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Old 08/21/08, 10:15 AM   #6726
Prinsesa
Bald Bull
 
Blood Elf Paladin
 
Echo Isles
Originally Posted by Exewut View Post
What exactly does this mean? That all the pieces become as wanted as the weapons? That they like how the weapons are popular with the pve crowd?
His exact quote was:

"Well, certainly something that we want to do for Lich king is better crossover so that when you're doing PvE you are actually able to accumulate some PvP gear in case you decide to try out some PvP you'll have a good
starting point. The same would go in reverse, if you're doing a lot of PvP, you might have a couple of really good items that you could use into PvE and do pretty well."


While we can only guess as to the exact implementation, there are some vestiges of this system in TBC already:
- We get a starter PvP set from Rep vendors
- We get a PvP cloak and trinket from Badges
- We get old season PvP armor from PvE tokens

Then there's your mentioned PvP weapons being great for PvE, but I'm not so sure they really intended for that, given the rating system.

"We do want Sanctuary to be the tanking seal"

- Ghostcrawler
 
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Old 08/21/08, 10:19 AM   #6727
Ukerric
Don Flamenco
 
Dwarf Priest
 
Dalaran (EU)
Originally Posted by Liar View Post
Yeah, I feel like something is missing myself.
There is something missing.

Us.

There are no heroes, no players in here.

It's a good cinematic. It's just not a good introduction cinematic.
 
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Old 08/21/08, 11:22 AM   #6728
 Adoriele
Ninja baby!
 
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Night Elf Druid
 
Dragonblight
Originally Posted by Ukerric View Post
There is something missing.

Us.

There are no heroes, no players in here.

It's a good cinematic. It's just not a good introduction cinematic.
We've already had two cinematic trailers for the game, both of which had 'us' in them. Why need a third? I thought the trailer was perfect in what it was designed for, giving us a look at why Arthas is once again a threat. Huge army of undead, and a really badass -looking dragon (Sapphiron? It's a serious ret-con if it is, though I can't imagine we're going to have to fight two undead frost dragons in Northrend), presumably itching for a fight.
 
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Old 08/21/08, 11:32 AM   #6729
 Rerox
Don't FWOOSH me, Bro.
 
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Dwarf Rogue
 
Proudmoore (EU)
According to MMO-Champion the Frost Dragon is Sindragosa <The Frost Queen>.
So it indeed is a new Dragon and it will most likely be an Icecrown Boss.
 
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Old 08/21/08, 11:44 AM   #6730
Tyrian
King Tyrian
 
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Human Mage
 
Blackrock
Perhaps this is the dragon that is sent to raze Orgimmar in an upcoming world event tie-in to WOTLK. THat would appease alot of the 'but what relevance to the story does this cinematic have?' concerns. We'd basically be witnessing here Arthas sending his most powerful assistant to wage war on us ingame - and our obvious response will be to buy the expansion and go to Northrend and fight him before that huge army gets a chance to come to us to finish the job.

A proactive war, so to speak.

The cynic in me is wondering what Sindragosa's token frost aura (like Sapphirons) is going to tick for.
 
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Old 08/21/08, 12:14 PM   #6731
Calixtus
Piston Honda
 
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Calixtus
Human Warlock
 
No WoW Account (EU)
I find the PvP/PvE crossover statement a bit confusing too.

While - outside the weapons - the PvP items aren't exactly brimming with awesome, taking into account the (non)effort involved in getting them... If I wanted to gear up a brand new character for PvE, that's where I'd go. My spreadsheet informs me that I actually have 25-man raiding pieces I could very well replace with PvE gem'ed PvP epics and gain a DPS boost, on my main (No, I'm clearly not competing for world first kills). In reverse, "rogues in PvE gear" is what I'd refer to as a recognized issue (see Cheat Death change).

Now... Without stepping too deeply into my baseless but optimisitc speculation, I'm wondering if they're looking to make it "harder" to aquire items in PvP. If PvE provided PvP items in a more structured fashion - and based on the way he chose to express it in that interview - you could make PvP give less gear and/or demand more to get the gear, but because of the gear from PvE still allow players to engage in both meaningful PvE and PvP without having to spend additional time playing to do so. Same gear, same option to PvP, but same amount of time invested with more effort.


