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Old 08/02/07, 12:27 PM   #1
Ward
Piston Honda
 
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Elliptic
Dwarf Priest
 
No WoW Account
Stupid Things People Do

There seem to always be little quirks in raid instances that pose a threat to the ADD members of a raid that incessently jump around like Mexican jumping beans. I'm opening this thread to allow for a little venting, but please try to keep it in good nature and amusing. In SSC, for example, my guildies love to feed the fish in the water before we boil the water. Also, I don't know if you guys have experienced this wonderful joy of SSC, but quite a few of our raiders have fallen (pun intended) to the elevator at the beginning of SSC. It's great when it's someone coming in to replace someone else and thus no resers are nearby. Anyhow, our guild movie maker made a strategy guide for this boss, I hope you enjoy.

The Non-Epic Dropping, Enviromental Boss of SSC
 
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Old 08/02/07, 12:33 PM   #2
Fiola
Great Tiger
 
Human Paladin
 
Skywall
Originally Posted by Ward View Post
... Also, I don't know if you guys have experienced this wonderful joy of SSC, but quite a few of our raiders have fallen (pun intended) to the elevator at the beginning of SSC. It's great when it's someone coming in to replace someone else and thus no resers are nearby. Anyhow, our guild movie maker made a strategy guide for this boss, I hope you enjoy.
...
My first time in SSC (as a replacement), someone was rez'd at the top of the elevator shaft ... when the elevator was down.


The exchange on vent was amusing.

"I gave you a rez, Leeloo"
"Is the elevator up?"
"Yes."
"Okie ... CRAP!"
 
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Old 08/02/07, 12:39 PM   #3
andastra
Don Flamenco
 
Human Mage
 
Kilrogg
Oh, I remember the clear to Lurker last Tuesday. Our app fell into the water. I believe 3-4 healers died accidentally falling into the water trying to heal him. There were 1-2 non-healers who died accidentally falling into the water while trying to get a good look at the carnage below as well. All in all, I believe 5 people died, except the app warrior, who managed to swim back to safety because of wearing plate and all the heals he was getting.
 
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Old 08/02/07, 12:42 PM   #4
Wings
Von Kaiser
 
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Night Elf Druid
 
Argent Dawn
The dreaded gap between the platform and one of the pipes, just next to the Lurker console?

Yeah we lose about 3-6 people there every week.
 
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Old 08/02/07, 12:46 PM   #5
pinchet
lobstar!!
 
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Dwarf Priest
 
Scilla
Originally Posted by Wings View Post
The dreaded gap between the platform and one of the pipes, just next to the Lurker console?

Yeah we lose about 3-6 people there every week.
Yep. No matter how many people say WATCH OUT FOR THE DAMN CRACK on ventrilo we always end up with at least 2 or 3 dead.
 
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Old 08/02/07, 1:02 PM   #6
Marroc
Now you're thinking with portals!
 
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Undead Rogue
 
Twisting Nether
This one isn't exactly new, but we always seemed to loose 2 or 3 people going over the bridge right before the snake boss in ZG. God only knows how they failed to walk in a straight line.

Oh and then there is the reason Steam Tonks are banned on all of our raids... Did you know if you summon one it's an aggressive action? One of our paladins summoned one on our 2nd or 3rd Magtheridon raid, agro'ed a channeler and locked half the group inside.
 
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Old 08/02/07, 1:16 PM   #7
LiteSabre
Piston Honda
 
Blood Elf Rogue
 
Mal'Ganis
Damn the Crack.

On our first ever SSC raid, first person in didn't know there was an elevator, thought it was a kind of antigravity tube that floated you downwards (don't ask; I have no idea) and happily jumped in.

I'm sure everyone has someone in the raid who's pulled Al'ar 'just to see if I could'.
 
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Old 08/02/07, 1:20 PM   #8
Elendril
kind of a big deal
 
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Night Elf Hunter
 
Ner'zhul
I died twice before pulling the first mob one SSC raid. To the same crack.
 
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Old 08/02/07, 1:23 PM   #9
andastra
Don Flamenco
 
Human Mage
 
Kilrogg
I'm sure people also remember the opening on the left going into Gluth's room.
 
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Old 08/02/07, 1:28 PM   #10
hemishe
Glass Joe
 
Human Paladin
 
Terenas
Always remember...

