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07/23/08, 8:23 PM
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#5801
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We are all happy *Campers*
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I seem to recall reading a blue post several months ago that they were considering a "cooldown" period for replacing the Inscription in a slot. Something like an hour or more. I'm going to go try and dig that post up.
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07/23/08, 8:48 PM
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#5802
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King Hippo
Dwarf Paladin
Twilight's Hammer (EU)
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I'm not sure if this has been mentioned, but i've noticed in the "general" section of the spellbook I have a new ability "toughness" which reads (paraphrased) "all your years mineing have made you exceptionall tough...+20stamina"
Is there equivalent ones for other gathering professions.
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07/23/08, 8:58 PM
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#5803
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Don Flamenco
Undead Warlock
Scarlet Crusade
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Originally Posted by bellator
I'm not sure if this has been mentioned, but i've noticed in the "general" section of the spellbook I have a new ability "toughness" which reads (paraphrased) "all your years mineing have made you exceptionall tough...+20stamina"
Is there equivalent ones for other gathering professions.
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Thus far, Skinning has a crit-enhancing ability and Inscription has an ink-using ranged attack. No other such benefits have been found, although assumptions are going that Herbalism will receive something, since both of the other gathering professions have. Maybe +hit?
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To teach and to learn, to laugh and make others laugh. This is my purpose, and any day in which I don't wasn't worth the time it took to get through.
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07/23/08, 9:39 PM
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#5804
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King Hippo
Night Elf Priest
Jubei'Thos
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Originally Posted by Ralnar
So now that many sites like WoWHead have been getting the conversions for spell power on old items, it got me thinking of some new uses for old items.
For example, the: [Sextant of Unstable Currents]
I knew some healing paladins had at times used that, but now that it gives spell power, it's roughly ~285 +healing after a crit which bumps it up a bit in value to the healer.
[Glimmering Naaru Sliver] this wasn't universally loved by healers, but with the gain 23 more spell damage would it entice a few DPS casters, same thing with the [Memento of Tyrande].
Has anyone been eying any unloved items to find a new home post 3.0 patch?
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I don't know about unloved but something like [Brooch of Nature's Mercy] doesn't seem too bad for a DPS Caster.
It's 40 spell power on Beta. Combined with 33 haste and 19 spirit it's a handy little neck piece that's relatively easy to acquire.
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07/23/08, 11:04 PM
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#5805
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Don Flamenco
Human Death Knight
Archimonde
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Blacksmithing - WotlkWiki - Wrath of the Lich King Information
It looks like weapon sockets will be available from Day 1 or close to it in Wrath. It only uses one bar of the apparent "fel iron" of the expansion (rest of gear made with it being between 71 and 72 req.
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07/24/08, 1:05 AM
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#5806
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Don Flamenco
Tauren Druid
Steamwheedle Cartel
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Do we know yet whether [Drape of the Righteous] will affect healing spells? It would be pretty solid for a paladin or priest healer if that were the case.
Last edited by Ja7us : 07/24/08 at 1:14 AM.
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07/24/08, 1:47 AM
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#5807
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Run amok or sink, swim's not an option
Human Paladin
Cenarion Circle
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Does this answer your question?
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Improved Lay on Hands is really fucking good:
Originally Posted by Malleus
Unless there's a reason to save it for a specific point in the fight, someone should be getting laid every single time it's up.
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07/24/08, 3:24 AM
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#5808
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Honorary Toastr
Night Elf Priest
Dragonblight
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Originally Posted by Aeverius
Does this answer your question?
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That doesn't answer if it works on heals.
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07/24/08, 3:35 AM
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#5809
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Don Flamenco
Undead Warlock
Scarlet Crusade
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Originally Posted by Starfire
That doesn't answer if it works on heals.
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Yes it does, but only Holy heals. Spell Power affects both damage and healing. That cape is now a pretty darned good (for the raid tier) healing piece for Priests and Pallies.
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To teach and to learn, to laugh and make others laugh. This is my purpose, and any day in which I don't wasn't worth the time it took to get through.
