Once long ago, back in AQ20, we had a funny little situation too. In the beginning of the Rajaxx encounter (which was usually quite messy due to a lot of the more experienced people not liking to go there, so we often just took what we could) after the MT has grabbed Rajaxx, we shortly found everyone dying, as Rajaxx went rampage through the raid. Explanation? 1 lock had some lucky procs (nightfall included), ending up with 3 shadowbolt crits in a row, which quite passed the aggro of the MT. We did all mock the lock a bit after that, luckily the overall mood was good
also had a warlock who wanted to do something I can't exactly remember during the preparation stage before Maggie, and instead he casts hellfire, resulting in the event startening with half the raid outside the gate.
myself, I have accidentally used last stand/shield wall during a trash pull, and then finding out that an addon that announces the use of these abilities in /ra /y and /s can cause quite some embarassment and a load of stupid questions.
We have a prot warrior OT who likes to use challenging shouts during boss fights (especially the ones where you cannot actually taunt the boss) so he can "do more DPS" from the potential rage. I know its a joke but I find it rather amusing when I see his challenging shout macro during Archimonde.
And yes, the crack in SSC took at least 2-4 people every week in my old guild... when my new guild was still doing SSC, we'd lose... 0 people. Coincidence? I think not!
Every single time I went into SSC with my guild I'd mention the gap. No one ever fell in it.
That doesn't mean that people didn't fall in every other place in the zone though.
People have mentioned the SSC crack a lot, but I confess to not knowing what the heck you guys are talking about. My guild is 2/4 5/6 and has been for a couple of weeks, and I have never seen anyone fall into a crack.
Now, fighting with your back to open air against the exploding naga? That, I've seen.
To teach and to learn, to laugh and make others laugh. This is my purpose, and any day in which I don't wasn't worth the time it took to get through.
It's not actually a crack. It's 2 arcs intersecting at about Lurker's device, and because the ramp towards the water is a cyclender, people naturally miss the gap in between. Another crack is on the way to Leotheras, where the wooden platform ends but that one is easier to see.
I would say at least a few of your raiders must have fallen through Lurker's crack, it's almost a necessity. ^^
With the last changes to the spell casting queue, I frequently find myself clicking around group/raid frames as people take damage and starting my next heal before the first one finishes. This also goes for cleanses and...other class abilities.
Last night we were doing heroic Mana Tombs. The mage gets aggro, I stop FoL spamming the tank to BoP the mage and watch as the mobs start to pingpong all over the place. All I can think at the time is man, this guy (my roommate) really can't tank on his laptop worth @#$#@. After the pull, I get a "thanks for the BoP, dick."
BoPing the tank by accident = fail :-/
I also will periodically spam heals on the tank and wonder why his health isn't going up, then realize I don't actually have anyone targeted and have overhealed myself for about 15k in the process. Whoops.
Neither of these happen with any frequency, but when they do...oi.
Originally Posted by Bula
"They were bad, stop trying to figure out why bad players do bad things."
Just now, in Underbog. We've just killed Hungarfen and we're going up to the ramp with the naga. We abort the pull and I say, "Back up, back up, get out of pulling range." Our mage drops off the edge behind us and doesn't fall into the water, but onto the side of the pillar. Our priest drops down to escort him, and... falls in the water.
When leaving Leo and heading to Tidewalker theres a small gap to the left when ya hit the bridge and every week at least 3 people fall into it. I like to stand there and count how many people fall in. Last week was the record of 7 people.
Back to those days we were raiding Tempest Keep, our Raid Leader kept complaining about people not being able to move outside the camp when having the Debuff. Well, now it was his turn to move outside the camp after just having been targetted by Solarian with Arcane Missiles. So he is at about 30% health and moves out of healing range. I wasn't quite aware of what was happening, but all I could see while standing at Solarian is about ten Arcane Missiles flying towards that unhappy Mage. He died.
When Solarian was dead, I noticed for the first time, when trying to resurrect everyone, that I can't spot our Raid Leader. I was like asking "[Raid Leader], where are you? I can't find you" and he told me to look at the ceiling.. There he was, dead at Solarian's ceiling (This was before every corpse fell to the ground after dieing)
When our guild began raiding BC Content, we had set two groups for Karazhan. I was in the second one and we weren't progressing that good. We always had to skip Aran because we couldn't kill him (I think we had one Prot Warrior, one Mage and no Rogue). So we proceeded to Prince Malchezzar for the T4 helmet. We had just cleared the Chess Event when our warrior pulled the first Flesh Beast. The next thing I heard was "Please! No more! My son! He's gone mad!" and seeing everyone dieing to Fireballs, Frostbolts coming out of the wall.
