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11/10/08, 7:07 PM
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#351
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Piston Honda
Draenei Priest
Aman'Thul (EU)
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I really don't see a way how a mage could solo onyxia - even if he/she was lvl 80.
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11/10/08, 8:47 PM
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#352
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King Hippo
Tauren Shaman
Wildhammer (EU)
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Originally Posted by alienangel
The Whelps in P2 are quite doable too, however the problem for me was that I couldn't heal myself with anything other than bandage and potion. I could probably round up a few more items to heal myself with, but I don' t see it working with the number of fireballs I take during the phase, and how long it lasts.
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Have you tried full fire resistance gear allready? How abot resto drums? Phase one is boringly easy and then phase two is slap in the face. I just can't do enough damage to Onyxia when killing whelps and healing my self. So fire resistance don't work for me but maybe hunter get extra edge when using max resistance.
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Slow, slower, shaman weapon.
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11/11/08, 1:46 AM
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#353
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Von Kaiser
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After reading this thread I decided to get into the spirit of things to keep myself amused before WLK. My Prot Paladin alt and a Resto Druid friend have been 2 manning various heroics. We started with Slave Pens, which was a breeze, and since last night have conquered SV, Ramps, Sethekk, and our proudest moment so far - Heroic Shattered Halls in under the time limit.
For some "Proof of Demise" screenies, have a look at this thread that my friend is maintaining.
We are looking at either Botanica or Durnholde next. Most likely Botanica.
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11/11/08, 4:02 AM
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#354
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Don Flamenco
Tauren Druid
Steamwheedle Cartel
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Originally Posted by Pitbuller
Have you tried full fire resistance gear allready? How abot resto drums? Phase one is boringly easy and then phase two is slap in the face. I just can't do enough damage to Onyxia when killing whelps and healing my self. So fire resistance don't work for me but maybe hunter get extra edge when using max resistance.
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Don't forget the [Spyglass of the Hidden Fleet], which does a simply absurd amount of healing over the course of such a long fight.
For melee, [Mark of Conquest] and [Formula: Enchant Weapon - Battlemaster] are pretty respectable healing. Does anyone know of any other items that can work in a similar way to keep you healed over long fights?
Edit: How about "potionoids" like [Whipper Root Tuber]s / [Charged Crystal Focus]? They don't have any sort of potion sickness associated with them, do they?
Last edited by Ja7us : 11/11/08 at 6:15 AM.
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11/11/08, 5:53 AM
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#355
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Bald Bull
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Sadly I don't have a spyglass, but yes, that would probably help quite a bit. Resto drums are just 600 hp per 2 minutes, which is within the range of "dead to one extra fireball".
I only tried with ~100 FR - I'm wary of going higher, because the main thing keeping my pet alive is that 2pc T5 heals my pet for 15% of the damage I do - if I gimp my DPS and mana pool wearing full FR, my dps drops dramatically, causing my pet healing to drop dramatically (and increasing the duration of the fight). While extra FR would reduce the fire damage taken by the pet, even with full physical mitigation talents and no spell warning talents, the majority of damage to the pet in p1 was still physical, so the damage reduction probably wouldn't be very large.
All that aside, I know at least one hunter did solo one early in beta, at level 77 or so. I'm not aware of much changing between level 70 and 77 to make my current strat work better in P2, so does anyone else remember how she lived through it?
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11/11/08, 6:03 AM
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#356
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Don Flamenco
Tauren Druid
Steamwheedle Cartel
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Full FR would sure help reduce the damage you take in P2, I would imagine. Even if you're just barely breaking even keeping your pet alive, anything you can do to reduce damage taken in P2 would be paramount, I think.
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11/11/08, 7:14 AM
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#357
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Piston Honda
Orc Hunter
Destromath (EU)
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Originally Posted by alienangel
All that aside, I know at least one hunter did solo one early in beta, at level 77 or so. I'm not aware of much changing between level 70 and 77 to make my current strat work better in P2, so does anyone else remember how she lived through it?
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By abusing a bug with Roar of Sacrifice.  For a long time in beta, Roar of Sacrifice absorbed damage without actually damaging the pet, so soloing Onyxia wasn't that difficult as you can probably imgaine.
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11/11/08, 11:28 AM
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#358
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Bald Bull
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Interesting
I did try Roar of Sacrifice a couple of attempts, it helped some (keeping the pet healed in p2 wasn't really a problem anyway), but only having it for 12s out of every 30 and having her randomly choose not to fireball me those particular 12s was the kicker on the first of those (2nd I screwed up on whelps and let pet get near me and died to splash damage off it during whelp aoe).
