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07/10/07, 9:01 PM
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#26
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Piston Honda
Night Elf Warrior
Bleeding Hollow
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Originally Posted by Opioid
Unless I totally missed the change in a prior micropatch, Merciless Gladiators Shoulders are now (or appear to be) 250 AP less than before.
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Just checked, they are still 1500 arena points, you may have been looking at the season 1 shoulders which are a bit over 1300 arena points
Originally Posted by Zaq
I think he meant 250 less attack power. Or that's how I read it.
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I wish my shoulders had 125 strength on them
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07/10/07, 9:43 PM
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#27
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Rocko.
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Hunter pets are now immune to Spout on Lurker. Quite a nice change, there's almost 0 chance of a pet dying now.
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07/10/07, 9:53 PM
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#28
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Don Flamenco
Draenei Shaman
Tichondrius
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Some minor bug fixes in Ogri'la territory; the Abyssals no longer die under the ground. I think they lowered the droprate on motes of fire from the 70-72 elementals in the south demon camp, but that's pure speculation.
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07/10/07, 10:20 PM
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#29
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Glass Joe
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Rogues can no longer Cloak of Shadows while in Scalding Water to stop taking damage for as long as they remain in the water 
Last edited by Drock : 07/10/07 at 10:21 PM.
Reason: clarity
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07/10/07, 10:23 PM
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#30
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Where the F are my hard boiled eggs?
Dwarf Priest
Bleeding Hollow
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Originally Posted by Inudemon
Hunter pets are now immune to Spout on Lurker. Quite a nice change, there's almost 0 chance of a pet dying now.
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Any word on Shadowfiends? It's pretty irritating on such a mana intensive fight to lose it early.
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07/10/07, 10:29 PM
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#31
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Rocko.
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Originally Posted by Crass
Any word on Shadowfiends? It's pretty irritating on such a mana intensive fight to lose it early.
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We didn't have anyone specifically test shadowfiends, but I would assume the same applies to them.
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07/10/07, 10:45 PM
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#32
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Glass Joe
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One of our shadowpriests used her shadowfiend twice on Lurker and it was unaffected by spout.
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07/10/07, 10:48 PM
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#33
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Mr. Sandman
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Here's a pleasant change -- Al'Ar's hit box is significantly bigger now.
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07/11/07, 12:21 AM
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#34
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HausHead
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Praise the Lord. Al'ar's hitbox was ridiculously small.
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07/11/07, 12:22 AM
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#35
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Glass Joe
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the disobedient dragonmaw peons appear to respawn faster (booterang quest)
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07/11/07, 12:55 AM
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#36
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Von Kaiser
Draenei Shaman
Thunderlord
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Originally Posted by Xellotath
What was broken about it? I've done the event, as have a few guildmates of mine, successfully several times in the past week.
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On my server the transporter has been perma on fire like it is after the event is finished. No Felguard spawned. When I petitioned a GM they said it was a known issue they were looking to fix.
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Have you ever tried simply turning off the TV, sitting down with your children, and hitting them?
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07/11/07, 1:14 AM
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#37
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Don Flamenco
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Can't confirm this, since we only had one example, but someone got disconnected tonight who had previously had the crashing-upon-load problems in 2.1.2, and experienced the same trouble; appears Blizzard's fix didn't work.
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07/11/07, 1:29 AM
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#38
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I'm the girl that the ESRB warned you about.
Blood Elf Priest
Mal'Ganis
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Originally Posted by Kasonic
Can't confirm this, since we only had one example, but someone got disconnected tonight who had previously had the crashing-upon-load problems in 2.1.2, and experienced the same trouble; appears Blizzard's fix didn't work.
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Same. And I also noticed that there were MANY more disobedient peons tonight.
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Originally Posted by Disquette
How fortuitous. Usually we have to leave this thread to feed.
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07/11/07, 1:38 AM
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#39
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You have a heart of gold...
Human Paladin
Argent Dawn (EU)
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I haven't checked the individual threads for the respective bosses yet but, along with Al'ar's hit box finally being fixed, you can no longer Hex of Weakness 20% of his HP off.
Only other change we noticed was that you are no longer able to despawn Astromancer's adds with Mind Control.