We still don't know how we managed to pull him.
In some later Karazhan Raids, we had a break after clearing everything in Karazhan except Prince (We had done the first some Trash Pulls, though). As I can hardly stand still, I decided to explore (the safe spots of) Karazhan a bit. Well I first went on the balcony at the bottom of the stairs leading to Prince, hopped around a bit and... Found myself behind the fence in some kind of wall behind the balcony. I was like "wtf?" and asked people to come here and look at that... They said they don't see me, but.. Managed to get in there as well (Now seeing me). Stupidly, our only warlock was one of these jumping behind that wall.. The break took a bit longer while people were returning to Karazhan from Shattrath (Since noone wanted to port them)
Back to our first Solarian Tries (After she was nerfed), our Raid Leader posted an Addon which warns the user with flashing blue screen that s/he's the bomb. One of our priests claimed that she didn't need that Addon, that only stupid players needed such an Addon since the bomb was easily seen.
So... First at all, she managed to pull Solarian twice while fighting the patrolling Trash packs in Solarian's room (She got feared to Solarian twice). Since that occurred, she's always buffing herself with Fear Ward and at all times wearing a [Medallion of the Horde].
Well, of course after we engaged Solarian, she was the first one bombing the camp.
We still mock her for saying that she didn't need that AddOn like:
We haven't progressed that far in Black Temple yet. We only managed to kill Teron Gorefiend once yet (Shame on us). The above mentioned priest said, after some wipes, something like: "I can't believe there's people who can't kill their ghosts. That's the easiest thing one can do."
One of our Mages replied: "That's the one saying she doesn't need an Addon at Solarian."
(She didn't say anything more the rest of that evening)
On our latest Supremus Kill with some new people, many people made it to die while in Phase 2. Not much special about this, but when one of our mages was asked why he didn't use Ice Block when a Volcano spawned at his spot when he was at low HP, he answered something like: "The volcano has a longer duration than my Ice Block does. So I decided to try to blink through the volcano to outrange it." (He blinked from the one side of the volcano to the other side instead of just turning to the right to not get close to the volcano at all)
We normally have one of our Prot Warriors tank the landing Infernals at Anetheron near Jaina Proudmoore. That one day, both of our Protection Warriors (excluded the main tank) were out of duty, so we had our Feral Tank get the Infernals to tank them. I think it was the first time for her doing it, so it sometimes went rather hilarious. The first Infernal got to her by using MD from our only Hunter on that Hyjal Raid. The second Infernal spawned and our Feral moved into it's direction, but suddenly stopped moving. The Infernal meanwhile killed some NPCs who were attacking it. Our Raid Leader yelled at her to get that Infernal out of the camp, but she still didn't react when finally the Misdirect was ready again it was misdirected to her and she took it to Proudmoore (When another Infernal landed right on top of her, killing her).
She thought, when Locust Swarm hits her, she won't be healed anymore.
On our first Archimonde attempts, one of our mages never looted the [Tears of the Goddess], because he found them quite useless since he has Blink and Slow Fall. So about 20 tries later with a very angry Main Tank (About 120g on his repair bill), another Air Burst hammered upon our Mage. He missed the Blink and used Slow Fall once again.. And cratered. Afterwards he noticed he was out of [Light Feather]s, always carrying a [Tears of the Goddess] with him now.
And you know.. Paladins can always use Blessing of Protection or Divine Shield on themselves to take no falling damage. Only stupid thing is when you recently wanted to heal someone near you and try to pop Blessing of Protection... On the target flying aside of you... And crater (Luckily the MT died the same second I did, so nobody noticed)
When running Karazhan with our alts, one of our main mages often joins (Maybe to provide he has the "longest"). Since our alt MT is veeery slow at pulling, that Mage often decides to pull with Pyro Blast (I still don't know why he does..). So we're in front of Terestian Illhoof, me being on my Priest alt (Being deep Disc specced) when our mage again starts to cast Pyroblast on Illhoof. He's on Teamspeak like "Pull... PULL... My Pyro is almost off, pull please!!". Well the Main Tank did pull, got misdirected and... Power Infusion on the Mage. Result was something with 7-8k Pyroblast and a dead mage (Well I couldn't resist laughing at him in TS.. "WHY did you give me PI!?")
