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05/18/08, 6:58 AM
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#2601 (permalink)
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Glass Joe
Human Warrior
Executus (EU)
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Originally Posted by _Retribute_
The only thing that is frustrating about WotLK is how the hell im going to pass the next few months without any WoW and alot of free time and getting all this info makes the wait take so much longer.
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Just wait for the next few days as the new talents and spells etc. get leaked. Them seconds are gonna seem like hours.
I know they'll seem that way to me at least, I've already set my mouth to drool mode.
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05/19/08, 6:19 PM
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#2602 (permalink)
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Von Kaiser
Human Priest
Emerald Dream (EU)
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Originally Posted by Boywithrage
Just wait for the next few days as the new talents and spells etc. get leaked. Them seconds are gonna seem like hours.
I know they'll seem that way to me at least, I've already set my mouth to drool mode.
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Is that actually something we could discuss as alpha's ToS is pretty strict about disclosure?
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05/19/08, 6:22 PM
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#2603 (permalink)
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PvExiled since 2005
Night Elf Priest
Nozdormu (EU)
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Originally Posted by Beliandra
When did the F&F alpha start for TBC?
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Today.
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05/19/08, 6:49 PM
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#2604 (permalink)
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Don Flamenco
Undead Rogue
Lightninghoof
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Originally Posted by Lezwyn
Is that actually something we could discuss as alpha's ToS is pretty strict about disclosure?
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The ToS is there to prevent things from being leaked. Quite honestly, there's nothing Blizzard can do to prevent people from discussing leaked material since 99.9% of them wouldn't have agreed to that particular ToS. In fact, I'm sure Blizzard wants people to discuss WotLK on sites like this, so I'm sure either the "leaks" will come from within Blizzard themselves or they will be released to gaming sites as "exclusives".
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05/19/08, 6:54 PM
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#2605 (permalink)
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Don Flamenco
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Originally Posted by Lezwyn
Is that actually something we could discuss as alpha's ToS is pretty strict about disclosure?
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Not if you're a member of the F&F alpha, but the information will be leaked anyways.
I'm wondering if EJ will clamp down on it, though. Apparently MMOChampion won't be putting up information from the F&F Alpha, WoR probably will follow suit... I remember that around this point in the TBC beta a bunch of sites popped up which just catalogued alpha/beta information. Blizzard tended to go after these, however, and many were shut down.
If the F&F alpha is available for download now, though, it's only a matter of time before someone makes the data files available and posts all the new NPC/weapon models, as well as emulates the alpha on a private server in order to explore the zones, including the closed ones. Also, yea, screenshots of the new skills and talent trees will be leaked soon.
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In fact, I'm sure Blizzard wants people to discuss WotLK on sites like this, so I'm sure either the "leaks" will come from within Blizzard themselves or they will be released to gaming sites as "exclusives".
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They want to hype their product, sure, but they did take a pretty hard line on TBC alpha material being leaked. Which is why I doubt you'll see many fansites in good standing discuss it.
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05/19/08, 7:28 PM
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#2606 (permalink)
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Great Tiger
Night Elf Warrior
Sargeras
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Blizzard went after those sites because it had people in the F&F Alpha freely leaking all of the info and they had signed the NDA.
Nobody at MMO Champion or World of Raids signed anything, but they're probably just being respectful to Blizzard because they're "official" fansites.
The same deal applies to EJ's fourms, nobody has agreed to or signed anything here, so I imagine it's fine to discuss(Since we discussed it here a year and a half ago anyway for BC's Alpha) if things do happen to leak. 
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05/19/08, 8:42 PM
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#2607 (permalink)
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Piston Honda
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Originally Posted by Emeraude
Nobody at MMO Champion or World of Raids signed anything, but they're probably just being respectful to Blizzard because they're "official" fansites.
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I don't think they're official fansites, and the WoW client prevented me from sending any text including the phrase "mmo-champion.com" to someone a month or two ago when I was trying to tell them to go there to see something.
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05/19/08, 8:48 PM
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#2608 (permalink)
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Von Kaiser
Night Elf Warrior
Kel'Thuzad
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You know, I wondered what the hell was up with that. For a while I thought that I was losing my mind. Any idea why they did that? And did it happen with any other sites?
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05/19/08, 9:20 PM
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#2609 (permalink)
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Don Flamenco
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Originally Posted by Vain
I don't think they're official fansites, and the WoW client prevented me from sending any text including the phrase "mmo-champion.com" to someone a month or two ago when I was trying to tell them to go there to see something.
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Are you serious? Like, the game actually censored the phrase? That's rather amazing.
