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Old 09/11/08, 6:39 AM   #7301
Furizaa
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Worgen Hunter
 
Gul'dan (EU)
Would be rather interessting if you could - for example - buy T8 BoA gear for you alt with T9 Badges to gear up. This would make you alt's a Tier below you main and can compensate some key-player quits.

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Old 09/11/08, 6:42 AM   #7302
Gink
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Human Warrior
 
Turalyon (EU)
I wonder if enchants will scale with level somehow, or if enchants will just be disabled below a certain level (35?).
Will be interesting to see what way they'll prevent people from putting Nethercobra Leg Armor and Aldor/Scryer shoulder enchants on and then passing it on to their level 1.


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Old 09/11/08, 6:45 AM   #7303
xiaoxin21
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Another I am wondering about this new Bind to Account gear, are they bind on equip? Can I say buy a full set and I am set buying gear for all my alts, or do I need to buy new gear for each Alt everytime?

Why are there Brown and Black Polar Bears?

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Old 09/11/08, 6:47 AM   #7304
Ingmar
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Grim Batol (EU)
Originally Posted by Gink View Post
I wonder if enchants will scale with level somehow, or if enchants will just be disabled below a certain level (35?).
Will be interesting to see what way they'll prevent people from putting Nethercobra Leg Armor and Aldor/Scryer shoulder enchants on and then passing it on to their level 1.
Putting on Aldor/Scryer enchants binds an item to your character (although possible earlier in TBC), this should be no exception. Nethercobra's can be put on level 19 twinks now as well, so I don't see that changing (and the new LW enchants bind the item to a character as well).

I'd indeed guess that the enchants will just be disabled (or even removed on exchanging it to another character) untill you reach the appropriate level, much like the meta-gems requirements just disabling the gem if you don't meet the requirements.

Another I am wondering about this new Bind to Account gear, are they bind on equip? Can I say buy a full set and I am set buying gear for all my alts, or do I need to buy new gear for each Alt everytime?
Although I can't verify this since I don't have a beta key, my thoughts would be that you can transfer the gear. Otherwise Blizzard could just make the items BOP since every character has access to the badges which you have earned accountwide.


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Old 09/11/08, 6:51 AM   #7305
mhr_78
Von Kaiser
 
Tauren Death Knight
 
Aggramar (EU)
Looking at the BoA gear and new dungeon Tier gear i am rather annoyed by how seemlessly they push us reused armor models down the throat.

Anyway... i am looking forward to grind resistance gear again ragnaros version 432 here we come:
http://static.mmo-champion.com/mmoc/...tguardring.jpg

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Old 09/11/08, 7:06 AM   #7306
Gink
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Human Warrior
 
Turalyon (EU)
Originally Posted by mhr_78 View Post
Looking at the BoA gear and new dungeon Tier gear i am rather annoyed by how seemlessly they push us reused armor models down the throat.

Anyway... i am looking forward to grind resistance gear again ragnaros version 432 here we come:
http://static.mmo-champion.com/mmoc/...tguardring.jpg
They've already stated that there will be less reusing models in WotLK (PvP gear and PvE gear will not have the same models.
Keep in mind that this is a brand new addition to the beta, and these graphics may be placeholders.
That said, I'd like that they reuse the old L60 dungeon sets, it has huge nostalgic value to me.
I also love that the BoA two-handed axe is getting the Arcanite Reaper graphics!

About resist fights. It really isn't something we can complain about anymore.
The amount of resist fights in TBC have been low, like they initially promised. (I've used resist gear on one fight in TBC (Mother))
It's been stated that there will always be resist fights in the game, and to be honest, I'm glad. I like having something to work at. (I even collected full FR set in spite of never being asked to tank Flames at Illidan)


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Old 09/11/08, 7:32 AM   #7307
Emth.
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Orc Shaman
 
The Venture Co (EU)
Originally Posted by Ashen View Post
Two things.

First of all, the Bind on Account item is awesome.
Secondly,

But, considering Blood fury, couldn't the same thing be said the other way around? Blood fury type buffs are attainable from a trinket of that level, and the trinket could arguably be better. But that trinket slot, instead, has to be used for a PvP trinket. So they don't gain more damage.

Likewise, your trinket slot, then can be used to get a buff that probably falls in the same ballpark as Blood Fury.
Well except Bloodfury gives you a 'MS' type debuff for 15 seconds, which is really not worth having if you are a healer/a healer's team.

There's no mention of this downside on the human talent.

