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Old 08/03/07, 6:19 PM   #326
Shadout
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Twisting Nether (EU)
I thought the Blue flight was all but wiped out except for Malygos and maybe a few others? Or are they counting the eggs that were saved in the books.

Malygos as a boss...but he controls magic, no? So you can't kill him and still have magic, can you?
Im sure magic existed in WoW lore before Malygos, he is more a protector of magic.
Still sad if they are making us raid him. Are we going to raid Thrall next just because it would be cool?
Even if he had been a little insane (which you would imagine only getting better with his flight restored), he isnt exactly an evil character. All his flight dead for thousands of years, and he still didnt start killing of the sentient races for fun, like certain other dragon aspects.
Now ofc, we dont know shit about him being a boss at all, but fighting his flight in the first place seems kinda stupid.
Maybe Dalaran mages just went insane too.


Aspects choose successors to inherit their powers when they die. Anachronos is being groomed by Nozdormu when he passes.
Really? Got a source/screen/something?

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Old 08/03/07, 6:19 PM   #327
Tacitus
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Start F5'ing Live Blog BlizzCon Class Panel - WOW Insider

Brotherhood, Peace, Unity

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Old 08/03/07, 6:21 PM   #328
Dejablue
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Originally Posted by Thrawnseg View Post
I thought the Blue flight was all but wiped out except for Malygos and maybe a few others? Or are they counting the eggs that were saved in the books.

Malygos as a boss...but he controls magic, no? So you can't kill him and still have magic, can you?
Malygos is an Aspect, brother to Neltharion, Deathwing, he is who convinced the other aspects to provide their powers to Neltharion for the creation of the Demon Soul. He is in Northrend in his lair, at least he is assumed to be, tending to his brood which Alexstraza helped to bring back from the brink of extinction with her power over life after he helped her.

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Old 08/03/07, 6:22 PM   #329
Marroc
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Originally Posted by Antiarc View Post
I am absolutely flabbergasted that he just said that warriors doing equal/superior damage to rogues in raids is balanced because rogues are better in the arenas.

I am absolutely speechless, and have never been closer to permanently shelving my rogue. In one panel, they've absolutely gutted my confidence in their ability to balance rogues and warriors.

Am I completely misinterpreting what he said, or is he as delusional as he seems?
I'm just as worried as you are... And they're adding ANOTHER DPS class. We better see some serious changes to our 'CC' that only effects 10% of the stuff in PvE >_<

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Old 08/03/07, 6:22 PM   #330
Corronach
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Originally Posted by Antiarc View Post
I am absolutely flabbergasted that he just said that warriors doing equal/superior damage to rogues in raids is balanced because rogues are better in the arenas.

I am absolutely speechless, and have never been closer to permanently shelving my rogue. In one panel, they've absolutely gutted my confidence in their ability to balance rogues and warriors.

Am I completely misinterpreting what he said, or is he as delusional as he seems?
I agree, they aren't inspiring any confidence in their ability to balance PVP and PVE.

But the crowd laughing at him about Ret DPS was $$.

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Old 08/03/07, 6:24 PM   #331
Voley
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He meant that rogue got better crowd control abilities vs warrior

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Old 08/03/07, 6:24 PM   #332
Antiarc
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Originally Posted by Corronach View Post
But the crowd laughing at him about Ret DPS was $$.
"LOLWell" in the slide was pretty awesome too.

Originally Posted by Voley View Post
He meant that rogue got better crowd control abilities vs warrior
My issue is that they tend to seem to value Kidney Shot far more heavily than any rogue or warrior I know does.

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Old 08/03/07, 6:25 PM   #333
jusion
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Originally Posted by Antiarc View Post
I am absolutely flabbergasted that he just said that warriors doing equal/superior damage to rogues in raids is balanced because rogues are better in the arenas.

I am absolutely speechless, and have never been closer to permanently shelving my rogue. In one panel, they've absolutely gutted my confidence in their ability to balance rogues and warriors.

Am I completely misinterpreting what he said, or is he as delusional as he seems?
Warriors dont do equal/superior damage to rogues in raids though. 0_o

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Old 08/03/07, 6:26 PM   #334
Antiarc
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Originally Posted by jusion View Post
Warriors dont do equal/superior damage to rogues in raids though. 0_o
They most certainly can. Good warriors are literally untouchable for damage output over the course of a raid. I'll dig up some WWS charts if you'd like. Warriors have been competitive with rogues for damage output since BWL.