And I quite liked the cinematic. Though in fairness, I know my tendancies usually goes to being more interested in being a part of the story, than being it's focal point, which isn't every gamer's cup of tea.

Last edited by Calixtus : 08/21/08 at 12:21 PM. Reason: Spelling
 
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Old 08/21/08, 12:47 PM   #6732
kharen
Don Flamenco
 
Blood Elf Paladin
 
The Venture Co (EU)
Originally Posted by Prinsesa View Post
While we can only guess as to the exact implementation, there are some vestiges of this system in TBC already:
- We get a starter PvP set from Rep vendors
- We get a PvP cloak and trinket from Badges
- We get old season PvP armor from PvE tokens
Even back at release, there was the low-level pvp gear available from the Auchindoun spirit shards (and i believe they've mentioned wanting to implement an expanded version of that system, based around control of Lake Wintergrasp).
 
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Old 08/21/08, 12:52 PM   #6733
Douglas
Don Flamenco
 
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Draenei Shaman
 
Earthen Ring
Originally Posted by Prinsesa View Post
* PvE and PvP gear to be not so exclusive. You're expected to get some items for one area by doing the other.
Alas, if they take this too far it will drive me out of the game. I don't enjoy PvP, and today I can get away with ignoring it entirely without much penalty. The day that changes...

So, anyone have some concrete idea of what this statement actually means? How is it playing out in Northrend?
 
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Old 08/21/08, 12:59 PM   #6734
Stardusty
Von Kaiser
 
Human Paladin
 
Sporeggar (EU)
Lake Wintergrasp is unhabited at the moment, and there have not been any PvP rewards released as of yet. I have noticed however, that the PvP dailies in the Grizzly Hills (I think I counted 4 or 5 of them) reward you with stacks of Venture Coin, which as far as I am aware cannot be redeemed for anything yet.
 
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Old 08/21/08, 1:31 PM   #6735
Mikari
Banned
 
Night Elf Hunter
 
Bronze Dragonflight (EU)
Originally Posted by Stardusty View Post
I have noticed however, that the PvP dailies in the Grizzly Hills (I think I counted 4 or 5 of them) reward you with stacks of Venture Coin, which as far as I am aware cannot be redeemed for anything yet.
I've seen someone in game with Venture Coin Melee Trinket - PH - Item - World of Warcraft which indicates it will be a Venture Coin reward, not actually sure which vendor has it though.
 
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Old 08/21/08, 1:39 PM   #6736
kysta
Hater of the Wrathgate Questline
 
Blood Elf Paladin
 
Mal'Ganis
Originally Posted by Mikari View Post
I've seen someone in game with Venture Coin Melee Trinket - PH - Item - World of Warcraft which indicates it will be a Venture Coin reward, not actually sure which vendor has it though.
Based simply off the name, I think the following might all be acquired from venture coin vendors:

VENTURE COIN - Wowhead Search
 
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Old 08/21/08, 1:41 PM   #6737
PSGarak
Bald Bull
 
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Undead Warlock
 
Hyjal
The cinematic was definitely a departure from the norm, but I liked the use of narration and dramatic irony. It sets the stage for WLK. It does so in a different way than the rest of the cinematics, for sure. It could set a different tone for the expansion as a whole, being about Arthas' fall and character with us as voyeurs, rather than us as central heroes (and Illidan and some dude somewhere). As for players... there was an army of scourge, your job is to not become part of the cinematic.

[e] I guess that mitigation cloak (Venture Coin Mitigation Cloak - PH) might indicate what sort of stat distribution we're going to see on tank gear. Roughly 1:1:2 threat:avoidance:stam. Based on the name, the whole point of that cloak is to have dodge, and yet it has more strength than dodge rating. It could be leveling tanking gear, but based on what blizzard has said they want tanking to be I suspect it's representative.

