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08/16/07, 2:03 PM
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#276
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Piston Honda
Human Death Knight
Turalyon
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Originally Posted by Aszhalinde
Started attempts on the lady last night.
And no, I'm not being sarcastic. I'm personally looking forward to doing this sexy, broken encounter again tonight.
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That makes one of us.
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08/16/07, 3:11 PM
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#277
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Von Kaiser
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Actually I enjoy this encounter even tho all I do is sit there. Its a fun (if somewhat broken sometimes) encounter.
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08/16/07, 3:22 PM
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#278
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Bald Bull
Blood Elf Warlock
Turalyon
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Our experiences have followed what a lot have been saying. Our third kill on her was a one shot. We got relatively lucky with no parry gibs, one port on top of the raid that we recovered from, and no ports directly on the melee/tanks. With our experience we were able to turn decent luck (or lack of bad luck) into a relatively clean one shot.
A few people still retard out and hold hands while they have FA, but most people have gotten good at adjusting on the fly. We don't have any special direction assignment system, just wing it, and it works quite well as long as people are quick to adjust. One trick that helped a lot was telling people to only ever adjust direction in 90 degree increments. That way you absolutely maximize the potential distance between people. The biggest problem in the past we had was not people running right on top of each other, but people running at a small angle away from each other and thus not increasing the distance between them fast enough. The 90 degree thing solves that problem well.
As far as positioning and all that, we've continued using the one ranged clump next to the pillar with tanks dead center of the path. I think we've only had two ports EVER inside of a couch and we've only had knockbacks on tanks in maybe 2 or 3 attempts. For these few bad luck wipes we've been rewarded with very few ports inside geometry and relatively few ports on top of the raid. Definitely great for repeat kills.
Last edited by Trouble : 08/16/07 at 4:19 PM.
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08/16/07, 6:36 PM
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#279
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Bald Bull
Tauren Warrior
Kil'Jaeden
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We tried spreading out vs. the 1 camp strategy last night to compare difference - and the bottom line is there is almost no difference. We only wipe maybe 1 in 4 or 1 in 5 attempts from a port on the raid.
However, the reason we wipe most of the time is the triple FA's on the melee that are back-to-back or more than 3-4 per attempt. We had a large number of attempts last night where the melee got FA'ed 4 to 5 times out of 8 ports. It was just unbearable.
I basically can't say strategy really factors into this fight much. Doing well at FA is important, but I'm not sure how guilds deal with 2 to 3 FA's on the melee in a row, or 5 or so in a single pull.
We also had a ridiculous number of FA/Sinister beams where players died at time 0 through time 2.0. This is with pots being used... I'm not even sure what to say about those. These are good players dying.
This fight makes me sick to my stomach thinking about it.
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08/16/07, 6:57 PM
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#280
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Von Kaiser
Night Elf Warrior
Windrunner
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Third kill and it was a 1 shot also. I don't hate this fight as much as I use to. Once you get some experience it's not that terrible. Still a pain in the ass, but no one dreads it as much.
For tanks out there, anyone have some profiles on gear they use? I looked at our WWS parse and looked at some other guilds parses for the same amount of time in combat with her, and I take alot more damage than most tanks. There are a few flaws in our strat to kill her. We don't use any feral OT and we don't always have AF/Inspiration up.
WWS if you guys want to see. I took an insane amount of damage since BOTH the SL tanks died somehow at one point or another so that parse isn't that great to gauge for our normal kills, but I don't think a normal parse will vary too much. We 1 shot her in that parse, but it was sloppy. I'll see if we can get a better kill next week to see.
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08/16/07, 6:58 PM
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#281
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Glass Joe
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We have been using a spot completely different than any listed in this thread(Possible I have skipped a few posts though)
On the second set of carpets where the AOE pack spawns on the left, there is a "nook" in the wall which prevents the knockbacks, but the really nice part of it is in over 60 attempts, I don't think we had a port directly onto the melee or tanks, some are close but for the most part we had really nice port locations, the biggest issue ended up being ported into the fish heads by the fountain.
My favourite part about the location is we have 1 ranged camp further north and a lone priest behind me within intervene range, and if I don't get sabre lashed mid intervene she basically auto-leashes.
Sort of hard to tell from our killshot, but I had forgotten to take screenshot last week and we haven't done her this week yet.
http://homepage.mac.com/liquidityx/....ews/mother.jpg
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08/16/07, 7:11 PM
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#282
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Bald Bull
Tauren Warrior
Kil'Jaeden
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That is interesting - by tanking there you prevent the melee knockback and prevent a large number of choices for FA locations that would otherwise be near melee in an open situation. You expose your raid more in doing this, but I assume then you're spreading the casters out.
It might be worth trying out since that is really our only issue - melee ports. And we sure do we get a lot of them.