One of the first times we were doing Morogrim Tidewalker, we had always using a Hunter using MD on our MT. Well he did use MD on our MT, at least he thought he did, pulled, and died.
Our Raid Leader tends to die very often on the way to Gurtogg Bloodboil out of no common sense. So we tend to like kill our Raid Leader on purpose since then, at least on farming Raids for [Heart of Darkness] (Since there is no DKP penalty when doing stupid things on purpose).
On one of those farming raids, our Raid Leader (and co Raid Leader) happened not to be in Teamspeak because they were talking to some new recruits. This means that we were free planning stupid things in Teamspeak. I was like: "Ok now, [Raid Leader] doesn't have Blessing of Salvation anymore, I gave him Might. [Shadow Priest], go a bit lower on DPS, you're second on Aggro." When our Raid Leader reached #2 in the threat meter, I "accidently" gave our tank Blessing of Protection (How COULD that happen?) and our Raid Leader dies.
You know these Behemoths charging at the target furthest away in their range?
I told everyone to stand in midst of the Behemoth, poor Raid Leader was all alone there. Suddenly our Main Tank moved a bit away from our Raid Leader, CHARGE, dead.
But intelligent as he is, he stands inside the Behemoth now, too. Our tank also seemed to be bored of killing the Raid Leader so he also didn't move anymore. The Mage also only used Arcane Missiles then with Arcane Subtlety 2/2. How clever.
But as a Plate wearer and having Def Gear, I thought: Why not taunt the Behemoth off?
I micromanaged every person in the raid to stand away from our Raid Leader (So that he is furthest away from the Behemoth, yet in range), taunt the mob off of our tank, Raid Leader again far away, CHARGE, dead.
Now consider these things happen about 8 times.
And now think of a Raid Leader, a Co Raid Leader and a new recruit in one channel. With a Co Raid Leader not being able to stop laughing because our Raid Leader died (again) and a really mad Raid Leader almost screaming at the new recruit. I wonder what the chat with the new recruit was like.
In all fairness to the Underbog group I just posted about, I should post my own dumb story. After we finished up there, we went next door to Slave Pens to finish up a quest that a couple of us had there. In the meantime, my fiancee (who was in the group) says she's hungry, so I'm running back and forth to try to fix a nice dinner whilst tanking an instance I've never been in before. I finish cooking about the time we get to the first boss, so I put my game face on, make sure everybody is buffed, and we start grinding our way through toward the second boss. And I mean GRINDING. I've never had such difficulty holding aggro, and our dps is only two levels higher than me. About halfway through the fight with Rokmar and after our mage has pulled aggro from me twice, I come to a sudden realization.
I think all paladins forget Righteous Fury sometimes. Definitely me, right after a wipe or half an hour into a run.
Spamming heals on self instead of MT, check.
BoPing the MT at 1%. Never a mistake, but still a stupid thing to do.
Queue for AV, join semi-PuG Magitheridon group. After an hour of gathering people and clearing trash, about to start the boss. Click yes on the ready check. I watch the AV loading screen and realize “Oh, that’s no ready check…”
On the Vashj event I’m rather OCD about stunning striders with Hammer whenever they come near. I probably shouldn’t have done it when it was only halfway up the stairs. Our rogue got 1 shotted and me too when I ran to heal him.
I really hate it when I try to BoP someone who is getting hit, they die half a second too early, and I end up BoPing myself.
For Solarian I use the macro “/assist high” before my flash heals in order to spam the target of her arcane missiles. I usually leave the macro on for anything else, because there are few mobs named High, and those that are it’s pretty obvious and I remember to turn it off then. Unfortunately I didn’t notice this for a recent Maulgar farm when I was assigned to MT healing. (While HKM starts with High, so does another add, and apparently my macro throught I meant them instead.)
Before BC, on my warlock I used my infernal along with a regular party to help a recruit kill the bronze dragon for their Onyxia questline in Tanaris. Kill done, I engineer-teleport to Winterspring. Apparently (back then, doubt it’s still true) after a hearth the infernal would a) not be viewed as hostile by my fellow party members and b) view my fellow party members as hostile. I listened to yells and laughs over vent as a mob they weren’t able to attack proceeded to kill the 4 of them.
I’ve posted a Runic Spellthread on the AH for the price I would put a Mystic Spellthread. They have the same icon! /cry
Ran Heroic Mech the other day with a friend (shaman main, he was on his rogue farmer alt). We kill Palatheon and he needs the Nether and the Beast-Lord helm, explaining he needs it to make his Epic LW piece, and also needed the helm for the meta-gem socket. I point out to him that his rogue doesn’t use nethers, and the helm is mail. He slowly realizes he is not on his shaman at the moment.
