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Old 09/28/08, 10:53 AM   #7776
Axanor
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Tauren Druid
 
Area 52
Originally Posted by Camaris View Post
Talking about the linearity of BC zones, how do the new 'parallel starting zones' work out? Specifically, I've been wondering about two things:

- Are Borean Tundra and Howling Fjord really 2 distinct, alternative choices for levelling to ~72? In other words, do you really have to make that choice, or are quests actually sending you back and forth.

- If the zones really are parallel, how does that work with any potential instance-related questlines? Say I'm levelling in Borean Tundra, and I want to run Utgarde Keep. Do I have to go there without any background story or quests?
One of the zones has a 70-72 instance, while the other has a 71-73 instance. There's definitely still an optimal order.

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Old 09/28/08, 11:31 AM   #7777
xiaoxin21
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I did Howling Fjord (all the quests) and it brings me to about 72.3. I will say two zones will be great for deathknights as they could go at 68 and have enough quests combined to get to 72, and up on par with the rest in Dragonblight.

Why are there Brown and Black Polar Bears?

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Old 09/28/08, 12:04 PM   #7778
Leaflock
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Orc Death Knight
 
Blackhand
Originally Posted by xiaoxin21 View Post
I did Howling Fjord (all the quests) and it brings me to about 72.3. I will say two zones will be great for deathknights as they could go at 68 and have enough quests combined to get to 72, and up on par with the rest in Dragonblight.
Correct. Doing both HF and BT got me from 68 to 73, but the zones definitely seem designed such that characters starting at 70 can do one and be sent into Dragonblight to move on. The only difference is the part of the story you start from-- HF characters will be helping out the Forsaken, and BT has you working with the Taunka. Next time, I'll probably be more selective about quests I do, since I felt like I was running around a lot more for HF quests.

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Old 09/28/08, 2:11 PM   #7779
Randyll
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Orc Shaman
 
Vashj (EU)
Originally Posted by Leaflock View Post
Correct. Doing both HF and BT got me from 68 to 73, but the zones definitely seem designed such that characters starting at 70 can do one and be sent into Dragonblight to move on. The only difference is the part of the story you start from-- HF characters will be helping out the Forsaken, and BT has you working with the Taunka. Next time, I'll probably be more selective about quests I do, since I felt like I was running around a lot more for HF quests.
Can't but agree.

From an Alliance perspective HF was more about battling the Vrykeul and BT was more in the genre of Scourge slaughtering. Howling Ford is a lot larger in my opinion, so it makes sense that you're running around a lot. Personally I'd go from Borean Tundra to Howling Fjord as an Alliance Death Knight. On an old 70 out of the two I'd pick Borean Tundra as, just like you stated, involves a lot less running around and the general look and feel of the area are pretty cool.

All in all, I think Blizzard got what they tried to achieve, it was perfectly possible to get to ~72 and then dart to Dragonblight forgetting the other zone. But for general experience, it's not a completely bad idea to do both, either

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Old 09/28/08, 4:13 PM   #7780
 Falk
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Falk
Night Elf Druid
 
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I'd do both all the time in the sense that the earlier you hit the level requirement for cold weather flying, the faster the later zones go.

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Old 09/28/08, 4:36 PM   #7781
PsiVen
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Dwarf Paladin
 
Kilrogg
Well, you also have to consider that there will be vastly more competition in the starting zones for the first couple weeks. I think the ideal path would be to finish one of them, get to Dragonblight quickly, and move on before the rush arrives there as well.

Originally Posted by Axanor View Post
One of the zones has a 70-72 instance, while the other has a 71-73 instance. There's definitely still an optimal order.
Both instances are extremely easy at 70 and probably reasonable for a group of 68s, so I don't see this making much of a difference.

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Old 09/29/08, 3:24 PM   #7782
basto
Von Kaiser
 
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Night Elf Death Knight
 
Skywall
Several changes will be made to arena and honor system for the upcoming expansion and you can find more information about the changes in the following links:

Arena : WoW-Europe.com Forums -> Wrath of the Lich King Arenas
Honor: WoW-Europe.com Forums -> Upcoming Honor Items and Honor Reset [Update]
I found this on MMO-Champions bluetracker site but I am unable to follow the links because the official WOW sites are blocked from my work. Are these just rehashes of old information or if this is really something new.

