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08/21/07, 6:04 AM
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#301
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Don Flamenco
Human Death Knight
Lightbringer
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Should be 0/8k/8k if someone dodges. . . it would have been stupid even for Blizzard to have avoidance be counterproductive.
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08/21/07, 7:03 AM
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#302
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of the HMS Failboat
Tauren Druid
Al'Akir (EU)
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It's split between the people it tried to hit, so if both your offtanks dodge it won't be an MT instagib (which would be utterly stupid and end up with offtanks wearing pure stamina greens to get rid of avoidance in combination with shadow res).
If you're having issues with hitbox, however, that means it didn't even try and hit. This means that you end up with the 0/12/12 that you listed, instead of 8(dodge = 0)/8/8 that you would have otherwise. The fact they put in this mechanic, and then didn't extend the immunity debuff by default to apply to anyone saber lash tried to hit is also a complete oversight, and I can't believe it's taken/taking so long to fix it.
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08/21/07, 10:12 AM
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#303
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Debitum Naturae
Night Elf Druid
Ravencrest (EU)
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A Paladin brought this up to me, could you not have your paladins (and or shamans) standing infront of her too while healing? not only does this help to spread the SL damage about but also for Palas it means they get alot of mana back from being healed?
And especially concerning the new version which grants 2min immunity to beams/FA, you could have them in full healing/armor gear as they will never (except an unlucky port) take magical damage technically?
And the other part is, could you not then have -everyone- infront of her in a somewhat rotation to get he debuff applied them so no one gets ported or beamed during the encounter when its a 2min thing?
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08/21/07, 10:17 AM
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#304
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Mike Tyson
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Originally Posted by Playered
A Paladin brought this up to me, could you not have your paladins (and or shamans) standing infront of her too while healing? not only does this help to spread the SL damage about but also for Palas it means they get alot of mana back from being healed?
And especially concerning the new version which grants 2min immunity to beams/FA, you could have them in full healing/armor gear as they will never (except an unlucky port) take magical damage technically?
And the other part is, could you not then have -everyone- infront of her in a somewhat rotation to get he debuff applied them so no one gets ported or beamed during the encounter when its a 2min thing?
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a) Saber Lash is capped in terms of number of targets.
b) Shahraz has an AoE silence....
(But yes, I think most people had an idea like this at some point while working on the fight -- I remember thinking I was brilliant for suggesting we put one paladin MT healer on top of the MT stack to reduce the burst damage on the tank and guarantee that one MT healer would never be ported. Oops.)
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08/21/07, 10:19 AM
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#305
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Don Flamenco
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Originally Posted by Playered
A Paladin brought this up to me, could you not have your paladins (and or shamans) standing infront of her too while healing? not only does this help to spread the SL damage about but also for Palas it means they get alot of mana back from being healed?
And especially concerning the new version which grants 2min immunity to beams/FA, you could have them in full healing/armor gear as they will never (except an unlucky port) take magical damage technically?
And the other part is, could you not then have -everyone- infront of her in a somewhat rotation to get he debuff applied them so no one gets ported or beamed during the encounter when its a 2min thing?
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It has a max of 3 targets, otherwise stacking people in there would eliminate a lot of the difficulty (every port would be rogues pretty much, no caster would avoid 3 in a row most likely)
damnit, beaten to it!
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08/21/07, 10:27 AM
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#306
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Debitum Naturae
Night Elf Druid
Ravencrest (EU)
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Ah okay, wasn't sure of the capped targets and personally had no idea of the AoE silence involved in the fight, and damn at the single paladin healer in the MT cluster not working... :P
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08/21/07, 12:43 PM
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#307
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Von Kaiser
Blood Elf Death Knight
Warsong
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We killed her yesterday for the first time, on the second night of attempts. What worked best for us was grouping casters/healers in one camp and, far away, 2 healers for FA. As said before, use cauldrons every single attempt!
About FA, the latency of the players of my guild is aroung 500 ms. I don't know if this is ping related of just client-side coding but we get a lot of the "I win Arathi Basin start race" issue that if you and another player start running towards the same direction at the same time, you will always see your character in front and the other guy will see his character in front which leads to "omg! you followed me during FA".. "no, no you followed me".
