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Old 09/27/07, 7:58 PM   #1
funkydude
Piston Honda
 
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none
Human Warrior
 
No WoW Account (EU)
Illidari Council

Hey folks, simple question. Has anyone experienced their berserk timer? If so, can you confirm how long it is?

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Old 09/27/07, 8:04 PM   #2
Kaethion
Glass Joe
 
Night Elf Warrior
 
Sylvanas (EU)
I believe it is 15 minutes.
Not experienced it though, so cannot say for sure, but it is longer than 10 minutes.

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Old 09/27/07, 8:04 PM   #3
Buiden
Great Tiger
 
Worgen Druid
 
Dragonblight
Haven't seen it myself, but 15 minutes has been thrown around a few times lately. The longest I've seen was 13 minutes or so.

I believe Quigon said he had seen it so I'd just ask him.

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Old 09/27/07, 8:11 PM   #4
Russta
King Hippo
 
Human Paladin
 
Argent Dawn (EU)
Quigon mentioned in another thread it's 15 minutes, it's definitly no longer than 10.

As a side note, is there some sort of game you could add to the boss mod to try and curb the boredom? A song? An alarm to wake people up?

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Old 09/27/07, 8:14 PM   #5
Theo
Glass Joe
 
Troll Shaman
 
Kil'Jaeden
We hit it a few raids back with all the melee dead at 5% or something. It's 15 minutes just your normal grow big 1 shot people berserk.

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Old 09/27/07, 8:52 PM   #6
funkydude
Piston Honda
 
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none
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No WoW Account (EU)
Thanks folks!

As a side note, is there some sort of game you could add to the boss mod to try and curb the boredom? A song? An alarm to wake people up?
Reminds me of those in-game poker days...

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Old 09/27/07, 9:27 PM   #7
Hate Monkey
Don Flamenco
 
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Troll Mage
 
Arthas
Originally Posted by funkydude View Post
Reminds me of those in-game poker days...
That mod is still around, just haven't tried to use it post 2.2 yet, so dunno what broke yet. But it still remains around!

edit: Just tested it, and it still works.

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Old 09/27/07, 11:43 PM   #8
Sunchips
Bald Bull
 
Sunchips
Human Priest
 
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There's an in-game chess mod that's become pretty big in my guild.

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Old 09/28/07, 1:43 AM   #9
Metrosexuelf
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Orc Hunter
 
Uldum
Wouldn't surprise me if it was longer than 15 minutes... seems like it takes forever.

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Old 09/28/07, 1:48 AM   #10
world
Von Kaiser
 
Human Warrior
 
Blackrock
On a slightly related note, is there anything that can be done about the Rogue getting blessing of protection just as he comes out of vanish, and running around and killing a bunch of people before it wears off? Everything in the encounter seems to be controllable except for that. =/

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Old 09/28/07, 2:02 AM   #11
Falk
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Falk
Night Elf Druid
 
No WoW Account
Happened to me the one time I've been there. I was kinda expecting it to happen, though, so I waited till he was right on top of the healer who had aggro (across the room - you can control where he appears by dragging him somewhere before he vanishes - he appears in that vicinity) taunting, then AE taunting, then taunting again, by which time the BoP had worn off.

It'd probably be slightly easier with Mocking Blow (does it work on physical immune targets?) and Intervene to help out, but the significant thing for me was the additional run time he had when he came out.

An idea off the top of my head I wanted to suggest for that exact situation would be to save misdirect and Arcane Shot for it, but at the moment I have no idea how succesful it would be.

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Old 09/28/07, 2:16 AM   #12
Lodekim
Don Flamenco
 
Human Warrior
 
<Ret>
Mal'Ganis
Mocking Blow won't work on Physical Immune.

You can pally stun the rogue, which is a magical effect not physical, should give you some time.

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Old 09/28/07, 2:19 AM   #13
Jebraltar
King Hippo
 
Blood Elf Paladin
 
Staghelm
Obviously probably not an option for most guilds, but I imagine that a pally tank would work pretty well for picking the Rogue up in that situation.

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Old 09/28/07, 2:41 AM   #14
Seife
Von Kaiser
 
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Troll Priest
 
Gul'dan (EU)
When Veras gains BoP, just call out for a counter-BoP on Veras' target. Astonishingly Hammer of Justice indeed works on him (Loading...).