 
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Old 08/21/08, 3:29 PM   #6738
GSH
King Hippo
 
Human Paladin
 
Lethon
On PvP and PvE items, Chilton's exact quote, as posted by mmo-champion, is:

We made that decision because prior to The Burning Crusade, what we found as people increase their gear they die quicker because PvE gear is specialized gear. For DPS classes as an example it is designed to do the most damage as possible in the shortest time as possible and it does not have a lot of survivability. If that's the best gear players have available, then what happens is they take that into PvP is that they die very quickly and there's not much time for their strategies to evolve. What we've found is that in PvP we had to create gear with balanced offensive capability and survivability and because of that we had to create this separate set of gear with the new stat called resilience to make sure fights lasted long enough so that they are interesting and have depth. [...] Well, certainly something that we want to do for Lich king is better crossover so that when you're doing PvE you are actually able to accumulate some PvP gear in case you decide to try out some PvP you'll have a good starting point. The same would go in reverse, if you're doing a lot of PvP, you might have a couple of really good items that you could use into PvE and do pretty well.
To me, that sounds like a certain portion of the item budget will be reserved for survivability or possibly longevity. I.e. We will no longer see items where 100% of the item budget goes to pure DPS. It sounds like the percentage of the item budget devoted to DPS or healing throughput will be the same for both PvE and PvP, and that would be why items are more interchangeable.
 
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Old 08/21/08, 5:07 PM   #6739
Jubling
Piston Honda
 
Draenei Paladin
 
Argent Dawn (EU)
The Venture Coin vendor is at the lighthouse at the southwest end of the Venture Bay harbor. He only shows up if your faction controls the lighthouse, which seems to work like the towers in Hellfire. The coins themselves come from various daily quests at Venture Bay and the two other settlements further up the river. They are sort of PvE/PvP hybrids with asking you to kill either enemy guards or players and forcing you to be PvP flagged.
 
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Old 08/21/08, 5:07 PM   #6740
PSGarak
Bald Bull
 
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Undead Warlock
 
Hyjal
It's unclear from the content of the post whether he's talking about two different points related though being about PvP itemization, or using one as a lead-in to the other. "accumulate some PvP gear" and "have a good starting point" is still ambiguous as to whether PvE DPS gear will require two shots to kill instead of one, or if it will be just as squishy but supplimented by spare PvP items obtainable by PvE means (like the 'overflow' token system and badge capes currently). The one thing that might indicate one way or another is the lack of a paragraph break, but it's a transcription of an oral interview, so that's meaningless =P.

 
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Old 08/21/08, 7:44 PM   #6741
Mikari
Banned
 
Night Elf Hunter
 
Bronze Dragonflight (EU)
Here's a diff of tonights patchnotes

World of Warcraft - Mirrors, Patches, Files

Changes to mace specialization seems nice.
 
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Old 08/21/08, 7:54 PM   #6742
Emeraude
Bald Bull
 
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Night Elf Warrior
 
Sargeras
Originally Posted by Mikari View Post
Here's a diff of tonights patchnotes

World of Warcraft - Mirrors, Patches, Files

Changes to mace specialization seems nice.
Nice for who? Stun removed from both, Rogues get 10% CRIT damage, and Warriors get 10 RAGE per proc?

How the heck is this fair or nice on any level for Warriors. -_-

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Old 08/21/08, 7:57 PM   #6743
 Vulajin
Now with 100%* less failure.
 
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Troll Rogue
 
Mal'Ganis
Crit damage.

(edit) Ninja edits are cheating.

Last edited by Vulajin : 08/21/08 at 8:06 PM.

Originally Posted by Darkside View Post
No expansion is complete without trolls. I expect now we'll discover that Arthas has been raising hordes of zombie-trolls in the secret troll hovel of Zul'Crown.
 
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Old 08/21/08, 7:57 PM   #6744
Mikari
Banned
 
Night Elf Hunter
 
Bronze Dragonflight (EU)
Originally Posted by Emeraude View Post
Nice for who? Stun removed from both, Rogues get 10% CRIT, and Warriors get 10 RAGE per proc?