For this case, turn spell detail off (because of the explosions) and sct off, so you can see your FA "link" clearly. This way you can see if you are being followed and change direction.
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08/21/07, 12:55 PM
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#308
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Bald Bull
Blood Elf Warlock
Turalyon
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In theory you could have holy pallies as your two offtanks. All they really need is stamina and armor. Off the wall theory of course but it JUST MIGHT WORK. They'd also get an assload of mana from being constantly healed.
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08/21/07, 1:00 PM
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#309
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Don Flamenco
Tauren Warrior
Dentarg (EU)
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They would also die to the very first Saber Lash + FA or Saber Lash + beam.
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08/21/07, 1:05 PM
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#310
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of the HMS Failboat
Tauren Druid
Al'Akir (EU)
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Originally Posted by Trouble
In theory you could have holy pallies as your two offtanks. All they really need is stamina and armor. Off the wall theory of course but it JUST MIGHT WORK. They'd also get an assload of mana from being constantly healed.
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And they'd also be silenced for around 50% of the fight, other than having a large chance of being instagibbed (if one OT gets ported because of avoidance, which is still possible even with two low-avoidance targets). And yes, beams with a saber lash would screw them up horribly.
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08/21/07, 1:55 PM
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#311
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Disillusioned Lifebloom Whore
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Originally Posted by Praetorian
Shahraz has an AoE silence....
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So that's what that was. I was running from a FA last night and doing my normal "not taking too much damage" healthstone + rejuv (+swiftmend if I need it) routine and I was pretty sure I was hit with a silence which I'd never encountered before on the fight, but in the chaos of FA I wasn't entirely sure if I was just imagining it or not.
Do you know the radius (or name) of it? I'll make sure to steer clear of her when running from FA from now on.
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08/21/07, 1:57 PM
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#312
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Great Tiger
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Originally Posted by Melador
So that's what that was. I was running from a FA last night and doing my normal "not taking too much damage" healthstone + rejuv (+swiftmend if I need it) routine and I was pretty sure I was hit with a silence which I'd never encountered before on the fight, but in the chaos of FA I wasn't entirely sure if I was just imagining it or not.
Do you know the radius (or name) of it? I'll make sure to steer clear of her when running from FA from now on.
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I think it's around 10 yards or so, because it hit our Paladin only when he moved in to judge. It's completely resistable too though, as a melee class it generally only hits me 1-2 times on long attempts.
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08/21/07, 1:59 PM
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#313
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Mike Tyson
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Originally Posted by Melador
So that's what that was. I was running from a FA last night and doing my normal "not taking too much damage" healthstone + rejuv (+swiftmend if I need it) routine and I was pretty sure I was hit with a silence which I'd never encountered before on the fight, but in the chaos of FA I wasn't entirely sure if I was just imagining it or not.
Do you know the radius (or name) of it? I'll make sure to steer clear of her when running from FA from now on.
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Thottbot World of Warcraft: Silencing Shriek
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08/21/07, 2:01 PM
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#314
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Piston Honda
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Originally Posted by Playered
A Paladin brought this up to me, could you not have your paladins (and or shamans) standing infront of her too while healing? not only does this help to spread the SL damage about but also for Palas it means they get alot of mana back from being healed?
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I actually tried this for a while as a Prot Paladin SL soaker. It worked out better than I expected.
First of all, the current version of the fight actually punnishes avoidance. And SL can't crit, so I was able to mix up some high stam healing gear with my tanking gear.
Secondly, the silence was not as big of an issue as I expected. I was in max SR and easily resisting over 70% of the silences.
The consistent damage you're taking means you have unlimited mana so you can spam to your heart's content.
A Prot Paladin with 900 +healing spamming FoLs on people isn't going to knock anyone's socks off, but it's a hell of a lot more than what a Warrior or Druid SL soaker is contributing.