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07/11/07, 3:08 AM
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#40
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Don Flamenco
Human Death Knight
Scilla
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Hopefully someone else can confirm this, but Kael seems to be nerfed a bit in when he's at sub 50%. I think we only got 1 spawn (I can't even confirm if we did get 1 even, I didnt see one myself or DPS it).
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07/11/07, 3:41 AM
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#41
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King Hippo
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We got at least 1 pheonix tonight sub 50%, but it's not even what is hard about the encounter.
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07/11/07, 4:01 AM
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#42
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Bald Bull
Blood Elf Warlock
Turalyon
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Last week we only had one Phoenix spawn below 50% and it despawned during a gravity lapse.
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07/11/07, 5:20 AM
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#43
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Von Kaiser
Human Priest
Destromath (EU)
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Some informations about Archimonde and Doomfire would be very appreciated.
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07/11/07, 5:42 AM
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#44
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Glass Joe
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Another strange change (or bug?) occurred in Kara tonight for our guild. On our first attempt on Moroes, he and his adds suddenly despawned in the middle of the fight when our 10th raid member zoned into Kara. Normally he wouldn't be let in, as the encounter was in progress... Anyone else experience a similar event?
Additionally, a raid member couldn't zone in while fighting trash in Magtheridon's Lair. It gave him an "Combat in Progress" error. Not sure if this is normal or not... At least the dead people were able to zone in to TK while still fighting VR trash.
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07/11/07, 7:13 AM
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#45
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Glass Joe
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Sky Sergeant Doryn appears to have gone for a wander from the pre-patch location. (Starts the Skettis bombing run quest). Gave up waiting for him to appear at the normal location, went to go take the flight path & found him next to the flight path npc.
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07/11/07, 7:54 AM
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#46
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Von Kaiser
Tauren Warrior
Shattered Hand (EU)
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Originally Posted by Paradoxic
Another strange change (or bug?) occurred in Kara tonight for our guild. On our first attempt on Moroes, he and his adds suddenly despawned in the middle of the fight when our 10th raid member zoned into Kara. Normally he wouldn't be let in, as the encounter was in progress... Anyone else experience a similar event?
Additionally, a raid member couldn't zone in while fighting trash in Magtheridon's Lair. It gave him an "Combat in Progress" error. Not sure if this is normal or not... At least the dead people were able to zone in to TK while still fighting VR trash.
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Sounds like a feared add ran outside the room, the encounter reset and the player was let in.
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07/11/07, 8:42 AM
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#47
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Von Kaiser
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Originally Posted by Nuggle
Sky Sergeant Doryn appears to have gone for a wander from the pre-patch location. (Starts the Skettis bombing run quest). Gave up waiting for him to appear at the normal location, went to go take the flight path & found him next to the flight path npc.
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Strange. I did the quest last night, post patch, and he was in his assigned location.
Anyone know if Warlock pets are immune to Lurker's Spout also? I assume they are, since Hunter and Shadow Priest pets are, but you know what they say about assuming.
And the whining about the "shoulders nerf" on the official forum is... incredible. As in I can't believe people get so worked up about a cosmetic bug that Blizzard has stated they're going to fix in the next big patch. It makes me weep for humanity.
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07/11/07, 9:04 AM
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#48
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Piston Honda
Human Rogue
Forscherliga (EU)
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Originally Posted by Charlatan
And the whining about the "shoulders nerf" on the official forum is... incredible. As in I can't believe people get so worked up about a cosmetic bug that Blizzard has stated they're going to fix in the next big patch. It makes me weep for humanity.
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Well it is incredible dumb to "whine" about that glitch, but I find the "Dots+Ressillience" discussions much more entertaining.
Sorry for the derail  .
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"...gone missing."
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07/11/07, 9:15 AM
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#49
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Von Kaiser
Night Elf Hunter
Stormscale
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Yesterday in karazhan my raid went about as usually one shotting all the bosses. Yet when we got to prince everything would go fine until he changed phases. He proceeded to enfeeble the tank 4 times on 3 different attempts. The first time he did it he enfeebled tank, killed tank then just reset putting everyone else out of combat and opening the doors. It was late so after the 5th wipe we gave up. Were gonna try him again today after gruul.
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07/11/07, 9:20 AM
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#50
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Von Kaiser
Human Rogue
Tarren Mill (EU)
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I wounder if resilience will will work on PvE DoTs.
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