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Old 09/11/08, 9:52 AM   #7308
Stopokingme
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Orc Shaman
 
Azjol-Nerub (EU)
Originally Posted by Gink View Post
I wonder if enchants will scale with level somehow, or if enchants will just be disabled below a certain level (35?).
Will be interesting to see what way they'll prevent people from putting Nethercobra Leg Armor and Aldor/Scryer shoulder enchants on and then passing it on to their level 1.
Would be interesting to see if the level 70 DK runeweapon enchant Rune of the Fallen Crusader could be attached to the two handed axe and mailed to an MS warrior alt.

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Old 09/11/08, 9:58 AM   #7309
Smurrf
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Human Paladin
 
Lothar
Likely not, and likely using similar coding that kept weapons from having Windfury on them from being mailed.

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Old 09/11/08, 10:51 AM   #7310
 Tecton
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Worgen Druid
 
Argent Dawn (EU)
I believe their item level is set to 1, precluding any enchant shenanigans.

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Old 09/11/08, 11:01 AM   #7311
Karoo
Piston Honda
 
Tauren Druid
 
Korgath
Originally Posted by Ingmar View Post
Putting on Aldor/Scryer enchants binds an item to your character (although possible earlier in TBC), this should be no exception. Nethercobra's can be put on level 19 twinks now as well, so I don't see that changing (and the new LW enchants bind the item to a character as well).

I'd indeed guess that the enchants will just be disabled (or even removed on exchanging it to another character) untill you reach the appropriate level, much like the meta-gems requirements just disabling the gem if you don't meet the requirements.

Although I can't verify this since I don't have a beta key, my thoughts would be that you can transfer the gear. Otherwise Blizzard could just make the items BOP since every character has access to the badges which you have earned accountwide.
This is interesting because these items are bound to you when you buy them, however they are bound to your account. I don't see why putting enchants on them would prevent you from transferring it to another character on your account unless these items can be both bound to your character and to your account or if binding to character overwrites bound to account.

It would, in a way, defeat the purpose of bind to account items if the shoulder and head enchants prevented you from being able to transfer those items over to other characters ever again.

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Old 09/11/08, 11:21 AM   #7312
Monocle
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Night Elf Druid
 
Durotan
Originally Posted by Ashen View Post
Well, you know that racials debate we were having? This seems like a nice little curveball.


I think the balance just overwhelmingly went to Humans as best race, and Night Elves as best tanking race.
Huh, the Shadowmeld change means that Night Elf Moonkins just got a fade, sorta kinda. That actually could be a little useful, at least for a little breathing room.

Bad for PvP though.

Last edited by Monocle : 09/11/08 at 12:08 PM.

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Old 09/11/08, 1:29 PM   #7313
 alcaras
Noli timere
 
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Blood Elf Warrior
 
Mal'Ganis
Interesting to see _Plate_ shoulders, usable at level 1? Unless the armor type scales as well?

Edit: Ingmar beat me to it.

Last edited by alcaras : 09/11/08 at 1:35 PM.

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Old 09/11/08, 1:37 PM   #7314
rayijin
Piston Honda
 
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Tauren Warrior
 
The Venture Co
Originally Posted by alcaras View Post
Interesting to see _Plate_ shoulders, usable at level 1? Unless the armor type scales as well?
As speculation, right now the armor type on those items does not change, meaning if you're a class that changes armor types at 40, you'll need either two sets of shoulders or one set which becomes inferior as soon as you hit 40.

However, having the armor type change so you only need to buy one pair of shoulders no matter which class you roll would be an excellent idea and I'm sure the entire EJ forum would be rife with praise were such a unique feature to be implemented.

My only comment is the badge cost - alt shoulders cost more than pvp gear? Hmm. Then again, you only have to buy the shoulders twice to cover all leveling specs/classes (melee dps leather and cloth spellcaster).

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Old 09/11/08, 1:43 PM   #7315
levk
King Hippo
 
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Byashi
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The pic on mmo-champ has the valor shoulders mail at level 1: http://static.mmo-champion.com/mmoc/...adeitem_11.jpg

EDIT: They should allow you to turn them in for some badges. Rent an arc reaper.

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Old 09/11/08, 1:45 PM   #7316
Tyrian
Bald Bull
 
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Human Mage
 
Frostmourne
Anyway... i am looking forward to grind resistance gear again ragnaros version 432 here we come:
Speak for yourself: I thoroughly enjoy having 1 Sapphiron / Mother Shahraz / Ragnaros type fight in an instance. The only time it was frustrating is when the appropriate gear was not readily obtainable, like during Princess Huhuran days.

Getting a gearset for a boss is often fun, i'm not sure why there is such a negative stigma towards it. Obviously it hasn't always been implemented perfectly, but a fight like Sapphiron - where you can only beat the fight to progress to the final boss - when you conquer the instance and get the reagents for the gear, is a good design idea.