I can’t count the number of times I’ve tried to heal a run in my tank gear, wondering why I go through SO MUCH mana keeping the MT alive.
Deathcoil: You’d be amazed how far a mob can run in 3 seconds.
I’ve seen the GM of the #2 guild on my server post as a lvl 1 troll in a drama thread criticizing the #1 guild on the server. It was pointed out that he forgot to change his signature.
If you’re the tank and someone else forms a group and you ask for “mark”, it’s generally obvious that you want to be leader so you can mark mobs. Unless the current group leader happens to be a druid, who’s very upset because he’s buffed you like 10 times now.
And lastly, I'm sure every alt of a Warlock has experienced trying to hit Life Tap constantly when you change characters.
No, but I once drowned on my undead warlock while farming primal waters in Skettis.
(you know, unending breath spell and 4min breath racial)
It's rather embarassing how many times I've managed to drown on my druid. There was once in Desolace while diving for those damned clams, once in Zangarmarsh fighting a bunch of the little fish, once in Skettis farming primals...
Then there's the ultimately embarassing moment of running off of Aldor rise and dying. At level 68. Less than five minutes after training Flight Form and hearthing back.
I really hate it when I try to BoP someone who is getting hit, they die half a second too early, and I end up BoPing myself.
Gah, that bugs me so bad. I'm a tank, and I'm trying to use BoP to try and bounce their mob to me when my taunt's on cooldown. They go splat, I BoP myself on accident, we wipe, and I get to be the one who has to explain over voice chat, "I'm sorry, you just died too fast, try being less squishy..."
Last edited by thedopefishlives : 02/15/08 at 5:34 PM.
Reason: Updated grammar
And lastly, I'm sure every alt of a Warlock has experienced trying to hit Life Tap constantly when you change characters.
Oh yes, every character I've had since my Warlock it's been "Lifeta.. No, wait. Bah, I'm a paladin/mage/hunter now"
My favourite stupid person story is when I had a serious discussion with a (now former) guildie, who maintained that Warlocks are useless in pvp without spirit.
Surprisingly, I have never managed to accidentally BoP or DI the tank (both buttons are intentionally kept WAY away from other things I'd use in combat)
I HAVE however forgotten all about Righteous Fury while tanking on numerous occasions, most embarrassing of which was Maiden last week.. Where even keeping holy shield/consecration/SoR rolling is a matter of mad spamming.. Not to mention in addition trying to buff midfight..
Also tanking Ushers with Salvation (buffed by myself) was an interesting venture.
pally tank heads in to tank the Dragonhawk adds, drops consecrate, then proceeds to move ever-so-slightly to the right for unknown reasons. The problem? This broke line-of-sight with her two healers. One dead pally, coming up.
To teach and to learn, to laugh and make others laugh. This is my purpose, and any day in which I don't wasn't worth the time it took to get through.
I was rapt when I got my second vial. I was very disappointed when I flew down to CoT and remembered that I got my Vashj vial on my other character.
I have to say, that's probably the funniest mishap I've heard of...
Originally Posted by XI-
In summary, TBC raiding is easy. 9/10 encounters can be summarized with 1 phrase. Stay out of the fucking fire. If this is too difficult BWL was still there last I checked, so go have at it for some practice.
We always use the same tanks. Either a prot warrior, feral druid, or prot paladin. For whatever reason, the prot war on Winterchill got instagibbed. A feral druid picked it up and began tanking it. I kept hollering on vent "HEAL THE TANK, HEAL THE TANK."
One of the MT healers asked me on vent, "Whose the TANK?" I was dumbfounded for a few seconds.
Then I yelled. "HE'S THE GUY THAT WINTERCHILL'S BEEN TARGETTING FOR THE PAST 30 SECONDS"
I just don't understand how it's so hard to figure out who the MT is.
Also on that run, we brought in a resto druid who doesn't usually raid with us. I ran scrub and it showed he only used 47 talent points, and they were all in the resto tree.
"Why do you only have 47 talent points used?' - Me.
"There's nowhere else to put the other points. They'd just be fillers." - Him.
Also on that run, we brought in a resto druid who doesn't usually raid with us. I ran scrub and it showed he only used 47 talent points, and they were all in the resto tree.
"Why do you only have 47 talent points used?' - Me.
