Originally Posted by necropsis
Heres a thought for you, is it more beneficial to get the 1.5 second reduction on fireblast or go ahead and get improved amp/dampen magic and put just one point in there?
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For raids, you need only 1 point in Improved Fire Blast for a FBlast/2*FBall rotation (you have a 1.5s GCD after every blast), and having someone in the raid with improved amplify/dampen can be handy in several encounters. I guess it's also nice against magic burst in PvP.
It may sound a bit stupid, but just go with what you have right now and think after every day how much you would have benefitted from a lower cooldown, then decide.
Edit: I don't think you gain anything at all from 2/3 or 3/3 Improved Fireblast, only 1/3 does something for you:
0.0 - cast Fire Blast; 7.5s CD on FB, 1.5s GCD
1.5 - cast Fireball (just as GCD is up); 6s remaining CD on FB
4.5 - cast Fireball; 3s remaining CD on FB
7.5 - cast Fire Blast, the cooldown just came up again
With 2/3 or 3/3, the cooldown would come up with Fireball 1.0s or 0.5s before it completes. Nothing that help you, or would allow you to fit in a scorch.
Mind you that Fire Blasting is a small DPS increase at a high mana cost. As a non-arcane mage, use molten armour first to convert mana to damage.
Improved dampen/amplify is a decent boost. You (or someone in the guild) should pick it up unless it makes you loose other essential talents.