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09/30/07, 8:29 PM
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#151
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Don Flamenco
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Originally Posted by Praetorian
We transition to p4 during his humanoid phase. By all appearances he preserves his aggro list if you do it this way. He never budges from the MT.
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I'm a bit skeptical on this, we've only had 1 week where we changed in demon form, that was a mistake and yeah, he killed like 3 people. Usually it's no problem for him to stay on me, however this week there was a parasite sitting direcly on Illidan, so when I was spam clicking and hitting shield slam it targeted the parasite and Illidan ran off and killed someone, and started running at someone else before I went over and picked him up. It's possible that some DOT's were running or something (cause I forget who he killed) but it seems unlikely that it would only happen this one time, and when I didn't get to hit Illidan. And personally, I'd rather not risk a wipe to test it again =x
I also don't think he has a threat table (or at least hasn't reset it) until some specific point in the laying down thing. I've spaced out for a second and beaten on him for 5 seconds or so before realizing he was going demon and not had aggro, and I've thrown myself at him while he's laying down going human and had him go to our shadow tank. I can't be 100% sure on where the swap is during the animation but our warlocks seem to be fine just spamming searing pain and I've been fine sundering while he's down and dropping a big SS/HS in him just before he starts moving again/having a target.
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09/30/07, 8:31 PM
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#152
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Bald Bull
Tauren Warrior
Kil'Jaeden
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We transitioned during the demon form once this week, and promptly wiped. We'll never make that mistake again. Even with a few shield slams and HS's - he stayed on the old warlock tank who was doing nothing, and basically it led to a wipe with some bombs hitting the raid.
Seems like a fairly significant bug, but the moral of the story is transition him while he's a humanoid (at least he doesn't run around while in demon form anymore afaik... but a wipe is a wipe).
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09/30/07, 8:33 PM
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#153
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Don Flamenco
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Originally Posted by Quigon
We transitioned during the demon form once this week, and promptly wiped. We'll never make that mistake again. Even with a few shield slams and HS's - he stayed on the old warlock tank who was doing nothing, and basically it led to a wipe with some bombs hitting the raid.
Seems like a fairly significant bug, but the moral of the story is transition him while he's a humanoid (at least he doesn't run around while in demon form anymore afaik... but a wipe is a wipe).
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Yeah the one time we transitioned during demon form we were pretty lucky it was early on, he ran over and I think he killed our warlock, and was running at a healer who got BOP'd and threat was low enough I did manage to get him, but it sucks hitting 30% in demon form.
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10/01/07, 2:34 AM
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#154
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Piston Honda
Human Warrior
Ravencrest (EU)
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Originally Posted by Praetorian
We transition to p4 during his humanoid phase. By all appearances he preserves his aggro list if you do it this way. He never budges from the MT.
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I should have been more specific that I meant the transition between his human to his demon form (and opposite) before hitting 30%. It seems likely that he resets his aggro right as he lies down on the ground. Also, looking at WWS confirms that our destruction warlock got a ~7k SB crit while he was lying on the ground, and promptly got aggro and wiped halfed the raid.
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10/01/07, 10:06 AM
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#155
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Mike Tyson
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The second he hunches over, his table is cleared, yes. I have a video of one of our kills where we lost 3 people in the middle of p3 when a hunter got 3 crit shots off just after Illidan hunched over, and then the warlock had a couple of SP resists. Illidan popped up targetting the hunter, nuked him twice, and then switched back to the proper warlock tank once the hunter was dead.
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10/01/07, 11:38 AM
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#156
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Von Kaiser
Human Paladin
Shattered Hand
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Originally Posted by Praetorian
The second he hunches over, his table is cleared, yes. I have a video of one of our kills where we lost 3 people in the middle of p3 when a hunter got 3 crit shots off just after Illidan hunched over, and then the warlock had a couple of SP resists. Illidan popped up targetting the hunter, nuked him twice, and then switched back to the proper warlock tank once the hunter was dead.
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We've made it a habit to call out for DPS to stop prior to Phase 3/4/5 transitions, and it helped a good amount in regards to transitioning, we've had people pull aggro during a transition even with a misdirect up. In general, a good policy is to emphasize to your raid that similiar to Archimonde, DPS is not a concern, and it's imperative that you relax on damage during transitions.
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10/01/07, 1:43 PM
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#157
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I want results, not excuses!