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07/24/08, 3:36 AM
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#5810
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Spiral out
Intermission
Orc Hunter
No WoW Account
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Originally Posted by Starfire
That doesn't answer if it works on heals.
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Compare "spellpower" eg: Increase Healing 95 - Spell - World of Warcraft
to
"holy spellpower" eg: Holy Damage Bonus 43 - Spell - World of Warcraft
(and also "fire spellpower" eg: Increase Fire Dam 50 - Spell - World of Warcraft )
Look at the modifications they apply. You'll notice only a damage mod for holy spellpower, but both a healing and damage mod for spellpower. Also the name "holy spellpower", similar to "fire spellpower", "frost spellpower", "nature spellpower" would give it away, imo. Similar to "damage and healing" vs "damage done by holy spells" pre-spellpower.
So based on that, I would say no it doesnt. I am not in beta however, someone feel free to prove me wrong.
Last edited by Intermission : 07/24/08 at 3:42 AM.
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07/24/08, 3:37 AM
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#5811
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Run amok or sink, swim's not an option
Human Paladin
Cenarion Circle
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[e] I am wrong, removing incorrect information.
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Improved Lay on Hands is really fucking good:
Originally Posted by Malleus
Unless there's a reason to save it for a specific point in the fight, someone should be getting laid every single time it's up.
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07/24/08, 3:53 AM
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#5812
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Bald Bull
Gnome Mage
Argent Dawn (EU)
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Originally Posted by Althor
I don't know about unloved but something like [Brooch of Nature's Mercy] doesn't seem too bad for a DPS Caster.
It's 40 spell power on Beta. Combined with 33 haste and 19 spirit it's a handy little neck piece that's relatively easy to acquire.
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[Brooch of Nature's Mercy] and [Shroud of the Highborne] already are best-in-slot for many DPS casters until they get into 4/6 Sunwell or so.
So they'd only become even clearer best-in-slots with the change in 3.0
[Memento of Tyrande] and [Glimmering Naaru Sliver] are pretty bad for casters. Casters don't want mana stats, so half of the trinket is wasted and they are worse than some generic level 70 green/blue "passive+clicky" damage/crit/hit/haste combo trinket.
The only other decent item I could find were the Sunwell healing shoulders, because all the previous shoulders for mages are bad.
I guess warlocks/shadow priests might find some healing cloth with spirit, power and haste or crit a bit better than their current gear. [Wand of Cleansing Light] looks nice for those spirit users as well.
But they don't make huge leaps in power to make them clear best-in-slots, mostly due to having less haste/crit and not both.
Originally Posted by Aeverius
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It doesn't really answer this, and I guess Ja7us looked it up before asking.
The technical question would be:
Are healing spells based on your generic spell power, or on your school spell power?
Does this cloak's holy power add to priest/paladin healing? Does [Ring of Unrelenting Storms] increase shaman/druid healing?
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07/24/08, 5:32 AM
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#5813
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Glass Joe
Human Warrior
Stormrage (EU)
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I know that the Deathknight class starts with a full armor set with quested blue replacements, but does anyone playing in Beta know if they have any additional bags other than the standard 16-slot backpack?
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07/24/08, 5:46 AM
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#5814
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Co-starring: The Egg
Blood Elf Paladin
Azjol-Nerub (EU)
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Originally Posted by Isla
I know that the Deathknight class starts with a full armor set with quested blue replacements, but does anyone playing in Beta know if they have any additional bags other than the standard 16-slot backpack?
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They start with four [Deathweave Bag]s.
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buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
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07/24/08, 6:50 AM
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#5815
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Piston Honda
Night Elf Druid
Sylvanas (EU)
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Death grip?
I've read few discussions about death grip, but i am surprised that most people seems to be fine with the ability. The main concerns i've seens so far are on the "gnome soccer" level, but that in my opinion is not the main problem.
The main problem i see with this ability is that it is the only ability in the game (afaik) that allows people to drag other people to the place where they want them, and the range is 30 yards. It, in my opinion, completely changes whole PVP gameplay, since so far it wasnt possible at all.
Fear, maybe the closest ability, was random and the replacement wasnt "instant". You cannot fear enemy healer so that he runs into your group and gets himself killed. Even if you could, the fear would be over before he'd manage to get there.
