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Old 08/22/07, 2:07 PM   #501
Natural
Don Flamenco
 
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Tauren Warrior
 
Tichondrius
Originally Posted by Paa View Post
I'd like to know how they would introduce loot to the waves anyway, We barely have time between waves to sit and drink and often waves overlap each other..
The loot will probably be tradable (i.e. no epics). Adding marks of illidari and hearts of darkness would be easy to loot and still add lots value.

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Old 08/22/07, 3:29 PM   #502
Antoine
Piston Honda
 
Night Elf Druid
 
Black Dragonflight
Originally Posted by Marroc View Post
True, I haven't tried destro at later levels, but I still don't remember it being that hard... You just end up with some more downtime between pulls because you have something hitting you at the end :P
Well, you don't have Fel Concentration, so 2 auto-attacks from a mob will kill your 15-second channel. You have to thusly time it more precisely, especially since your dots aren't ticking as well as they would as affliction.

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Old 08/22/07, 3:39 PM   #503
tedv
Observation: I am awesome
 
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Goblin Priest
 
Mal'Ganis
Originally Posted by Antoine View Post
Well, you don't have Fel Concentration, so 2 auto-attacks from a mob will kill your 15-second channel. You have to thusly time it more precisely, especially since your dots aren't ticking as well as they would as affliction.
Or if you time it badly, you could just cast Drain Soul a second time. Rank one Drain Soul is an insignificant amount of mana, so what's the problem here?

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Old 08/22/07, 3:40 PM   #504
Antoine
Piston Honda
 
Night Elf Druid
 
Black Dragonflight
We're not saying it's impossible to farm shards solo, just that it's very inefficient (in this case, very slow). If you want to farm mobs optimally you'll finish off with conflag/sburn.

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Old 08/22/07, 4:47 PM   #505
Jebraltar
King Hippo
 
Blood Elf Paladin
 
Staghelm
Originally Posted by Natural View Post
The loot will probably be tradable (i.e. no epics). Adding marks of illidari and hearts of darkness would be easy to loot and still add lots value.
They could also make trash epics BoE with a rep requirement. Still sellable, just a massive pain in the ass to sell to anyone besides other people that could get them.

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Old 08/22/07, 5:49 PM   #506
Stopokingme
Don Flamenco
 
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Orc Shaman
 
Azjol-Nerub (EU)
My personal guess is they drop some of those +(stat of choice) gems as seen in this picture.

Some of those have unique names, and they are the new Jewelcrafting gems, but the others haven't gotten a spot yet. They wouldn't be to much of a hassle to divide either, you can probably just roll for them, and ask people to be nice and pass when they already have one since they're unique.

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Old 08/22/07, 5:54 PM   #507
Hozz
Don Flamenco
 
Tauren Warrior
 
Suramar
I would be stunned if they put anything BOP on the trash...

Marks, some kind of faction turn in item, and epic gems would be fine with me.

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Old 08/22/07, 6:33 PM   #508
♦ Praetorian
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Orc Shaman
 
Mal'Ganis
Eh, corpses with epics on them don't rot for a while. Personally I'd love to see real BoP epics from the waves, like BT epics. How time-consuming is loot allocation, really?

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Old 08/22/07, 7:22 PM   #509
Digo
Great Tiger
 
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Human Death Knight
 
Hyjal
Originally Posted by Praetorian View Post
Eh, corpses with epics on them don't rot for a while.
Unless a ghoul eats the corpse.

This same problem occurred in Naxx when deathknights would rez mobs with epics on their corpses. They ended up just taking loot off the mobs it could rez, iirc.

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Old 08/22/07, 7:25 PM   #510
♦ Praetorian
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Orc Shaman
 
Mal'Ganis
Hmm, do ghouls actually destroy the corpses they Cannibalize? I hadn't noticed that, but I'd be lying if I said I'd paid particular attention to it.

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Old 08/22/07, 7:26 PM   #511
Renew
Team Healbot
 
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Cleanse
Human Paladin
 
No WoW Account
Originally Posted by Praetorian View Post
Eh, corpses with epics on them don't rot for a while. Personally I'd love to see real BoP epics from the waves, like BT epics. How time-consuming is loot allocation, really?
A good Paladin / Shaman cloak would be nice before they release Zul'aman. ;]

If you are organized with your trash clearing, there is no reason why they cannot have bop items. Items can sit on a corpse for a long time, no reason why we cannot see a few BoP purps.