I really don't think it's impossible for a hunter at 70 - but it relies on doing everything just right in p2 for quite a long time; it's sort of a mini 1 person M'uru, dancing over multiple cooldowns and mob spawns (e.g knowing that healing now will bring all the whelps onto you, vs feigning now will put the whelps and Ony on your pet without 2pct5 heals), but with less than 1 week to perfect it.
Other things I could have done would be spec BM for spirit bond (passive health regen on both pet and me, and increased healing received for both) and stamina/armor talents and to reduce the cooldown on Roar of Sacrifice/intervene (getting the 51 pointer to have more pet talent points would actually be useful) - although that would mean giving up uninterruptable volley and readiness, and shifting a lot of dps from me to the pet.
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11/11/08, 1:23 PM
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#359
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Don Flamenco
Blood Elf Hunter
Mal'Ganis
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I gave it a shot with 200ish FR (FR gloves/chest/boots, SMV FR neck, Mag FR ring), and I was taking about 1k damage from her fireballs. Keeping the pet alive was still trivial just with 2-piece t5 and Mend pet in p1, but it got destroyed by whelps in p2 (I tried to tank all of them instead of killing off the nearside whelps first). I'm going to go back with more FR (can probably hit about 300 with a belt, FR enchanted FR cloak, and helm enchant), and that together with Spirit Bond and Roar of Sacrifice might be enough.
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11/11/08, 3:35 PM
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#360
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Von Kaiser
Night Elf Hunter
Emerald Dream (EU)
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Not quite "Iron Manning" in the traditional sense but me & some guildies just said our farewell to TBC by doing every heroic in 1 reset and called it the "Iron Man" run... we'll be pissed if they add an acheivement for that in future!
No great acheivement individually but still quite a serious grind (which a lot of this stuff is... admit it, some of this 2-manning old content with healer & tank isn't hard, isn't fun, just a loooong grind to say you did it).
Looking forward to doing it again for WotLK dungeons.
Peace y'all!
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"There are 10 kinds of people in this world, those who know Binary and those who don't."
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11/12/08, 1:09 AM
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#361
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Glass Joe
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When I got my new gorilla pet after 3.0.2 launched, I leveled him up from 65 to 70 in one solo run of regular SP.
I killed the first boss and all the trash, but I couldn't easily kill the other bosses. Once I saw that they would be far more difficult, I just continued killing trash, since I was just there to level my pet.
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11/12/08, 2:54 AM
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#362
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Von Kaiser
Night Elf Hunter
Frostmourne
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I've been doing this for awhile, since 2006. I miss the old pre-BC days of linear dungeons and simple bosses. Some highlights include killing 2 bosses at once in LBRS and Scholo at 60, and doing Durnholde Heroic / Lt. Drake Heroic with Immolation trap in tier3 just after BC release (it took ~2 hours).
I've tried to avoid terrain exploits (or at least what I call them), where by simply moving your character will cause the mob to change it's path drastically. Typically it ends up being pet juggling.
There's a few bosses I knew were possible that I wasn't able to do due to trash. The Ogre in Heroic SH moved very slowly and could have probably been killed by using stay pet, and then despawning the pet by walking to the other side of the area.
I've also known Gehennas was possible since BC-release, but I never bothered because of the 30min debuffs corehounds give you.
I expected many more solo videos of rogues with 100% avoid, or close. Anyways, here are the links to my videos. None were done in 3.0, as I retired about 6 months ago.
WarcraftMovies.com - World of Warcraft Movies
Last edited by dysphoria : 11/12/08 at 2:59 AM.
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11/12/08, 10:48 AM
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#363
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Von Kaiser
Blood Elf Paladin
Dentarg
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Just wanted to say that I enjoyed your movies immensely Dysphoria. They are very well edited and just plain cool to watch.
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11/13/08, 9:08 AM
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#364
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Glass Joe
Orc Warrior
Twisting Nether (EU)
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Originally Posted by frmorrison
Correct, mobs will not MC if there is only one valid target.
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I'm not sure that is an universal rule, since I clearly remember getting MC'd by Doctor Weavil after running into him solo. It resulted in me having to stand beside him as his pet for 2 minutes until the debuff went off. After that he despawned and I could walk away without a scratch.
Back on topic of this thread, I'd like to point out that it was very easy to solo The Headless Horseman seasonal boss in SM graveyard, as a protection warrior. The key was to stack as much avoidance + block chance as possible, in order to get close to 100%. With enough block value as well, his attacks could almost be fully absorbed. With the change to avoidance mechanics after Patch 3.0.2 it became slightly harder to get enough avoidance, but luckily block chance aren't affected by diminishing returns.
