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Old 09/26/07, 6:12 PM   #101
Rob
Paid $25 To Raid
 
Draenei Shaman
 
Burning Blade
Perhaps it sells reagents or has a longer duration before it fails. Cheaper mats/Outland mats are also a possibility.

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Old 09/26/07, 6:12 PM   #102
Pigz
Von Kaiser
 
Undead Rogue
 
Frostmourne
Originally Posted by tristantio View Post
Yea you are right, it should be done by a percentage of players, not by a set 2000+ rating, looking at my battlegroup for instance The Armory there are 123 teams that would get shoulders just from the 5v5 ladder, compared to the 4 teams on your EU realm.
Isn't it already a sort of a percentage? More teams playing means more people over 2000 less teams mean less. What does a percentage solve in this case? It might be more equitable across servers I guess.

The real question is obtaining a 2000 rank on a smaller server harder than having a 2000 rank on another server.

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Old 09/26/07, 6:19 PM   #103
Koosha
D:
 
Undead Mage
 
Kel'Thuzad
Originally Posted by Camora View Post
Best thing I have heard in quite a while.
100% agreed. P.S. I hate that guy from LR who stole my chick and made it his avatar

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Old 09/26/07, 6:21 PM   #104
Fiola
Great Tiger
 
Human Paladin
 
Skywall
Paladins:
-Crusader Strike cool-down lowered to 6 seconds.
-Current Imp. Seal of the Crusader talent going into baseline ability. Replaced with +3% crit talent. (Same effect as current Sanctified Crusader)
-Sanctified Crusader renamed Sanctified Seals. +3% Spell/Melee crit, 33/66/100% chance for seals to resist Dispels.
-Lowered mana cost for Holy Wrath, Exorcism, and Hammer of Wrath.
-Vengeance duration increased to 30 seconds.

Links to all posts can be found here:
WoW Forums -> Post Search

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Old 09/26/07, 6:22 PM   #105
tristantio
Piston Honda
 
tristantio's Avatar
 
Human Warlock
 
Twisting Nether
Originally Posted by Pigz View Post
Isn't it already a sort of a percentage? More teams playing means more people over 2000 less teams mean less. What does a percentage solve in this case? It might be more equitable across servers I guess.

The real question is obtaining a 2000 rank on a smaller server harder than having a 2000 rank on another server.
What I mean by a percentage is follow the formula used for arena titles at the end of each season, so that if someone had enough rating to be in the top 15% of players (or whatever was required for the Rival title) they could then pick up the shoulders.

On a larger server more teams will be 2000+ because there are more players who are sub-1500 also. On a smaller server, there are not even half as many 2000+ teams (as we saw in the links, over 100 five vs five teams had people eligible on my battlegroup, and only three teams eligible on the EU battlegroup).

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Old 09/26/07, 6:23 PM   #106
AnotherTrollHunter
Glass Joe
 
Troll Hunter
 
<DE>
Gul'dan (EU)
Originally Posted by Zoid View Post
This line:

is from this post collecting 2.3 information: WoW Forums -> 2.3 "Official" Patch Notes

I can't find a source for it. Is this true? This is absolutely an amazing change for my paladin. I have over 2100 healing, that's going to translate to over +700 spell damage? Wow.
Double healer will be the new counter to 2 dps teams. That sounds interesting. Hope it increases variety in the 2v2 bracket.
But I'm somehow worried about fighting healers now.

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Old 09/26/07, 6:27 PM   #107
Nurru
The beatings will stop once morale improves
 
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Nurru
Undead Priest
 
No WoW Account
Originally Posted by Koosha View Post
100% agreed. P.S. I hate that guy from LR who stole my chick and made it his avatar
I suspect a large number of us hate your obnoxious signature so it probably balances out somehow.

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Old 09/26/07, 6:30 PM   #108
Trouble
Bald Bull
 
Trouble's Avatar
 
Trouble
Blood Elf Druid
 
No WoW Account
Originally Posted by Nurru View Post
I suspect a large number of us hate your obnoxious signature so it probably balances out somehow.
Indeed.

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Old 09/26/07, 6:30 PM   #109
Vectivus
foreign contaminant
 
Vectivus's Avatar
 
Orc Death Knight
 
Mal'Ganis
Originally Posted by tristantio View Post
What I mean by a percentage is follow the formula used for arena titles at the end of each season, so that if someone had enough rating to be in the top 15% of players (or whatever was required for the Rival title) they could then pick up the shoulders.