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Old 09/11/08, 1:46 PM   #7317
Micah
Von Kaiser
 
Draenei Shaman
 
Tichondrius
This picture seems to show that the armor type WILL scale and change according to level: http://static.mmo-champion.com/mmoc/...adeitem_11.jpg

However, the mail shoulders don't look like they go to leather at low levels even though there are no lvl 80 mail classes that start that way. http://static.mmo-champion.com/mmoc/...radeitem_7.jpg

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Old 09/11/08, 1:49 PM   #7318
MatsT
Don Flamenco
 
Night Elf Druid
 
Frostmane (EU)
Since these items are far from free in terms of badges, i think most people will just buy two sets anyway. a leather dps set to use for all physical damage dealers and a cloth spellpower set to use for all casters. Having 30% instead of 10% armor reduction when levelling isn't enough of an advantage to get hundreds of extra badges for it. If you buy those two sets you can use them for any alt you will ever make in the future.

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Old 09/11/08, 1:56 PM   #7319
 alcaras
Noli timere
 
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Blood Elf Warrior
 
Mal'Ganis
Are there even full sets? My impression was that it was just a few items for various slots.

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Old 09/11/08, 2:03 PM   #7320
levk
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Byashi
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It's just the weapon, shoulders and trinket

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Old 09/11/08, 2:05 PM   #7321
flyingtoastr
Bald Bull
 
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Human Paladin
 
Draka
Tigole posted:

You guys have discovered our Heirloom items. These (as you know) are Bound to account, which means you can mail them to any character on the same realm. They also scale with level. So you can mail these to a level one character and it will have appropriate stats (although slightly uber) for about 10 levels and then the item scales in power again, all the way up to how you're seeing it now.

We're also going to add some Bind on Account non-scaling items for higher level alts. in the future.
WoW Forums -> "Binds to Account" + New Badge Vendors

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Old 09/11/08, 2:05 PM   #7322
gia
 
Blood Elf Priest
 
Genjuros (EU)
Originally Posted by alcaras View Post
Are there even full sets? My impression was that it was just a few items for various slots.
It's just weapons (1h sword, dagger, bow, 2h axe, staff, mace), trinkets (attack power, spell power) and shoulders.

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Old 09/11/08, 2:09 PM   #7323
• Chicken
Co-starring: The Egg
 
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Ginakursia
Goblin Warlock
 
No WoW Account (EU)
Originally Posted by gia View Post
It's just weapons (1h sword, dagger, bow, 2h axe, staff, mace), trinkets (attack power, spell power) and shoulders.
Especially for a low level alt that isn't insignificant though. Shoulders and trinkets don't really normally become available until after you've gained some levels. The 10% extra experience from mob kills bonus on the shoulders is quite nice too. And of course, there's nothing better for your average melee class than constantly having a good weapon for your level.

buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of

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Old 09/11/08, 2:15 PM   #7324
ZulazeeluIcecrown
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Blood Elf Paladin
 
Icecrown
Originally Posted by Mideci View Post
I really hope you are wrong since the promise of dual spec was pretty clear and many of us have explained over and over again why it's not just about the cost and why "near irrelevant" is not acceptable.

I'm assuming it's one of the many things that just isn't yet implemented as they are tuning a million class-related issues right now.
It was never promised, it was mentioned as something they were considering. In my opinion, it's pretty clear they decided not to go with it. Why else would there be so much focus on allowing off-specs of Warrior, Paladin, Druid, and Death Knight tank non-Heroics? Why all the focus on having tanking specs do more damage? None of that makes sense with a dual-spec. I think they decided to go with an alternative solution. Even the switch to Spellpower fits into this, as it doesn't totally consolidate gear; it serves more to make healers viable soloing. I'm not Blizzard, but at this point I'm putting my money on there never being a dual spec implementation.

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Old 09/11/08, 2:29 PM   #7325
zirky
Piston Honda
 
Orc Death Knight
 
Kargath
Originally Posted by ZulazeeluIcecrown View Post
It was never promised, it was mentioned as something they were considering. In my opinion, it's pretty clear they decided not to go with it. Why else would there be so much focus on allowing off-specs of Warrior, Paladin, Druid, and Death Knight tank non-Heroics? Why all the focus on having tanking specs do more damage? None of that makes sense with a dual-spec. I think they decided to go with an alternative solution. Even the switch to Spellpower fits into this, as it doesn't totally consolidate gear; it serves more to make healers viable soloing. I'm not Blizzard, but at this point I'm putting my money on there never being a dual spec implementation.
Your argument falls apart outside of the duality that many classes have for PVE purposes. Once you introduce PVP into the mix, which many, many raiders participate in with more than a passing interest, the value of the dual spec system comes back into play.

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