Some of the biggest raid-info leaks was never really shown on many websites that 'documented blizzcon'. They were during the quest and lore panel when chris metzen noted a few things
- Azjol nerub will be a huge, fully underground area with an evil Old God in there , presumably the final boss (he said it was an old god himself)
- the titans themself have sent harbingers to deal with the mess of conflict on Azeroth/Northrend. They reside in Uldular(Metzens quote was something like: 'If I was a titan and created the world and saw the state I was in... id be pretty angry' Thats not the exact quote but the general theme - he implied the titans are pissed. So maybe they arent the big/gentle giants who will embrace mortals when they return, which alot might be expecting?
- Malygos has regained his sanity and is hellbent (for good reasons which metzen explains) on eradicating all Azeroth magic users. He implied we will have to confront Malygos, with the help of Alexstrasza and the red dragonflight as our ally.
From this info You could speculate what four major 25 man lich king raid instances (and their respective end-boss) will be:
1 - Frozen Throne + Arthas = Obiouvs
2 - Azjol'Nerub + Old God = Liklely (theres no way an old god is going to be a 5/10 man boss)
3 - Nexus + Malygos (malygos is an aspect, same as above - he would have to be a uber-raid boss for end game content)
4 - Uldular + Titan Harbinger or maybe a Titan = (If the instance is full of titan-emissarys, it would be natural to assume the final encounter will take this another step)
I like that they' seem to have figured out that players don't want to go back and run 5-man stuff much once their mains have moved on to the raid game. The Tempest Keep attunement was the most egregious offender. I wonder if they'll have Primal Nethers as 10-man trash drops now?
That would be nice. Maybe have Gruul/Mag/Prince drop a vortex too.
To be fair, the quest text for the Phylactery turn-in almost guarantees this is the case. Both KTs prove very difficult to kill. :P (wanna bet Father Montoy shows up in Northrend as a bad guy?)
That would be nice. Maybe have Gruul/Mag/Prince drop a vortex too.
I seem to remember reading something last night on World of Raids or MMO Champion that they're going to have Karazhan and Zul'Aman bosses drop Badges of Justice, which of course can be turned into nethers (9 bosses in Kara = almost a nether per run).
I'd track down the post, but it's blocked here at work, sadly. Boo. Can anyone find it?
To be fair, the quest text for the Phylactery turn-in almost guarantees this is the case. Both KTs prove very difficult to kill. :P (wanna bet Father Montoy shows up in Northrend as a bad guy?)
IMO the quest giver should be Inigo Montoy... because perhaps KT kills his father and should prepare to die =)
- Malygos has regained his sanity and is hellbent (for good reasons which metzen explains) on eradicating all Azeroth magic users. He implied we will have to confront Malygos, with the help of Alexstrasza and the red dragonflight as our ally.
Metzen described it as Malygos basically withdrawing in his mind after the time when Deathwing murdered his flight. He's basically been in a mental coma since. He mentioned something about a netherdragon blood infusion causing him to rejuvenate. The first thing he notices when he comes to is all these assorted lesser races dicking about with magic and causing demons to have invaded Azeroth and decided that we're not good enough for magic anymore.
Well as the master of magic & protector of magical artifacts, seeing the denizens of Azeroth running around 'playing' and making their own version of Animal Farm, disrespecting magic in general.... I think thats the jist its ment to be (oh and inscription perhaps..?), theres not much more we will find out until we see the quests involving it in Northrend.
To be fair, the quest text for the Phylactery turn-in almost guarantees this is the case. Both KTs prove very difficult to kill. :P (wanna bet Father Montoy shows up in Northrend as a bad guy?)
I know it does, which is why I thought a scenario like that would seem so plausible to me.
Originally Posted by Darkrenown
That would be nice. Maybe have Gruul/Mag/Prince drop a vortex too.
Originally Posted by Misanthrope
I seem to remember reading something last night on World of Raids or MMO Champion that they're going to have Karazhan and Zul'Aman bosses drop Badges of Justice, which of course can be turned into nethers (9 bosses in Kara = almost a nether per run).
I'd track down the post, but it's blocked here at work, sadly. Boo. Can anyone find it?
He meant Nether Vortex, the one that only drops from SSC/Eye. Perhaps they'll add purchasable vortices for 25 or so badges?
Im pretty excited at the story potenial for some of the Northrend content. Specifically how the blue-dragons we asssumed were 'the good guys' (I kindof thought it was just the black dragons are nasty) are changing their tune and going to try and destroy us, but our allys come in the form of the red dragons.
mortals might become the centre of a much larger conflict - between the aspects ;D Its a neat idea.