On a larger server more teams will be 2000+ because there are more players who are sub-1500 also. On a smaller server, there are not even half as many 2000+ teams (as we saw in the links, over 100 five vs five teams had people eligible on my battlegroup, and only three teams eligible on the EU battlegroup).
This is a product of the ELO system, and I'm sure they're aware of it.

If anything, expect Battlegroup mergers, not a percentage-based system. Percentages could be even more flawed - getting into the top 10% on one realm might require a 2000 rating, where on the next realm it could require 2200, or 1750.

Originally Posted by Betsy View Post
SHOULDA SUCKED DAT DICK!

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Old 09/26/07, 6:32 PM   #110
Koosha
D:
 
Undead Mage
 
Kel'Thuzad
Originally Posted by Nurru View Post
I suspect a large number of us hate your obnoxious signature so it probably balances out somehow.
Jealousy imo.

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Old 09/26/07, 6:32 PM   #111
Vectivus
foreign contaminant
 
Vectivus's Avatar
 
Orc Death Knight
 
Mal'Ganis
Originally Posted by Keline View Post
How could you improve the repair bot beyond making it repair for less gold, which is something I don't expect?
New Field Repair Bot is able to buy/sell (UPDATED)
Pulled from the omni-buff thread on the WoW forums. There must be a Blue quote somewhere that makes this more substantial.

Originally Posted by Betsy View Post
SHOULDA SUCKED DAT DICK!

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Old 09/26/07, 6:36 PM   #112
Copernicus
Bald Bull
 
Copernicus's Avatar
 
Night Elf Druid
 
Tichondrius
Originally Posted by Keline View Post
How could you improve the repair bot beyond making it repair for less gold, which is something I don't expect?
Allow the repair bot to pull repair funds from the guild bank?

Reusable, reagents, or acts as a mail box would be other options.

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Old 09/26/07, 6:36 PM   #113
Zurai
Bald Bull
 
Orc Death Knight
 
Whisperwind
Originally Posted by Vectivus View Post
Pulled from the omni-buff thread on the WoW forums. There must be a Blue quote somewhere that makes this more substantial.
I know for a fact that the older bots sell stuff (nothing useful, but they do sell) and I'm 99.9% sure that they bought stuff, too. Thus, I'm fairly certain that whoever put that in the list didn't know what they were talking about.

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Old 09/26/07, 6:37 PM   #114
Keline
King Hippo
 
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Blood Elf Death Knight
 
Mazrigos (EU)
Originally Posted by Vectivus View Post
This is a product of the ELO system, and I'm sure they're aware of it.

If anything, expect Battlegroup mergers, not a percentage-based system. Percentages could be even more flawed - getting into the top 10% on one realm might require a 2000 rating, where on the next realm it could require 2200, or 1750.
"more flawed" than some battlegroups having no S3 shoulders at all because the #1 team doesn't have 2k rating? The smaller realmpools are already suffering due to their lower ratings, they earn far less points, how is it a problem that they could get their items at a lower rating if they have to play just as well as you do for a 2200 rating?

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Old 09/26/07, 6:38 PM   #115
snape
Great Tiger
 
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Human Mage
 
Destromath
Current repair bots can buy/sell. Unless you mean their wares have been dramatically expanded.

One way they could dramatically improve Repair Bots is to have them not be consumed on use, or at least have more than 1 charge.

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Old 09/26/07, 6:38 PM   #116
Abbi
Bald Bull
 
Abbi's Avatar
 
Gnome Warrior
 
Earthen Ring
Originally Posted by Zurai View Post
I know for a fact that the older bots sell stuff (nothing useful, but they do sell) and I'm 99.9% sure that they bought stuff, too. Thus, I'm fairly certain that whoever put that in the list didn't know what they were talking about.
Damn that ignorant Drysc.

WoW Forums -> The Few, the Proud, the Engineers

I saw me one uh them new repair bots! I swears it! It wasn't tweren't not only repairin' items, it was hawkin' wares! I never didn't not did not didn't see nothing not like it never in my life!

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Old 09/26/07, 6:39 PM   #117
Taiowa
Glass Joe
 
Tauren Druid
 
Sisters of Elune
Originally Posted by Vectivus View Post
Druid Combat resurrection cooldown to be lowered to 20 minutes.
That's a nice change for raids, but it doesn't make resto druids any more desirable for five-man PUGs.