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08/16/07, 7:39 PM
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#283
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Don Flamenco
Human Death Knight
Lightbringer
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The more we do this fight, the more excessive the nerfs that are coming seem. Some of Shahraz is luck-based, but so is some of every fight. Shahraz is over all pretty controllable with a proper strategy and good execution. We've killed her in 3 or less pulls every time since our first kill, and I never really feel like we're definitely just going to wipe because of what's going on. It's always 'well, if only so-and-so had done better at this-and-that, charlie wouldn't have died.' The only change that I think is really necessary is Saber Lash's debuff lasting longer. After the FA nerfs and caster buffs on this fight, it's honestly going to be pretty trivial IMO.
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08/17/07, 2:04 AM
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#284
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Piston Honda
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Originally Posted by Quigon
It might be worth trying out since that is really our only issue - melee ports. And we sure do we get a lot of them.
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Judging light and having UA up makes a world of difference here. 50% chance to heal for like 300ish on a melee swing, melee can end up healing themselves for like 2k damage before actually moving out, or sometimes just not even move and heal themselves through it.
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08/17/07, 2:24 AM
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#285
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oop dat me
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Originally Posted by Hand
Judging light and having UA up makes a world of difference here. 50% chance to heal for like 300ish on a melee swing, melee can end up healing themselves for like 2k damage before actually moving out, or sometimes just not even move and heal themselves through it.
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From browsing all the wws floating around, it seems like everyone is doing this. There also seems to be a lot of lifebloom stacking going on (w/ the buff the big mistresses give).
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08/17/07, 3:52 AM
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#286
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Don Flamenco
Human Death Knight
Lightbringer
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I don't think we do it intentionally, it just sort of happens. UA gets refreshed every 15 seconds when the Prismatic Shield: Shadow falls off, so the bugged Seal of Light uptime is pretty high I'd imagine. I'd have to look at some of our saved WWS's to see how much it heals our melee.
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08/17/07, 12:53 PM
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#287
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Von Kaiser
Blood Elf Paladin
Kalecgos
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Heart of Darkness question:
Is there anything to worry about? We have a little less than 80 HoD's (none have been sold or made into haste gear) and are approaching P3 Reliquary. A week ago, it seemed Shahraz was far off, but now, it seems just around the corner.
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08/17/07, 12:59 PM
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#288
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Don Flamenco
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Originally Posted by Sernius
We have been using a spot completely different than any listed in this thread(Possible I have skipped a few posts though)
On the second set of carpets where the AOE pack spawns on the left, there is a "nook" in the wall which prevents the knockbacks, but the really nice part of it is in over 60 attempts, I don't think we had a port directly onto the melee or tanks, some are close but for the most part we had really nice port locations, the biggest issue ended up being ported into the fish heads by the fountain.
My favourite part about the location is we have 1 ranged camp further north and a lone priest behind me within intervene range, and if I don't get sabre lashed mid intervene she basically auto-leashes.
Sort of hard to tell from our killshot, but I had forgotten to take screenshot last week and we haven't done her this week yet.
http://homepage.mac.com/liquidityx/....ews/mother.jpg
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We actually tried that spot for a few trys one night, we had the exact opposite results, I think we had more stuck in terrain ports and more ports that landed on the tank (and sometimes gibbed) than standing in the middle. After wiping to so many bad FA locations there we went back to the middle of the hallway and killed her.
I do have to say the biggest thing I'm looking forward to is the saber lash immunity fix. We definitely had a wipe this week where one OT got ported, the other got knocked into the air, and I got lashed for 21k sitting just normal. And I know our feral OT is never happy when he turns around, sits down, and she misses 3 times in a row.
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08/17/07, 1:04 PM
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#289
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Von Kaiser
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Originally Posted by dexvx
Heart of Darkness question:
Is there anything to worry about? We have a little less than 80 HoD's (none have been sold or made into haste gear) and are approaching P3 Reliquary. A week ago, it seemed Shahraz was far off, but now, it seems just around the corner.
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Overrated did 5 hearts per member. Nobody got the legs because they cost 3 hearts.
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08/17/07, 1:04 PM
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#290
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Debitum Naturae
Night Elf Druid
Ravencrest (EU)
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You must be unlucky on Hearts, we just killed EoS last week and now have something in the lines of 150 (with a few items crafted too), which means we should have enough of them by the time 2.2 goes live, and it gives us some time to relax and prepare for the burn through of Mother->Illidan.
I'ld strongly recommend putting your focus on BT first in the week so you can unlock the pre-Mother trash and farm it as much as possible if you think you can kill EoS, else mix-match your raids so you can maximise the amount of trash to clear each week. We often ended a few raids with clearing the Gurtogg trash for the last 10-30mins of raid time.
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08/17/07, 1:13 PM
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#291
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Mike Tyson
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Originally Posted by Dartan
Overrated did 5 hearts per member. Nobody got the legs because they cost 3 hearts.
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Sure you don't mean 6?
Bracers + Boots + Belt + Cloak = 6
That's what we did. No legs, except for people who absolutely couldn't hit cap without them. We made like 3 pair total. 6 hearts plus a green hat with an SR glyph and you're good to go. (If you can't get a green hat, re-glyph an old epic helm like tier 4 and use that, and then get a green in some other slot.)