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Old 08/03/07, 6:26 PM   #335
Marroc
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Originally Posted by jusion View Post
Warriors dont do equal/superior damage to rogues in raids though. 0_o
The way that he phrased it seemed to imply that was something they were aiming towards doing.

*sidenote: they still haven't even shown a clip of starcraft in their 'starcraft tournament coverage' It's rather hilarious. Oh... the hosts didn't make the game >_< WOW*

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Old 08/03/07, 6:28 PM   #336
Lord BEEF
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Yeah that sounds backwards to me. Rogues have reclaimed the throne of top DPS in raids, I imagine largely due to haste effects

Check out my friend's bitchin' Lord of the Rings Art

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Old 08/03/07, 6:28 PM   #337
jusion
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Originally Posted by Antiarc View Post
They most certainly can. Good warriors are literally untouchable for damage output over the course of a raid. I'll dig up some WWS charts if you'd like.
Not to derail, but what fights are they doing more DPS and what are the rogues/warriors spec'd? We've just downed Gurtogg and our rogues beat our warrior by over 400 DPS or more in almost every fight.

EDIT: This is probably better for the WWS thread, stop posting this here.

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Old 08/03/07, 6:29 PM   #338
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Originally Posted by Antiarc View Post
They most certainly can. Good warriors are literally untouchable for damage output over the course of a raid. I'll dig up some WWS charts if you'd like. Warriors have been competitive with rogues for damage output since BWL.
Look at blood legion. Rogues are the kings of single target raid dps without question.

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Old 08/03/07, 6:30 PM   #339
Voley
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Originally Posted by Antiarc View Post
They most certainly can. Good warriors are literally untouchable for damage output over the course of a raid. I'll dig up some WWS charts if you'd like. Warriors have been competitive with rogues for damage output since BWL.
It was the case pre tbc, but currently, dps warriors are pretty sucky, unless they outgear rogues like, hard. With optimal conditions ofc, in sham/war/3xrogues group.

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Old 08/03/07, 6:31 PM   #340
mek
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Originally Posted by Antiarc View Post
They most certainly can. Good warriors are literally untouchable for damage output over the course of a raid. I'll dig up some WWS charts if you'd like. Warriors have been competitive with rogues for damage output since BWL.
Please dig up some WWSes of warriors breaking 2k dps on boss fights, then we'll talk. Rogues really have no place to whine in PvE atm, they are quite firmly top dps atm (as they should be).

Ret DPS, is however, a major lol.

Class panel pretty disappointing, no more DK info, no hints as to new spells for other classes, just mentioned offspec paladin buffs, no comments on moonkin or enhancement shamans (other than a quiet nod at them being afraid of Arcanite Reaper windfury scaling, probably a nod to the now-legendary 3second windfury cooldown).

So, the only new info is ret buffs confirmed for 2.3.

Last edited by mek : 08/03/07 at 6:40 PM.

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Old 08/03/07, 6:34 PM   #341
Adrammelech
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Originally Posted by Antiarc View Post
They most certainly can. Good warriors are literally untouchable for damage output over the course of a raid. I'll dig up some WWS charts if you'd like. Warriors have been competitive with rogues for damage output since BWL.
Most of the WWS logs I read usually show warriors about 10% below rogues on boss encounters.

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Old 08/03/07, 6:36 PM   #342
Camora
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Ok, back on topic...

Has anyone noticed the live blog has stopped being updated?

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Old 08/03/07, 6:37 PM   #343
Marroc
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Originally Posted by Camora View Post
Ok, back on topic...

Has anyone noticed the live blog has stopped being updated?
panel ended.


edit:

LOL at the guy MCing the starcraft tournament... he's WAY too excited.

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Old 08/03/07, 6:39 PM   #344
Dejablue
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Originally Posted by Corronach View Post
I agree, they aren't inspiring any confidence in their ability to balance PVP and PVE.

But the crowd laughing at him about Ret DPS was $$.
Yea that was a low blow as well as the rogue and warrior equality thing. Rogues, I feel for them as a Druid. No one should melee better than a rogue, noone.

This new DK thing is cool, but it is really nothing I am interestedin, as far as it has been explained. I have developed my Druid for nearly 3 years now and don't want to drop it to be able to tank, or whatever its role will be, or have someone else drop their class to be able to help the raid. It is shortsighted so far as I can tell.