Human Warrior
Dragonblight
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Yeah it is pretty obvious when he is going to go in and out of demon form. He goes human-> Demon right after the 2nd flame crash, and demon -> human right after the 3rd flame burst, so just plan according to that.
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10/01/07, 2:32 PM
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#158
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Don Flamenco
Tauren Warrior
Dentarg (EU)
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Originally Posted by Buiden
He goes human-> Demon right after the 2nd flame crash
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It's not always right after the second Flame Crash, he can even do a third one sometimes.
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10/01/07, 2:46 PM
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#159
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Don Flamenco
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I've also seen him transition with only one Flame Crash, for us it seems to be either right before or right after the second flame crash.
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10/01/07, 2:52 PM
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#160
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Mike Tyson
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I've never paid attention to Flame Crash (let the tank worry about that!). He does one Parasite, one Agonizing (then if it's p4 Maiev will drop a trap right in here), another Parasite, another Agonizing, then transforms ~10 sec later. It's all precisely timed and Bigwigs has accurate bars for everything.
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10/01/07, 4:07 PM
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#161
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Glass Joe
Tauren Shaman
Frostmourne (EU)
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rumors tell that totems have been fixed in p2, any confirmation on that? we had 2 enrages (which we did not have for quite some time) and it could well be because of restomped totems.
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10/01/07, 4:32 PM
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#162
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Don Flamenco
Tauren Warrior
Tichondrius
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Originally Posted by funny
rumors tell that totems have been fixed in p2, any confirmation on that? we had 2 enrages (which we did not have for quite some time) and it could well be because of restomped totems.
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Yes. See the previous page in this thread.
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10/01/07, 7:45 PM
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#163
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Piston Honda
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Yeah we're having major problems with blue beams getting between the flames and melee now. Just when we were finally gettin the phase down, now our healers go OOM before we kill the flames if the beams are in bad spots :/. Druids still having a bit of difficulty dodging beams without blazing the raid too, any tips for that or just always dodge on the outside of the circle and not the inside?
I think the natural hesitation for them is to turn to a spot where theres no Blazes or Blue Flames to dodge/position; and they just have to get used to standing in a single Blaze to dodge Eye Beams or stand in blue flames so everyone can DPS.
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10/01/07, 11:30 PM
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#164
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Glass Joe
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There seems to be a bit of a misinterpretation in our guild. Can it be clarified whether you have to be 20 yards within a single glaive or 40 yards within both elementals?
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10/02/07, 2:05 AM
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#165
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King Hippo
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Has anyone noticed weird omen activity? (on illidan in general) Tonight mine kept going haywire showing me 10th on threat, but having 90% of the main tanks threat warnings, as well as sometimes showing mages x2 the tanks threat. Sigh.
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10/02/07, 9:41 AM
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#166
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Glass Joe
Orc Rogue
Sinstralis (EU)
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Hi
Just another small question
How do you deal with the parasites on the final transition at 30 % ?
do you have some kind of burst dps at a given time for the last % once parasites pop off the targeted player ?
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10/02/07, 10:16 AM
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#167
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Piston Honda
Human Warrior
Ravencrest (EU)
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Originally Posted by Griftah
There seems to be a bit of a misinterpretation in our guild. Can it be clarified whether you have to be 20 yards within a single glaive or 40 yards within both elementals?
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Originally Posted by Taciturne
Hi
Just another small question
How do you deal with the parasites on the final transition at 30 % ?
do you have some kind of burst dps at a given time for the last % once parasites pop off the targeted player ?
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Ideally, you should do this. If you can't then two person will get the parasite, making the transition a bit more hectic. Also, don't forget to apply Mortal Strike or Wounding Poison while waiting. He healed quite a bit our last kill while we where waiting, throwing our timers completely off.
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10/02/07, 10:16 AM
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#168
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We finally saved the Dragon!
Night Elf Hunter
Bonechewer
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Originally Posted by Taciturne
Hi
Just another small question
How do you deal with the parasites on the final transition at 30 % ?
do you have some kind of burst dps at a given time for the last % once parasites pop off the targeted player ?
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The parasites die incredibly quickly to an instant or near instant AOE. For us, Multi-shot works really well, with other nearby dps tossing instants if needed based on positioning once we get near the end.
We typically run 3 hunters for Illidan, 2 of which are ready to multishot any parasites every time they're up, and me as a third doing the same but sometimes being out of range when I'm dropping a frost trap under Illidan as he's hunched over going into demon phases. As long as we communicate to our mages if we think we'll need help we don't have any issues.