Video of me soloing The Headless Horseman (Patch 3.0.2) (pardon the bad quality, both in regards to video and editing)
I'm using [Spyglass of the Hidden Fleet] and [Figurine of the Colossus] for healing. My plan was to gather up a lot of the low-level mobs and activate the heal-on-block trinket, but it turned out to not be really necessary.
I imagine paladins having an even easier time, since they can heal. A feral druid maybe would take too much damage due to the lack of a shield, but I'm not sure. Pet-classes would probably have a very hard time due to the Conflagration spell he can cast on all other targets than the tank.
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12/08/08, 9:20 AM
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#365
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Von Kaiser
Tauren Warrior
Shadowsong (EU)
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Undermanning Sartharion-25
My guild of 12 raiders is looking for something else to do while we work on Sartharion-10 +3 drakes. Sartharion-25 came up as something that might be possible for us.
Has anyone had any experience under-manning him? I know he has an enrage timer, but I haven't been able to find out anywhere how long it is so I don't yet know what level of DPS we need.
Is there anyone who has met his enrage timer that can confirm how long it is, or alternatively anyone who has tried this with <15 raiders who can confirm what balance of healers/DPS they brought?
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12/08/08, 5:46 PM
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#366
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Don Flamenco
Blood Elf Paladin
Black Dragonflight
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Originally Posted by swills
My guild of 12 raiders is looking for something else to do while we work on Sartharion-10 +3 drakes. Sartharion-25 came up as something that might be possible for us.
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I'm not aware of an enrage timer on Sarth. I know the drakes enrage after a period of time if you leave them alive but I'm fairly certain he doesn't. And for what it's worth, 25 man no drake Sarth is easier then 25 man pvp boss. So long as your tank can dodge lava walls he can solo the fire elementals that spawn leaving you to pretty much focus entirely on dpsing the boss.
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12/09/08, 1:34 PM
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#367
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Von Kaiser
Night Elf Hunter
Whisperwind
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Originally Posted by dysphoria
I've been doing this for awhile, since 2006. I miss the old pre-BC days of linear dungeons and simple bosses. Some highlights include killing 2 bosses at once in LBRS and Scholo at 60, and doing Durnholde Heroic / Lt. Drake Heroic with Immolation trap in tier3 just after BC release (it took ~2 hours).
I've tried to avoid terrain exploits (or at least what I call them), where by simply moving your character will cause the mob to change it's path drastically. Typically it ends up being pet juggling.
There's a few bosses I knew were possible that I wasn't able to do due to trash. The Ogre in Heroic SH moved very slowly and could have probably been killed by using stay pet, and then despawning the pet by walking to the other side of the area.
I've also known Gehennas was possible since BC-release, but I never bothered because of the 30min debuffs corehounds give you.
I expected many more solo videos of rogues with 100% avoid, or close. Anyways, here are the links to my videos. None were done in 3.0, as I retired about 6 months ago.
WarcraftMovies.com - World of Warcraft Movies
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Dysphoria your movies were an inspiration. I remember that Drake movie when TBC first came out. Your hard work was always appreciated.
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12/09/08, 1:47 PM
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#368
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Glass Joe
Draenei Warrior
Lightbringer (EU)
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We did a Sartharion 25 man run with 13 people just the other night, it's fairly easy but has an "Epic" feeling as the fight does take quite some time - I recommend going for it.
Noth/Heigan/Anub 25 man are also done with some good focus with 13/15 people, We are going to try and clear all of Naxx 25 with 15/18 people - so far its be really fun, a decent challenge and quite rewarding (not just from a loot perspective).
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Groucho Marx - "Time flies like an arrow; fruit flies like a banana"
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12/09/08, 3:09 PM
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#369
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Piston Honda
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I wonder how difficult Karazhan would be to solo as a Prot Pally. I'm tempted to try it once I gear up a little more - has anyone tried soloing any part of Kara yet?
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Card carrying member of the Inapropriately in Love with Hilary Duff Society.
"Yeah, well, if we could all get what we want I would be eating dinner out of Hilary Duff's skull right now" - Salabesh
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12/10/08, 5:32 PM
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#370
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Von Kaiser
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Curious to see if I could do it, I took my 75 prot pally( Armory) into Ony's lair to see if I could make some dough and have a bit of fun doing it. Using FR aura, I frequently resisted about 1/2 the dmg from her various breaths and had no problem with her physical dmg. Problem was, seal of light and judgement of light weren't healing me enough to stay up in P2 vs the increased amount of fire damage. Should I try to snag a few pieces of green FR gear/wait to 80/both?
Funny note was that I found a happy point in between about 15-35% health in P1 where I was regaining enough HP to avoid getting splattered, but as soon as I got outside the realm of ardent defender, I got sent right back down.