It looks like one of them is just the honor reset info but I am curious what the arena thread is all about.

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Old 09/29/08, 3:33 PM   #7783
Sydane
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Human Warlock
 
Argent Dawn
It's the old post listing the information on arena points being reset at level 71. There was no new content in either, I just think they wanted to direct people's attention to the two posts because of all the different posts on the subject.

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Old 09/29/08, 3:34 PM   #7784
footloop
Piston Honda
 
Dwarf Hunter
 
Aegwynn
Originally Posted by basto View Post
I found this on MMO-Champions bluetracker site but I am unable to follow the links because the official WOW sites are blocked from my work. Are these just rehashes of old information or if this is really something new.

It looks like one of them is just the honor reset info but I am curious what the arena thread is all about.
The gist of it is that while you will still be able to compete in arena and buy gear if you choose to stay 70, leveling to 71 will wipe your arena points and remove you from all teams. You can skirmish while leveling, and at 80 you can make new teams etc etc.

The honour reset one is just the basic 'your honour is going away!' post plus a list of new stuff being added that you can buy with the honour you've got banked up.

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Old 09/29/08, 3:37 PM   #7785
basto
Von Kaiser
 
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Night Elf Death Knight
 
Skywall
Originally Posted by Sydane View Post
It's the old post listing the information on arena points being reset at level 71. There was no new content in either, I just think they wanted to direct people's attention to the two posts because of all the different posts on the subject.
Cool thanks, I suspected it was nothing new since no one was talking about it... but I just had to be sure. At least EJ and MMO Champion aren't blocked from my work

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Old 09/29/08, 3:41 PM   #7786
Spiderpig
Glass Joe
 
Human Warrior
 
Kul Tiras (EU)
I've searched for this, but couldn't find any information on the subject.

Do anyone have any useful information regarding financial inflation?

I saw a screenshot somewhere of the flying trainer, who quoted 950 gold to purchase flying skill at 77 in Northrend. Does this mean that there is very little inflation in this expansion or is this just a initial price to let as many as possible get a chance to purchase the skill so they can test it properly?

It would be nice if the beta users could shed some light on this, i.e. what does a regular lvl80 humanoid mob drop, what a rep epic cost etc, just to make a simple and easy comparison. Cheers in advance

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Old 09/29/08, 3:58 PM   #7787
• Chicken
Co-starring: The Egg
 
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Ginakursia
Goblin Warlock
 
No WoW Account (EU)
Originally Posted by Spiderpig View Post
I saw a screenshot somewhere of the flying trainer, who quoted 950 gold to purchase flying skill at 77 in Northrend. Does this mean that there is very little inflation in this expansion or is this just a initial price to let as many as possible get a chance to purchase the skill so they can test it properly?
It's actually got a much simpler reason. The flying mount trainer in Dalaran belongs to the Kirin Tor faction, and so offers reputation based discounts. The trainer in Outland has no faction, and so offers no reputation based discounts. Notice that 950 is actually exactly 5% less than the standard price.

Edit: As for the price, the inflation isn't that bad. I think the dailies at 80 are around the same money as the dailies at 70 were. It's also pretty much required to have the cold weather flying skill for the post-77 content in Northrend, so they wouldn't want to make it too expensive.

If you want to pig out on things there's the passenger mounts.

Last edited by Chicken : 09/29/08 at 4:04 PM.

buff /bÊŒf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of

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Old 09/29/08, 3:59 PM   #7788
Douglas
Don Flamenco
 
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Night Elf Druid
 
Earthen Ring
Originally Posted by Spiderpig View Post
Do anyone have any useful information regarding financial inflation?
I haven't tabulated it yet, but here are some impressions.

I brought five characters into beta so far, and am leveling a death knight. Four of the characters were already 70 (paladin miner/smith, druid herb/alch, warlock tailor/enchanter, hunter miner/eng). At this point, my druid is 73 and my warlock is 71, and their crafting professions really start to slow down on the skillups around 380-390 skill (pretty fast for me before that).