How the heck is this fair or nice on any level for Warriors. -_-
The Rogue one is critical damage bonus, and heh I was looking at it more from a pve dps viewpoint, it makes maces more worthwhile.
 
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Old 08/21/08, 8:02 PM   #6745
Emeraude
Bald Bull
 
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Night Elf Warrior
 
Sargeras
Originally Posted by Mikari View Post
The Rogue one is critical damage bonus, and heh I was looking at it more from a pve dps viewpoint, it makes maces more worthwhile.
Ninja edit to reflect that. :0

However my point is still valid. It seems like the only specialization worth while at the moment for Warriors is Axe spec.

Axe: +5% Crit, +5% crit damage
Sword: 1 extra attack with internal cooldown of 6 seconds
Mace: 10 rage per proc.

The other 2 just don't compare, I've calmed down a bit since reading this and of course it's still in beta and changes are coming, but please don't say the mace change is "nice". ^_^ At least not for Warriors.

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Old 08/21/08, 8:09 PM   #6746
Pyros
Always carry a white flag
 
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Undead Death Knight
 
Twisting Nether (EU)
Well it's probably nice for everyone else ^^
 
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Old 08/21/08, 8:09 PM   #6747
Chirality
Don Flamenco
 
Night Elf Warrior
 
Greymane
Originally Posted by Emeraude View Post
Ninja edit to reflect that. :0

However my point is still valid. It seems like the only specialization worth while at the moment for Warriors is Axe spec.

Axe: +5% Crit, +5% crit damage
Sword: 1 extra attack with internal cooldown of 6 seconds
Mace: 10 rage per proc.

The other 2 just don't compare, I've calmed down a bit since reading this and of course it's still in beta and changes are coming, but please don't say the mace change is "nice". ^_^ At least not for Warriors.
It's "not nice" in the sense that Mace Stun and Improved Hamstring are often the only things that really allow me to do damage to many classes in PvP.

It's "nice" in the sense that it allows Blizzard to balance warriors in ways not-related-to-RNG. I eagerly await a similar change to improved hamstring, as well. Hopefully this is a harbinger of larger balancing changes to the warrior class, deemphasizing RNG and instead emphasizing intelligent use of abilities.
 
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Old 08/21/08, 8:10 PM   #6748
Mikari
Banned
 
Night Elf Hunter
 
Bronze Dragonflight (EU)
Anyhow patch is apparently 668MB so I'm guessing that has to include a few instances if not a whole new zone too. Since patches of that size are generally art/music assets.
 
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Old 08/21/08, 9:12 PM   #6749
Dancing Wu Li Master
Piston Honda
 
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Gnome Warlock
 
Kel'Thuzad
Originally Posted by Adoriele View Post
We've already had two cinematic trailers for the game, both of which had 'us' in them. Why need a third? I thought the trailer was perfect in what it was designed for, giving us a look at why Arthas is once again a threat. Huge army of undead, and a really badass -looking dragon (Sapphiron? It's a serious ret-con if it is, though I can't imagine we're going to have to fight two undead frost dragons in Northrend), presumably itching for a fight.
Assuming we killed Sapphiron in the level 60 version of Naxx (what is still valid from the lore confuses me), this could be showing how Arthas brings him back. Or it could be Sindragosa. Or something else.

What's wrong with fighting two undead dragons in Northrend? Frost Wyrms aren't unique by any means, and there were multiple dragons in Karazhan alone.
 
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Old 08/21/08, 11:07 PM   #6750
Mikari
Banned
 
Night Elf Hunter
 
Bronze Dragonflight (EU)
The level cap will be 80. Storm Peaks will be available. Icecrown is still unavailable.

We'll also make the following dungeons available:

# Halls of Lightning

# Halls of Stone

# Caverns of Time: Stratholme

# The Occulus

# Utgarde Pinnacle

# Heroic: The Nexus (No attunement necessary -- just get level 80)


Gundrak and Ahn'kahet: The Old Kingdom almost made this patch but there were a few issues which held them back. Also, we sped up the leveling curve from 70-80. We're still dialing in the leveling speed so feedback is appreciated.
Nice to see so much content added.
 
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