In case you are using a druid to tank him, you can also go crazy by spamming moonfire (that might not help much but at least you are really trying )

Nevertheless this incident may kill a healer but you should be able to recover from it if you were in control before.

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Old 09/28/07, 4:24 AM   #15
Quigon
Bald Bull
 
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Tauren Warrior
 
Kil'Jaeden
World first Illdari Berserk timer. Can we get a jutsu list or something?

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Old 09/28/07, 4:34 AM   #16
koaschten
In the rear with the gear!
 
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Worgen Rogue
 
Auchindoun (EU)
Like i mentioned in another thread before, its 15 minutes. We had the council enrage on a try with 3-4 dps down around the time the raid leader called out blessings to be rebuffed soon -> ~15 minutes for the old greater blessings.

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Old 09/28/07, 5:09 AM   #17
Renew
Team Healbot
 
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Cleanse
Human Paladin
 
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I usually taunt the rogue off of someone (or hammer him) if our druid is not able to grab him due to bop.

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Old 09/28/07, 10:06 AM   #18
Llewelyn
Glass Joe
 
Dwarf Paladin
 
Laughing Skull
Originally Posted by Renew View Post
I usually taunt the rogue off of someone (or hammer him) if our druid is not able to grab him due to bop.
I try to stun and taunt if it is melee immune. However a few weeks ago I was experiencing the problem that the mob was immune to my taunt when it had a melee BoP on it. Stun resist then taunt immune makes for at least one dead resto shaman unfortunately.

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Old 09/28/07, 1:21 PM   #19
Buiden
Great Tiger
 
Worgen Druid
 
Dragonblight
Originally Posted by world View Post
On a slightly related note, is there anything that can be done about the Rogue getting blessing of protection just as he comes out of vanish, and running around and killing a bunch of people before it wears off? Everything in the encounter seems to be controllable except for that. =/
Misdirect Arcane shot + Serpent sting works for us.

Last edited by Buiden : 09/28/07 at 3:42 PM. Reason: Quoted the wrong post...

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Old 09/28/07, 2:12 PM   #20
Elendril
Mr. Sandman
 
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Night Elf Hunter
 
Ner'zhul
Originally Posted by world View Post
On a slightly related note, is there anything that can be done about the Rogue getting blessing of protection just as he comes out of vanish, and running around and killing a bunch of people before it wears off? Everything in the encounter seems to be controllable except for that. =/
We use a feral tank who can shift out and moonfire.

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Old 09/28/07, 2:26 PM   #21
Junpei
Von Kaiser
 
Dwarf Hunter
 
Shadowsong (EU)
Moonfire is about all you can do. You have to do enough to cover the global threat created when he comes back. It's very annoying : b

I use a spam macro for picking him up as soon as he spawns
/target Veras Darkshadow
/cast Faerie Fire (Feral)
/cast Feral Charge
/cast Maul

That usually picks him up pretty well, if he comes back with BoP you have to be super quick on shifting and starting the spam or you lose a healer : (

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Old 09/28/07, 3:42 PM   #22
Buiden
Great Tiger
 
Worgen Druid
 
Dragonblight
Seriously though arcane shot isn't physical damage so just MD it onto the tank that way, it works great.

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Old 09/28/07, 6:47 PM   #23
Quigon
Bald Bull
 
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Tauren Warrior
 
Kil'Jaeden
Anyone else having the rogue instagib people randomly while invis?

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Old 09/28/07, 7:34 PM   #24
Ujay
Trolls IRL
 
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Tauren Druid
 
Kil'Jaeden
Never had an insta gib while invis, seen a mage get rocked by envenom after he re-appeared tho which was odd. He was poisond -envenomd back to back within 2 GCD, i thought it was strange just the way it happened

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Old 09/28/07, 7:50 PM   #25
Buiden
Great Tiger
 
Worgen Druid
 
Dragonblight
Originally Posted by Quigon View Post
Anyone else having the rogue instagib people randomly while invis?
Yes, it is the wonderful RSTS + Melee bug that Al'ar, Fathom Lord, Twin emps, and many other mobs/bosses have. In the split second he envenoms someone his swing timer can go off.

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