Confidence is not Arrogance.

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Old 08/22/07, 7:30 PM   #512
Digo
Great Tiger
 
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Human Death Knight
 
Hyjal
Originally Posted by Praetorian View Post
Hmm, do ghouls actually destroy the corpses they Cannibalize? I hadn't noticed that, but I'd be lying if I said I'd paid particular attention to it.
I think so. I'll check tonight.

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Old 08/22/07, 8:17 PM   #513
Playered
Soda Popinski
 
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Tauren Druid
 
Twisting Nether (EU)
Towards the end of the waves, as a healer I feel moderatly confident that I would have time to pick things up and leave the other 6 to manage the last few mobs.

However when you start to loose it and you dont get time to drink/ooc or end the wave well then its going to get worse and worse and at that point I would be concerned, an extra 30sec per wave would help there ;s

On the presentation at Blizzcon they showed someone looting the rings from the trash in Hyjal however...? or has my memory warped.

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Old 08/22/07, 10:04 PM   #514
LiteSabre
Chef
 
Ramsay
Orc Rogue
 
No WoW Account
The thing is, people who're farming Hyjal might think it's OK to take a little time for loot allocation. But guilds who're taking it on for the first time might find that bidding (or deciding) to see which piece of epix lootz goes to who might be a bit too much to handle, especially for Kaz'rogal (IMO the hardest of the 4 waves). There's also the problem of what happens if the epic dropped off a gargoyle or elemental who's waaay back there, but it's a rogue (or some other non-ranged) class's item? If you go with master loot, there's still the problem of the master looter having to go there himself.

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Old 08/22/07, 10:59 PM   #515
Digo
Great Tiger
 
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Human Death Knight
 
Hyjal
Confirmed: ghouls eating NPC corpses causes them to despawn.

Edit: Hyjal still needs polish. This zone is not fun at all compared to Black Temple.

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Old 08/22/07, 11:40 PM   #516
radiante
Von Kaiser
 
Draenei Shaman
 
Stormreaver
Stun the ghoul that is eating the loot!

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Old 08/23/07, 12:10 AM   #517
Playered
Soda Popinski
 
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Tauren Druid
 
Twisting Nether (EU)
Originally Posted by Digo View Post
Confirmed: ghouls eating NPC corpses causes them to despawn.

Edit: Hyjal still needs polish. This zone is not fun at all compared to Black Temple.
Euw, thats just horrible to know, I would say or think something like "im sure Blizz is aware of this and isn't going to leave such a stupid thing in for this implementation", however...

And yes, BT is the 'best' zone for us on our weakest raiding day (Friday), where focus is generally low and we tend to miss a couple of the core raiding people.
Hyjal, SSC, or TK all tend to be horrible on those days for us but for some reason BT goes rather well.

Its really hard to attribute the reason for this however, perhaps its the fact the trash isn't going to wipe you if your not at 100% focused (hello TK trash).

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Old 08/23/07, 12:15 AM   #518
Digo
Great Tiger
 
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Human Death Knight
 
Hyjal
Originally Posted by radiante View Post
Stun the ghoul that is eating the loot!
If the ghoul even gets one second of eating time, the corpse will despawn when you stun it.

If any devs see this, please take another look at Azgalor. Doomguard deaths make no sense. It's the equivalent of EQ deathtouch. There is no upside to the death, and nothing interesting about it. You just die. At least with Teron, you get to keep going and do something useful to help the raid. Or give it a burning adrenaline component. Something.

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Old 08/23/07, 5:21 AM   #519
suicuique
King Hippo
 
Night Elf Warrior
 
Antonidas (EU)
Originally Posted by Digo View Post
If any devs see this, please take another look at Azgalor. Doomguard deaths make no sense. It's the equivalent of EQ deathtouch. There is no upside to the death, and nothing interesting about it. You just die. At least with Teron, you get to keep going and do something useful to help the raid. Or give it a burning adrenaline component. Something.
What makes it different to Teron (besides the fact that a individual fuckup on Teron can wipe the ride fast) or Vael?
All of these were Deathtouches, and force you to manage your soulstoning/battlerezzing powers ^^
(which btw were pointless on Vael ... so that one was worse IMHO)

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Old 08/23/07, 5:27 AM   #520
♦ Praetorian
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Orc Shaman
 
Mal'Ganis
Originally Posted by suicuique View Post
What makes it different to Teron (besides the fact that a individual fuckup on Teron can wipe the ride fast) or Vael?
All of these were Deathtouches, and force you to manage your soulstoning/battlerezzing powers ^^
(which btw were pointless on Vael ... so that one was worse IMHO)
Can you not read? He answered your question explicitly in the post you're responding to.