It appears this idea could follow through even with the titans - while we generally assume the titans are also good-by-nature, Metzen pretty clearly implied they were 'angry/pissed off' at what has happened to Azeroth. I still think a cool idea for a wow-2-sequel game is basically the Titans returning and basically trying to 'wipe clean' everything on Azeroth, including us. So in a sense, the creations (us) would be fighting the creators (titans) for survival and justify why theres still hope left in the world of azeroth torn with conflict. Maybe that expansion could be called 'Wrath of the Titans'.
Back to WoTLC, im very interested to see how the titan story is developed in Northrend - because they surely will become a focal point in a future expansion.
After that we have no idea if the next raid will show up in a 2.4 or a 2.5 patch.
For what it's worth, at Blizzcon's Raids and Dungeons panel (or at least I believe it was R&D), they had a list of the dungeons that were released in content patches and those that were scheduled for future release.
2.2 - No dungeon (voice com & other changes)
2.3 - Zul'Aman
2.4 - Next 25-man dungeon.
Now, obviously this 25-man could easily get pushed back to 2.5 or 2.6 if they have other things to add that crop up, but for now we can expect 2.4 to bring us the next 25-man.
(ps - sorry this is so late, but just got caught up on a few pages)
- Azjol nerub will be a huge, fully underground area with an evil Old God in there , presumably the final boss (he said it was an old god himself)
Azjol-Nerub has a lot of potential, and I'm pretty psyched about it. Nerubians, Crypt Lords (by far my favorite hero unit from WC3), Scourge, Faceless Ones, Old Gods ... there's a lot going on down there, several different groups vying for control, and there is TONS of space. You could easily stick in 5-mans, 10-mans, and 25-man raids in here, covering a wide variety of types of enemies.
I am *really* hoping that with Ulduar and the Earthen/Titan story featuring prominently in WotLK, they also release Uldum finally. It's the natural progression, and I am dying to see what goes on in there. Plus, it's always nice to see content developing in old-world Azeroth.
It appears this idea could follow through even with the titans - while we generally assume the titans are also good-by-nature, Metzen pretty clearly implied they were 'angry/pissed off' at what has happened to Azeroth.
The titans wouldn't really have a reason to be 'angry/pissed off' at humans/orcs. Sargeras (a former titan) is the one that's responsible for basically everything bad that's happened in Azeroth and the universe.
As far as Uldum and Uldar and the other crypts, I'd love to see a tomb-raider style quest where you have to goto all the crypts and retrieve parts of an item. Preferably a legendary 2.9speed offhand mace, but I'll take what I can get.
On a completely different subtopic, I realized in the shower this morning that the "free spelldamage on healing gear" could actually be implemented within the existing itemization. Due to the 1.5-power scaling of cost as you increase a stat, you can convert approximately 29% of the +healing on an item into +damage/healing and still end up with the same itemization cost.
You get a little more freedom to play around if you remember that they can also tweak the coefficients of all the healing spells, too.
Now, damage and healing has a cost coefficient of 0.855. Damage for a specific school has a cost coefficient of 0.700. And healing has a cost coefficient of 0.455. So if you have 10 points to spend, you can get roughly 12 points of "damage and healing", roughly 14 points of "shadow damage", or roughly 22 points of "healing".
I'm sure we've all seen people complain that the amount of +heal available on an item was so much more than the amount of, say, +firedamage on an item. Could kill two birds with one stone here.
Imagine if the cost coefficient of healing were increased to 0.700, but the actual coefficient of healing spells was multiplied by about 1.54 (which is 0.700 / 0.455). So, like, today, Healing Touch has a coefficient of 1.0 normal, or 1.2 talented. Imagine if it was instead 1.5, or 1.8 talented.
Every item with +heal on it would be exactly as effective as it is today, in terms of really using it -- the item budget cost would remain the same, and the amount of +heal on the item would go down by exactly the same multiplier that the healing spell coefficients all went up by. But, it would look the same as a comparable item with just, say, frost damage, which might help with DPS caster envy.
And on top of that, the actual effect on healing of simple non-specialized "damage and healing" would be about 50% more powerful than it is today.
So on the one hand, the itemization could be re-done in the way you describe, but weighted even more heavily towards raw damage without gimping heals. And on the other hand, individual healers could supplement their gear with pure +damage items, and it would be less of a silly choice than it is today.
Just a thought.
Whatever they do, I'm looking forward to the result -- I know too many moonkin suffering from itemization issues. Heck, if they do something really decent, I may go from a hybrid feral/shrubbery spec to a Dreamstate build.