Crack Kills
 
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Old 08/02/07, 1:29 PM   #11
Illundai
Just likes to disagree.
 
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Human Death Knight
 
Talnivarr (EU)
Auto running into Kael trash after killing Solarian (happens every week).
Throwing Tainted Core to a Totem, Pet or our Hunter kiter. (Yes, I've indeed seen this happen...)
Overnuking on DLK as range on 10% and getting everyone cleaved.
Going AFK when starting the Kel'Thuzad encounter. (I'm sure most people here know what happens next...)
Breaking the MC on Kael'thas right above a Flamestrike.
 
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Old 08/02/07, 1:31 PM   #12
Opioid
Don Flamenco
 
Blood Elf Warlock
 
Kil'Jaeden
"You can see Ragnaros in his pre-awoken state through the crack behind Golemagg" is my all-time favorite. I don't think anything has replaced it since, sadly.

 
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Old 08/02/07, 1:34 PM   #13
 blindworld
I am Awesomus Prime!
 
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Blindworld
Tauren Druid
 
No WoW Account
I've always thought it'd be fun to watch a hunter turn his Aspect of the Pack on and off during the frogger blobs between Patchwork and Grobbulus. Our guild would lose at least 6 people to that weekly and I can only imagine that making it worse.
 
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Old 08/02/07, 1:35 PM   #14
Charlatan
Von Kaiser
 
Orc Death Knight
 
Drenden
Originally Posted by Opioid View Post
"You can see Ragnaros in his pre-awoken state through the crack behind Golemagg" is my all-time favorite. I don't think anything has replaced it since, sadly.
We did that in my old Alliance guild - it was classic!

I have also seen many people die to the "Crack of Doom" as we call it.

At one point our SSC strategy involved going to Tidewalker first, so after clearing the first couple of packs, we'd water walk past the Lurker's area and walk up the pipe by the Crack of Doom. Invariably one or more people would fail their waterwalking test, leading to much hilarity when the fish attack everyone in the water. Oh and you also have the fun of running up that last pipe by the crack and trying to time it so you don't pull that pack of nagas and technicians, which is always fun.

In retrospect, that was a pretty stupid way to go into SSC, but hey, I was just following orders!
 
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Old 08/02/07, 1:38 PM   #15
Pheroz
Don Flamenco
 
Troll Mage
 
Malfurion
I had just added some mods and redone my UI a few hours before a Gruul's lair raid. After I pyroblast pulled Krosh Firehand, I came to the horrible realization that spellsteal was not bound to a key nor was it on one of my bars. Apparantly, he's much harder to tank when your tanking 9k blasts instead of 2k ones.
 
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Old 08/02/07, 1:40 PM   #16
Evalara
Piston Honda
 
Human Mage
 
Kel'Thuzad
We were buffing for another Mag attempt and I was standing inside near the first channeler. I went to type something in the mage chat channel which for me is /6 but I flubbed the slash and thus just hit 6... which is Frost Nova.

Amusingly I was the only one that died, since as soon as something aggros on a person outside the gate the encounter resets. It was still pretty funny though.
 
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Old 08/02/07, 1:44 PM   #17
Kinv
Piston Honda
 
Human Warrior
 
Dethecus
Originally Posted by blindworld View Post
I've always thought it'd be fun to watch a hunter turn his Aspect of the Pack on and off during the frogger blobs between Patchwork and Grobbulus. Our guild would lose at least 6 people to that weekly and I can only imagine that making it worse.
A NE could add even more to that simply by shadow-melding near a blob, it caused the blob to temporarily stop for a sec. Causing the blobs to be to close together to go through or even stopping one as some1s running was always fun <3.

Another one of my favorites is the Thaddius jump, I can't even count how many noggen-foggers some people went through to jump down to Thaddius sometimes.
 
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Old 08/02/07, 1:46 PM   #18
 frmorrison
Divine Protector
 
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Blood Elf Paladin
 
Mal'Ganis
Originally Posted by Illundai View Post
Throwing Tainted Core to a Totem, Pet or our Hunter kiter. (Yes, I've indeed seen this happen...)
That caused a wipe on Kael once, I wonder why those are valid targets (except the hunter)?


Interesting, I have seen no one die at the crack near Lurker, but then there is always someone dieing in the elevator.



Once on Mag I wanted to type in the /4 channel, but I typed the 4 first which is my Curse of Agony key, that didn't turn out well .
 