On Teron getting "deathtouched" means that you now play a special and pretty cool role in the fight, with unique mechanics. On Vael, getting BA means that you get a period of time during which you can do pretty amazing damage before you die. On Azgalor, you just die. Nothing cool or fun. You're out of the fight (typically you probably get a soulstone or brez, but that's beside the point).

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Old 08/23/07, 5:42 AM   #521
Kytrarewn
In 1st, e-brake activated.
 
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Kytrarewn
Undead Rogue
 
No WoW Account
Originally Posted by Chicken View Post
The only thing that might need is a special exempt for durability loss through death, but apart from that it'd solve quite a lot of issues. The only possible issue I can see is warlock jealousy.
That, and the fact that already-respectable hunter DPS would either go up by a fantastic amount or completely shit the bed.

Seems a bit stupid to have a bag-slot granting 50 white DPS on top of 15% haste without a terrible damned durability cost. And would that really even be such a huge improvement over current, given that you're still giving up a bag to "hold" your arrows?

As a side-note: THey really need to put in another "exchange adamantite shells for arrows" thing like they had in vanilla WoW. I miss actually being able to make money as an engineer.

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Old 08/23/07, 7:17 AM   #522
suicuique
King Hippo
 
Night Elf Warrior
 
Antonidas (EU)
Originally Posted by Praetorian View Post
Can you not read?
I just dont value the different flavours of deathtouch as much as you do.
All of these 3 are not appealing to me. But point is taken, that obviously some people prefer deathtouch with a twist.

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Old 08/23/07, 7:23 AM   #523
Clandestine
Don Flamenco
 
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Human Rogue
 
Laughing Skull
Originally Posted by Playered View Post
Towards the end of the waves, as a healer I feel moderatly confident that I would have time to pick things up and leave the other 6 to manage the last few mobs.

However when you start to loose it and you dont get time to drink/ooc or end the wave well then its going to get worse and worse and at that point I would be concerned, an extra 30sec per wave would help there ;s

On the presentation at Blizzcon they showed someone looting the rings from the trash in Hyjal however...? or has my memory warped.
Yeah, one of the Blizzcon Panels discusses the changes to Hyjal, and as I recall there was one of the haste rings and a Nether Vortex as examples.

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Old 08/23/07, 7:28 AM   #524
• Chicken
 
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Ginakursia
Goblin Warlock
 
No WoW Account (EU)
Originally Posted by Kytrarewn View Post
That, and the fact that already-respectable hunter DPS would either go up by a fantastic amount or completely shit the bed.

Seems a bit stupid to have a bag-slot granting 50 white DPS on top of 15% haste without a terrible damned durability cost. And would that really even be such a huge improvement over current, given that you're still giving up a bag to "hold" your arrows?
I was mostly thinking in regard to the issue of having to travel to the Caverns of Time to get the best possible ammo, switching to a durability based system like throwing weapons would solve this simply by allowing you to "restock your arrows" at any place where you can repair.

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Old 08/23/07, 7:47 AM   #525
Mem
King Hippo
 
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Orc Shaman
 
Blackrock (EU)
Originally Posted by Clandestine View Post
Yeah, one of the Blizzcon Panels discusses the changes to Hyjal, and as I recall there was one of the haste rings and a Nether Vortex as examples.
I think these drops were only mentioned as examples how trash can be rewarding.

I really foresee problems for raids that just enter Hyal in terms of in combat looting and distributing it. When we entered Hyal first on Monday we didn't have any real break between the waves, even though our assist was pretty good after a few waves. Though we are pretty quick in distributing most of our random loots, I can imagine this can get pretty messy unless those corpses remain there until after the boss is killed (if you delay looting that long however you risk loosing it to a wipe altogether).

I can see those mobs dropping hearts of darkness as well as epic gems. I guess that would be motivator enough for most raids since its also a nice source of income once your own needs are satisfied.

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