(There is no such thing as "enough goldclover".)

At level 77, the thing you saw was "cold weather flying". It lets you use your existing flight training in Northrend, it does not add another rank. It does not require epic flight, so it's really just that price and does not have another hidden 5000g price tag on it.

Training, both class and profession, has been on the order of hundreds of gold (total) for me as soon as I hit Northrend. Expensive for me, a drop in the bucket if you have five digit gold amounts.

There's a set of 8000g rings that'll teleport you to Dalaran. They're optional but convenient. There are multi-passenger mounts that cost on the order of 20,000g. They're impressive and convenient, and I'm guessing each raid group will want one, but again, they're optional.

Typical Netherwing/SSO dailies are giving under 5g each now... but over 12,000xp as well (still that amount at 73, I was running tests over the weekend). Some Northrend dailies available at 70 (there's at least one in each starting zone) are giving exactly the same rewards.

Can't answer about level 80 yet, as I'm still pushing towards the level cap. I also haven't paid much attention to the rep vendors yet, as I think they're still being implemented, and I don't have the rep for anything on them yet anyway. (I did not see any decent rewards for less than Revered yet.)

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Old 09/29/08, 6:19 PM   #7789
Axanor
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Tauren Druid
 
Area 52
I would not be surprised to see the old dailys get the nerf-bat prior to TBC's release, either making the quests give Gold instead of XP, keeping the gold gain the same, or with an outright reduction in the XP so that they're less attractive to run at level 80.

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Old 09/29/08, 6:38 PM   #7790
slant
Don Flamenco
 
Draenei Shaman
 
Drenden
Why? The northrend level 70 dailies give the same reward as the SSO level 70 dailies. Don't see any problem with that. I would assume the level 80 dailies will soundly trounce both.

I guess you could try to speed up leveling by doing the old TBC dailies... but why would you? There are plenty of new cool quests in northrend with great lore and rewards.

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Old 09/29/08, 6:41 PM   #7791
Axanor
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Tauren Druid
 
Area 52
Originally Posted by slant View Post
Why? The northrend level 70 dailies give the same reward as the SSO level 70 dailies. Don't see any problem with that. I would assume the level 80 dailies will soundly trounce both.

I guess you could try to speed up leveling by doing the old TBC dailies... but why would you? There are plenty of new cool quests in northrend with great lore and rewards.
I'd think they'd put it in to avoid people stockpiling 25 dailys before TBC launches.

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Old 09/29/08, 6:47 PM   #7792
Sydane
Don Flamenco
 
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Human Warlock
 
Argent Dawn
The level 70 dailies will be trivial to a level 80, thus drastically reducing the xp that gets converted into gold. The level 80 dailies appear to only have a slight increase in the base gold (5g15s to 7g40s) but the amount of xp awarded (and thus converted) has nearly doubled (12k to 22k). Expect 20-23g for "normal" dailies, up from 12g currently.

There's a direct ingame scaling inflation by level, which affects the amount of gold awarded by quests, the amount dropped by mobs, and so forth. Wouldn't surprise me if someone on this forum has figured out the exact formula, but just glancing at things it would appear to be 50 to 75% more passive gains than at level 70. Also, unless something new gets introduced, all the money sinks will be optional, far more so than the epic flyer was in BC. Most people won't be buying 20k vender mounts or 8k teleport rings even if they have that much gold. So a higher percentage of the gold brought into the economy will be getting spent on things such as crafting and enchanting materials. I would expect a substantial amount of inflation on those items as a result (100g for stacks of base ore is what I am anticipating for example).

I would be very curious to see actual numbers, but my perception is that the typical wealth of most players increased about 10 fold in BC, but that was as much due to the introduction of new mechanics like dailies. I don't expect LK to show that level of inflation in wealth, but the existing wealth is in a position, especially early after release, to make the markets extremely volatile.

Originally Posted by Axanor View Post
I'd think they'd put it in to avoid people stockpiling 25 dailys before TBC launches.
Regarding stockpiling of completed quests, rumor abounds that the quest log will be wiped with the LK release to prevent that (even though the 300k xp you'd gain wouldn't even be 20% of a level). Has anyone seen any official confirmation either way?