We've found t's best to burn him to 30% right after a parasite, but if you can't do that, just make sure your players know where to go if they double up and you should still be able to manage.
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10/02/07, 11:45 AM
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#169
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Don Flamenco
Tauren Warrior
Tichondrius
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Originally Posted by Taciturne
Hi
Just another small question
How do you deal with the parasites on the final transition at 30 % ?
do you have some kind of burst dps at a given time for the last % once parasites pop off the targeted player ?
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If there are parasites ticking at the 30% mark, here is what we do:
- Mark both parasites with raid icons to help people identify them
- Use all stuns (HOJ, Conc blow) and ranged DPS to burn them down
- If the parasite spreads, the infected go to our designated spot (usually the center of the grid). It doesn't really matter if 1, 2, or 3 people get this here, since we AOE them as they spawn. Then we're caught up and back to normal.
(E) That aside, I think it's pretty stupid that you have to deal with parasites running amok during the 30% scripted sequence.
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10/02/07, 12:03 PM
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#170
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Von Kaiser
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Our guild got two solid nights in on Illidan this week.
The first night we got into p3 a couple times at the end (although it was very sloppy) and the second night wasn't so good.
Anyway, my question is, how hard do you have to push the dps in p2 when expecting to get your first kill? What's an acceptable amount of time to spend in p2?
With our recent trend of melee stacked raids it seems that we are at a disadvantage with 'unlucky' eye beams/blaze preventing melee from attacking for long periods of time. It seems that within 2 rotations of a tank (back and forth once) we can get it to 60% (which seems awfully slow), although we were able to tear into it more with BL and pushing harder on our first night, but people routinely pulled.
Should we look at p2 like archimonde and it's all about survival? Or will that drain the healers dry?
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10/02/07, 12:08 PM
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#171
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Piston Honda
Undead Priest
Archimonde (EU)
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P2 is definitely a dps race. I remember, during our first tries and our first kill, everyone was oom after p2 but p3/4 are all about survival so it's not a problem to use, say, 90% of your mana to get to p3 since you will have plenty of time to regen after.
I don't know how long takes our phase 2, melees dps only the first flame, we just burn the first one as fast as possible with 2 MDs and all bloodlust, it dies fast. Once the first is dead, you have 2-3 more healers for the raid so it's really easier and you can sustain much longer.
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10/02/07, 12:49 PM
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#172
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I want results, not excuses!
Human Warrior
Dragonblight
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Completely agree. Phase 2 the DPS burn is solely on the first elemental. Once the first elemental dies you can sustain phase 2 indefinitely. A good goal for the first elemental dying is probably around 80-90 seconds, which should be just after the first barrage.
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There seems to be a bit of a misinterpretation in our guild. Can it be clarified whether you have to be 20 yards within a single glaive or 40 yards within both elementals?
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100% sure it is 20 yards within 1 blade or the other. You don't have to be within range of both of them at the same time, ever.
When one elemtental dies myself and the first elemental's tank stand 20 yards behind his blade so if we get hit with AE it doesn't hit anyone else. At that point we're up to 50-60 yards away from the other elemental, and nothing bad will happen.
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10/02/07, 1:10 PM
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#173
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Von Kaiser
Human Priest
Tarren Mill (EU)
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So absolutely true for a raidhealer pov in p2. Burn burn burn your mana. As you're flasked/exlired up you should have np with regenning afterwards in p3+4. I've been oom on several kills now in p2 and it was never a problem to recover my mana afterwards with or without an innervate.
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10/02/07, 1:51 PM
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#174
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King Hippo
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Originally Posted by Zenedra
So absolutely true for a raidhealer pov in p2. Burn burn burn your mana. As you're flasked/exlired up you should have np with regenning afterwards in p3+4. I've been oom on several kills now in p2 and it was never a problem to recover my mana afterwards with or without an innervate.
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Or even as an enhancement shaman healing. I heal paladins during demon phase, and get back in with SR up, never had a mana problem.
[e] omen question still stands
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10/03/07, 5:33 PM
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#175
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Don Flamenco
Human Death Knight
Lightbringer
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Omen gives the '90% of MT threat' based on who he is targetting, so if he turns and targets a priest or something for a parasite it will give you the warning. Mage agro is probably because of water elementals - all mages get credit for agro for all of the elementals according to threat meters.
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