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Old 08/02/07, 1:50 PM   #19
Ward
Piston Honda
 
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Elliptic
Dwarf Priest
 
No WoW Account
As part of the initiation into our Kara raids we would have people go out on one of the platforms on the way to Prince. Well it turns out there is (was) a glitch there that would cause people to get stuck. Needless to say we would summon them and then kill Prince, but it was still pretty funny.

Originally Posted by Shaker
Hey guys, without dodge and evasion rogues are really weak to melee too.
 
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Old 08/02/07, 1:55 PM   #20
kennyxedge
So many Achievements, so little time!
 
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Human Rogue
 
Stonemaul
I'm sure people also remember the opening on the left going into Gluth's room.
Not necessarily regarding the hole in the pipe, though we did lose people to that once or twice. One nite we had previously wiped, I don't remember if there were any sort of strange circumstance when it happened, but we gathered at the pipe to buff and pot and started our run in. MT jumps out on the Gluth end followed by the rest of the Raid. Before any of us hit the ground we just hear a loud crash and everyone is dead. He must have bugged out because he cast Decimate right as soon as out MT aggroed him. Everyone died, and we had a pretty good laugh about it.

Another thing that happened more often than not was Hunter's casting Aspect of the Pack right as people were about to jump down from the platform to engage Thaddius. Can't tell you how many time we had people not make the jump because Pack was getting cast and throwing off the persons timing.

If you are alone, you will be your own man.
 
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Old 08/02/07, 1:55 PM   #21
Jebraltar
King Hippo
 
Blood Elf Paladin
 
Staghelm
Originally Posted by Opioid View Post
"You can see Ragnaros in his pre-awoken state through the crack behind Golemagg" is my all-time favorite. I don't think anything has replaced it since, sadly.
I probably died to that crack once every two weeks because I could never remember whether or not FR gear affected it, so I'd put on a full set and test.

Protip: It doesn't, and the crack ticks multiple times a second. All it's missing is the finger of death.
 
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Old 08/02/07, 1:58 PM   #22
Ward
Piston Honda
 
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Elliptic
Dwarf Priest
 
No WoW Account
Jumping down to Buru in AQ20 ... someone would always miss the deep water.

Originally Posted by Shaker
Hey guys, without dodge and evasion rogues are really weak to melee too.
 
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Old 08/02/07, 2:00 PM   #23
 Cowbell
This isn't a gift. It's a warning.
 
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Orc Shaman
 
Uldum
Originally Posted by Ward View Post
Jumping down to Buru in AQ20 ... someone would always miss the deep water.
I'm the person that always manages to die to shit like this. It can be a giant sea of deep water as far as the eye can see, but I will manage to jump on the one rock in a 1000 mile radius. I never made that jump successfully.

Although I'm not sure what this crack is in SSC, we must go a different way or something.

Originally Posted by Bekah View Post
Then go put your dick in a car door and slam it a couple of times to finish proving how awesome you are and report back to the IMANG thread.
 
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Old 08/02/07, 2:05 PM   #24
Tyrian
King Tyrian
 
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Human Mage
 
Blackrock
Player A = "where is player b?"
*silence*
*raid waiting*
*player b dies..*
Player B = 'oh I zoned out of ssc to repair. then got ganked outside. Now im being camped"
Raid leader = "Why did you zone out, we have a bot and everyone else is at 10% dura?"
*24 people in raid waits patiently for 5-10 min while player B runs back to collect body then zone in.

Sound familiar?
 
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Old 08/02/07, 2:07 PM   #25
Northerner
Great Tiger
 
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Troll Mage
 
Mal'Ganis
I've seen Hunters aimshot Vael while we were standing around rebuffing twice while we were first learning the encounter. We actually had a guild rule that no one was allowed to even target the bastard until we were ready shortly after. I can't count how many misdirection onto the <insert random people not the tank> pulls I've seen in TBC but those are generally just amusing.

I jump that crack every single time. It is simply far, far too much trouble to go the extra three steps out of my way. The Golemag crack was a standard newguy joke for us though.

If you leave trash up anywhere, no matter where, someone will find it on the runback. AQ was king for this as far as I could tell. We'd get people aggroing the Trio, random bugs, Ouro and once in a while Visci on our way back to Twins or C'Thun if we went straight to them.
 
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