Empathy does not imply approval.

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Old 09/29/08, 7:00 PM   #7793
Nitz
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Draenei Shaman
 
Ysondre (EU)
Originally Posted by Sydane View Post
Regarding stockpiling of completed quests, rumor abounds that the quest log will be wiped with the LK release to prevent that (even though the 300k xp you'd gain wouldn't even be 20% of a level). Has anyone seen any official confirmation either way?
No blue I'm aware of. It would seriously piss me off.

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Old 09/29/08, 7:07 PM   #7794
Starfire
Honorary Toastr
 
Night Elf Priest
 
Dragonblight
I compiled this list of quests using wowhead and had previously posted in in the Benefactor's Bar. But here's a list for those being lazy. Two things to note, wowhead did not/does not list the exp value for some quests, this is because some of them are no longer applicable (eg. some quests were done only in certain phases of Quel'Danas) and well the others, my guess is wowhead just doesn't have values for it.

15800 xp (9g 76s)
Ata'mal Armaments - Quest - World of Warcraft
The Deadliest Trap Ever Laid - Quest - World of Warcraft
The Deadliest Trap Ever Laid - Quest - World of Warcraft

12650 xp (9g 55s)
Gaining the Advantage - Quest - World of Warcraft

12650 xp (5g 15s)
Know Your Ley Lines - Quest - World of Warcraft
Open for Business - Quest - World of Warcraft
Disrupt the Greengill Coast - Quest - World of Warcraft
Crush the Dawnblade - Quest - World of Warcraft
Don't Stop Now.... - Quest - World of Warcraft
Blood for Blood - Quest - World of Warcraft
Nethercite Ore - Quest - World of Warcraft
Fires Over Skettis - Quest - World of Warcraft

12650 xp (4g 40s)
Enemies, Old and New - Quest - World of Warcraft
In Defense of Halaa - Quest - World of Warcraft
Banish More Demons - Quest - World of Warcraft

12650 xp (75s)
Keeping the Enemy at Bay - Quest - World of Warcraft

11300 xp (4g 40s)
Spirits of Auchindoun - Quest - World of Warcraft (H)

10750 xp (4g 40s)
Spirits of Auchindoun - Quest - World of Warcraft (A)

10100 xp (5g 15s)
Bomb Them Again! - Quest - World of Warcraft

9500 xp (5g 15s)
Escape from Skettis - Quest - World of Warcraft

9500 xp (4g 97s)
Sunfury Attack Plans - Quest - World of Warcraft
The Battle Must Go On - Quest - World of Warcraft
Blast the Gateway - Quest - World of Warcraft
Maintaining the Sunwell Portal - Quest - World of Warcraft

9500 xp (3g 97s)
The Multiphase Survey - Quest - World of Warcraft
The Air Strikes Must Continue - Quest - World of Warcraft
Further Conversions - Quest - World of Warcraft
Arm the Wards! - Quest - World of Warcraft
Escape from Skettis - Quest - World of Warcraft

7150 xp (70s)
Hellfire Fortifications - Quest - World of Warcraft
Hellfire Fortifications - Quest - World of Warcraft

14g 34s
All Heroic Dailies

9g 55s
All Dungeon Dailies

5g 36s
Rediscovering Your Roots - Quest - World of Warcraft

5g 15s
Taking the Harbor - Quest - World of Warcraft
Making Ready - Quest - World of Warcraft
Disrupting the Twilight Portal - Quest - World of Warcraft
Dragons are the Least of Our Problems - Quest - World of Warcraft
Picking Up The Pieces... - Quest - World of Warcraft
Wrangle More Aether Rays! - Quest - World of Warcraft
The Booterang: A Cure For The Common Worthless Peon - Quest - World of Warcraft
The Not-So-Friendly Skies... - Quest - World of Warcraft
A Slow Death - Quest - World of Warcraft
Netherdust Pollen - Quest - World of Warcraft
Nethermine Flayer Hide - Quest - World of Warcraft
Netherwing Crystals - Quest - World of Warcraft

4g 97s
The Battle for the Sun's Reach Armory - Quest - World of Warcraft
Intercepting the Mana Cells - Quest - World of Warcraft

3g 97s
Distraction at the Dead Scar - Quest - World of Warcraft
Erratic Behavior - Quest - World of Warcraft
Discovering Your Roots - Quest - World of Warcraft
The Sanctum Wards - Quest - World of Warcraft
The Relic's Emanation - Quest - World of Warcraft

75s
Intercept the Reinforcements - Quest - World of Warcraft


P.S. I suspect the heroic daily will give 18-20k range of exp, if it does actually give exp.

