Originally Posted by Replica
As for Death Knights, from what we know *cough* so far i'm somewhat disappointed. It would seem that we're gonna have an extremely gimmicky dime-a-dozen class, which will likely feel even cheaper and tackier than the Netherdrake mounts which every John with 5k in his kilt-pockets had after a couple of weeks of them being available. If this is what the once iconic sounding 'hero classes' are going to be, then i hope they do something concrete to make them special. I believe that specialness and possibility for something different to other players was a real factor in a lot of people's imagination of hero classes.
|
Without trying to dig up the whole casual vs hardcore (boring) conversation yet again:
How is it that there are some people that are still hung up on locking up content to the point where the majority of the paying customers can't have access to it? So what if drakes are common, someone did play to get them....and you know it didn't happen over night. In fact, I much like how the drakes have been done. The 310 mounts via arena, and the 280 mounts via a bunch of playing the game. This allows those that play all the time to get this item first, but doesn't make it impossible for the person with less time in the day to eventually get it. It's the best idea Bliz has had yet with balancing the game along the lines of making content available to all.
I will say this, rushing thru to complete the content just leaves you sitting around farming old content for months looking for things to bitch about. Having been on both the cutting edge of content progression and on the slower side of it as well.....I have to admit that the game is much more fun working at a pace that allows you to do something the moment you log in. I know I will still have new discoveries happening in TBC most likely up to the release of Xpac2.
I'm not going to get upset or pass judgement on Blizzards ideas until the official announcment is out. There is no way to weed out the bullshit that is now heavily flowing onto the web about what Xpac2 is. Even then, I will have to wait until I get back on the beta to see it in action. And from there I have two options: Spend another bunch of cash to upgrade my game again if I like it, or just quit and play something else. It's a game and not a way of life. If it isn't fun or lacks to hold my attention I am not going to feel sad about moving away from this game and towards another.
I will say this: I don't care if there is a gear reset every year. I don't care if there is any reset. I don't care if something becomes irrelevant the day after I complete it. I don't care if my favorite iconic character is killed off only to drop shitty loot. I play this game to have fun and to give me a distraction on my free nights so I am not stuck watching TV until I doze off. All of those complaints means that there is new content, and new things to do. I'm not sure why anyone would want the game to remain static just so they can feel e-superior for a period of time. If Bliz is putting in the effort to ensure customer satisfaction, I'm not sure how that can be a point to bitch about......or do people really want scenarios where WoW becomes like SC or Diablo.....playing the same content to death for 10 years?