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Old 09/26/07, 6:42 PM   #118
• Chicken
Co-starring: The Egg
 
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Ginakursia
Goblin Warlock
 
No WoW Account (EU)
Originally Posted by snape View Post
Current repair bots can buy/sell. Unless you mean their wares have been dramatically expanded.

One way they could dramatically improve Repair Bots is to have them not be consumed on use, or at least have more than 1 charge.
Adding reagents and/or ammo to them would be a pretty good 'buff' too.

As would removing the need for Fused Wiring.

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Old 09/26/07, 6:46 PM   #119
Vectivus
foreign contaminant
 
Vectivus's Avatar
 
Orc Death Knight
 
Mal'Ganis
Originally Posted by Taiowa View Post
That's a nice change for raids, but it doesn't make resto druids any more desirable for five-man PUGs.
Very little in this game is balanced around 5-man dungeons. A 5-man group comprised of (someone that might be able to tank) + (someone that can somehow heal better than a bandage) + (3 people that have some way to kill stuff) will be fine.

Resto Druids are already one of the best healing classes in the game - and now, Rebirth is even better. What's the problem?

Originally Posted by Betsy View Post
SHOULDA SUCKED DAT DICK!

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Old 09/26/07, 6:46 PM   #120
Zurai
Bald Bull
 
Orc Death Knight
 
Whisperwind
Originally Posted by Abbi View Post
Damn that ignorant Drysc.
I rest my case

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Old 09/26/07, 6:47 PM   #121
Vectivus
foreign contaminant
 
Vectivus's Avatar
 
Orc Death Knight
 
Mal'Ganis
Nice little change (that's been a long time coming):

Battlegrounds now have a buff period upon entering, and upon being resurrected at the Spirit Healer (similar to Arenas)

Originally Posted by Betsy View Post
SHOULDA SUCKED DAT DICK!

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Old 09/26/07, 6:48 PM   #122
Lithose
Don Flamenco
 
Night Elf Warrior
 
Llane
Originally Posted by Praetorian View Post
Just as a thought, I can see guilds stacking 4 disc priests next time we see a fight where tank gibbing is a major factor. How do you balance around that? 5% threat reduction can easily be tanked through.
I have to wonder if the % of threat lost will go up when they see that it can be tanked through. The 5% number makes me think they are trying to stay away from making this a "threat drop" move.

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Old 09/26/07, 6:49 PM   #123
Buiden
Great Tiger
 
Worgen Druid
 
Dragonblight
The pain suppresion change is SO awesome I can't wait to have that utility in the raid! Just at a glance think of the possibilities on:

- Kael Pyroblast
- Bloodboil Felrage
- Doomfire hits someone (first 8 seconds are most deadly)
- Illidan P2 Blue beam coming at tank
- Illidan P2 Barrage
- Illidan Enrage, trap in bad spot
- Illidan lands Sheer on MT

Hell if it wasn't needed to reduce damage on someone during a fight you could use it to intentionally dump 5% threat off say an enhancement shammy or DPS warrior too! Pretty damn cool, I can't wait for 2.3!

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Old 09/26/07, 6:49 PM   #124
Crepe
Piston Honda
 
Gnome Warlock
 
Earthen Ring
Originally Posted by Vectivus View Post
If anything, expect Battlegroup mergers, not a percentage-based system. Percentages could be even more flawed - getting into the top 10% on one realm might require a 2000 rating, where on the next realm it could require 2200, or 1750.
I thought battlegroups were determined by datacenter location. If so, the only way you could get a merger going is to copy/move the realm servers and associated databases over to the other battlegroup's datacenter - an unlikely proposition.

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Old 09/26/07, 6:51 PM   #125
Vectivus
foreign contaminant
 
Vectivus's Avatar
 
Orc Death Knight
 
Mal'Ganis
Originally Posted by Crepe View Post
I thought battlegroups are determined by datacenter location. If so, the only way you could get a merger going is to copy/move the realm servers and associated databases over to the other battlegroup's datacenter - an unlikely proposition.
I'll assume this is incorrect, since Cataclysm and (whatever that other Battlegroup used to be called) were merged to form Retaliation when 2.1 hit, and they include servers from across the country.

Originally Posted by Betsy View Post
SHOULDA SUCKED DAT DICK!

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