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Old 09/29/08, 7:48 PM   #7795
Clandestine
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Human Rogue
 
Laughing Skull
Originally Posted by Sydane View Post
Regarding stockpiling of completed quests, rumor abounds that the quest log will be wiped with the LK release to prevent that (even though the 300k xp you'd gain wouldn't even be 20% of a level). Has anyone seen any official confirmation either way?
I would be surprised, it would be rather difficult to differentiate between players who are stockpiling quests, and players who just hit 70 and were genuinely working on completing quests. Aside from which it is, as you have pointed out, unnecessary, and furthermore there is no precedence of them doing so (quests were not wiped for Burning Crusade).

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Old 09/29/08, 8:26 PM   #7796
slant
Don Flamenco
 
Draenei Shaman
 
Drenden
Honor wasn't wiped with TBC either. I don't see any particular reason why they couldn't drop daily quests and leave normal ones alone, although then players could just stockpile normal quests if they haven't done them already. Question is, why bother? If players want to feel like they're gaming the system a bit, what does it hurt?

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Old 09/29/08, 8:43 PM   #7797
Nitz
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Draenei Shaman
 
Ysondre (EU)
Honor stockpiling can be seen as unfair because of the huge amount of time one would have to pour in to attain the 75k + 400 marks goal but having a quest log full of quests is not hard. There are 12 Quel'Danas quest, plus those 7 accessible in Shattrath and Terrokar, leaving only five quest slots to complete, either via less accessible daily quests (Netherwing, Orgri'la, fishing) or plain normal quests.

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Old 09/30/08, 5:54 AM   #7798
PsiVen
Don Flamenco
 
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Dwarf Paladin
 
Kilrogg
I keep hearing that quests that were completed at the level cap when TBC was released were locked at a gold reward and thus didn't give experience. Sounds plausible enough, but I can't even remember when they implemented exp->gold conversion. Is there any truth to it?

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Old 09/30/08, 6:09 AM   #7799
Celebrindal
Glass Joe
 
Goblin Shaman
 
Outland (EU)
Originally Posted by PsiVen View Post
I keep hearing that quests that were completed at the level cap when TBC was released were locked at a gold reward and thus didn't give experience. Sounds plausible enough, but I can't even remember when they implemented exp->gold conversion. Is there any truth to it?
I can't remember if it was a blue or just WoR/Beta-experiences telling us there would be no experience for the lvl60 quests when the cap was raised but I do remember getting the experience from turning in my banked raid quests (ony/nef/aq gate). I'll probably save some this time around aswell, worst case is getting the gold you'd get from turning them in anyways.

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Old 09/30/08, 6:22 AM   #7800
Malleus
King Hippo
 
Human Paladin
 
Bronze Dragonflight (EU)
What does having a full log of completed dailies when WOTLK goes live do for me? I can't turn them all in and complete them again that day. I could complete further dailies for turn-in the day after, but that restricts my ability to do Northrend Qs with potentially higher XP rewards. After launch day, I gain no additional benefit whatsoever. So, all I really get is a couple of hours leg up on levelling. No big thing.

On the other foot, wiping the Q log would have some very nasty consequences. For example, the Hand of A'dal title may be becoming inaccessible at 71, but The Vials of Eternity isn't. My guild has killed Vashj but not Kael, though we plan to go back for him on principle to complete the Q. However, if the Q log were to be wiped, we'd all lose our Vashj vials and have to do her over.

EDIT: Does anyone in beta know what happens to the quest Echoes of War when Naxx moves? All the mobs for the kills should still be available, but it would become a [60r] quest set in lvl80 content.

Last edited by Malleus : 09/30/08 at 6:25 AM. Reason: Bad link and additional thoughts

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