Blizzard went after those sites because it had people in the F&F Alpha freely leaking all of the info and they had signed the NDA.
Nobody at MMO Champion or World of Raids signed anything, but they're probably just being respectful to Blizzard because they're "official" fansites.
The same deal applies to EJ's fourms, nobody has agreed to or signed anything here, so I imagine it's fine to discuss(Since we discussed it here a year and a half ago anyway for BC's Alpha) if things do happen to leak.
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I don't think the webmasters of the sites themselves were in the alpha, however. I could be wrong, there were just a few major ones, but it's not as though you have to be a part of the alpha to have inside sources on it that would allow you to build a website.
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05/19/08, 9:52 PM
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#2610 (permalink)
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Don Flamenco
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Originally Posted by Liebestod
Are you serious? Like, the game actually censored the phrase? That's rather amazing.
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I am pretty sure that wow censors most website URLs from chat as a precautionary measure to stop gold spammers.
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05/19/08, 10:57 PM
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#2611 (permalink)
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Bald Bull
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Well, there's at least one set of leaked spells and screenshots floating around.
The veracity of them is iffy.  And even if true, there's the 100% chance of everything being changed from now until WotLK Beta even.
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05/19/08, 11:45 PM
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#2612 (permalink)
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Great Tiger
Night Elf Warrior
Sargeras
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I remember seeing Titan grip and Metamorphosis a year and half ago. So they're extremely iffy.
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05/20/08, 12:30 AM
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#2613 (permalink)
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Don Flamenco
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The Healing->Spelldamage conversion deep inside the Balance/Shadow trees is interesting if true, minimizing the "shardiness" of Cloth/Leather non-set healing gear and potentially allowing Moonkin/Spriests access to more Mp5 than they could previously get (at the cost of +crit/haste/dmg, I'd assume)
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05/20/08, 12:50 AM
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#2614 (permalink)
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Bald Bull
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Originally Posted by Emeraude
I remember seeing Titan grip and Metamorphosis a year and half ago. So they're extremely iffy.
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Titan's Grip is actually a CCG card that allows for dual-wielding.  It was released in April 2008, I think.
The OLD screenshot of fake information from the TBC cycle - http://i8.tinypic.com/25isw3c.jpg
There's some screenshots out there as well an mp3 of the main title theme.
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05/20/08, 2:34 AM
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#2616 (permalink)
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Bald Bull
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It took me the longest while to figure out that the reason it wasn't downloading was because of NoScript. Trolling at 2:30 AM for the win...
Interesting song, another remix of Legends like they did for TBC. The sheer length of it just smacks of fake though; Legends is only 2:45 and TBC is just under 4 minutes. If it does end up being the real song I would expect it to be shortened considerably (I would guess the middle movement would be cut). I do love the whole nordic/brass theme though and if it really is a fake it is extremely well done.
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05/20/08, 2:44 AM
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#2617 (permalink)
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WTS Primal Rice
Draenei Shaman
Jubei'Thos
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If it was fake, someone had a lot of time on their hands to make instrumental variations on the Stormwind chorus and put them in the piece. Nice throwbacks to BT and Darnassus themes within as well.
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05/20/08, 3:46 AM
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#2618 (permalink)
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Don Flamenco
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Neat track. And yea, I'd say it's safe to assume that the included track is real, I have to wonder where they'd use a 10-minute track though... will the intro really be that long? TBC didn't even have an intro, did it..
Also, it looks like Blizzard has cracked the whip on worldofraids.com. All this does is drive people to less savory WoW sites, though, like mmowned.com, which I just learned of today. As long as they keep it off wowwiki (which they will), everything's going to be common knowledge anyways. *shrug*
Oh, and look, the client has its own torrent file. Which I won't link out of fear of some kind of mod wrath..
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05/20/08, 4:01 AM
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#2619 (permalink)
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Don Flamenco
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Originally Posted by Liebestod
Neat track. And yea, I'd say it's safe to assume that the included track is real, I have to wonder where they'd use a 10-minute track though... will the intro really be that long? TBC didn't even have an intro, did it..
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It sounds like it's intended as the login screen music; at that point the fact that it's 9 minutes long is irrelevant because most of the time you're just going to hear the first minute or two anyway.
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05/20/08, 4:50 AM
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#2620 (permalink)
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Everyone licks chicken.
Blood Elf Paladin
Azjol-Nerub (EU)
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Originally Posted by Incoherence
It sounds like it's intended as the login screen music; at that point the fact that it's 9 minutes long is irrelevant because most of the time you're just going to hear the first minute or two anyway.