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12/10/08, 6:40 PM
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#371
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Glass Joe
Blood Elf Paladin
Mal'Ganis
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Originally Posted by Eyago
Curious to see if I could do it, I took my 75 prot pally( Armory) into Ony's lair to see if I could make some dough and have a bit of fun doing it. Using FR aura, I frequently resisted about 1/2 the dmg from her various breaths and had no problem with her physical dmg. Problem was, seal of light and judgement of light weren't healing me enough to stay up in P2 vs the increased amount of fire damage. Should I try to snag a few pieces of green FR gear/wait to 80/both?
Funny note was that I found a happy point in between about 15-35% health in P1 where I was regaining enough HP to avoid getting splattered, but as soon as I got outside the realm of ardent defender, I got sent right back down.
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First, make sure you're using blessing of sanctuary. In P2, don't kill any whelps. When you get low on health, switch to conc aura and holy light yourself to full. Then hit holy shield and watch your whole mana bar replenish. Even in P3, try to keep as many whelps alive as possible. Every time you need mana just holy shield. I usually still have a handful of whelps alive when onyxia dies.
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12/10/08, 9:01 PM
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#372
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King Hippo
Blood Elf Paladin
Staghelm
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For Phases 1 + 3, you just about want to tank her in the whelp cave. (Seriously.) For Phase 2, use the whelp caves to get surges of mana if necessary.
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12/14/08, 9:44 AM
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#373
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Glass Joe
Human Warrior
Ghostlands (EU)
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Originally Posted by SeanDamnit
I wonder how difficult Karazhan would be to solo as a Prot Pally. I'm tempted to try it once I gear up a little more - has anyone tried soloing any part of Kara yet?
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well i'm a warrior so can't really solo it tbh.. no heals. But im sure a paladin should have less probs with it.
Wow Web Stats
thats from me and a druid yesterday, on moroes we wiped from druid dieing from blind's.. untill i charged out. from there it was pretty easy up to hoof.. hoof bugged and kilrek respawned instantly, and the druid didnt have DBM on thich left him with to little time to see sacrifice comming to hot himself, so he went to install it, we ran back... and there where 3 kil'reks..
than we went to do chess while waiting for the ticket, i expected it to be really easy but we failed 3x and called it cuz it was late. Imo a paladin should be able to outheal the dmg up to curator.. cura alone may be hard as ull get overwhelmed with adds. but than again im not sure how much more dmg u take if ur casting heals.
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12/14/08, 11:39 AM
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#374
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C'est qui ça?
Blood Elf Paladin
Al'Akir (EU)
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Originally Posted by SeanDamnit
I wonder how difficult Karazhan would be to solo as a Prot Pally. I'm tempted to try it once I gear up a little more - has anyone tried soloing any part of Kara yet?
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Kara was rather easy to solo back on beta before they halved JOL healing (I did maiden and midnight with pvp items and a few random heroic epics). These days on live it's quite hard, especially moroes if you have a bad combination (shadowpriest+holy priest for example). It should be doable though, I did midnight without any problems (didn't use any potions or loh).
edit: I got curious if it was still doable so I ventured into kara this afternoon. Moroes and Attumen are pushovers, even the shadowpriest/holy priest combo isn't really challenging. However, it seems like the opera event is quite hard. I had Dorothy and I couldn't kill stuff fast enough. The roar/dorothy fears mean that all 5 mobs get a few unblocked hits in, and that depletes your manapool fast. By the time I had Roar down I had used Loh, trinkets and my potion and I was out of mana. Spam healing yourself isn't really an option since they do more damage during your self heal than you heal. It's probably doable if you go for a hybrid prot/holy spec and have both BOS and uninteruptable heals.
I'll try again next week and hope I get a different version then.
Last edited by Exewut : 12/14/08 at 5:26 PM.
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12/15/08, 1:35 PM
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#375
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Von Kaiser
Human Death Knight
Skywall
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I thought I would hop into ZG last night to see how hard it would be to get a raptor mount. I went in with my 80 rogue and took along my 72 shaman (dual boxing) I got Venoxis down without much trouble but the Bloodlord was too tough. One thing that surprised me is that he had 2x the health that Venoxis had (anyone know if that has always been the case or did they buff him). First I tried killing the raptor first hoping that anesthetic poison would remove his enrage but he ended up killing me before I was able to get a shiv off. Then I tried leaving the raptor up while I focused on the bloodlord but his armor debuff effectively removed all of my armor and I was having a hard time keeping him from aggroing to my healer. Also I was having a tough time keeping from doing things when he was watching me...
I did 3 attempts on him before I gave up, just curious if anyone has had any luck with him. I am thinking I will give it another shot once I get some better gear and get my shaman up to 80.
*Edited to fix the poison name, bonehead...
Last edited by basto : 12/15/08 at 3:44 PM.
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