Is it only me who thinks that this ability is simply imbalanced? Not too strong, simply out of place. Unless they change other classes and give them similar abilities and counters.
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07/24/08, 7:28 AM
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#5816
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Co-starring: The Egg
Blood Elf Paladin
Azjol-Nerub (EU)
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I guess being able to pull a healer towards you does make a big difference in comparison to abilities like being able to instantly move yourself towards the healer. The only extra downside is that it's one person that puts you in range of multiple people, as opposed multiple people having to use their abilities to get close to one person.
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buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
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07/24/08, 7:38 AM
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#5817
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Don Flamenco
Human Priest
Chromaggus (EU)
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Similarly, en elemental shaman can throw the entire melee zerg down the bridge in Blade's Edge Arena. In theory of course, I haven't seen the spell in action.
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07/24/08, 7:48 AM
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#5818
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Don Flamenco
Tauren Druid
Dentarg (EU)
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Originally Posted by Chicken
I guess being able to pull a healer towards you does make a big difference in comparison to abilities like being able to instantly move yourself towards the healer. The only extra downside is that it's one person that puts you in range of multiple people, as opposed multiple people having to use their abilities to get close to one person.
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More importantly you might end up 30 yards of the next pillar to avoid ranged classes burst damage.
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07/24/08, 7:56 AM
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#5819
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Piston Honda
Human Rogue
Dunemaul (EU)
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Well, mind control does the same 
It's certainly very strong ability compared to charge since you could actually pull 1 player out from the enemys team to be just zerged by your team. I won't go into that but I will say that Blizzard does intend to change class balance completely in PVP in WOTLK, thought that's fairly obvious they did the same in TBC.
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07/24/08, 7:58 AM
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#5820
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Maniq is awesome.
Troll Rogue
Nazjatar (EU)
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With the simple solution of being able to trinket the Mindcontrol and getting out of LoS again.
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07/24/08, 8:58 AM
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#5821
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Piston Honda
Night Elf Druid
Sylvanas (EU)
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Originally Posted by rhea
Well, mind control does the same 
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Mind control is not even similar, being non-instant, channeled, counterable. And does not move anyone to you instantly.
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07/24/08, 9:20 AM
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#5822
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Don Flamenco
Orc Shaman
Azjol-Nerub (EU)
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Can anyone in the beta confirm if Mongoose and Executioner will drop in effectiveness after level 70 like Crusader did after 60?
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07/24/08, 9:33 AM
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#5823
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Piston Honda
Human Rogue
Dunemaul (EU)
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Originally Posted by Inaiwae
Mind control is not even similar, being non-instant, channeled, counterable. And does not move anyone to you instantly.
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I suggest you read more into the smilie. Death Grip is counterable too. BOP to save your friend, AOE Fear if you are priest, aff lock (yes, uncommon) or warrior. Vanish if you're a rogue... As I said, it's way more powerful than Mind Control but not totaly uncounterable and it is Blizzard's intention to switch class balance.
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07/24/08, 9:36 AM
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#5824
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Banned
Night Elf Hunter
Bronze Dragonflight (EU)
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Originally Posted by Stopokingme
Can anyone in the beta confirm if Mongoose and Executioner will drop in effectiveness after level 70 like Crusader did after 60?
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There's no mention of it in the tooltip and one of the dev's said they are trying to give the Deathknights a runeforge enchant that's equivalent, I doubt they will be reducing their effectiveness.
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I think it's fine if the runeforging enchants don't stack with other permanent enchants because the runeforge enchants can be as powerful as they need to be. It's okay if they are the best in their class -- they are offered as a perk of the deathknight. The current ones already scale much better than current enchants. There are apparently some bugs with the runeforge enchants in your build -- Crusader is supposed to be a 30% buff to Strength, and it could be much higher if that isn't enough. We'll look at getting something that fills the Mongoose niche too.
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07/24/08, 9:40 AM
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#5825
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Don Flamenco
Orc Shaman
Azjol-Nerub (EU)
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Alright thanks for the info. Guess I'll stock up on a few stacks of void crystals just in case then.
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