"There's nowhere else to put the other points. They'd just be fillers." - Him.
"....."
Thats not completely stupid.
Personaly the number of times I've tanked in DPS gear by mistake...and then ranted at the healers!
Also on that run, we brought in a resto druid who doesn't usually raid with us. I ran scrub and it showed he only used 47 talent points, and they were all in the resto tree.
"Why do you only have 47 talent points used?' - Me.
"There's nowhere else to put the other points. They'd just be fillers." - Him.
"....."
This is something I've done quite a few times aswell. This is definitly not stupid for a 25 man raid, because you're just not going to use those other skills/talents. This might be sad, but that is the current state of restoration druids in raids. (0/0/47 is the spec I'm referring too)
Wash the spears . . .
. . . while the sun climbs high.
Wash the spears . . .
. . . while the sun falls low.
Wash the spears . . .
. . . who fears to die?
Wash the spears . . .
. . . no one I know!
- Aiel chant
This is something I've done quite a few times aswell. This is definitly not stupid for a 25 man raid, because you're just not going to use those other skills/talents. This might be sad, but that is the current state of restoration druids in raids. (0/0/47 is the spec I'm referring too)
I'll disagree with you on that (and hopefully not distract too much from the thread). Here's why I think that was stupid.
The druid I speak of had 61 points he could invest. If he thought that 47 was the optimal for resto, why wouldn't he put those extra 14 points in somewhere for fillers? Put some points in so he can DPS on trash, or have greater surviability. Or for that 1% of times when he needs to HT. Especially if he knew what he was doing? One thing I didn't mention was he specced resto just for that day, and was planning on going moonkin after the raid, so I don't believe it was a situation where he was trying to plan out the optimal resto build.
We've all been in situations where that odd talent point we shit on ends up coming in handy.
To rewind a bit, my point of view, as a raid leader, is that when I invite you to a raid, I expect you to be ready. This mean consumables, it means pve builds, and it now includes spending 61 talent points. I can understand putting 47 points in a talent tree if you just respeced and forgot to get the other tree, but intentionally doing so because you think it's the best spec and then expecting raid invites is something I consider stupid.
I'll disagree with you on that (and hopefully not distract too much from the thread). Here's why I think that was stupid.
The druid I speak of had 61 points he could invest. If he thought that 47 was the optimal for resto, why wouldn't he put those extra 14 points in somewhere for fillers? Put some points in so he can DPS on trash, or have greater surviability. Or for that 1% of times when he needs to HT. Especially if he knew what he was doing? One thing I didn't mention was he specced resto just for that day, and was planning on going moonkin after the raid, so I don't believe it was a situation where he was trying to plan out the optimal resto build.
We've all been in situations where that odd talent point we shit on ends up coming in handy.
To rewind a bit, my point of view, as a raid leader, is that when I invite you to a raid, I expect you to be ready. This mean consumables, it means pve builds, and it now includes spending 61 talent points. I can understand putting 47 points in a talent tree if you just respeced and forgot to get the other tree, but intentionally doing so because you think it's the best spec and then expecting raid invites is something I consider stupid.
If he puts those points in some talent where he can dps with them, then he is completely wasting the ToL, because you can't DPS at all in that form, short of attacking with your branchy arms. As in, you will drop the form to cast oomfire / wrath / starfire etc. There truly is no place where those extra 14 points honestly makes a bit of difference in a raid.
If he puts those points in some talent where he can dps with them, then he is completely wasting the ToL, because you can't DPS at all in that form, short of attacking with your branchy arms. As in, you will drop the form to cast oomfire / wrath / starfire etc. There truly is no place where those extra 14 points honestly makes a bit of difference in a raid.
I'm speced 13/0/48, it sure isn't useful very often, but there's a few occasions it helps, more than whatever I can get in resto anyway. These occasions are, dpsing trash because you don't need 7healers for most pulls, actually 2would probably be enough; finishing some bosses on our budget kills; dpsing on RoS phase1 cause there's nothing better to do anyway; killing demons on illidan that are going for our lock tank, or anywhere it can help more than casting lifeblooms on people at 80% life; debuffing RoS phase1 with insect swarm, cause it does help; 36yards innervate seldomly helps.
You pretty much only need 42points in resto for raiding however, everything else is pretty much fluff, and you don't need any specific points in any other trees like some other classes. If the guy is just specing resto for one raid, I doubt him having improved moonfire, or feral charge, would make a world of difference in his healing ability, and this is exactly the kind of things you're looking at when you're specing tree.