I wouldn't want to be a Druid of the Claw, with this type of implementation. It misses the boat, MMOs are about character development, having people drop their classes and rerol a new class, even a hero version, is just completely bailing out on development. It looks like a cop out. It would be different if it were not a hero class, if it were regular. Certainly the hero class(es) will be more powerful, otherwise why are they hero classes. And one will most likely be required to tank in raids:/

It is also alienating to other classes to have the appearance of what may be considered the Warrior/Paladin/Warlock Hero class, atm anyway locks may get necromancer later.

It does solve many problems, at least in the long run when all hero classes are introduced. They had an issue of how to go about developing Hero Classes. What is a Hero class and how to develop it from the current classes.

Well one solution is to basically replace the classes with new hero classes so you can completely redesign them and balance them.

I would rather have had them implement Hero classes as a secondary class for your character. I.E. Paladins turn 80 and then do a long quest to become a Death Knight. Once a Death Knight they then have a new experience bar for their Death Knight. So in the end you are a Level 80 Paladin/Level 20 Death Knight.

Not completely abandon Paladins altogether.

Implementation of one class created this problem, and how do you balance a hero class around regular classes?

If they were to implement all hero classes together it would be better. I would not like abandoning my current 3 year old druid to make a new druid hero class character.

If anything I think it will make class balance even worse. The other classes are really going to have to being something to the table over the hero classes. Tanks and damage dealers will need to bring that extra something and eventually they will have all hero classes and be back in the same boat of development:/

I can only hope the play style is different, but they said their function was that of tank and damage dealer, so it isnt a new role of say a bard of buffing and debuffing but making direct competition for coveted tanking roles.

I would rather see Paladins made more viable, speaking as a Feral Druid tank, I understand that plight and anticipate the future of my own.

Last edited by Dejablue : 08/03/07 at 6:53 PM. Reason: spelling

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Old 08/03/07, 6:43 PM   #345
mek
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Originally Posted by Dejablue View Post
I would rather have had them implement Hero classes as a secondary class for your character. I.E. Paladins turn 80 and then do a long quest to become a Death Knight. Once a Death Knight they then have a new experience bar for their Death Knight. So in the end you are a Level 80 Paladin/Level 20 Death Knight.
Fantastic idea, actually. If they just stole the FF job system... and yes, put in "talent stables" while they're at it.

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Old 08/03/07, 6:43 PM   #346
Advice
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Originally Posted by Pachwa View Post
To starcraft we go.
The more I read the more I agree paches. Seems like blizzards answer to everything is to bring in new content, glad they put in an inactive feature for reputation.

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Old 08/03/07, 6:46 PM   #347
Caligula
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Originally Posted by Advice View Post
The more I read the more I agree paches. Seems like blizzards answer to everything is to bring in new content, glad they put in an inactive feature for reputation.
I think he was referring to the live feed.

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Old 08/03/07, 6:53 PM   #348
senior toasted bread
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Originally Posted by Antiarc View Post
I am absolutely flabbergasted that he just said that warriors doing equal/superior damage to rogues in raids is balanced because rogues are better in the arenas.

I am absolutely speechless, and have never been closer to permanently shelving my rogue. In one panel, they've absolutely gutted my confidence in their ability to balance rogues and warriors.

Am I completely misinterpreting what he said, or is he as delusional as he seems?
They probably believe that, i mean not to whine about engineering but when they reviewed it they didn't make it a real profession, even though they had the opportunity siting in front of them. There is still only 1 reason to get past 350, to make a scope thats lower ilvl than the scope from MC. They are not totally in touch with the game as we play it.

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Old 08/03/07, 6:54 PM   #349
Quigon
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Originally Posted by Crunge View Post
1:41pm: Q&A Time. More work done towards midlevel content? Yes, we may do more of that before the expansion, but we want players to roll up. Will be changes coming to speed up 1-60 and 1-70.

That would be nice.
This is an important question - theres too much boredom in the old world - and this would help a LOT. This along with increasing the raid size to 30 would be my primary wishes. At 30 players you have a much better ability to "balance" out players, healers, and hybrids along with this new death knight class.
Also, obviously trying to time the content release so we don't run into past mistakes.

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Old 08/03/07, 6:55 PM   #350
Dejablue
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Making PVP talent trees is one thing, Whole classes is just not acceptable.

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