So I received a phone call from my local Game Stop (where we had pre-ordered TBC from) informing me they are now taking pre-orders for WotLK. The person there claimed that they had a tentative ship date of Nov 4th 2008 for it. I am not sure if this is Game Stop just trying to get the pre-orders locked in (and get some of my money now) and they made this date up, or if they really did get a tentative ship date from Blizzard. Either way it does sound like a likely ship date for it (at least a desirable one from Blizzard's perspective)
The titans wouldn't really have a reason to be 'angry/pissed off' at humans/orcs. Sargeras (a former titan) is the one that's responsible for basically everything bad that's happened in Azeroth and the universe.
Orcs are alien corruption. At least three of the Guardian Dragonflights are either corrupted to one extent or another or have lost their minds. Forsaken are pollution and perversions of life created by the Lich King, elves have almost blown up the entire thing a few times. The dwarves summoned an Elemental Lieutenant into Azeroth. Burning Legion warlock magic is pervasive and tolerated. One faction of said elves is pretty much all warlock vampires.
Not to mention the multiple reviving Old Gods, their worshipers, the Qiraji, Azshara and the Lich King himself.
The list of things that need a curbstomping on Azeroth to bring back primal uncorrupted glory is a very long one.
-
Maybe Arthas should be kept around, if only to have a big gun to throw at angry Creator Gods.
So I received a phone call from my local Game Stop (where we had pre-ordered TBC from) informing me they are now taking pre-orders for WotLK. The person there claimed that they had a tentative ship date of Nov 4th 2008 for it. I am not sure if this is Game Stop just trying to get the pre-orders locked in (and get some of my money now) and they made this date up, or if they really did get a tentative ship date from Blizzard. Either way it does sound like a likely ship date for it (at least a desirable one from Blizzard's perspective)
If we learned nothing else from TBC, can we please agree that the ship dates mean nothing and people's insistence that expansions will be out before the holidays also means nothing? Blizzard has never rushed a game out until they were comfortable with the quality of the game and if that means missing a marketing time that lay people think is ideal they haven't flinched. Until Blizzard announces a date you should probably disregard any date you hear about.
So I received a phone call from my local Game Stop (where we had pre-ordered TBC from) informing me they are now taking pre-orders for WotLK. The person there claimed that they had a tentative ship date of Nov 4th 2008 for it. I am not sure if this is Game Stop just trying to get the pre-orders locked in (and get some of my money now) and they made this date up, or if they really did get a tentative ship date from Blizzard. Either way it does sound like a likely ship date for it (at least a desirable one from Blizzard's perspective)
History has repeatedly shown me that game stores have no more information on when a game ships than the rest of us. Game Stop probably had several people sit down, formulate a tentative timeline based on complete speculation, and come up with something that sounds like it could be right.
Orcs are alien corruption. At least three of the Guardian Dragonflights are either corrupted to one extent or another or have lost their minds. Forsaken are pollution and perversions of life created by the Lich King, elves have almost blown up the entire thing a few times. The dwarves summoned an Elemental Lieutenant into Azeroth. Burning Legion warlock magic is pervasive and tolerated. One faction of said elves is pretty much all warlock vampires.
Not to mention the multiple reviving Old Gods, the Qiraji, Azshara and the Lich King himself.
The list of things that need a curbstomping on Azeroth to bring back primal uncorrupted glory is a very long one.
-
Maybe Arthas should be kept around, if only to have a big gun to throw at angry Creator Gods.
Don't forget the Draenei crashing the Exodar somewhere off the coast of Kalimdor, I believe Metzen actually specifically mentioned that, mentioning that was one sure thing that could cause the Titans to freak out.
So I received a phone call from my local Game Stop (where we had pre-ordered TBC from) informing me they are now taking pre-orders for WotLK. The person there claimed that they had a tentative ship date of Nov 4th 2008 for it. I am not sure if this is Game Stop just trying to get the pre-orders locked in (and get some of my money now) and they made this date up, or if they really did get a tentative ship date from Blizzard. Either way it does sound like a likely ship date for it (at least a desirable one from Blizzard's perspective)
From Gamestop's online site:
Official price and release date have NOT been announced by Blizzard. In this case, the price and release date were determined by the GameStop e-commerce staff, (comprised of overpowered warlocks), using a combination of 6 and 20-sided die.
Important: If the price decreases between the time you place your order and the release date, you will receive the lower price. Woot! If the price increases you will be given the option to either pay the higher price or cancel your order. However, if the price increases by more than $1,000, many of us here at the corporate office plan to retire and purchase a small Caribbean island. You are welcome to visit us at any time. Please bring pizza, chocolate and cold beverages.
Note: We vehemently oppose “ninja looting” therefore your credit card will NOT be charged until your order is processed for shipping. Pre-order now. Power to the players.
On a side note a friend of mine who participated in the previous BC Alpha testing asked when those F&F keys would go out and again and they said maybe late September, early October, nothing in stone though.