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08/17/07, 1:16 PM
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#292
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Glass Joe
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We were lucky enough to have enough hearts to allow everybody to get all the epic peices which requires you need 225 hearts, and I think before we killed reliquary we had 150 or so, and then did 2x clears of mother trash a night for 5 days that week until we had actually attempted her and just ended up having enough, so yeah I would say you should be alittle worried.
Other than that just make sure you try to buy a couple of the green shadow resist peices that are usually floating around the AH.
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08/17/07, 1:18 PM
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#293
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Von Kaiser
Gnome Mage
Magtheridon (EU)
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We geared 24 people with full SR (9hearts per person) for our first kill, altho 2 of them lost their connections during the raid, so we got our first kill with 22 people with full sets, and 3 people in normal gear (almost no SR).
We obtained so many hearts by farming Teron trash, which we used to 8-15man, we simply left Teron for the last day of the reset, and cleared his trash multiple times during the week. Gems for roll, epics for roll, hearts to bank, allowed people to gear up a bit and to get some gems for pvp items. Quite enjoyable thing to do.
Playered: Shahraz is rather easy encounter, yes it is very random, but it is easy. Leaving her waiting for 2.2, which may come this week or in a month, isnt the best idea. Just prepare and do your best, once you get her down, you have t6 shoulders from Council, and chance to face Betrayer himself.
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08/17/07, 1:19 PM
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#294
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Von Kaiser
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We blitzed through bt w/o alot of luck on the heart side, we made a full 25 man raid with full SR (except tanks and offtank only getting 200 SR i believe) to do this, we basicly pushed our kill back till the next reset and just farmed trash...alot of trash. It's a good thing that trash is relatively fun, and can be done with 10 people (or less depending on the people, time you have)
But a few things. 1) she's pretty easy when you only bring 3 casters and 9-10 healers. 2) Nightelf SP are a bit over powered (racials) 3) if you dont want to get the pants its pretty easy to make up the SR with AH greens that may be better suited gear wise anyways.
Side question about her trash:
We cleared this trash thirty times I would say, and have yet to see 1 cloak out of it. In fact we have only seen 2 of the shadow dmg cloaks in the entire time we have been in BT. Is this just a horrid drop rate?
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08/17/07, 1:33 PM
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#295
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Debitum Naturae
Night Elf Druid
Ravencrest (EU)
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I know Mother is not -that- hard, however we still have new recruits to gear up, we dont really have enough non-casters to blitz through her that easily and we've been pushing abit recently, so people deserve atleast 1 week of no stress
Next week we will see how our position stands in terms of Hearts but will most likely push it to atleast open up the trash at the start of the week.
Theres no way we are going to wait more than a week to atleas try her, two weeks without progress will make people explode with frustration :P
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08/17/07, 2:51 PM
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#296
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Piston Honda
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Originally Posted by pooclops
Side question about her trash:
We cleared this trash thirty times I would say, and have yet to see 1 cloak out of it. In fact we have only seen 2 of the shadow dmg cloaks in the entire time we have been in BT. Is this just a horrid drop rate?
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Wow. That's pretty bad luck. Every single Warlock and Priest(both Shadow and Holy) in our guild has one of those cloaks. A couple of random other people took cloaks for looks and we've de'ed maybe 3 of them, too. It is by far our most common trash epic in the zone.
We'd had pretty plentiful trash epics clearing the trash and that encouraged a lot of people to show up for heart farming nights.
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08/17/07, 5:09 PM
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#297
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Bald Bull
Blood Elf Warlock
Turalyon
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We've only had 3 cloaks on our journey through killing Illidan. WTFFFF I want a cloak.
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08/17/07, 5:25 PM
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#298
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Piston Honda
Undead Priest
Burning Legion (EU)
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After our first RoS kill we realized we need to farm a lot, so next reset we left Teron alive until last day. We farmed during that reset the Teron trash over 10 times, and we crafted full sets to 28 players before next reset. We lost 1 week of progress, but it resulted easy kill on mother when everyone had best possible gear. This farming week also resulted good supply of gems and insane amount of trash epics, all holy priests have the shadow damage cloak and almost every healer has the healing ring.
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Lightwell object increased in size to make it easier to click.
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08/17/07, 7:20 PM
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#299
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Von Kaiser
Night Elf Warrior
Windrunner
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Don't put it off I'd say. Learn what you can now (tank healing/FA Healing and running/positioning). With the changed 3 ports instead of less, how you handle FA and if you can keep the tank up will be the fight. Not having enough DPS wont matter since it will become a little more caster friendly soon, but if you plan to bring the same raid post-patch they might as well learn the abilities now.
Last edited by Klorox : 08/17/07 at 7:26 PM.
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08/21/07, 5:33 AM
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#300
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Von Kaiser
Night Elf Druid
Lightbringer
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Killed her tonight, but as a healer I'd like a little clarification on how lash damage is divided. If it hits all three tanks it should look something like 8k/8k/8k. If one of them dodges will it be 0/8k/8k or 0/12k/12k? Our warrior OT takes many more hits than our druid OT... either from the bear's hitbox issues or his high dodge.
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