds killed Kazzak. 40k players. 2%
770 guilds killed Doomwalker. 31k players. 1.5%

1228 guilds are in SSC. 49k players. 2.45%
254 guilds killed Lady Vashj. 10k players. 0.5%.

1398 guilds killed Void Reaver. 56k players. 2.79%
279 guilds killed more than VR in TK. 11k players. 0.56%
87 guilds killed Kael'Thas. 3500 players. 0.17%
Those numbers look way more legit, than those quickshot statistics on the frontpage.

They should divide those statistics from the ranking evaluation way more. The numbers get way more skewed if they just try to find trends in the ranking data. Tracking alts and shared characters will be quite impossible. There are huge amounts of data to be processed and with the armory's slow performance this will actually take some time. I think what we look for, is something completely different than what the site is trying to achieve right now.

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Old 07/04/07, 9:59 AM   #119
Beska
Von Kaiser
 
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Human Mage
 
The Venture Co (EU)
This looks excellent.

I'm looking forward to an EU version.

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Old 07/04/07, 10:01 AM   #120
Noximus
Piston Honda
 
Undead Warlock
 
Mal'Ganis
Originally Posted by Gryzemuis View Post
Next question:
Does the 100% in Karazhan mean:
a) 100% of the 13545 guilds that were investigated ?
b) 100% of the ranked guilds ?
c) somewhere in between ?
From what I have read so far (and considering this a ranking system judged by content completed), I would assume that "100% Karazhan" means that 100% of those Ranked guilds have killed something in Karazhan. Unless the "Total guilds" count how many guilds were found to have a character with Karazhan loot but did not meet the requirements for ranking (ie: require 10 "items" in order to be eligible for a rank - hence avoiding pug Karazhan's, that have a random player in a solo guild, to attain a rank.)

I would also like to add that your original math "guestimates" seem correct. Since were mainly concerned with Ranked players you can calculate the following (Not sure if this is how you did it or it was really a good guess):

(10538RG / 13545TG) * 676642TP = (526427 Ranked Players / 10538RG) = 50 RP/RG

Finally, you can use the same idea to filter out alts as you would for transfers. Using the reputation pane, you can evaluate with the rest of the guilds ranked players which character is an alt or not. Obviously this is not 100% accurate as you will have players with very well established alts that have better reputation than some mains (Altough I don't think this small percentage would be a huge factor compared to how many you'll be able to filter out.)

Last edited by Noximus : 07/04/07 at 10:06 AM.

Extih <Apocalypse> - Raid Leader - 70 Warlock (Retired)
Noximus <Apocalypse> - 70 Warrior (Retired)

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Old 07/04/07, 10:30 AM   #121
Braque
Piston Honda
 
Dwarf Paladin
 
Turalyon (EU)
Originally Posted by Agren View Post
But another wrinkle is when a guild has someone running with an out-of-guild raid. We have a few OOG folks who run in our raids with us, and their guild either doesn't raid or is not as progressed, when the OOG folks get loot, it will be credited to their progression, not ours.
I was wondering the same thing. My guild only has a handful of members, but most of them (myself included) raid in conjunction with a guild that usually somewhere in the top 5 on my server.

Definitely looking forward to seeing this working for the EU as well!

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Old 07/04/07, 10:30 AM   #122
bodicea
Von Kaiser
 
Murloc Priest
 
Detheroc
Not sure if anyone has posted this yet, but http://www.wowjutsu.com/us/detheroc/...html#_karazhan is a good example of a transfer inflating a ranking. One person has every single piece of loot outside of karazhan, so they are number three on the server.

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Old 07/04/07, 10:50 AM   #123
Goggles
King Hippo
 
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Selggog
Dwarf Shaman
 
No WoW Account (EU)
Originally Posted by Braque View Post
I was wondering the same thing. My guild only has a handful of members, but most of them (myself included) raid in conjunction with a guild that usually somewhere in the top 5 on my server.
This is just 1 of those things that this system will never be able to cater for.

On Earthen Ring (EU) of the 8 groups that have killed Magtheridon only 3 are actually guilds. The other 5 generally have members from at least 5 different guilds if not more. It's even worse if I look at the groups in Gruul's Lair (haven't worked out stats for that as there are a few groups that I'm not sure whether they are guilds or not). If you looked at my guilds stats for example you'd assume we'd killed Hydross and Void Reaver when in actual fact we've never actually done a guild raid anywhere. Even if you tried to some fancy checking to discredit us a viable raid guild it would be difficult as we actually have enough people to raid and most of the level 70s are geared up in Karazhan/Maulgar epics at least. They've just got that gear from different raid groups.

Not actually a member of Refusion on Burning Blade.

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Old 07/04/07, 11:03 AM   #124
Abbi
Bald Bull
 
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Gnome Warrior
 
Earthen Ring
Originally Posted by Goggles View Post
This is just 1 of those things that this system will never be able to cater for.

On Earthen Ring (EU) of the 8 groups that have killed Magtheridon only 3 are actually guilds. The other 5 generally have members from at least 5 different guilds if not more. It's even worse if I look at the groups in Gruul's Lair (haven't worked out stats for that as there are a few groups that I'm not sure whether they are guilds or not). If you looked at my guilds stats for example you'd assume we'd killed Hydross and Void Reaver when in actual fact we've never actually done a guild raid anywhere. Even if you tried to some fancy checking to discredit us a viable raid guild it would be difficult as we actually have enough people to raid and most of the level 70s are geared up in Karazhan/Maulgar epics at least. They've just got that gear from different raid groups.
Hello, Euro ER brother! Same thing on the US ER; my group has generated most of the loot for the guilds ranked #15 and #22 at present, while a second raid coalition is a bit further ahead than us and their loot is spread out over probably five or six guilds. But that's OK; it's just not as useful a tool for us. It's still pretty interesting.

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Old 07/04/07, 12:14 PM   #125
Youngblood
Glass Joe
 
Human Paladin
 
Dunemaul (EU)
Originally Posted by Goggles View Post
This is just 1 of those things that this system will never be able to cater for.

On Earthen Ring (EU) of the 8 groups that have killed Magtheridon only 3 are actually guilds. The other 5 generally have members from at least 5 different guilds if not more.
Hmm... well... I'd say that the system works anyway. If I've understood it correctly, what the ranking actually measures is if a certain group of players have killed a particular boss, and, based on the items used by those characters, roughly how many times they have done so.

So, if several guilds kill a boss in a joint team effort, then both guilds could be said to have killed the boss. However, the overall ranking of those two guilds will be lower than that of another guild who has also killed the same boss, but done so without mixing with another guild. This is simply because in the first case the two guilds share the items, while the in the second case all items stay within the same guild.

(Ok, this is a meta debate, but what is a guild anyway? If only one person from guild A tags along with 24 people from guild B to kill Gruul, does that mean that guild A "has killed Gruul"? Most people would say no, and in a sense I agree. But, consider then if 25 people from 25 different guilds join together and kill Gruul. Using the previous argument, none of those players' guilds have then killed Gruul. Hence, Gruul... ehrm... has not been killed? Eh no, wait, lets start over. This should mean that a guild has to make up more than a certain percentage of the raid group to be said to have killed a boss?

Yes, I actually argue for a living. But sadly not Monthy Python style. )

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