I wouldn't try it with a Holy Paladin unless he had some really good high stam gear. Even then you have to accept that there will be times when he gets silenced so you can't put him in a vital healing assignment that requires 100% attention.
The whole ballgame changes with the announced changes, though. When the new mechanics go in, you'll want to stack avoidance gear to decrease the SL damage and don't want to be casting.
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08/21/07, 2:24 PM
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#315
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On WOW's Worst Server
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On our kill it seemed like the stars aligned just right which makes me nervous for repeats. Everyone is excited for Illdari Council and Illidan himself and I would hate to spend 2 more nights trying to repeat this kill. Is anyone else having trouble with Druid off tanks? We had several good attempts before the kill but our tank who is in 0 SR, full tank gear instead, was getting 25k saber lash and insta gibbed.
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08/22/07, 11:21 AM
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#316
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Glass Joe
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Shadow Resist Gear For Shahraz
I'm about to start crafting my shadow resist gear for shahraz. And i was wondering if anyone had complied a list of shadow reist gear for tanks. I know there is the Shadesteel set. But not sure what else there is. If anyone knows where i could find this information of has it i would love for them to share it. Thank you.
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08/22/07, 11:26 AM
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#317
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Great Tiger
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You don't need more than the BT set to get capped SR, so it really doesn't matter if there's anything else.
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08/22/07, 12:02 PM
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#318
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Don Flamenco
Blood Elf Hunter
Kil'Jaeden
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For us, hearts of darkness were at a premium until our 3rd Shahraz kill. Best bet is to use shadow resist greens from the auction house and/or a dupe helm with an SR enchant until there are enough hearts to go around.
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08/22/07, 12:07 PM
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#319
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Great Tiger
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What we've been doing is using cloak/belt/bracers/boots, 15SR enchant on the cloak, with 1 green ring (at least 17 SR) and a Flask of Shadow Fortification. Obviously when we get more hearts we'll start crafting legs but right now everyone wants their passive haste gear so we don't want to waste them when we're already capped.
Besides, I probably lose more stats from the legs than ring+flask anyways.
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08/22/07, 12:14 PM
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#320
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I BoP my Main tank.
Blood Elf Paladin
Executus
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Originally Posted by Ralask
Is anyone else having trouble with Druid off tanks?
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Yes, the bear hitbox isn't very nice with Sabre Lash.
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08/22/07, 12:32 PM
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#321
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Von Kaiser
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Meh I've never had a problem with the hitbox. I stand about 1-2 steps in front of the MT to either side. Don't think I've missed a saber-lash (except for that one time where we got our MT 1 shotted on the pull...)
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08/22/07, 12:41 PM
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#322
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Piston Honda
Blood Elf Rogue
Mal'Ganis
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We found the problem was more with male Taurens than ferals. A deviate delight solved all our problems.
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08/22/07, 2:11 PM
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#323
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Von Kaiser
Night Elf Druid
Lightbringer
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Well, we have human MT, human OT, and bear. It's pretty obvious one of these is not like the other, and it shows on the parses that he's not getting hit with anywhere near the frequency of the other two... not all of that can be accounted for by higher dodge.
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08/22/07, 2:50 PM
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#324
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of the HMS Failboat
Tauren Druid
Al'Akir (EU)
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Originally Posted by Shelendil
Well, we have human MT, human OT, and bear. It's pretty obvious one of these is not like the other, and it shows on the parses that he's not getting hit with anywhere near the frequency of the other two... not all of that can be accounted for by higher dodge.
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The bear hitbox is the middle of the front two paws, not the "middle" of the bear (or at least thats where it is for taurens - it's easy to check where it is, just get another nelf to stand inside them and then have them shift, and you can clearly see the middle of the hitbox). This is probably where you're getting problems.
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08/23/07, 3:51 PM
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#325
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Von Kaiser
Blood Elf Death Knight
Warsong
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About the Hearts, first time we got to her, we picked our next free day and asked people to come over just to farm her trash. Clean trash, get everyone out of black temple and wait 30 min. Clean the trash again. You don't even need 25 people. You have the plus of epic gem/epic gear/epic recipe drops.
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