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The log in music currently is pretty long as well, can't say I've timed it but it's been noticable it took a good while before it looped to me before. I'd guess other people that are extremely picky on making sure their characters look just like they want them to have noticed that.
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buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
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05/20/08, 6:01 AM
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#2621 (permalink)
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Piston Honda
Night Elf Warrior
Twilight's Hammer (EU)
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That old Titan grip and the new one are a bit different, less damage on old one, and less speed on new one. Ofcourse they might remove it entirely before WotLK like they did with TBC. For warriors there's a lot of damn neat shit. I hope most of it stays cause it makes me want to play WotLK so much. It's like warriors are getting a dose of WC3 and D2 Barbarians.
Stuff like Leap Jump, Shockwave, Titan Grip and motherfucking BLADESTORM makes me so excited. Of course, so did Windwalk from before TBC so none of them might see the light of day at release.
I hope most classes get new and exciting abilities though, adding stuff like "Improved Oldability" in talents is kinda boring.
Arthas looks pretty damn badass too, as do Frostmourne. I hope they add some cosmetic changes to the face of death knights so they look different than other classes. But it's still alpha so who knows!
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05/20/08, 6:21 AM
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#2622 (permalink)
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Piston Honda
Blood Elf Paladin
Doomhammer (EU)
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Any chance people can link or be more specific about the possible new talents etc? Fake or no, it would be interesting to see them, rather than vague hints that we can find stuff somewhere on sites that promote hacking and exploits?
Unless this is against forum rules in which case
/gets grabbed, gagged, and bundled into passing van.
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05/20/08, 6:22 AM
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#2623 (permalink)
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Von Kaiser
Night Elf Druid
Khaz'goroth (EU)
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Originally Posted by Juno
I hope most classes get new and exciting abilities though, adding stuff like "Improved Oldability" in talents is kinda boring.
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You really think so? I wouldn't agree with you here. Most classes and talent specs have spells or abilities that seldom or never see the light of the day. Some are to weak, others are too restricted or have a very narrow use, a few have become redundant through beeing similar to other abilities, but offering less or the same for a higher cost.
"Improved Oldability" is (looking from a designer perspective) a way to improve these 'forgotten' abilities, just as adding additional effects at higher spell/ability-leves is (Arcane Shot being a nice example, which has an added dispel later on, but not in the beginning ranks). It also helps out to broaden talent tree tiers, with being natural filler spots (often only requiring to spent one or two talent points), and offering diversity in playing styles.
New talents are of course the most interesting and sought after additions, but there is always room for improvement in form of side-spec talents. They shouldn't be the majority, and of course designed using clever mechanism (so it does not simple change the old preference to a new one, it's important to force the user to decide for taking it or not, the choice should not be obvious due to a simple DPS/HPS/TPS calculation).
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05/20/08, 6:44 AM
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#2624 (permalink)
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Piston Honda
Night Elf Warrior
Twilight's Hammer (EU)
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Originally Posted by Dioneirra
You really think so? I wouldn't agree with you here. Most classes and talent specs have spells or abilities that seldom or never see the light of the day. Some are to weak, others are too restricted or have a very narrow use, a few have become redundant through beeing similar to other abilities, but offering less or the same for a higher cost.
"Improved Oldability" is (looking from a designer perspective) a way to improve these 'forgotten' abilities, just as adding additional effects at higher spell/ability-leves is (Arcane Shot being a nice example, which has an added dispel later on, but not in the beginning ranks). It also helps out to broaden talent tree tiers, with being natural filler spots (often only requiring to spent one or two talent points), and offering diversity in playing styles.
New talents are of course the most interesting and sought after additions, but there is always room for improvement in form of side-spec talents. They shouldn't be the majority, and of course designed using clever mechanism (so it does not simple change the old preference to a new one, it's important to force the user to decide for taking it or not, the choice should not be obvious due to a simple DPS/HPS/TPS calculation).
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There's stuff like Improved Rend that are totally useless in every class' talent tree. Which is of course fine cause most of it is just filler. But I'm talking about endlevel talents. For example, in TBC warriors got Endless Rage and Imp MS as the last pointers in arms, which are boring talents, not looking at a performance perspective, they're just plain. But Protection got devestate, an actual (offensive) skill that would be used a lot. I know Blizzard wants to encourage multitree specs, but I'm hoping the 51pt talents for every class will be an interesting ability that isn't just passive or improvement of old skills.
I just want cool (and useful stuff) rather than "oh this endpoint talent is awesome, it'll improve my melee damage by 5% which gives me X more dps in an endgame raid situation", instead you'd get something like Titan grip, which might give the same benefit but oh so bloody cool! | |